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Custom
Size: 106Est cost: $224.78
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0 viewsNaN secs ago
Custom
Size: 106Est cost: $224.78
No deck tags
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Commander

Qty: 1 Price: $3.49
Avatar Aang
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Legendary Creature - Human Avatar Ally
Avatar Aang // Aang, Master of Elements (tla) 207Avatar Aang // Aang, Master of Elements (tla) 207

Commander

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Artifact

Qty: 1 Price: $1.99
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255

Artifact

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Burn

Qty: 1 Price: $3.49
Searing Touch
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to any target.
Instant
Searing Touch (tmp) 201

Burn

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Creature

Qty: 33 Price: $29.57
Aang, at the Crossroads
Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Legendary Creature - Human Avatar Ally
Aang, at the Crossroads // Aang, Destined Savior (tla) 203Aang, at the Crossroads // Aang, Destined Savior (tla) 203
Appa, Loyal Sky Bison
Flying
Whenever Appa enters or attacks, choose one —
• Target creature you control gains flying until end of turn.
• Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Ally Bison
Appa, Loyal Sky Bison (tla) 9
Avatar Enthusiasts
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Ally Peasant
Avatar Enthusiasts (tla) 11
Combustion Man
Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.
Legendary Creature - Human Assassin
Combustion Man (tla) 127
Earth King's Lieutenant
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Earth King's Lieutenant (tla) 217
Earthen Ally
This creature gets +1/+0 for each color among Allies you control.
: Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature - Human Soldier Ally
Earthen Ally (tla) 177
Foggy Swamp Vinebender
This creature can't be blocked by creatures with power 2 or less.
Waterbend
: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Ally Plant
Foggy Swamp Vinebender (tla) 180
Geyser Leaper
Flying
Waterbend
: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Warrior Ally
Geyser Leaper (tla) 52
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Hakoda, Selfless Commander
Vigilance
You may look at the top card of your library any time.
You may cast Ally spells from the top of your library.
Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Legendary Creature - Human Warrior Ally
Hakoda, Selfless Commander (tla) 23
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Hermitic Herbalist
: Add one mana of any color.
: Add two mana in any combination of colors. Spend this mana only to cast Lesson spells.
Creature - Human Druid Ally
Hermitic Herbalist (tla) 226
Joo Dee, One of Many
,
: Surveil 1. Create a token that's a copy of this creature, then sacrifice an artifact or creature. Activate only as a sorcery. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Creature - Human Advisor
Joo Dee, One of Many (tla) 105
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 230
Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend
: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Water Tribe's Hope (tla) 231
Momo, Friendly Flier
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs
less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Legendary Creature - Ally Bat Lemur
Momo, Friendly Flier (tla) 29
Momo, Playful Pet
Flying, vigilance
When Momo leaves the battlefield, choose one —
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Put a +1/+1 counter on target creature you control.
• Scry 2.
Legendary Creature - Ally Bat Lemur
Momo, Playful Pet (tla) 30
Monk Gyatso
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Human Monk
Monk Gyatso (tle) 81
Ozai, the Phoenix King
Trample, firebending 4, haste
If you would lose unspent mana, that mana becomes red instead.
Ozai has flying and indestructible as long as you have six or more unspent mana.
Legendary Creature - Human Noble
Ozai, the Phoenix King (tla) 235
Ran and Shaw
Flying, firebending 2
When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary.
: Dragons you control get +2/+0 until end of turn.
Legendary Creature - Dragon
Ran and Shaw (tla) 150
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Ruthless Waterbender
Waterbend
: This creature gets +1/+1 until end of turn. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Soldier Ally
Ruthless Waterbender (tle) 110
Sokka, Bold Boomeranger
When Sokka enters, discard up to two cards, then draw that many cards.
Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.
Legendary Creature - Human Warrior Ally
Sokka, Bold Boomeranger (tla) 240
Sokka, Lateral Strategist
Vigilance
Whenever Sokka and at least one other creature attack, draw a card.
Legendary Creature - Human Warrior Ally
Sokka, Lateral Strategist (tla) 241
Suki, Courageous Rescuer
Other creatures you control get +1/+0.
Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature - Human Warrior Ally
Suki, Courageous Rescuer (tla) 37
Suki, Kyoshi Warrior
Suki's power is equal to the number of creatures you control.
Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
Legendary Creature - Human Warrior Ally
Suki, Kyoshi Warrior (tla) 243
The Boulder, Ready to Rumble
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Performer
The Boulder, Ready to Rumble (tla) 168
The Earth King
When The Earth King enters, create a 4/4 green Bear creature token.
Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Human Ally Noble
The Earth King (tla) 172
Toph, Hardheaded Teacher
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Hardheaded Teacher (tla) 246
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Wandering Musicians
Whenever this creature attacks, creatures you control get +1/+0 until end of turn.
Creature - Human Ally Bard
Wandering Musicians (tla) 250
White Lotus Reinforcements
Vigilance
Other Allies you control get +1/+1.
Creature - Human Soldier Ally
White Lotus Reinforcements (tla) 251
Yue, the Moon Spirit
Flying, vigilance
Waterbend
,
: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Spirit Ally
Yue, the Moon Spirit (tla) 83

Creature

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Enchantment

Qty: 6 Price: $39.44
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
The Legend of Kuruk
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kuruk // Avatar Kuruk (tla) 61The Legend of Kuruk // Avatar Kuruk (tla) 61
The Legend of Kyoshi
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kyoshi // Avatar Kyoshi (tla) 186The Legend of Kyoshi // Avatar Kyoshi (tla) 186
The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Roku // Avatar Roku (tla) 145The Legend of Roku // Avatar Roku (tla) 145
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27
Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend
: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Waterbender Ascension (tla) 79

Enchantment

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Instant

Qty: 6 Price: $2.98
Abandon Attachments
You may discard a card. If you do, draw two cards.
Instant - Lesson
Abandon Attachments (tla) 205
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Cycle of Renewal
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant - Lesson
Cycle of Renewal (tla) 170
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Origin of Metalbending
Choose one —
• Destroy target artifact or enchantment.
• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant - Lesson
Origin of Metalbending (tla) 187
Rocky Rebuke
Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
Rocky Rebuke (tla) 193

Instant

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Land

Qty: 37 Price: $59.91
Ally Encampment
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell.
,
, Sacrifice this land: Return target Ally you control to its owner's hand.
Land
Ally Encampment (bfz) 228
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (eoc) 158
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eoc) 60
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 285
Omashu City
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Omashu City (tla) 275
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 282
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261

Land

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Protection

Qty: 3 Price: $12.27
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Moonmist
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Instant
Moonmist (plst) ISD-195
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Protection

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Ramp

Qty: 11 Price: $55.89
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 344
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (fic) 339
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (eoc) 50
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Harabaz Druid
: Add X mana of any one color, where X is the number of Allies you control.
Creature - Human Druid Ally
Harabaz Druid (plst) WWK-105
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (m3c) 296
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 217
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57

Ramp

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Removal

Qty: 3 Price: $7.57
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (eoc) 86
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (fic) 248
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45

Removal

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Sorcery

Qty: 4 Price: $8.18
Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery
Avatar's Wrath (tla) 12
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196

Sorcery

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Deck Info

Deck stats

29 pips - 23 cards
28 mana - 26 cards
16 pips - 13 cards
23 mana - 21 cards
5 pips - 4 cards
20 mana - 18 cards
16 pips - 12 cards
26 mana - 20 cards
34 pips - 29 cards
34 mana - 30 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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