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Size: 100
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Commander

Qty: 1 Price: $0.49
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (lcc) 141

Commander

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Artifact

Qty: 9 Price: $19.87
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (cmm) 375
Cosmos Elixir
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Artifact
Cosmos Elixir (khm) 237
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (lcc) 305
Luxa River Shrine
,
: You gain 1 life. Put a brick counter on this artifact.
: You gain 2 life. Activate only if there are three or more brick counters on this artifact.
Artifact
Luxa River Shrine (akh) 232
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirror Shield (thb) 234
The Stasis Coffin
,
, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Legendary Artifact
The Stasis Coffin (bro) 245
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c21) 275
Worldslayer
Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Worldslayer (m12) 222

Artifact

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Creature

Qty: 34 Price: $27.46
Akroma's Devoted
Cleric creatures have vigilance.
Creature - Human Cleric
Akroma's Devoted (lgn) 2
Ancestor's Prophet
Tap five untapped Clerics you control: You gain 10 life.
Creature - Human Cleric
Ancestor's Prophet (plst) ONS-3
Avacynian Priest
,
: Tap target non-Human creature.
Creature - Human Cleric
Avacynian Priest (isd) 4
Banisher Priest
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Creature - Human Cleric
Banisher Priest (moc) 173
Battlefield Medic
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Creature - Human Cleric
Battlefield Medic (ons) 9
Beloved Chaplain
Protection from creatures
Creature - Human Cleric
Beloved Chaplain (ody) 11
Blinding Souleater
,
: Tap target creature. (
can be paid with either
or 2 life.)
Creature Artifact - Cleric Phyrexian
Blinding Souleater (plst) MM2-202
Children of Korlis
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature - Human Cleric Rebel
Children of Korlis (tsr) 14
Dawnbringer Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature - Human Cleric
Dawnbringer Cleric (clb) 15
Devout Chaplain
, Tap two untapped Humans you control: Exile target artifact or enchantment.
Creature - Human Cleric
Devout Chaplain (c20) 87
Doubtless One
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
Creature - Avatar Cleric
Doubtless One (ons) 27
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Hanweir Militia Captain
At the beginning of your upkeep, if you control four or more creatures, transform this creature.
Creature - Human Soldier
Hanweir Militia Captain // Westvale Cult Leader (soi) 21Hanweir Militia Captain // Westvale Cult Leader (soi) 21
Heliod, God of the Sun
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.
Legendary Creature Enchantment - God
Heliod, God of the Sun (cmm) 826
Heliod's Pilgrim
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Heliod's Pilgrim (thb) 20
Loxodon Lifechanter
When this creature enters, you may have your life total become the total toughness of creatures you control.
: This creature gets +X/+X until end of turn, where X is your life total.
Creature - Cleric Elephant
Loxodon Lifechanter (m20) 27
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (blc) 145
Master Apothecary
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Human Cleric
Master Apothecary (ody) 32
Moon-Blessed Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Creature - Human Cleric Elf
Moon-Blessed Cleric (dsc) 69
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Oriss, Samite Guardian
: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Legendary Creature - Human Cleric
Oriss, Samite Guardian (fut) 28
Planar Guide
, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Creature - Human Cleric
Planar Guide (lgn) 18
Relic Seeker
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When this creature becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Relic Seeker (cmr) 382
Reliquary Monk
When this creature dies, destroy target artifact or enchantment.
Creature - Human Cleric Monk
Reliquary Monk (uds) 14
Remorseful Cleric
Flying
Sacrifice this creature: Exile target player's graveyard.
Creature - Cleric Spirit
Remorseful Cleric (scd) 31
Resplendent Mentor
White creatures you control have "
: You gain 1 life."
Creature - Cleric Kithkin
Resplendent Mentor (shm) 19
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (blc) 153
Shieldmage Advocate
: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Creature - Human Cleric
Shieldmage Advocate (jud) 22
Soltari Monk
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Monk Soltari
Soltari Monk (plst) TMP-45
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Soltari
Soltari Priest (tmp) 46
Soltari Visionary
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Creature - Cleric Soltari
Soltari Visionary (exo) 20
Totem-Guide Hartebeest
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature - Antelope
Totem-Guide Hartebeest (ori) 37
True Believer
You have shroud. (You can't be the target of spells or abilities.)
Creature - Human Cleric
True Believer (10e) 53
Witch Hunter
: This creature deals 1 damage to target player or planeswalker.
,
: Return target creature an opponent controls to its owner's hand.
Creature - Human Cleric
Witch Hunter (chr) 14

Creature

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Enchantment

Qty: 11 Price: $8.25
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Enchantment
Angelic Exaltation (rvr) 2
Angelic Voices
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Enchantment
Angelic Voices (chr) 3
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (scd) 17
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (scd) 19
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (m21) 21
Honor of the Pure
White creatures you control get +1/+1.
Enchantment
Honor of the Pure (m12) 23
In the Trenches
Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Enchantment
In the Trenches (bro) 8
Quest for the Holy Relic
Whenever you cast a creature spell, you may put a quest counter on this enchantment.
Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Enchantment
Quest for the Holy Relic (plst) ZEN-33
Radiant Destiny
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Enchantment
Radiant Destiny (lcc) 135
Serra's Blessing
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
Serra's Blessing (9ed) 44
Sunbond
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Sunbond (bng) 28

Enchantment

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Instant

Qty: 4 Price: $3.72
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j22) 211
Sanguine Sacrament
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Instant
Sanguine Sacrament (plst) XLN-33
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 36 Price: $17.50
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Plains
(
: Add
.)
Basic Land - Plains
Plains (c19) 288

Land

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Planeswalker

Qty: 1 Price: $3.49
Elspeth Tirel
+2: You gain 1 life for each creature you control.
−2: Create three 1/1 white Soldier creature tokens.
−5: Destroy all other permanents except for lands and tokens.
Legendary Planeswalker - Elspeth
Elspeth Tirel (onc) 64

Planeswalker

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Sorcery

Qty: 4 Price: $6.92
Catastrophe
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Sorcery
Catastrophe (plst) USG-6
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (m15) 18
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33

Sorcery

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Deck Info

Deck stats

73 pips - 54 cards
36 mana - 36 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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