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Custom
Size: 100Est cost: $227.82
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $227.82
No deck tags
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Commander

Qty: 1 Price: $7.99
Tivit, Seller of Secrets
Flying, ward

Council's dilemma — Whenever Tivit enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Legendary Creature - Rogue Sphinx
Tivit, Seller of Secrets (ncc) 10

Commander

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Creature

Qty: 31 Price: $73.63
Corrupt Official
: Regenerate this creature.
Whenever this creature becomes blocked, defending player discards a card at random.
Creature - Human Minion
Corrupt Official (mmq) 128
Hand of Justice
, Tap three untapped white creatures you control: Destroy target creature.
Creature - Avatar
Hand of Justice (fem) 5
Herald of Anafenza
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Whenever you activate this creature's outlast ability, create a 1/1 white Warrior creature token.
Creature - Human Soldier
Herald of Anafenza (ktk) 12
Hunted Witness
When this creature dies, create a 1/1 white Soldier creature token with lifelink.
Creature - Human
Hunted Witness (grn) 15
Icatian Infantry
: This creature gains first strike until end of turn.
: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Icatian Infantry (fem) 7c
Icatian Lieutenant
: Target Soldier creature gets +1/+0 until end of turn.
Creature - Human Soldier
Icatian Lieutenant (fem) 9
Jaded Analyst
Defender
Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
Creature - Human Detective
Jaded Analyst (mkm) 62
Juniper Order Advocate
As long as this creature is untapped, green creatures you control get +1/+1.
Creature - Human Knight
Juniper Order Advocate (all) 6
Kambal, Consul of Allocation
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
Kambal, Consul of Allocation (2x2) 237
Krovikan Sorcerer
, Discard a nonblack card: Draw a card.
, Discard a black card: Draw two cards, then discard one of them.
Creature - Human Wizard Sorcerer
Krovikan Sorcerer (plst) VMA-77
Krovikan Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
Creature - Vampire
Krovikan Vampire (ice) 141
Lim-Dûl the Necromancer
Whenever a creature an opponent controls dies, you may pay
. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.
: Regenerate target Zombie.
Legendary Creature - Human Wizard
Lim-Dûl the Necromancer (tsp) 114
Lu Su, Wu Advisor
: Draw a card. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Lu Su, Wu Advisor (ptk) 47
Mardu Hateblade
: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Human Warrior
Mardu Hateblade (ktk) 16
Militant Monk
Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric Monk
Militant Monk (tor) 9
Night Clubber
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Human Warrior
Night Clubber (snc) 89
Ninth Bridge Patrol
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
Creature - Soldier Dwarf
Ninth Bridge Patrol (j22) 221
Outlaw Medic
Lifelink
When this creature dies, draw a card.
Creature - Human Rogue
Outlaw Medic (otj) 23
Port Inspector
Whenever this creature becomes blocked, you may look at defending player's hand.
Creature - Human
Port Inspector (mmq) 90
Prosperity Tycoon
When this creature enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Noble
Prosperity Tycoon (otj) 25
Pulsemage Advocate
: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
Creature - Human Cleric
Pulsemage Advocate (jud) 19
Puppeteer
,
: You may tap or untap target creature.
Creature - Human Wizard
Puppeteer (10e) 98
Sage of Lat-Nam
, Sacrifice an artifact: Draw a card.
Creature - Human Artificer
Sage of Lat-Nam (plst) DOM-64
Scheming Fence
As this creature enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Creature - Human Citizen
Scheming Fence (snc) 219
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (j25) 250
Shield Mate
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
Creature - Human Soldier
Shield Mate (exo) 19
Stern Marshal
: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
Creature - Human Soldier
Stern Marshal (por) 32
Tobias Andrion
Legendary Creature - Human Advisor
Tobias Andrion (chr) 87
Tobias, Doomed Conqueror
Flash
When Tobias dies, for each nontoken creature you controlled that died this turn, create a 2/2 black Zombie creature token.
Legendary Creature - Human Soldier
Tobias, Doomed Conqueror (dmc) 45
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (j25) 507
Wyrm's Crossing Patrol
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Human Soldier
Wyrm's Crossing Patrol (clb) 51

Creature

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Enchantment

Qty: 8 Price: $84.66
Brink of Madness
At the beginning of your upkeep, if you have no cards in hand, sacrifice this enchantment and target opponent discards their hand.
Enchantment
Brink of Madness (plst) ULG-50
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (leg) 26
Persuasion
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Enchantment - Aura
Persuasion (10e) 95
Presence of the Master
Whenever a player casts an enchantment spell, counter it.
Enchantment
Presence of the Master (leg) 31
Sleep Paralysis
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Sleep Paralysis (m20) 75
Soul Kiss
Enchant creature
, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Enchantment - Aura
Soul Kiss (ice) 162
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 29
Thirst
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay
.
Enchantment - Aura
Thirst (mir) 99

Enchantment

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Instant

Qty: 9 Price: $19.31
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (8ed) 23
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (kld) 20
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (plst) JUD-46
Necrotic Wound
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Instant
Necrotic Wound (j25) 470
Reverse Polarity
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Instant
Reverse Polarity (3ed) 36
Rustler Rampage
Spree (Choose one or more additional costs.)
+
— Untap all creatures target player controls.
+
— Target creature gains double strike until end of turn.
Instant
Rustler Rampage (otj) 27
Stand
Prevent the next 2 damage that would be dealt to target creature this turn.
Instant
Stand // Deliver (dmr) 207
Three Wishes
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
Instant
Three Wishes (vis) 45

Instant

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Land

Qty: 37 Price: $18.33
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 281

Land

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Sorcery

Qty: 14 Price: $23.90
Hunted by The Family
Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Sorcery
Hunted by The Family (who) 46
Mind Twist
Target player discards X cards at random.
Sorcery
Mind Twist (mb2) 184
Pox
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Sorcery
Pox (mb2) 185
Purify
Destroy all artifacts and enchantments.
Sorcery
Purify (7ed) 31
Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.
Sorcery
Queen's Commission (xln) 29
Rakshasa's Secret
Target opponent discards two cards. You mill two cards.
Sorcery
Rakshasa's Secret (plst) KTK-84
Rush of Battle
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Sorcery
Rush of Battle (ktk) 19
Seize the Secrets
This spell costs
less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.
Sorcery
Seize the Secrets (otj) 64
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 32
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (woe) 67
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (dft) 67
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (plst) MH1-71
Sword-Point Diplomacy
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Sorcery
Sword-Point Diplomacy (xln) 126
Temporary Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Sorcery
Temporary Truce (mb2) 22

Sorcery

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Deck Info

Deck stats

39 pips - 34 cards
13 mana - 13 cards
25 pips - 21 cards
13 mana - 13 cards
23 pips - 16 cards
13 mana - 13 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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