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Custom
Size: 110Est cost: $214.58
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0 viewsNaN secs ago
Custom
Size: 110Est cost: $214.58
No deck tags
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Commander

Qty: 1 Price: $0.35
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
Legendary Creature - Vampire Employee
Monoxa, Midway Manager (unf) 173

Commander

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Artifact

Qty: 2 Price: $1.28
Reaper's Scythe
Job select
At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn.
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types.
Death Sickle — Equip
Artifact - Equipment
Reaper's Scythe (fic) 48
Wrecking Ball Arm
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Wrecking Ball Arm (fic) 100

Artifact

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Burn

Qty: 4 Price: $12.32
Brazen Dwarf
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
Creature - Shaman Dwarf
Brazen Dwarf (afr) 134
Fiendlash
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip
Artifact - Equipment
Fiendlash (cmm) 221
Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (cmr) 188
Maddening Hex
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Enchantment - Aura Curse
Maddening Hex (mb2) 195

Burn

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Counters

Qty: 4 Price: $15.62
Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature Artifact - Clown Robot
Celebr-8000 (unf) 471
Sword of Hours
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sword of Hours (afc) 61
Wyll, Blade of Frontiers
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warlock
Wyll, Blade of Frontiers (clb) 405
Xenosquirrels
This creature enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.
Creature - Squirrel Alien
Xenosquirrels (unf) 96

Counters

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Creature

Qty: 5 Price: $1.75
Dissatisfied Customer
Flying, haste
When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
Creature - Vampire Guest
Dissatisfied Customer (unf) 72
Line Cutter
When this creature enters, roll to visit your Attractions.
Creature - Human Rogue Guest
Line Cutter (unf) 80
Quick Fixer
Menace
Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Azra Employee
Quick Fixer (unf) 85
Rad Rascal
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Devil Employee
Rad Rascal (unf) 121
Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee
Soul Swindler (unf) 93

Creature

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Drain

Qty: 1 Price: $0.35
Herald of Hadar
Circle of Death —
: Roll a d20.
1—9 | Each opponent loses 2 life.
10—19 | Each opponent loses 2 life and you gain 2 life.
20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Warlock
Herald of Hadar (afr) 108

Drain

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Draw

Qty: 12 Price: $12.38
Chaos Channeler
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Creature - Human Shaman
Chaos Channeler (afr) 136
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 306
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Nothic
Weird Insight — When this creature dies, roll a d20.
1—9 | You draw a card and you lose 1 life.
10—19 | You draw two cards and you lose 2 life.
20 | You draw seven cards and you lose 7 life.
Creature - Horror
Nothic (clb) 138
Pact Weapon
As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card.
Artifact - Equipment
Pact Weapon (clb) 139
Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Enchantment
Priority Boarding (unf) 119
Rune of Mortality
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
Enchantment - Aura Rune
Rune of Mortality (khm) 108
Rune of Speed
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Enchantment - Aura Rune
Rune of Speed (khm) 148
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (m21) 165
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 397
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204

Draw

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Evasion

Qty: 4 Price: $8.16
Chaos Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Creature - Dragon
Chaos Dragon (clb) 784
Demonic Embrace
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Enchantment - Aura
Demonic Embrace (m21) 95
Hot Soup
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hot Soup (plst) M15-219
Tenza, Godo's Maul
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Tenza, Godo's Maul (chk) 271

Evasion

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Land

Qty: 34 (35 w/ MDFC)Price: $33.76
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (tdc) 341
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (fic) 387
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (spm) 197
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (dsc) 299
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (m3c) 381
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (who) 317
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62

Land

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Protection

Qty: 7 Price: $34.39
Armor of Shadows
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Armor of Shadows (clb) 112
Dragonfire Blade
Equipped creature gets +2/+2 and has hexproof from monocolored.
Equip
. This ability costs
less to activate for each color of the creature it targets.
Artifact - Equipment
Dragonfire Blade (tdm) 240
Fungal Fortitude
Flash
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, return it to the battlefield tapped under its owner's control.
Enchantment - Aura
Fungal Fortitude (lci) 106
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 209

