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Custom
Size: 42Est cost: $89.64
No deck tags
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0 viewsNaN secs ago
Custom
Size: 42Est cost: $89.64
No deck tags
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Commander

Qty: 1 Price: $0.49
Kodama of the Center Tree
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
Legendary Creature - Spirit
Kodama of the Center Tree (bok) 131

Commander

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Creature

Qty: 31 Price: $78.87
Anara, Wolvid Familiar
During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Beast Wolf
Anara, Wolvid Familiar (cmr) 214
Arashi, the Sky Asunder
,
: Arashi deals X damage to target creature with flying.
Channel —
, Discard this card: It deals X damage to each creature with flying.
Legendary Creature - Spirit
Arashi, the Sky Asunder (sok) 121
Briarknit Kami
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature - Spirit
Briarknit Kami (sok) 124
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (rav) 155
Child of Thorns
Sacrifice this creature: Target creature gets +1/+1 until end of turn.
Creature - Spirit
Child of Thorns (bok) 123
Forked-Branch Garami
Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Forked-Branch Garami (bok) 125
Generous Visitor
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Creature - Spirit
Generous Visitor (neo) 185
Hana Kami
, Sacrifice this creature: Return target Arcane card from your graveyard to your hand.
Creature - Spirit
Hana Kami (chk) 211
Jugan, the Rising Star
Flying
When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
Legendary Creature - Dragon Spirit
Jugan, the Rising Star (chk) 217
Kami of Transience
Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return this card from your graveyard to your hand.
Creature - Spirit
Kami of Transience (neo) 197
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (cmr) 239
Kodama of the North Tree
Trample
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature - Spirit
Kodama of the North Tree (chk) 222
Kodama of the South Tree
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Legendary Creature - Spirit
Kodama of the South Tree (chk) 223
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (neo) 199
Kura, the Boundless Sky
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Legendary Creature - Dragon Spirit
Kura, the Boundless Sky (neo) 200
Lifespinner
, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Creature - Spirit
Lifespinner (bok) 133
Loam Dweller
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature - Spirit
Loam Dweller (bok) 134
Permeating Mass
Whenever this creature deals combat damage to a creature, that creature becomes a copy of this creature.
Creature - Spirit
Permeating Mass (emn) 165
Phantom Centaur
Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Spirit Centaur
Phantom Centaur (jud) 127
Phantom Nantuko
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
: Put a +1/+1 counter on this creature.
Creature - Spirit Insect
Phantom Nantuko (jud) 128
Phantom Tiger
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Spirit Cat
Phantom Tiger (plst) JUD-129
Phantom Wurm
This creature enters with four +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Spirit Wurm
Phantom Wurm (tsp) 211
Primordial Sage
Whenever you cast a creature spell, you may draw a card.
Creature - Spirit
Primordial Sage (rav) 177
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (cc1) 4
Sekki, Seasons' Guide
Sekki enters with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return this card from your graveyard to the battlefield.
Legendary Creature - Spirit
Sekki, Seasons' Guide (sok) 148
Spinner of Souls
Reach
Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Creature - Spirit Spider
Spinner of Souls (fdn) 112
Thundering Mightmare
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
Creature - Spirit Horse
Thundering Mightmare (voc) 37
Traproot Kami
Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.
Creature - Spirit
Traproot Kami (bok) 147
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207
Yew Spirit
: This creature gets +X/+X until end of turn, where X is its power.
Creature - Spirit Treefolk
Yew Spirit (avr) 207

Creature

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Enchantment

Qty: 7 Price: $5.95
Concord with the Kami
At the beginning of your end step, choose one or more —
• Put a +1/+1 counter on target creature with a counter on it.
• Draw a card if you control an enchanted creature.
• Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Enchantment
Concord with the Kami (nec) 25
Genju of the Cedars
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Cedars (gvl) 13
Harmonious Emergence
Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
Enchantment - Aura
Harmonious Emergence (neo) 190
Jugan Defends the Temple
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "
: Add
."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Jugan Defends the Temple // Remnant of the Rising Star (neo) 359Jugan Defends the Temple // Remnant of the Rising Star (neo) 359
One with the Kami
Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Aura
One with the Kami (nec) 27
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204
Teachings of the Kirin
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Teachings of the Kirin // Kirin-Touched Orochi (neo) 360Teachings of the Kirin // Kirin-Touched Orochi (neo) 360

Enchantment

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Instant

Qty: 1 Price: $0.35
Kodama's Might
Target creature gets +2/+2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Kodama's Might (chk) 224

Instant

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Sorcery

Qty: 2 Price: $3.98
Invoke the Ancients
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
Sorcery
Invoke the Ancients (neo) 193
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225

Sorcery

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Deck Info

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0 pips - 0 cards
1 mana - 1 card
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1 mana - 1 card
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1 mana - 1 card
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1 mana - 1 card
62 pips - 42 cards
2 mana - 2 cards
0 pips - 0 cards
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