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Custom
Size: 100Est cost: $2430.66
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Custom
Size: 100Est cost: $2430.66
No deck tags
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Commander

Qty: 1 Price: $3.49
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 2 Price: $9.78
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (c14) 93

Anthem

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Coup de Gr-Ass

Qty: 4 Price: $20.76
Colossus of Akros
Defender, indestructible
: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
Creature Artifact - Golem
Colossus of Akros (ths) 214
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Towering Titan
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature - Giant
Towering Titan (tdc) 276

Coup de Gr-Ass

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Draw

Qty: 5 Price: $9.97
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (tdc) 250
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Plagon, Lord of the Beach
When Plagon enters, draw a card for each creature you control with toughness greater than its power.
: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.
Legendary Creature - Wizard Starfish
Plagon, Lord of the Beach (j25) 37
Psychic Membrane
Defender (This creature can't attack.)
Whenever this creature blocks, you may draw a card.
Creature - Wall
Psychic Membrane (mrd) 46

Draw

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Evasion

Qty: 1 Price: $0.39
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (blc) 177

Evasion

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Land

Qty: 38 Price: $2149.92
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 321
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Diamond Valley
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Land
Diamond Valley (arn) 73
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ktk) 233
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 281
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (30a) 276
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (30a) 279
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (30a) 280
Urban Retreat
This land enters tapped.
: Add
,
, or
.
, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.
Land
Urban Retreat (spm) 187
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Land

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Lifegain

Qty: 2 Price: $1.84
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (wwk) 16

Lifegain

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Protection

Qty: 23 Price: $127.33
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 176
Blaze of Glory
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Instant
Blaze of Glory (30a) 6
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Corrupted Shapeshifter
Devoid (This card has no color.)
As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.
Creature - Shapeshifter Eldrazi
Corrupted Shapeshifter (mh3) 56
Entangler
Enchant creature
Enchanted creature can block any number of creatures.
Enchantment - Aura
Entangler (pcy) 7
Give No Ground
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Instant
Give No Ground (emn) 29
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
High Ground
Each creature you control can block an additional creature each combat.
Enchantment
High Ground (10e) 20
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Sight of the Scalelords
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Enchantment
Sight of the Scalelords (dtk) 207
Slagwurm Armor
Equipped creature gets +0/+6.
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Artifact - Equipment
Slagwurm Armor (mrd) 243
Steel Wall
Defender (This creature can't attack.)
Creature Artifact - Wall
Steel Wall (ddf) 41
Stoneskin
Flash
Enchant creature
Enchanted creature gets +0/+10.
Enchantment - Aura
Stoneskin (clb) 45
The Walls of Ba Sing Se
Defender
Other permanents you control have indestructible.
Legendary Creature Artifact - Wall
The Walls of Ba Sing Se (tla) 261
Treefolk Umbra
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Treefolk Umbra (mh1) 185
Valor Made Real
Target creature can block any number of creatures this turn.
Instant
Valor Made Real (cns) 86
Wakestone Gargoyle
Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.
Creature - Gargoyle
Wakestone Gargoyle (tdc) 137
Wall of Air
Defender, flying (This creature can't attack, and it can block creatures with flying.)
Creature - Wall
Wall of Air (10e) 124
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56
Wall of Glare
Defender (This creature can't attack.)
This creature can block any number of creatures.
Creature - Wall
Wall of Glare (uds) 25
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222
Weathered Sentinels
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
Creature Artifact - Wall
Weathered Sentinels (tdc) 336

Protection

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Pump

Qty: 6 Price: $12.24
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Enchantment - Aura
Animate Wall (30a) 1
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246
Baldin, Century Herdmaster
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Human Warrior
Baldin, Century Herdmaster (tdc) 110
Rolling Stones
Wall creatures can attack as though they didn't have defender.
Enchantment
Rolling Stones (8ed) 38
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (tdc) 275
Walking Bulwark
Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Creature Artifact - Golem
Walking Bulwark (tdc) 334

Pump

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Ramp

Qty: 7 Price: $11.63
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (ecc) 103
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (c19) 165
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (tdc) 264
Rampart Architect
Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender.
Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Advisor Elephant
Rampart Architect (tdc) 47
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (c19) 183

Ramp

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Removal

Qty: 9 Price: $33.05
Bant Charm
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Instant
Bant Charm (2x2) 181
Cathedral Membrane
(
can be paid with either
or 2 life.)
Defender
When this creature dies during combat, it deals 6 damage to each creature it blocked this combat.
Creature Artifact - Wall Phyrexian
Cathedral Membrane (nph) 5
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (drc) 65
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (mb2) 227
Negate
Counter target noncreature spell.
Instant
Negate (scd) 58
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131
Wave of Reckoning
Each creature deals damage to itself equal to its power.
Sorcery
Wave of Reckoning (c16) 79

