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Custom
Size: 100Est cost: $240.41
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $240.41
No deck tags
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Commander

Qty: 1 Price: $0.49
Sigurd, Jarl of Ravensthorpe
Vigilance, trample, lifelink
Boast —
: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Legendary Creature - Human Warrior
Sigurd, Jarl of Ravensthorpe (acr) 66

Commander

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Artifact

Qty: 2 Price: $0.70
Barrow-Blade
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Barrow-Blade (ltr) 237
Crystal Fragments
Equipped creature gets +1/+1.
: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip
Artifact - Equipment
Crystal Fragments // Summon: Alexander (fin) 13Crystal Fragments // Summon: Alexander (fin) 13

Artifact

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Counters

Qty: 2 Price: $6.48
Halana and Alena, Partners
First strike (This creature deals combat damage before creatures without first strike.)
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Legendary Creature - Human Ranger
Halana and Alena, Partners (fdn) 659
Power Conduit
, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Artifact
Power Conduit (plst) MRD-229

Counters

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Creature

Qty: 18 Price: $71.24
Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
,
: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Ferropede
This creature can't be blocked.
Whenever this creature deals combat damage to a player, you may remove a counter from target permanent.
Creature Artifact - Insect
Ferropede (5dn) 122
Garnet, Princess of Alexandria
Lifelink
Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.
Legendary Creature - Human Cleric Noble
Garnet, Princess of Alexandria (fin) 222
Joshua, Phoenix's Dominant
When Joshua enters, discard up to two cards, then draw that many cards.
,
: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Noble
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229
Rydia, Summoner of Mist
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon —
,
: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
Legendary Creature - Human Shaman
Rydia, Summoner of Mist (fin) 239
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 1
Summon: Brynhildr
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
Creature Enchantment - Knight Saga
Summon: Brynhildr (fin) 160
Summon: Esper Valigarmanda
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile an instant or sorcery card from each graveyard.
II, III, IV — Add
for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.
Flying, haste
Creature Enchantment - Saga Drake
Summon: Esper Valigarmanda (fic) 60
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 203
Summon: Ixion
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
First strike
Creature Enchantment - Saga Unicorn
Summon: Ixion (fic) 27
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Summon: Kujata
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Lightning — This creature deals 3 damage to each of up to two target creatures.
II — Ice — Up to three target creatures can't block this turn.
III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent.
Trample, haste
Creature Enchantment - Saga Ox
Summon: Kujata (fic) 61
Summon: Magus Sisters
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose one at random —
• Combine Powers! — Put three +1/+1 counters on target creature.
• Defense! — Put a shield counter on target creature. You gain 3 life.
• Fight! — This creature fights up to one target creature an opponent controls.
Haste
Creature Enchantment - Saga Faerie
Summon: Magus Sisters (fic) 71
Summon: Primal Garuda
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
Flying
Creature Enchantment - Saga Harpy
Summon: Primal Garuda (fin) 37
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant
Summon: Titan (fin) 204
Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays
for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai
Summon: Yojimbo (fic) 28
Yuna, Hope of Spira
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward
.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Legendary Creature - Human Cleric
Yuna, Hope of Spira (fin) 250

Creature

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Draw

Qty: 8 Price: $22.64
Bello, Bard of the Brambles
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
Legendary Creature - Raccoon Bard
Bello, Bard of the Brambles (blc) 1
Dusk Legion Duelist
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Creature - Vampire Soldier
Dusk Legion Duelist (mom) 344
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (mh2) 283
Fall of the First Civilization
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
Enchantment - Saga
Fall of the First Civilization (acr) 4
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 232
Love Song of Night and Day
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Enchantment - Saga
Love Song of Night and Day (dmu) 25
Satyr Enchanter
Whenever you cast an enchantment spell, draw a card.
Creature - Druid Satyr
Satyr Enchanter (cmm) 936
Sythis, Harvest's Hand
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Legendary Creature Enchantment - Nymph
Sythis, Harvest's Hand (cmm) 938