Protection

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Pump

Qty: 9 Price: $24.17
Barbarian Class
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
Enchantment - Class
Barbarian Class (afr) 131
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Chainsaw
When this Equipment enters, it deals 3 damage to up to one target creature.
Whenever one or more creatures die, put a rev counter on this Equipment.
Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment.
Equip
Artifact - Equipment
Chainsaw (dsk) 314
Cranial Plating
Equipped creature gets +1/+0 for each artifact you control.
: Attach this Equipment to target creature you control.
Equip
Artifact - Equipment
Cranial Plating (brc) 136
Critical Hit
Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Critical Hit (afr) 137
Embercleave
Flash
This spell costs
less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
Legendary Artifact - Equipment
Embercleave (eld) 120
Lizard Blades
Double strike
Equipped creature has double strike.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Lizard
Lizard Blades (neo) 153
Temur Battle Rage
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Temur Battle Rage (cmm) 264
Two-Handed Axe
Whenever equipped creature attacks, double its power until end of turn.
Equip
Artifact - Equipment
Two-Handed Axe // Sweeping Cleave (plst) CLB-203

Pump

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Ramp

Qty: 10 Price: $42.66
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Brass Squire
: Attach target Equipment you control to target creature you control.
Creature Artifact - Myr
Brass Squire (cmr) 460
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (tdc) 209
Ebony Fly
This artifact enters tapped.
: Add
.
: Roll a d6. Until end of turn, you may have this artifact become an X/X Insect artifact creature with flying, where X is the result.
Whenever this artifact attacks, another target attacking creature gains flying until end of turn.
Artifact
Ebony Fly (afc) 60
Hoarding Ogre
Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
Creature - Ogre
Hoarding Ogre (clb) 181
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (pip) 191
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (fic) 362
Vexing Puzzlebox
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Artifact
Vexing Puzzlebox (clb) 374

Ramp

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Recursion

Qty: 1 Price: $0.69
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 79

Recursion

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Removal

Qty: 14 Price: $25.66
Attempted Murder
Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Sorcery
Attempted Murder (unf) 66
Berserker's Frenzy
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Berserker's Frenzy (afc) 298
Black Hole
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Black Hole (unf) 67
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (pip) 189
Clay Golem
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When this creature becomes monstrous, destroy target permanent.
Creature Artifact - Golem
Clay Golem (afc) 58
Earth-Cult Elemental
Siege Monster — When this creature enters, roll a d20.
1—9 | Each player sacrifices a permanent of their choice.
10—19 | Each opponent sacrifices a permanent of their choice.
20 | Each opponent sacrifices two permanents of their choice.
Creature - Elemental
Earth-Cult Elemental (afr) 141
Farideh's Fireball
Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent.
Instant
Farideh's Fireball (afr) 142
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (vow) 113
Myrkul's Edict
Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature of their choice.
10—19 | Each opponent sacrifices a creature of their choice.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Sorcery
Myrkul's Edict (clb) 135
Reckless Endeavor
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Sorcery
Reckless Endeavor (sld) 2177
Six-Sided Die
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
Instant
Six-Sided Die (unf) 92
Slight Malfunction
Choose one —
• Destroy target artifact.
• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Sorcery
Slight Malfunction (unf) 123
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (acr) 98
Thunderwave
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sorcery
Thunderwave (clb) 201

Removal

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Sorcery

Qty: 1 Price: $0.35
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 94

Sorcery

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Tokens

Qty: 1 Price: $0.69
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 81

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
9 mana - 8 cards
0 pips - 0 cards
9 mana - 8 cards
27 pips - 25 cards
26 mana - 25 cards
42 pips - 33 cards
30 mana - 29 cards
0 pips - 0 cards
9 mana - 8 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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