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AVR
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment

AVR
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DIS
DIS
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DKA
Call to the Kindred
Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Enchantment - Aura

DKA
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FNM
FNM
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GPT
GPT
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JGC
JGC
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LEB
LEB
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LGN
LGN
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M14
M14
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MOR
MOR
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ONS
ONS
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PDS
PDS
(CTRL to add secondary)
PLC
Frenetic Sliver
All Slivers have ": If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
Creature - Sliver

PLC
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RAV
RAV
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TSP
TSP
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ZEN
ZEN
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Deck Info
Deck stats
Card NameQtyOdds
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