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Size: 100
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Commander

Qty: 1 Price: $4.49
Ozai, the Phoenix King
Trample, firebending 4, haste
If you would lose unspent mana, that mana becomes red instead.
Ozai has flying and indestructible as long as you have six or more unspent mana.
Legendary Creature - Human Noble
Ozai, the Phoenix King (tla) 235

Commander

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Artifact

Qty: 5 Price: $1.93
Barrels of Blasting Jelly
: Add one mana of any color. Activate only once each turn.
,
, Sacrifice this artifact: It deals 5 damage to target creature.
Artifact
Barrels of Blasting Jelly (tla) 254
Fire Nation Warship
Reach
When this Vehicle dies, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fire Nation Warship (tla) 256
The Fire Nation Drill
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Legendary Artifact - Vehicle
The Fire Nation Drill (tla) 98
Tundra Tank
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
When this Vehicle enters, target creature you control gains indestructible until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Tundra Tank (tla) 121
War Balloon
Flying
: Put a fire counter on this Vehicle.
As long as this Vehicle has three or more fire counters on it, it's an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
War Balloon (tla) 159

Artifact

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Burn

Qty: 2 Price: $1.34
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (tla) 146
Searing Blood
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Instant
Searing Blood (tle) 35

Burn

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Creature

Qty: 34 Price: $21.15
Azula, On the Hunt
Firebending 2 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Noble
Azula, On the Hunt (tla) 85
Azula, Ruthless Firebender
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn.
: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.
Legendary Creature - Human Noble
Azula, Ruthless Firebender (tle) 101
Callous Inspector
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Callous Inspector (tla) 89
Combustion Man
Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.
Legendary Creature - Human Assassin
Combustion Man (tla) 127
Cruel Administrator
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Whenever this creature attacks, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add
. This mana lasts until end of combat.)
Creature - Human Soldier
Cruel Administrator (tla) 213
Fire Lord Ozai
Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of
equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end.
: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost.
Legendary Creature - Human Noble
Fire Lord Ozai (tle) 104
Fire Nation Ambushers
Flash (You may cast this spell any time you could cast an instant.)
Creature - Human Soldier
Fire Nation Ambushers (tle) 229
Fire Nation Archers
Reach (This creature can block creatures with flying.)
: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token.
Creature - Human Archer
Fire Nation Archers (tle) 237
Fire Nation Cadets
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature gets +1/+0 until end of turn.
Creature - Human Soldier
Fire Nation Cadets (tla) 134
Fire Nation Engineer
Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.
Creature - Human Artificer
Fire Nation Engineer (tla) 99
Fire Nation Raider
Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Fire Nation Raider (tla) 135
Fire Nation Salvagers
Menace
When this creature enters, put a +1/+1 counter on target creature or Vehicle you control.
Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.
Creature - Human Soldier
Fire Nation Salvagers (tle) 106
Fire Nation Sentinels
Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Fire Nation Sentinels (tle) 230
Fire Nation Soldier
Haste (This creature can attack and
as soon as it comes under your control.)
Creature - Human Soldier
Fire Nation Soldier (tle) 238
Fire Navy Trebuchet
Defender, reach
Whenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Creature Artifact - Wall
Fire Navy Trebuchet (tla) 100
Fire Sages
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Put a +1/+1 counter on this creature.
Creature - Human Cleric
Fire Sages (tla) 136
Firebending Student
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Firebending X, where X is this creature's power. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Creature - Human Monk
Firebending Student (tla) 139
June, Bounty Hunter
June can't be blocked as long as you've drawn two or more cards this turn.
, Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Mercenary
June, Bounty Hunter (tla) 106
Lo and Li, Twin Tutors
When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle.
Noble creatures you control and Lesson spells you control have lifelink.
Legendary Creature - Human Advisor
Lo and Li, Twin Tutors (tla) 108
Mai, Jaded Edge
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exhaust —
: Put a double strike counter on Mai. (Activate each exhaust ability only once.)
Legendary Creature - Human Noble
Mai, Jaded Edge (tla) 147
Mai, Scornful Striker
First strike
Whenever a player casts a noncreature spell, they lose 2 life.
Legendary Creature - Human Ally Noble
Mai, Scornful Striker (tla) 109
Pirate Peddlers
Deathtouch
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature - Human Pirate
Pirate Peddlers (tla) 115
Rough Rhino Cavalry
Firebending 2 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Exhaust —
: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.)
Creature - Human Mercenary
Rough Rhino Cavalry (tla) 152
Ty Lee, Artful Acrobat
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ty Lee attacks, you may pay
. When you do, target creature can't block this turn.
Legendary Creature - Human Performer
Ty Lee, Artful Acrobat (tla) 158
Vindictive Warden
Menace (This creature can't be blocked except by two or more creatures.)
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature deals 1 damage to each opponent.
Creature - Human Soldier
Vindictive Warden (tla) 249
Warship Scout
Creature - Human Scout
Warship Scout (tle) 285
Yuyan Archers
Reach
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Archer
Yuyan Archers (tla) 161
Zhao, Ruthless Admiral
Firebending 2 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhao, Ruthless Admiral (tla) 252
Zhao, the Moon Slayer
Menace
Nonbasic lands enter tapped.
: Put a conqueror counter on Zhao.
As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have "
: Add
.")
Legendary Creature - Human Soldier
Zhao, the Moon Slayer (tla) 162
Zhao, the Seething Flame
Menace (This creature can't be blocked except by two or more creatures.)
Legendary Creature - Human Soldier
Zhao, the Seething Flame (tle) 245
Zuko, Avatar Hunter
Reach (This creature can block creatures with flying.)
Whenever you cast a red spell, create a 2/2 red Soldier creature token.
Legendary Creature - Human Noble
Zuko, Avatar Hunter (tle) 246
Zuko, Conflicted
At the beginning of your first main phase, choose one that hasn't been chosen and you lose 2 life —
• Draw a card.
• Put a +1/+1 counter on Zuko.
• Add
.
• Exile Zuko, then return him to the battlefield under an opponent's control.
Legendary Creature - Human Rogue
Zuko, Conflicted (tla) 302
Zuko, Exiled Prince
Firebending 3 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Exile the top card of your library. You may play that card this turn.
Legendary Creature - Human Noble
Zuko, Exiled Prince (tla) 163
Zuko, Seeking Honor
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever you cast a noncreature spell, Zuko gains first strike until end of turn.
Whenever Zuko deals combat damage to a player, put a +1/+1 counter on him.
Legendary Creature - Human Noble
Zuko, Seeking Honor (tle) 150

