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Custom
Size: 56Est cost: $31.28
No deck tags
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0 viewsNaN secs ago
Custom
Size: 56Est cost: $31.28
No deck tags
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Creature

Qty: 14 Price: $8.04
Catacomb Crocodile
Creature - Crocodile
Catacomb Crocodile (plst) RNA-67
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (rvr) 135
Emperor Crocodile
When you control no other creatures, sacrifice this creature.
Creature - Crocodile
Emperor Crocodile (ema) 165
Grayscaled Gharial
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Crocodile
Grayscaled Gharial (rav) 52
Moldering Karok
Trample, lifelink
Creature - Zombie Crocodile
Moldering Karok (stx) 206
Spined Karok
Creature - Crocodile
Spined Karok (stx) 143
Stonefare Crocodile
: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Creature - Crocodile
Stonefare Crocodile (rtr) 136
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 352
Wardscale Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Crocodile
Wardscale Crocodile (war) 183

Creature

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Enchantment

Qty: 4 Price: $6.46
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246
Drake Umbra
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Drake Umbra (roe) 63
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223
Vraska Joins Up
When Vraska Joins Up enters, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Legendary Enchantment
Vraska Joins Up (otj) 236

Enchantment

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Instant

Qty: 8 Price: $3.48
Dromoka's Gift
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Instant
Dromoka's Gift (dtk) 184
Dromoka's Gift
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Instant
Dromoka's Gift (dtk) 184
Pinion Feast
Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Instant
Pinion Feast (plst) DTK-195
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Instant
Quandrix Charm (sos) 217
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (tdc) 275

Instant

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Land

Qty: 21 Price: $10.15
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Serpent's Pass
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Serpent's Pass (tla) 279
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271

Land

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Sorcery

Qty: 9 Price: $3.15
Cached Defenses
Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
Sorcery
Cached Defenses (frf) 126
Enlarge
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Enlarge (j22) 656
Fates' Reversal
Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Sorcery
Fates' Reversal (afr) 102
Make Your Own Luck
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Sorcery
Make Your Own Luck (otj) 218
Map the Wastes
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Sorcery
Map the Wastes (plst) FRF-134

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
5 pips - 5 cards
5 mana - 5 cards
6 pips - 6 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 0 cards
33 pips - 28 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 0 cards
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