Draw

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Enchantment

Qty: 1 Price: $0.35
Korvold and the Noble Thief
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
III — Exile the top three cards of target opponent's library. You may play those cards this turn.
Enchantment - Saga
Korvold and the Noble Thief (woe) 139

Enchantment

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Land

Qty: 36 Price: $32.76
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (tdc) 343
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (eoc) 154
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (fic) 381
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 259
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (eoc) 158
Flagstones of Trokair
: Add
.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Land
Flagstones of Trokair (tsr) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (otj) 286
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (plst) NCC-404
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (mkc) 264
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (otc) 303
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (woe) 273
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (fic) 408
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh3) 311
Radiant Summit
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Mountain
Radiant Summit (eoc) 43
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (tdc) 388
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (otc) 315
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (pip) 297
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (tdc) 400
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (tdc) 405
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188

Land

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Protection

Qty: 5 Price: $29.45
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (fic) 342
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (mkc) 205
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (plst) ULG-14
Shield of the Oversoul
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchantment - Aura
Shield of the Oversoul (shm) 242
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (pca) 115

Protection

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Ramp

Qty: 11 Price: $48.45
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 334
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (40k) 232
Jugan Defends the Temple
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "
: Add
."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
Jukai Naturalist
Lifelink
Enchantment spells you cast cost
less to cast.
Creature Enchantment - Human Monk
Jukai Naturalist (woc) 140
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (4ed) 34
Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout
Scholar of New Horizons (brc) 6
The Birth of Meletis
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — Create a 0/4 colorless Wall artifact creature token with defender.
III — You gain 2 life.
Enchantment - Saga
The Birth of Meletis (thb) 5
The Weatherseed Treaty
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Enchantment - Saga
The Weatherseed Treaty (dmu) 188
There and Back Again
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."
Enchantment - Saga
There and Back Again (ltr) 151

Ramp

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Recursion

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Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Satsuki, the Living Lore
: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
Legendary Creature - Human Druid
Satsuki, the Living Lore (neo) 235
Tale of Tinúviel
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control this Saga.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
Enchantment - Saga
Tale of Tinúviel (ltr) 34
The Aesir Escape Valhalla
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return this Saga and the exiled card to their owner's hand.
Enchantment - Saga
The Aesir Escape Valhalla (acr) 39

Recursion

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Removal

Qty: 10 Price: $23.06
Annie Joins Up
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Legendary Enchantment
Annie Joins Up (otj) 191
Battle at the Helvault
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Enchantment - Saga
Battle at the Helvault (cmm) 719
Elspeth Conquers Death
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost
more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Enchantment - Saga
Elspeth Conquers Death (thb) 13
Fall of the Impostor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
Enchantment - Saga
Fall of the Impostor (khm) 208
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (gn3) 15
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
The Akroan War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target creature for as long as this Saga remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.
Enchantment - Saga
The Akroan War (pthb) 124p
The Night of the Doctor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Enchantment - Saga
The Night of the Doctor (who) 24
Vault 13: Dweller's Journey
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, exile up to one other target enchantment or creature that player controls until this Saga leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with this Saga to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Enchantment - Saga
Vault 13: Dweller's Journey (pip) 26
Vault 75: Middle School
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.
Enchantment - Saga
Vault 75: Middle School (pip) 27

Removal

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Tutor

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The Huntsman's Redemption
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 3/3 green Beast creature token.
II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
Enchantment - Saga
The Huntsman's Redemption (woe) 176
War of the Last Alliance
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Enchantment - Saga
War of the Last Alliance (ltr) 36

Tutor

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Sideboard

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Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add
.
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga
Maximum Carnage (om1) 87
The Elder Dragon War
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — This Saga deals 2 damage to each creature and each opponent.
II — Discard any number of cards, then draw that many cards.
III — Create a 4/4 red Dragon creature token with flying.
Enchantment - Saga
The Elder Dragon War (dmu) 121

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Deck Info

Deck stats

41 pips - 35 cards
25 mana - 24 cards
0 pips - 0 cards
7 mana - 6 cards
0 pips - 0 cards
7 mana - 6 cards
16 pips - 14 cards
24 mana - 20 cards
26 pips - 25 cards
26 mana - 25 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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