Creature

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Enchantment

Qty: 5 Price: $26.75
Fated Firepower
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Enchantment
Fated Firepower (tla) 297
Fire Nation Occupation
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add
. This mana lasts until end of combat.)
Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.
Enchantment
Fire Nation Occupation (tle) 105
Fire Nation's Conquest
Creatures you control get +1/+0.
Enchantment
Fire Nation's Conquest (tle) 239
Obsessive Pursuit
When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or more, that creature gains lifelink until end of turn.
Enchantment
Obsessive Pursuit (tla) 340
The Rise of Sozin
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Rise of Sozin // Fire Lord Sozin (tla) 117The Rise of Sozin // Fire Lord Sozin (tla) 117

Enchantment

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Instant

Qty: 5 Price: $4.89
Azula Always Lies
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Instant - Lesson
Azula Always Lies (tla) 84
Combustion Technique
Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.
Instant - Lesson
Combustion Technique (tla) 128
Fire Nation Attacks
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add
. This mana lasts until end of combat.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Fire Nation Attacks (tla) 299
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 314
Zuko's Conviction
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped.
Instant
Zuko's Conviction (tla) 123

Instant

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Land

Qty: 38 Price: $25.60
Boiling Rock Prison
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Boiling Rock Prison (tla) 267
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 294
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tle) 264

Land

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Ramp

Qty: 1 Price: $11.99
Sol Ring
: Add
.
Artifact
Sol Ring (30a) 131

Ramp

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Removal

Qty: 4 Price: $2.98
Black Sun's Zenith
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Sorcery
Black Sun's Zenith (tle) 22
Epic Downfall
Exile target creature with mana value 3 or greater.
Sorcery
Epic Downfall (tla) 96
Heartless Act
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
Instant
Heartless Act (tla) 103
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Enchantment
Warstorm Surge (tle) 38

Removal

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Sorcery

Qty: 5 Price: $5.63
Deadly Precision
As an additional cost to cast this spell, pay
or sacrifice an artifact or creature.
Destroy target creature.
Sorcery
Deadly Precision (tla) 95
Desperate Plea
As an additional cost to cast this spell, sacrifice a creature.
Choose one or both —
• Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power.
• Destroy target creature.
Sorcery - Lesson
Desperate Plea (tle) 103
Ozai's Cruelty
Ozai's Cruelty deals 2 damage to target player. That player discards two cards.
Sorcery - Lesson
Ozai's Cruelty (tla) 113
Sozin's Comet
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Sozin's Comet (tla) 154
Zuko's Offense
Zuko's Offense deals 2 damage to any target.
Sorcery
Zuko's Offense (tle) 247

Sorcery

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Maybeboard

Qty: 5 Price: $18.27
Fire Nation Turret
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
Artifact
Fire Nation Turret (tle) 64
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment
Firebender Ascension (tla) 137
Komodo Rhino
Trample (This creature can deal excess combat damage to the player it's attacking.)
Creature - Lizard Rhino
Komodo Rhino (tle) 241
Phoenix Fleet Airship
Flying
At the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle.
As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature.
Crew 1
Artifact - Vehicle
Phoenix Fleet Airship (tla) 114
Sold Out
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Sold Out (tla) 119

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
39 pips - 32 cards
20 mana - 20 cards
41 pips - 33 cards
57 mana - 41 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
2 mana - 1 card
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