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Custom
Size: 100Est cost: $101.46
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $101.46
No deck tags
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Commander

Qty: 1 Price: $3.49
Aminatou, the Fateshifter
+1: Draw a card, then put a card from your hand on top of your library.
−1: Exile another target permanent you own, then return it to the battlefield under your control.
−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Legendary Planeswalker - Aminatou
Aminatou, the Fateshifter (plst) 2X2-169

Commander

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Card Advantage

Qty: 11 Price: $19.37
Aminatou's Augury
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Sorcery
Aminatou's Augury (cmm) 73
Bankrupt in Blood
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Sorcery
Bankrupt in Blood (rna) 62
Dragonlord's Prerogative
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered.
Draw four cards.
Instant
Dragonlord's Prerogative (dtk) 52
Game Plan
Assist (Another player can pay up to
of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Sorcery
Game Plan (bbd) 35
Grim Haruspex
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.
Creature - Human Wizard
Grim Haruspex (c19) 118
Medomai's Prophecy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
Enchantment - Saga
Medomai's Prophecy (thb) 53
Nagging Thoughts
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Nagging Thoughts (soi) 74
Necromancer's Stockpile
, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Enchantment
Necromancer's Stockpile (m15) 108
Promise of Tomorrow
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.
Enchantment
Promise of Tomorrow (cmr) 39
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113
Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward
. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Merfolk God
Svyelun of Sea and Sky (lcc) 175

Card Advantage

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Just Some Guys

Qty: 3 Price: $1.05
Pale Rider of Trostad
Skulk (This creature can't be blocked by creatures with greater power.)
When this creature enters, discard a card.
Creature - Spirit
Pale Rider of Trostad (soi) 128
Returned Phalanx
Defender
: This creature can attack this turn as though it didn't have defender.
Creature - Soldier Zombie
Returned Phalanx (a25) 106
Vaporkin
Flying
This creature can block only creatures with flying.
Creature - Elemental
Vaporkin (cn2) 124

Just Some Guys

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Land

Qty: 35 Price: $17.71
Island
(
: Add
.)
Basic Land - Island
Island (dmu) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (dmu) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 268
Unknown Shores
: Add
.
,
: Add one mana of any color.
Land
Unknown Shores (ths) 229

Land

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Removal

Qty: 15 Price: $18.47
Chronostutter
Put target creature into its owner's library second from the top.
Instant
Chronostutter (m15) 48
Compelling Deterrence
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Instant
Compelling Deterrence (soi) 52
Conclave Tribunal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Conclave Tribunal (j25) 182
Displacement Wave
Return all nonland permanents with mana value X or less to their owners' hands.
Sorcery
Displacement Wave (ori) 55
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (iko) 49
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (mkc) 64
Feast of Succession
All creatures get -4/-4 until end of turn. You become the monarch.
Sorcery
Feast of Succession (cmr) 127
Force of Despair
If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered this turn.
Instant
Force of Despair (mh1) 92
Hubris
Return target creature and all Auras attached to it to their owners' hands.
Instant
Hubris (jou) 41
Parting Thoughts
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Sorcery
Parting Thoughts (c16) 15
Rite of the Serpent
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Sorcery
Rite of the Serpent (ktk) 86
Sandblast
Sandblast deals 5 damage to target attacking or blocking creature.
Instant
Sandblast (hou) 20
String of Disappearances
Return target creature to its owner's hand. Then that creature's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
String of Disappearances (mh1) 72
Suspension Field
When this enchantment enters, you may exile target creature with toughness 3 or greater until this enchantment leaves the battlefield. (That creature returns under its owner's control.)
Enchantment
Suspension Field (ktk) 25
Temporal Fissure
Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Temporal Fissure (dds) 12

