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Custom
Size: 100Est cost: $183.46
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $183.46
No deck tags
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Commander

Qty: 1 Price: $47.99
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (inr) 234

Commander

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Anthem

Qty: 2 Price: $1.38
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (wot) 6
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (rix) 163

Anthem

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Burn

Qty: 2 Price: $5.34
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (wot) 44
Punish the Enemy
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Punish the Enemy (dgm) 35

Burn

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Counters

Qty: 1 Price: $0.99
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (c17) 140

Counters

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Creature

Qty: 5 Price: $1.75
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Exultant Skymarcher
Flying
Creature - Vampire Soldier
Exultant Skymarcher (rix) 7
Sanguine Glorifier
When this creature enters, put a +1/+1 counter on another target Vampire you control.
Creature - Vampire Cleric
Sanguine Glorifier (rix) 20
Skyblade of the Legion
Flying
Creature - Vampire Soldier
Skyblade of the Legion (xln) 37
Stensia Innkeeper
When this creature enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.
Creature - Vampire
Stensia Innkeeper (emn) 145

Creature

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Discard

Qty: 2 Price: $0.70
Bloodtithe Collector
Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Creature - Vampire Noble
Bloodtithe Collector (mid) 90
Mind Rot
Target player discards two cards.
Sorcery
Mind Rot (rtr) 70

Discard

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Drain

Qty: 7 Price: $17.71
Epicure of Blood
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire
Epicure of Blood (m20) 99
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (isd) 100
Foul-Tongue Shriek
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Instant
Foul-Tongue Shriek (dtk) 103
Grievous Wound
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Enchantment - Aura
Grievous Wound (dsk) 102
Skymarch Bloodletter
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Soldier
Skymarch Bloodletter (xln) 124
Vampire Spawn
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Spawn (afr) 123
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127

Drain

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Draw

Qty: 4 Price: $1.54
Famished Foragers
When this creature enters, if an opponent lost life this turn, add
.
, Discard a card: Draw a card.
Creature - Vampire
Famished Foragers (mid) 138
Neonate's Rush
This spell costs
less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Instant
Neonate's Rush (mid) 151
Stensia Banquet
Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card.
Sorcery
Stensia Banquet (emn) 144
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 137Voldaren Bloodcaster // Bloodbat Summoner (vow) 137

Draw

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Enchantment

Qty: 1 Price: $0.35
Mardu Runemark
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.
Enchantment - Aura
Mardu Runemark (frf) 107

Enchantment

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Evasion

Qty: 2 Price: $0.74
Cloak of the Bat
Equipped creature has flying and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cloak of the Bat (clb) 307
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76

Evasion

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Finisher

Qty: 1 Price: $1.29
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (j25) 437

Finisher

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Land

Qty: 39 Price: $21.03
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (ktk) 229
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (c20) 260
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (thb) 242
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (akh) 281
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 266
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 267
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 283
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh3) 316
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmr) 353
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (m15) 245
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rtr) 244
Sacred Peaks
(
: Add
or
.)
This land enters tapped.
Land - Plains Mountain
Sacred Peaks (dmu) 254
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (neo) 274
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (mh1) 245
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (mh3) 226
Snowfield Sinkhole
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Swamp
Snowfield Sinkhole (khm) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m10) 238
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (avr) 238
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m15) 260
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ori) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ori) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m20) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m21) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (khm) 396
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 272
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (neo) 287
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 88
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (ktk) 247

Land

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Lifegain

Qty: 8 Price: $63.22
Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue
Astarion, the Decadent (sld) 1797
Child of Night
Lifelink
Creature - Vampire
Child of Night (m14) 89
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Cleric of Life's Bond
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Cleric of Life's Bond (znr) 222
Inspiring Cleric
When this creature enters, you gain 4 life.
Creature - Vampire Cleric
Inspiring Cleric (xln) 16
Vampire Cutthroat
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Vampire Cutthroat (emn) 110
Vampire Envoy
Flying
Whenever this creature becomes tapped, you gain 1 life.
Creature - Vampire Cleric Ally
Vampire Envoy (ogw) 92
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (fdn) 186

Lifegain

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Pingers

Qty: 1 Price: $0.39
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (xln) 128

Pingers

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Pump

Qty: 2 Price: $0.70
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (mid) 161
Vampire's Zeal
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Vampire's Zeal (xln) 43

Pump

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Recursion

Qty: 1 Price: $8.99
Rodolf Duskbringer
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay
. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Vampire Angel
Rodolf Duskbringer (j25) 482

Recursion

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Removal

Qty: 17 Price: $7.01
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (j25) 404
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Sorcery
Blood Feud (bbd) 168
Clawing Torment
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -1/-1 and can't block.
Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Enchantment - Aura
Clawing Torment (neo) 91
Demolish
Destroy target artifact or land.
Sorcery
Demolish (ori) 139
Douse in Gloom
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Instant
Douse in Gloom (frf) 68
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (zen) 88
Innocent Traveler
At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform this creature.
Creature - Human
Innocent Traveler // Malicious Invader (vow) 294Innocent Traveler // Malicious Invader (vow) 294
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (snc) 19
Markov Enforcer
Whenever this creature or another Vampire you control enters, this creature fights up to one target creature an opponent controls.
Whenever a creature dealt damage by this creature this turn dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire Soldier
Markov Enforcer (voc) 26
Marrow Shards
(
can be paid with either
or 2 life.)
Marrow Shards deals 1 damage to each attacking creature.
Instant
Marrow Shards (nph) 15
Ray of Dissolution
Destroy target enchantment. You gain 3 life.
Instant
Ray of Dissolution (ths) 27
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (avr) 34
Sigarda's Imprisonment
Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Enchantment - Aura
Sigarda's Imprisonment (vow) 35
Sorin's Thirst
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Instant
Sorin's Thirst (m12) 110
Unexplained Absence
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Unexplained Absence (mkc) 17
Unholy Hunger
Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
Instant
Unholy Hunger (ori) 125
Vampires' Vengeance
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Instant
Vampires' Vengeance (moc) 289

Removal

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Sac Outlet

Qty: 2 Price: $0.70
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (m14) 87
Vermin Gorger
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vermin Gorger (mh2) 107

Sac Outlet

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Tokens

Qty: 2 Price: $1.64
Belligerent Guest
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Belligerent Guest (vow) 301
Sorin, Solemn Visitor
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
−2: Create a 2/2 black Vampire creature token with flying.
−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."
Legendary Planeswalker - Sorin
Sorin, Solemn Visitor (ktk) 202

Tokens

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Deck Info

Deck stats

19 pips - 18 cards
12 mana - 12 cards
0 pips - 0 cards
1 mana - 1 card
40 pips - 33 cards
24 mana - 24 cards
17 pips - 15 cards
13 mana - 11 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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