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Custom
Size: 100Est cost: $496.38
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $496.38
No deck tags
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Commander

Qty: 1 Price: $12.99
Caesar, Legion's Emperor
Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar deals damage equal to the number of creature tokens you control to target opponent.
Legendary Creature - Human Soldier
Caesar, Legion's Emperor (pip) 339

Commander

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Anthem

Qty: 1 Price: $1.99
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Soldier
Colonel Autumn (pip) 939

Anthem

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Combat

Qty: 2 Price: $9.99
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (sld) 1637★
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
MacCready, Lamplight Mayor (pip) 945

Combat

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Copy

Qty: 1 Price: $7.49
Isshin, Two Heavens as One
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Samurai
Isshin, Two Heavens as One (sld) 2459

Copy

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Counters

Qty: 1 Price: $0.49
Sentry Bot
Flash
This spell costs
less to cast for each creature attacking you.
When this creature enters, you get
for each creature attacking you.
At the beginning of combat on your turn, you may pay
. If you do, put a +1/+1 counter on each creature you control.
Creature Artifact - Robot
Sentry Bot (pip) 24

Counters

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Draw

Qty: 7 Price: $39.23
Aradesh, the Founder
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
Legendary Creature - Human Soldier
Aradesh, the Founder (pip) 890
Boomer Scrapper
Whenever this creature enters or attacks, you lose 1 life and create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on this creature.
Creature - Human Soldier
Boomer Scrapper (pip) 95
ED-E, Lonesome Eyebot
Flying
ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, put a quest counter on it.
, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
Legendary Creature Artifact - Robot
ED-E, Lonesome Eyebot (pip) 960
Intelligence Bobblehead
: Add one mana of any color.
,
: Draw X cards, where X is the number of Bobbleheads you control.
Artifact - Bobblehead
Intelligence Bobblehead (pip) 134
Paladin Elizabeth Taggerdy
Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.
Legendary Creature - Human Knight
Paladin Elizabeth Taggerdy (pip) 952
Pip-Boy 3000
Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip
Artifact - Equipment
Pip-Boy 3000 (pip) 963
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (pip) 238

Draw

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Land

Qty: 37 Price: $159.67
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (sld) 1532★
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (pip) 491
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (sld) 1533★
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 360
Desolate Mire
,
: Add
.
Land
Desolate Mire (pip) 146
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (pip) 1021
HELIOS One
: Add
.
,
: You get
(an energy counter).
,
, Pay X
, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Land
HELIOS One (pip) 969
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (pip) 500
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (pip) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pip) 323
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (pip) 277
Plains
(
: Add
.)
Basic Land - Plains
Plains (pip) 317
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (sld) 1535★
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (sld) 1536★
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (pip) 321
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (pip) 298
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (pip) 300
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (pip) 1053
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (pip) 1068
Wastes
: Add
.
Basic Land
Wastes (sld) 795★

Land

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Mass Interruption

Qty: 4 Price: $49.96
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (pip) 978
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (pip) 982
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (pip) 1006
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (pip) 883

Mass Interruption

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Protection

Qty: 3 Price: $13.77
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (pip) 228
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (pip) 233
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pip) 242

Protection

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Pump

Qty: 1 Price: $0.99
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (pip) 155

Pump

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Ramp

Qty: 13 Price: $124.77
Agility Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead
Agility Bobblehead (pip) 126
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (pip) 356
Charisma Bobblehead
: Add one mana of any color.
,
: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Charisma Bobblehead (pip) 130
Endurance Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Artifact - Bobblehead
Endurance Bobblehead (pip) 132
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (pip) 230
Kellogg, Dangerous Mind
First strike, haste
Whenever Kellogg attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
Legendary Creature - Human Mercenary
Kellogg, Dangerous Mind (pip) 106
Luck Bobblehead
: Add one mana of any color.
,
: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact - Bobblehead
Luck Bobblehead (pip) 135
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (sld) 2466
Perception Bobblehead
: Add one mana of any color.
,
: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact - Bobblehead
Perception Bobblehead (pip) 139
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 359
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (pip) 1014
Strength Bobblehead
: Add one mana of any color.
,
: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Strength Bobblehead (pip) 143
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (pip) 251

Ramp

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Removal

Qty: 4 Price: $14.76
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (pip) 975
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (pip) 225
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (pip) 188
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (pip) 977

Removal

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Targeted Interruption

Qty: 9 Price: $23.88
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (pip) 473
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (pip) 994
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (pip) 159
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (sld) 1638★
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pip) 169
Powder Ganger
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, destroy up to one target artifact.
Creature - Human Rogue
Powder Ganger (pip) 919
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173
V.A.T.S.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
Instant
V.A.T.S. (pip) 333
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (pip) 174

Targeted Interruption

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Tokens

Qty: 16 Price: $36.40
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (pip) 210
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (pip) 182
Battle of Hoover Dam
As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Enchantment
Battle of Hoover Dam (pip) 892
Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (pip) 976
Elder Arthur Maxson
Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
Legendary Creature - Human Knight
Elder Arthur Maxson (pip) 941
General's Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
General's Enforcer (pip) 217
Grave Titan
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Creature - Giant
Grave Titan (pip) 874
Heroic Reinforcements
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and
this turn.)
Sorcery
Heroic Reinforcements (pip) 218
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (pip) 162
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (pip) 163
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 979
Loyal Apprentice
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Creature - Human Artificer
Loyal Apprentice (pip) 190
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (pip) 981
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (pip) 985
Securitron Squadron
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
Creature Artifact - Robot
Securitron Squadron (pip) 328
Wasteland Raider
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, each player sacrifices a creature of their choice.
Creature - Human Mercenary
Wasteland Raider (pip) 580

Tokens

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Deck Info

Deck stats

38 pips - 30 cards
25 mana - 25 cards
0 pips - 0 cards
11 mana - 11 cards
18 pips - 14 cards
24 mana - 24 cards
16 pips - 15 cards
22 mana - 22 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
12 mana - 11 cards
Card NameQtyOdds
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