Removal

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Resilience

Qty: 15 Price: $16.47
Blood for Bones
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Sorcery
Blood for Bones (m20) 89
Chilling Grasp
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Chilling Grasp (emn) 50
Deliver Unto Evil
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.
Exile Deliver Unto Evil.
Sorcery
Deliver Unto Evil (war) 85
Dutiful Return
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Dutiful Return (ktk) 71
Essence Flux
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Instant
Essence Flux (soi) 61
Fogwalker
Skulk (This creature can't be blocked by creatures with greater power.)
When this creature enters, target creature an opponent controls doesn't untap during its controller's next untap step.
Creature - Spirit
Fogwalker (plst) EMN-60
Grim Return
Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
Instant
Grim Return (m14) 100
Immortal Servitude
Return each creature card with mana value X from your graveyard to the battlefield.
Sorcery
Immortal Servitude (gtc) 220
Odunos River Trawler
When this creature enters, return target enchantment creature card from your graveyard to your hand.
, Sacrifice this creature: Return target enchantment creature card from your graveyard to your hand.
Creature - Zombie
Odunos River Trawler (bng) 79
Rakshasa's Disdain
Counter target spell unless its controller pays
for each card in your graveyard.
Instant
Rakshasa's Disdain (frf) 45
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (blc) 153
Sower of Temptation
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Creature - Wizard Faerie
Sower of Temptation (sld) 120
Topplegeist
Flying
When this creature enters, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Creature - Spirit
Topplegeist (soi) 45
Unholy Indenture
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
Enchantment - Aura
Unholy Indenture (m20) 119
Wander in Death
Return up to two target creature cards from your graveyard to your hand.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Wander in Death (akh) 115

Resilience

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Support

Qty: 20 Price: $24.90
Agonizing Syphon
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
Sorcery
Agonizing Syphon (jmp) 199
Answered Prayers
Whenever a creature you control enters, you gain 1 life. If this enchantment isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Enchantment
Answered Prayers (mh1) 2
Baleful Ammit
Lifelink
When this creature enters, put a -1/-1 counter on target creature you control.
Creature - Demon Crocodile
Baleful Ammit (akh) 79
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (c16) 59
Covenant of Blood
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.
Sorcery
Covenant of Blood (m15) 91
Cuombajj Witches
: This creature deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Creature - Human Wizard
Cuombajj Witches (cmr) 116
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 364
Dirge of Dread
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Sorcery
Dirge of Dread (a25) 86
Enchanted Evening
All permanents are enchantments in addition to their other types.
Enchantment
Enchanted Evening (sld) 122
Grasping Thrull
Flying
When this creature enters, it deals 2 damage to each opponent and you gain 2 life.
Creature - Thrull
Grasping Thrull (rna) 177
Mire Triton
Deathtouch
When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
Creature - Merfolk Zombie
Mire Triton (jmp) 257
Noosegraf Mob
This creature enters with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from this creature. If you do, create a 2/2 black Zombie creature token.
Creature - Zombie
Noosegraf Mob (bbd) 151
Pontiff of Blight
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature - Cleric Zombie
Pontiff of Blight (clb) 768
Rabid Bloodsucker
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, each player loses 2 life.
Creature - Vampire
Rabid Bloodsucker (ori) 113
Rite of Belzenlok
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this token deals 6 damage to you."
Enchantment - Saga
Rite of Belzenlok (dom) 102
Sadistic Skymarcher
As an additional cost to cast this spell, reveal a Vampire card from your hand or pay
.
Flying, lifelink
Creature - Vampire Soldier
Sadistic Skymarcher (rix) 85
Soulflayer
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Creature - Demon
Soulflayer (c20) 138
Soulherder
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Creature - Spirit
Soulherder (mh1) 214
Thirsting Shade
Lifelink
: This creature gets +1/+1 until end of turn.
Creature - Shade
Thirsting Shade (rna) 87
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (lcc) 211

Support

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Deck Info

Deck stats

21 pips - 15 cards
8 mana - 8 cards
28 pips - 22 cards
11 mana - 11 cards
47 pips - 35 cards
18 mana - 18 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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