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Custom
Size: 100Est cost: $212.43
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $212.43
No deck tags
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Commander

Qty: 1 Price: $1.99
Alesha, Who Smiles at Death
First strike
Whenever Alesha attacks, you may pay
. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Creature - Human Warrior
Alesha, Who Smiles at Death (sld) 1007

Commander

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7 Samurai

Qty: 8 Price: $21.94
Brothers Yamazaki
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Legendary Creature - Human Samurai
Brothers Yamazaki (chk) 160a
Brothers Yamazaki
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Legendary Creature - Human Samurai
Brothers Yamazaki (chk) 160b
Fumiko the Lowblood
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.
Legendary Creature - Human Samurai
Fumiko the Lowblood (cm2) 100
Gilgamesh, Master-at-Arms
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature - Human Samurai
Gilgamesh, Master-at-Arms (fin) 461
Konda, Lord of Eiganjo
Vigilance, indestructible
Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)
Legendary Creature - Human Samurai
Konda, Lord of Eiganjo (chk) 30
Sensei Golden-Tail
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
,
: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Legendary Creature - Fox Samurai
Sensei Golden-Tail (chk) 44
Takeno, Samurai General
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Legendary Creature - Human Samurai
Takeno, Samurai General (chk) 46
Toshiro Umezawa
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Human Samurai
Toshiro Umezawa (bok) 89

7 Samurai

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Artifact

Qty: 17 Price: $57.67
Blight Sickle
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip
Artifact - Equipment
Blight Sickle (shm) 247
Bone Saw
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bone Saw (ogw) 161
Butcher's Cleaver
Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip
Artifact - Equipment
Butcher's Cleaver (ddq) 31
Conjurer's Mantle
Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Conjurer's Mantle (moc) 99
General's Kabuto
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
General's Kabuto (chk) 251
Godsend
Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip
Legendary Artifact - Equipment
Godsend (jou) 12
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (khm) 239
Harvest Hand
When this creature dies, return it to the battlefield transformed under your control.
Creature Artifact - Scarecrow
Harvest Hand // Scrounged Scythe (soi) 256Harvest Hand // Scrounged Scythe (soi) 256
Heavy Mattock
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Heavy Mattock (dka) 150
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (frf) 160
Konda's Banner
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip
Legendary Artifact - Equipment
Konda's Banner (chk) 259
No-Dachi
Equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
No-Dachi (chk) 264
Oathkeeper, Takeno's Daisho
Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.
When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature.
Equip
Legendary Artifact - Equipment
Oathkeeper, Takeno's Daisho (chk) 265
Samurai's Katana
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.
Murasame — Equip
Artifact - Equipment
Samurai's Katana (fin) 154
Sharpened Pitchfork
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip
Artifact - Equipment
Sharpened Pitchfork (ddq) 32
Tatsumasa, the Dragon's Fang
Equipped creature gets +5/+5.
, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip
Legendary Artifact - Equipment
Tatsumasa, the Dragon's Fang (chk) 270
Trusty Machete
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Trusty Machete (zen) 209

Artifact

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Enchantment

Qty: 3 Price: $17.97
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 24
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (c14) 93

Enchantment

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Hidden Fortress

Qty: 2 Price: $3.48
Ashe, Princess of Dalmasca
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rebel Noble
Ashe, Princess of Dalmasca (fin) 425
Beatrix, Loyal General
Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Legendary Creature - Human Soldier
Beatrix, Loyal General (fin) 554

Hidden Fortress

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Land

Qty: 37 Price: $20.23
Hanweir Battlements
: Add
.
,
: Target creature gains haste until end of turn.
,
: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Land
Hanweir Battlements (inr) 279
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ktk) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (ktk) 253
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (eoc) 174

