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Custom
Size: 60Est cost: $48.44
No deck tags
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0 viewsNaN secs ago
Custom
Size: 60Est cost: $48.44
No deck tags
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Anthem

Qty: 12 Price: $11.08
Muscle Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Muscle Sliver (plst) TMP-238
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (cmm) 837

Anthem

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Evasion

Qty: 4 Price: $8.76
Horned Sliver
All Sliver creatures have trample.
Creature - Sliver
Horned Sliver (plst) TMP-234
Two-Headed Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Two-Headed Sliver (cmm) 883

Evasion

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Land

Qty: 24 Price: $11.76
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 286
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278

Land

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Pump

Qty: 16 Price: $14.88
Bonesplitter Sliver
All Sliver creatures get +2/+0.
Creature - Sliver
Bonesplitter Sliver (cmm) 874
Heart Sliver
All Sliver creatures have haste.
Creature - Sliver
Heart Sliver (tmp) 182
Sidewinder Sliver
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
Creature - Sliver
Sidewinder Sliver (tsr) 43
Striking Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature - Sliver
Striking Sliver (cmm) 882

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Tokens

Qty: 4 Price: $1.96
Hive Stirrings
Create two 1/1 colorless Sliver creature tokens.
Sorcery
Hive Stirrings (plst) M14-21

Tokens

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Maybeboard

Qty: 19 Price: $9.99
Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Sorcery
Adventure Awaits (j25) 620
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (j25) 621
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Commune with Nature
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Nature (woe) 166
Etali's Favor
Enchant creature you control
When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchanted creature gets +1/+1 and has trample.
Enchantment - Aura
Etali's Favor (lci) 149
Etched Cornfield
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Etched Cornfield (dsk) 258
Gift of the Gargantuan
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Gift of the Gargantuan (j25) 148
In the Presence of Ages
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Instant
In the Presence of Ages (lci) 192
Lair Delve
Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Sorcery
Lair Delve (avr) 184
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (plst) DDU-16
Raucous Carnival
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Raucous Carnival (dsk) 266
Recommission
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
Sorcery
Recommission (bro) 22
Relentless Pursuit
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Sorcery
Relentless Pursuit (j22) 718
Return Triumphant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
Sorcery
Return Triumphant (woe) 26
Rites of Initiation
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Instant
Rites of Initiation (plst) ODY-217
Search for Tomorrow
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Search for Tomorrow (who) 234
Sheltering Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Sheltering Landscape (mh3) 227
Track Down
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Track Down (m21) 211
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (otc) 213

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Deck Info

Deck stats

12 pips - 12 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
14 pips - 14 cards
9 mana - 9 cards
10 pips - 10 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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