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Custom
Size: 89Est cost: $242.19
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0 viewsNaN secs ago
Custom
Size: 89Est cost: $242.19
No deck tags
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Commander

Qty: 2 Price: $8.98
Durnan of the Yawning Portal
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs
less to cast for each opponent.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Durnan of the Yawning Portal (clb) 657
Folk Hero
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
Legendary Enchantment - Background
Folk Hero (clb) 650

Commander

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Artifact

Qty: 13 Price: $60.73
Colossal Plow
Whenever this Vehicle attacks, add
and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Colossal Plow (nec) 148
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (fic) 344
Fractal Harness
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.
Whenever equipped creature attacks, double the number of +1/+1 counters on it.
Equip
Artifact - Equipment
Fractal Harness (c21) 61
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Inquisitorial Rosette
Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Inquisitorial Rosette (40k) 159
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Necron Monolith
Flying, indestructible
Eternity Gate — Whenever this Vehicle attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Necron Monolith (40k) 161
Obsidian Battle-Axe
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Warrior
Obsidian Battle-Axe (mor) 144
Strionic Resonator
,
: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Artifact
Strionic Resonator (moc) 384
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317
Thunderhawk Gunship
Flying
When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn.
Crew 2
Artifact - Vehicle
Thunderhawk Gunship (40k) 167
Thunderous Velocipede
Trample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
Artifact - Vehicle
Thunderous Velocipede (dft) 183

Artifact

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Creature

Qty: 33 Price: $138.85
Ainok Strike Leader
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.
Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
Creature - Warrior Dog
Ainok Strike Leader (tdc) 11
Angel of Indemnity
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Warrior Angel
Angel of Indemnity (otc) 9
Arashin Foremost
Double strike
Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
Creature - Human Warrior
Arashin Foremost (dtk) 3
Boon-Bringer Valkyrie
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Creature - Warrior Angel
Boon-Bringer Valkyrie (mom) 9
Bramblewood Paragon
Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
Creature - Warrior Elf
Bramblewood Paragon (mor) 115
Cazur, Ruthless Stalker
Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Legendary Creature - Human Warrior
Cazur, Ruthless Stalker (otc) 188
Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Champion of Lambholt (moc) 293
Cid, Freeflier Pilot
Equipment and Vehicle spells you cast cost
less to cast.
Jump — During your turn, Cid has flying.
,
: Return target Equipment or Vehicle card from your graveyard to your hand.
Legendary Creature - Human Warrior Pilot
Cid, Freeflier Pilot (fic) 13
Doomskar Warrior
Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Warrior
Doomskar Warrior (mom) 185
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (inr) 193Duskwatch Recruiter // Krallenhorde Howler (inr) 193
Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
,
, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf
Eladamri, Korvecdal (mh3) 149
Gruff Triplets
Trample
When this creature enters, if it isn't a token, create two tokens that are copies of it.
When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
Creature - Warrior Satyr
Gruff Triplets (woe) 172
Jacked Rabbit
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Whenever this creature attacks, create a number of 1/1 white Rabbit creature tokens equal to this creature's power.
Creature - Warrior Rabbit
Jacked Rabbit (blc) 9
Jazal Goldmane
First strike (This creature deals combat damage before creatures without first strike.)
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature - Warrior Cat
Jazal Goldmane (cmm) 32
Kor Blademaster
Double strike
Equipped Warriors you control have double strike.
Creature - Warrior Kor
Kor Blademaster (znr) 21
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 232
Kutzil's Flanker
Flash
When this creature enters, choose one —
• Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Creature - Warrior Cat
Kutzil's Flanker (lci) 20
Miriam, Herd Whisperer
During your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
Legendary Creature - Human Druid
Miriam, Herd Whisperer (otj) 221
Mirri, Weatherlight Duelist
First strike
Whenever Mirri attacks, each opponent can't block with more than one creature this combat.
As long as Mirri is tapped, no more than one creature can attack you each combat.
Legendary Creature - Warrior Cat
Mirri, Weatherlight Duelist (cmm) 347
Nacatl War-Pride
This creature must be blocked by exactly one creature if able.
Whenever this creature attacks, create X tokens that are copies of it and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Creature - Warrior Cat
Nacatl War-Pride (fut) 147
Oakhame Adversary
This spell costs
less to cast if an opponent controls a green permanent.
Deathtouch
Whenever this creature deals combat damage to a player, draw a card.
Creature - Warrior Elf
Oakhame Adversary (eld) 167
Railway Brawler
Reach, trample
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Warrior Rhino
Railway Brawler (otj) 175
Setessan Champion
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Creature - Human Warrior
Setessan Champion (cmm) 912
Sigrid, God-Favored
Flash
First strike, protection from God creatures
When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Legendary Creature - Human Warrior
Sigrid, God-Favored (khm) 29
Space Marine Devastator
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.
Creature - Warrior Astartes
Space Marine Devastator (40k) 14
Stonehewer Giant
Vigilance
,
: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Creature - Warrior Giant
Stonehewer Giant (2xm) 32
Stonehoof Chieftain
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
Creature - Warrior Centaur
Stonehoof Chieftain (cmm) 325
Surrak, the Hunt Caller
Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and
no matter when it came under your control.)
Legendary Creature - Human Warrior
Surrak, the Hunt Caller (fdn) 647
Thancred Waters
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
Legendary Creature - Human Warrior
Thancred Waters (fic) 31
Triumph of Saint Katherine
Lifelink
Praesidium Protectiva — When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature - Human Warrior
Triumph of Saint Katherine (40k) 17
Ultramarines Honour Guard
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Other creatures you control get +1/+1.
Creature - Warrior Astartes
Ultramarines Honour Guard (40k) 18
Vexilus Praetor
Flash
Vigilance
Aegis of the Emperor — Commanders you control have protection from everything.
Creature - Warrior Custodes
Vexilus Praetor (40k) 19
Wolverine Riders
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature - Warrior Elf
Wolverine Riders (khc) 14

Creature

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Enchantment

Qty: 1 Price: $12.99
Cream of the Crop
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Enchantment
Cream of the Crop (mor) 117

Enchantment

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Instant

Qty: 2 Price: $4.34
Resolute Strike
Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Instant
Resolute Strike (znr) 35
Will of the Mardu
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Instant
Will of the Mardu (tdc) 17

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $8.82
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Plains
(
: Add
.)
Basic Land - Plains
Plains (tle) 304

Land

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Sorcery

Qty: 2 Price: $7.48
Emeria's Call
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Invoke Justice
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Invoke Justice (neo) 21

Sorcery

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Deck Info

Deck stats

34 pips - 24 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
32 pips - 21 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
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