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Custom
Size: 100Est cost: $73.42
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $73.42
No deck tags
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Commander

Qty: 1 Price: $15.99
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127

Commander

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Artifact

Qty: 1 Price: $0.35
Cloak of the Bat
Equipped creature has flying and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cloak of the Bat (clb) 307

Artifact

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Creature

Qty: 41 Price: $27.99
Basal Thrull
, Sacrifice this creature: Add
.
Creature - Thrull
Basal Thrull (fem) 34d
Blood Vassal
Sacrifice this creature: Add
.
Creature - Thrull
Blood Vassal (usg) 118
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (jmp) 209
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 288
Bloodrage Vampire
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creature - Vampire
Bloodrage Vampire (m12) 83
Bloodthrone Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Bloodthrone Vampire (plst) ROE-98
Carrier Thrall
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."
Creature - Vampire
Carrier Thrall (bfz) 106
Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (lcc) 188
Child of Night
Lifelink
Creature - Vampire
Child of Night (m12) 87
Cuombajj Witches
: This creature deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Creature - Human Wizard
Cuombajj Witches (chr) 31
Dreamdrinker Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature - Vampire
Dreamdrinker Vampire (mh3) 88
Dusk Feaster
Delirium — This spell costs
less to cast if there are four or more card types among cards in your graveyard.
Flying
Creature - Vampire
Dusk Feaster (emn) 88
Dusk Legion Zealot
When this creature enters, you draw a card and you lose 1 life.
Creature - Vampire Soldier
Dusk Legion Zealot (rix) 70
Epicure of Blood
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire
Epicure of Blood (m19) 95
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (mm3) 70
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (zen) 89
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (plst) AER-61
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (vow) 292
Kalitas, Bloodchief of Ghet
,
: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
Legendary Creature - Vampire Warrior
Kalitas, Bloodchief of Ghet (zen) 99
Krovikan Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
Creature - Vampire
Krovikan Vampire (ice) 141
Malakir Cullblade
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Creature - Vampire Warrior
Malakir Cullblade (ori) 108
Manakin
: Add
.
Creature Artifact - Construct
Manakin (tmp) 296
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 14
Markov Crusader
Lifelink
This creature has haste as long as you control another Vampire.
Creature - Knight Vampire
Markov Crusader (emn) 95
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (snc) 87
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (e02) 20
Nocturnal Feeder
Flying
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature - Vampire Rogue
Nocturnal Feeder (jmp) 16
Palladium Myr
: Add
.
Creature Artifact - Myr
Palladium Myr (som) 190
Rabid Bloodsucker
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, each player loses 2 life.
Creature - Vampire
Rabid Bloodsucker (plst) ORI-113
Scion of the Swarm
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Scion of the Swarm (znr) 121
Sengir Connoisseur
Flying
Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Vampire
Sengir Connoisseur (dmu) 104
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (4ed) 160
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76
Shadow Stinger
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn.
Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Vampire Rogue
Shadow Stinger (znr) 123
Shauku, Endbringer
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.
Legendary Creature - Vampire
Shauku, Endbringer (mir) 142
Skymarch Bloodletter
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Soldier
Skymarch Bloodletter (xln) 124
Twins of Maurer Estate
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire
Twins of Maurer Estate (uma) 118
Vampire Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Bat
Vampire Bats (4ed) 167
Vermin Gorger
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vermin Gorger (mh2) 107
Vicious Conquistador
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Soldier
Vicious Conquistador (xln) 128
Weirded Vampire
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Horror
Weirded Vampire (plst) EMN-113

Creature

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Enchantment

Qty: 2 Price: $0.74
Shadows of the Past
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Enchantment
Shadows of the Past (ori) 118
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (bfz) 124

Enchantment

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Instant

Qty: 9 Price: $3.63
Blessing of Belzenlok
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Instant
Blessing of Belzenlok (plst) DOM-77
Breathe Your Last
Destroy target creature or planeswalker. You gain 1 life for each of its colors.
Instant
Breathe Your Last (mh3) 82
Consuming Corruption
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
Instant
Consuming Corruption (mh3) 407
Grip of Desolation
Devoid (This card has no color.)
Exile target creature and target land.
Instant
Grip of Desolation (bfz) 94
Join the Dead
Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Instant
Join the Dead (lci) 110
Succumb to Temptation
You draw two cards and you lose 2 life.
Instant
Succumb to Temptation (emn) 107
Urge to Feed
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Instant
Urge to Feed (wwk) 70
Vampire's Bite
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Vampire's Bite (zen) 117
Wither and Bloom
Target creature gets -3/-3 until end of turn.
, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Instant
Wither and Bloom (mh3) 111

Instant

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Land

Qty: 36 Price: $20.74
Everglades
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
: Add
.
Land
Everglades (c14) 294
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ths) 240
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (kld) 257
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dom) 260
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m20) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (iko) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 272
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 273
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (snc) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (snc) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 274
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 289
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (acr) 105
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (acr) 106

Land

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Sorcery

Qty: 10 Price: $3.98
Arterial Flow
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Sorcery
Arterial Flow (rix) 62
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (zen) 88
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (znr) 102
Funeral Rites
You draw two cards, lose 2 life, then mill two cards.
Sorcery
Funeral Rites (thb) 97
Murderous Compulsion
Destroy target tapped creature.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Murderous Compulsion (soi) 126
Necromantic Summons
Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it.
Sorcery
Necromantic Summons (ori) 110
Sanguimancy
You draw X cards and you lose X life, where X is your devotion to black. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Sorcery
Sanguimancy (bng) 81
Sanguine Indulgence
This spell costs
less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Sanguine Indulgence (m21) 121
Tormented Thoughts
As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
Sorcery
Tormented Thoughts (ori) 122
Unnerve
Each opponent discards two cards.
Sorcery
Unnerve (cn2) 150

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
83 pips - 61 cards
40 mana - 38 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
5 mana - 4 cards
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