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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $7.99
Anti-Venom, Horrifying Healer
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
Legendary Creature - Hero Symbiote
Anti-Venom, Horrifying Healer (spm) 1

Commander

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Artifact

Qty: 14 Price: $50.58
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (c21) 12
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Chariot of Victory
Equipped creature has first strike, trample, and haste.
Equip
Artifact - Equipment
Chariot of Victory (jou) 159
Dawnsire, Sunstar Dreadnought
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
Legendary Artifact - Spacecraft
Dawnsire, Sunstar Dreadnought (eoe) 238
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmm) 389
Haystack
,
: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Artifact
Haystack (acr) 5
Hero's Heirloom
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip
Artifact - Equipment
Hero's Heirloom (dmu) 231
Leyline Axe
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leyline Axe (fdn) 129
Nemesis Mask
All creatures able to block equipped creature do so.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Nemesis Mask (dst) 134
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rvr) 264
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Surestrike Trident
Equipped creature has first strike and "
, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Surestrike Trident (dst) 147
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (eoe) 35
Tooth of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Tooth of Ramos (mmq) 313

Artifact

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Creature

Qty: 24 Price: $84.10
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature - Angel
Akroma, Angel of Wrath (plst) DVD-1
Angel of the Ruins
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Angel
Angel of the Ruins (eoc) 63
Ao, the Dawn Sky
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Legendary Creature - Dragon Spirit
Ao, the Dawn Sky (neo) 2
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (mic) 80
Chocobo Knights
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
Creature - Human Knight
Chocobo Knights (fic) 12
Claim Jumper
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Creature - Mercenary Rabbit
Claim Jumper (otj) 8
Dauntless Bodyguard
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
Creature - Human Knight
Dauntless Bodyguard (plst) DOM-14
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Creature - Wizard Gnome
Deep Gnome Terramancer (clb) 658
Exalted Dragon
Flying
This creature can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Creature - Dragon
Exalted Dragon (tpr) 12
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (big) 2
Guardian of Faith
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature - Knight Spirit
Guardian of Faith (afr) 18
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Masako the Humorless
Flash
Tapped creatures you control can block as though they were untapped.
Legendary Creature - Human Advisor
Masako the Humorless (chk) 33
Outrider en-Kor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Kor Rebel
Outrider en-Kor (tsr) 30
Phyrexian Vindicator
Flying
If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
Creature - Horror Phyrexian
Phyrexian Vindicator (one) 27
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (tdc) 129
Shaman en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.
Creature - Cleric Shaman Kor
Shaman en-Kor (sth) 15
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (ddg) 8
The Wandering Rescuer
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Double strike
Other tapped creatures you control have hexproof.
Legendary Creature - Human Samurai Noble
The Wandering Rescuer (dsk) 41
Timeless Dragon
Flying
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Creature - Dragon
Timeless Dragon (drc) 67
Warrior en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Warrior Kor
Warrior en-Kor (sth) 23
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ltc) 183
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (ddg) 9
Yosei, the Morning Star
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Legendary Creature - Dragon Spirit
Yosei, the Morning Star (ima) 39

Creature

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Enchantment

Qty: 6 Price: $22.20
Aura Fracture
Sacrifice a land: Destroy target enchantment.
Enchantment
Aura Fracture (pcy) 2
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Entangler
Enchant creature
Enchanted creature can block any number of creatures.
Enchantment - Aura
Entangler (pcy) 7
Guilty Conscience
Enchant creature
Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.
Enchantment - Aura
Guilty Conscience (scg) 17
High Ground
Each creature you control can block an additional creature each combat.
Enchantment
High Ground (10e) 20
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (cn2) 95

Enchantment

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Instant

Qty: 12 Price: $23.06
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (cmr) 371
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (fdn) 572
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Gideon's Sacrifice
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Gideon's Sacrifice (mkc) 68
Give No Ground
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Instant
Give No Ground (emn) 29
Mana Tithe
Counter target spell unless its controller pays
.
Instant
Mana Tithe (tsr) 26
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Thraben Charm
Choose one —
• Thraben Charm deals damage equal to twice the number of creatures you control to target creature.
• Destroy target enchantment.
• Exile any number of target players' graveyards.
Instant
Thraben Charm (mh3) 45
Valor Made Real
Target creature can block any number of creatures this turn.
Instant
Valor Made Real (cns) 86

Instant

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Land

Qty: 35 Price: $8.27
Arena
,
: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Land
Arena (tsb) 117
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (m20) 249
Plains
(
: Add
.)
Basic Land - Plains
Plains (tle) 298
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264

Land

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Sorcery

Qty: 8 Price: $36.02
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (mkc) 56
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (ncc) 15
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (m15) 18
One Last Job
Spree (Choose one or more additional costs.)
+
— Return target creature card from your graveyard to the battlefield.
+
— Return target Mount or Vehicle card from your graveyard to the battlefield.
+
— Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
Sorcery
One Last Job (otj) 22
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (cmr) 34
Ravnica at War
Exile all multicolored permanents.
Sorcery
Ravnica at War (war) 28
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Wave of Reckoning
Each creature deals damage to itself equal to its power.
Sorcery
Wave of Reckoning (c16) 79

Sorcery

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Deck Info

Deck stats

84 pips - 55 cards
37 mana - 34 cards
0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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