Removal

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Untap

Qty: 2 Price: $0.84
Gauntlets of Light
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Enchanted creature has "
: Untap this creature."
Enchantment - Aura
Gauntlets of Light (m20) 17
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182

Untap

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Sideboard

Qty: 18 Price: $49.42
Academy Wall
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature - Wall
Academy Wall (dmu) 41
Act of Heroism
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Instant
Act of Heroism (a25) 1
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (tdc) 248
Bamboo Grove Archer
Defender, reach
Channel —
, Discard this card: Destroy target creature with flying.
Creature Enchantment - Archer Snake
Bamboo Grove Archer (neo) 173
Bar the Door
Creatures you control get +0/+4 until end of turn.
Instant
Bar the Door (dka) 2
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bark of Doran (ecl) 6
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7
Echo Circlet
Equipped creature can block an additional creature each combat.
Equip
Artifact - Equipment
Echo Circlet (som) 153
Iona's Blessing
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Enchantment - Aura
Iona's Blessing (ogw) 21
Miren, the Moaning Well
: Add
.
,
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Legendary Land
Miren, the Moaning Well (sok) 163
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Suspicious Bookcase
Defender
,
: Target creature can't be blocked this turn.
Creature Artifact - Wall
Suspicious Bookcase (dsc) 95
Vanguard's Shield
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vanguard's Shield (avr) 223
Wall of Stolen Identity
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Shapeshifter Wall
Wall of Stolen Identity (c19) 13
Warmonger's Chariot
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Warmonger's Chariot (jmp) 490

Sideboard

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Maybeboard

Qty: 27 Price: $67.33
Assemble the Players
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Enchantment
Assemble the Players (mkm) 3
Charix, the Raging Isle
Spells your opponents cast that target Charix cost
more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Legendary Creature - Crab Leviathan
Charix, the Raging Isle (znr) 49
Clockwork Drawbridge
Defender
,
: Tap target creature.
Creature Artifact - Wall
Clockwork Drawbridge (dmu) 13
Consulate Skygate
Defender
Reach (This creature can block creatures with flying.)
Creature Artifact - Wall
Consulate Skygate (bbd) 232
Coral Colony
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Wall
Coral Colony (dmu) 45
Dazzling Ramparts
Defender
,
: Tap target creature.
Creature - Wall
Dazzling Ramparts (ktk) 6
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Glacial Wall
Defender (This creature can't attack.)
Creature - Wall
Glacial Wall (ema) 53
Guard Gomazoa
Defender, flying
Prevent all combat damage that would be dealt to this creature.
Creature - Jellyfish
Guard Gomazoa (pca) 17
Jungle Barrier
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Plant Wall
Jungle Barrier (ima) 202
Portcullis Vine
Defender (This creature can't attack.)
,
, Sacrifice a creature with defender: Draw a card.
Creature - Plant Wall
Portcullis Vine (m21) 195
Rasaad yn Bashir
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Monk
Rasaad yn Bashir (clb) 37
Rigo, Streetwise Mentor
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor (snc) 215
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Rune-Sealed Wall
Defender
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Wall
Rune-Sealed Wall (fdn) 49
Sidar Kondo of Jamuraa
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Sidar Kondo of Jamuraa (tdc) 303
Teyo, Geometric Tactician
When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
+1: You and target opponent each draw a card.
−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
Legendary Planeswalker - Teyo
Teyo, Geometric Tactician (cmm) 725
Teyo, the Shieldmage
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.
Legendary Planeswalker - Teyo
Teyo, the Shieldmage (war) 32
Towering Viewpoint
Defender, reach
Leap of Faith —
: Target creature gains flying until end of turn.
Creature Artifact - Wall
Towering Viewpoint (acr) 77
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (cmm) 939
Wall of Essence
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
Creature - Wall
Wall of Essence (m15) 41
Wall of Hope
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
Creature - Wall
Wall of Hope (lgn) 24
Wall of Ice
Defender (This creature can't attack.)
Creature - Wall
Wall of Ice (30a) 517
Wall of Mulch
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature - Wall
Wall of Mulch (m15) 208
Wall of Nets
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Creature - Wall
Wall of Nets (exo) 24
Wall of Tears
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Creature - Wall
Wall of Tears (sth) 50

Maybeboard

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Deck Info

Deck stats

39 pips - 30 cards
24 mana - 24 cards
14 pips - 12 cards
12 mana - 12 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
21 pips - 19 cards
15 mana - 15 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)
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