Land

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Magiks

Qty: 12 Price: $54.56
Call to Glory
Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Instant
Call to Glory (chk) 4
Fight to the Death
Destroy all blocking creatures and all blocked creatures.
Instant
Fight to the Death (arb) 97
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (ddq) 12
Hold the Line
Blocking creatures get +7/+7 until end of turn.
Instant
Hold the Line (ddn) 66
Increasing Devotion
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Devotion (c19) 66
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (cmr) 32
Master Warcraft
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Master Warcraft (cmr) 447
Rally the Peasants
Creatures you control get +2/+0 until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Rally the Peasants (plst) EMA-25
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (emn) 41
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Visions of Glory
Create a 1/1 white Human creature token for each creature you control.
Flashback
. This spell costs
less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Visions of Glory (mic) 70
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (plst) MH1-37

Magiks

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Planeswalker

Qty: 2 Price: $3.08
Nahiri, the Lithomancer
+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip
.
Nahiri, the Lithomancer can be your commander.
Legendary Planeswalker - Nahiri
Nahiri, the Lithomancer (c14) 10
The Eternal Wanderer
No more than one creature can attack The Eternal Wanderer each combat.
+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
Legendary Planeswalker
The Eternal Wanderer (one) 11

Planeswalker

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Villagers

Qty: 17 Price: $28.17
Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature - Warrior Kor
Akiri, Fearless Voyager (znr) 365
Ambitious Farmhand
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven —
: Transform this creature. Activate only if you control three or more creatures with different powers.
Creature - Human Peasant
Ambitious Farmhand // Seasoned Cathar (mid) 2Ambitious Farmhand // Seasoned Cathar (mid) 2
Beloved Beggar
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Peasant
Beloved Beggar // Generous Soul (mid) 3Beloved Beggar // Generous Soul (mid) 3
Bereaved Survivor
When another creature you control dies, transform this creature.
Creature - Human Peasant
Bereaved Survivor // Dauntless Avenger (mid) 4Bereaved Survivor // Dauntless Avenger (mid) 4
Bruse Tarl, Boorish Herder
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Ally
Bruse Tarl, Boorish Herder (c16) 30
Bushi Tenderfoot
When a creature dealt damage by this creature this turn dies, flip this creature.
Creature - Human Soldier
Bushi Tenderfoot // Kenzo the Hardhearted (chk) 2
Godo, Bandit Warlord
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Legendary Creature - Human Barbarian
Godo, Bandit Warlord (2xm) 128
Hanweir Garrison
Whenever this creature attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)
Creature - Human Soldier
Hanweir Garrison (inr) 157
Jor Kadeen, First Goldwarden
Trample
Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Legendary Creature - Human Rebel
Jor Kadeen, First Goldwarden (one) 332
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (voc) 93
Rising Populace
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Creature - Human
Rising Populace (war) 29
Stonehewer Giant
Vigilance
,
: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Creature - Warrior Giant
Stonehewer Giant (plst) 2XM-32
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay
. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Legendary Creature - Human Wizard Warrior
Terra, Herald of Hope (fic) 186
Town Gossipmonger
, Tap an untapped creature you control: Transform this creature.
Creature - Human
Town Gossipmonger // Incited Rabble (soi) 46Town Gossipmonger // Incited Rabble (soi) 46
Tragic Poet
, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Creature - Human
Tragic Poet (dom) 37
Unruly Mob
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature - Human
Unruly Mob (mid) 40
Village Bell-Ringer
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Creature - Human Scout
Village Bell-Ringer (ddq) 22

Villagers

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Yojimbo

Qty: 1 Price: $2.99
Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays
for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai
Summon: Yojimbo (fic) 28

Yojimbo

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Tokens & Extras

Qty: 1 Price: $0.35
Hero
Creature Token - Hero
Hero (tfin) 5

Tokens & Extras

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Deck Info

Deck stats

53 pips - 40 cards
29 mana - 27 cards
0 pips - 0 cards
1 mana - 1 card
3 pips - 2 cards
1 mana - 1 card
17 pips - 14 cards
14 mana - 12 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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