Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $376.22
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $376.22
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $47.99
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (c17) 36

Commander

(CTRL to add secondary)

Artifact

Qty: 10 Price: $35.96
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (c17) 204
Boros Signet
,
: Add
.
Artifact
Boros Signet (c17) 205
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (c17) 208
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Heirloom Blade (c17) 52
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (m20) 229
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (c17) 219
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (c17) 221
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (plst) C17-222
Sol Ring
: Add
.
Artifact
Sol Ring (c17) 223
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (c17) 232

Artifact

(CTRL to add secondary)

Creature

Qty: 33 Price: $97.07
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (c17) 96
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (pxln) 5
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (plst) C17-99
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (c17) 14
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (c17) 103
Callous Bloodmage
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature - Vampire Warlock
Callous Bloodmage (pstx) 66p
Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature - Vampire
Captivating Vampire (c17) 104
Charismatic Conqueror
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Creature - Vampire Soldier
Charismatic Conqueror (lcc) 70
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (mh1) 83
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (c17) 109
Desperate Bloodseeker
Lifelink
When this creature enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Vampire
Desperate Bloodseeker (otj) 86
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (c17) 112
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (rix) 70
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (c17) 113
Kheru Mind-Eater
Menace
Whenever this creature deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with this creature, and you may play lands and cast spells from among those cards.
Creature - Vampire
Kheru Mind-Eater (c17) 17
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (rix) 163
Legion Vanguard
, Sacrifice another creature: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Vampire Soldier
Legion Vanguard (mh2) 90
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (pznr) 115p
Olivia's Bloodsworn
Flying
This creature can't block.
: Target Vampire gains haste until end of turn.
Creature - Vampire Soldier
Olivia's Bloodsworn (soi) 127
Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire
Order of Sacred Dusk (lcc) 97
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (c17) 20
Pawn of Ulamog
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Creature - Vampire Shaman
Pawn of Ulamog (c17) 120
Qarsi Revenant
Flying, deathtouch, lifelink
Renew —
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature - Vampire
Qarsi Revenant (tdm) 86
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (c17) 140
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (xln) 120
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c17) 123
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (c17) 197
Thief of Blood
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Creature - Vampire
Thief of Blood (c15) 22
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Vampire
Tithe Drinker (c17) 200
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (rix) 88
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (c13) 97
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 287

Creature

(CTRL to add secondary)

Enchantment

Qty: 4 Price: $19.66
Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (c17) 98
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (c17) 57
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c13) 92
Underworld Connections
Enchant land
Enchanted land has "
, Pay 1 life: Draw a card."
Enchantment - Aura
Underworld Connections (c17) 128

Enchantment

(CTRL to add secondary)

Instant

Qty: 7 Price: $67.59
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (c17) 167
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (c17) 114
Mortify
Destroy target creature or enchantment.
Instant
Mortify (c17) 182
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (c17) 70
Skeletal Scrying
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Instant
Skeletal Scrying (c17) 125
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (c17) 76
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (c17) 8

Instant

(CTRL to add secondary)

Land

Qty: 37 Price: $90.33
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (c17) 233
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (sld) 125
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (c17) 236
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (c13) 278
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (c13) 279
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c17) 242
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c13) 287
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (mid) 282
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (c17) 259
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mid) 275
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (c17) 265
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (c17) 266
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (plst) C17-268
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Plains
(
: Add
.)
Basic Land - Plains
Plains (mid) 268
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (c17) 270
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (c17) 276
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (neo) 275
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (vow) 264
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mid) 273
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c17) 285
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (vow) 267
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (c17) 294

Land

(CTRL to add secondary)

Sorcery

Qty: 8 Price: $17.62
Ambition's Cost
You draw three cards and you lose 3 life.
Sorcery
Ambition's Cost (c17) 95
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100
Consuming Vapors
Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Consuming Vapors (c17) 105
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (c17) 25
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (c17) 60
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (c17) 179
New Blood
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
Sorcery
New Blood (c17) 19
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (c17) 122

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

17 pips - 15 cards
19 mana - 19 cards
0 pips - 0 cards
5 mana - 5 cards
62 pips - 43 cards
27 mana - 27 cards
6 pips - 5 cards
20 mana - 20 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
8 mana - 6 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards