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Custom
Size: 814Est cost: $2423.03
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0 viewsNaN secs ago
Custom
Size: 814Est cost: $2423.03
No deck tags
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Artifact

Qty: 58 Price: $241.46
Aerial Surveyor
Flying
Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
Artifact - Vehicle
Aerial Surveyor (nec) 5
Ashes of the Fallen
As this artifact enters, choose a creature type.
Each creature card in your graveyard has the chosen creature type in addition to its other types.
Artifact
Ashes of the Fallen (sok) 152
Baku Altar
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this artifact.
,
, Remove a ki counter from this artifact: Create a 1/1 colorless Spirit creature token.
Artifact
Baku Altar (bok) 152
Bladed Battle-Fan
Flash
When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn.
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bladed Battle-Fan (mom) 91
Blinding Powder
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Blinding Powder (bok) 153
Blood Clock
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Artifact
Blood Clock (sok) 153
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (cmm) 375
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (cmm) 654
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (plg25) 1
Conjurer's Mantle
Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Conjurer's Mantle (moc) 12
Ebony Owl Netsuke
At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, this artifact deals 4 damage to that player.
Artifact
Ebony Owl Netsuke (sok) 154
General's Kabuto
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
General's Kabuto (chk) 251
Hair-Strung Koto
Tap an untapped creature you control: Target player mills a card.
Artifact
Hair-Strung Koto (chk) 252
Hankyu
Equipped creature has "
: Put an aim counter on Hankyu" and "
, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hankyu (chk) 253
Honor-Worn Shaku
: Add
.
Tap an untapped legendary permanent you control: Untap this artifact.
Artifact
Honor-Worn Shaku (chk) 254
Imi Statue
Players can't untap more than one artifact during their untap steps.
Artifact
Imi Statue (chk) 255
Imperial Recovery Unit
Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Imperial Recovery Unit (j22) 197
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Ivory Crane Netsuke
At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
Artifact
Ivory Crane Netsuke (sok) 155
Jade Idol
Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn.
Artifact
Jade Idol (chk) 256
Journeyer's Kite
,
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Journeyer's Kite (chk) 257
Junkyo Bell
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Artifact
Junkyo Bell (chk) 258
Konda's Banner
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip
Legendary Artifact - Equipment
Konda's Banner (chk) 259
Kusari-Gama
Equipped creature has "
: This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kusari-Gama (chk) 260
Long-Forgotten Gohei
Arcane spells you cast cost
less to cast.
Spirit creatures you control get +1/+1.
Artifact
Long-Forgotten Gohei (chk) 261
Manriki-Gusari
Equipped creature gets +1/+2 and has "
: Destroy target Equipment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Manriki-Gusari (sok) 156
Mirror Gallery
The "legend rule" doesn't apply.
Artifact
Mirror Gallery (bok) 154
Mnemonic Sphere
, Sacrifice this artifact: Draw two cards.
Channel —
, Discard this card: Draw a card.
Artifact
Mnemonic Sphere (brc) 88
Moonring Mirror
Whenever you draw a card, exile the top card of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this artifact into your hand.
Artifact
Moonring Mirror (chk) 262
Neko-Te
Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as this Equipment remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip
Artifact - Equipment
Neko-Te (bok) 155
Nine-Ringed Bo
: This artifact deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.
Artifact
Nine-Ringed Bo (chk) 263
No-Dachi
Equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
No-Dachi (chk) 264
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (sok) 157
Oathkeeper, Takeno's Daisho
Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.
When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature.
Equip
Legendary Artifact - Equipment
Oathkeeper, Takeno's Daisho (chk) 265
Oni-Cult Anvil
Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.
, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
Artifact
Oni-Cult Anvil (brc) 127
Orb of Dreams
Permanents enter tapped.
Artifact
Orb of Dreams (bok) 156
Ornate Kanzashi
,
: Target opponent exiles the top card of their library. You may play that card this turn.
Artifact
Ornate Kanzashi (bok) 157
Orochi Hatchery
This artifact enters with X charge counters on it.
,
: Create a 1/1 green Snake creature token for each charge counter on this artifact.
Artifact
Orochi Hatchery (chk) 266
Pithing Needle
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Pithing Needle (sok) 158
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Reito Lantern
: Put target card from a graveyard on the bottom of its owner's library.
Artifact
Reito Lantern (chk) 267
Ronin Warclub
Equipped creature gets +2/+1.
Whenever a creature you control enters, attach this Equipment to that creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ronin Warclub (bok) 158
Sai of the Shinobi
Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach this Equipment to it.
Equip
Artifact - Equipment
Sai of the Shinobi (a25) 230
Scroll of Origins
,
: Draw a card if you have seven or more cards in hand.
Artifact
Scroll of Origins (sok) 159
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (chk) 268
Shell of the Last Kappa
,
: Exile target instant or sorcery spell that targets you. (The spell has no effect.)
,
, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.
Legendary Artifact
Shell of the Last Kappa (chk) 269
Shorikai, Genesis Engine
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Shorikai, Genesis Engine (nec) 4
Shuko
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shuko (bok) 159
Shuriken
Equipped creature has "
, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shuriken (bok) 160
Slumbering Tora
, Discard a Spirit or Arcane card: This artifact becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Artifact
Slumbering Tora (bok) 161
Soratami Cloud Chariot
: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Artifact
Soratami Cloud Chariot (sok) 160
Tatsumasa, the Dragon's Fang
Equipped creature gets +5/+5.
, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip
Legendary Artifact - Equipment
Tatsumasa, the Dragon's Fang (chk) 270
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c16) 277
Tenza, Godo's Maul
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Tenza, Godo's Maul (chk) 271
That Which Was Taken
,
: Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.
Legendary Artifact
That Which Was Taken (bok) 162
Uba Mask
If a player would draw a card, that player exiles that card face up instead.
Each player may play lands and cast spells from among cards they exiled with this artifact this turn.
Artifact
Uba Mask (chk) 272
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (bok) 163
Wine of Blood and Iron
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice this artifact at the beginning of the next end step.
Artifact
Wine of Blood and Iron (sok) 161

Artifact

(CTRL to add secondary)

Battle

Qty: 1 Price: $0.35
Invasion of Kamigawa
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Battle - Siege
Invasion of Kamigawa // Rooftop Saboteurs (mom) 62Invasion of Kamigawa // Rooftop Saboteurs (mom) 62

Battle

(CTRL to add secondary)

Creature

Qty: 422 Price: $968.50
Adamaro, First to Desire
Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
Legendary Creature - Spirit
Adamaro, First to Desire (sok) 91
Akki Avalanchers
Sacrifice a land: This creature gets +2/+0 until end of turn. Activate only once each turn.
Creature - Goblin Warrior
Akki Avalanchers (chk) 151
Akki Battle Squad
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature - Goblin Samurai
Akki Battle Squad (nec) 18
Akki Blizzard-Herder
When this creature dies, each player sacrifices a land of their choice.
Creature - Goblin Shaman
Akki Blizzard-Herder (bok) 91
Akki Coalflinger
First strike
,
: Attacking creatures gain first strike until end of turn.
Creature - Goblin Shaman
Akki Coalflinger (chk) 152
Akki Drillmaster
: Target creature gains haste until end of turn.
Creature - Goblin Shaman
Akki Drillmaster (sok) 92
Akki Lavarunner
Haste
Whenever this creature deals damage to an opponent, flip it.
Creature - Goblin Warrior
Akki Lavarunner // Tok-Tok, Volcano Born (chk) 153
Akki Raider
Whenever a land is put into a graveyard from the battlefield, this creature gets +1/+0 until end of turn.
Creature - Goblin Warrior
Akki Raider (bok) 92
Akki Rockspeaker
When this creature enters, add
.
Creature - Goblin Shaman
Akki Rockspeaker (chk) 154
Akki Underling
As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike.
Creature - Goblin Warrior
Akki Underling (sok) 93
Akki Underminer
Whenever this creature deals combat damage to a player, that player sacrifices a permanent of their choice.
Creature - Goblin Rogue Shaman
Akki Underminer (chk) 155
Akuta, Born of Ash
Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.
Legendary Creature - Spirit
Akuta, Born of Ash (sok) 61
Araba Mothrider
Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Araba Mothrider (sok) 2
Arashi, the Sky Asunder
,
: Arashi deals X damage to target creature with flying.
Channel —
, Discard this card: It deals X damage to each creature with flying.
Legendary Creature - Spirit
Arashi, the Sky Asunder (sok) 121
Ascendant Acolyte
This creature enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
Creature - Human Monk
Ascendant Acolyte (nec) 24
Ashcoat of the Shadow Swarm
Whenever Ashcoat attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Legendary Creature - Rat Warlock
Ashcoat of the Shadow Swarm (j22) 19
Ashen Monstrosity
Haste
This creature attacks each combat if able.
Creature - Spirit
Ashen Monstrosity (bok) 93
Ashen-Skin Zubera
When this creature dies, target opponent discards a card for each Zubera that died this turn.
Creature - Spirit Zubera
Ashen-Skin Zubera (chk) 101
Atsushi, the Blazing Sky
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
Legendary Creature - Dragon Spirit
Atsushi, the Blazing Sky (tdc) 204
Ayumi, the Last Visitor
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature - Spirit
Ayumi, the Last Visitor (sok) 122
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (chk) 52
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (chk) 201
Battle-Mad Ronin
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
This creature attacks each combat if able.
Creature - Human Samurai
Battle-Mad Ronin (chk) 156
Ben-Ben, Akki Hermit
: Ben-Ben deals damage to target attacking creature equal to the number of untapped Mountains you control.
Legendary Creature - Goblin Shaman
Ben-Ben, Akki Hermit (chk) 157
Bile Urchin
Sacrifice this creature: Target player loses 1 life.
Creature - Spirit
Bile Urchin (bok) 61
Blademane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
Creature - Spirit
Blademane Baku (bok) 95
Blood Speaker
At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Creature - Shaman Ogre
Blood Speaker (chk) 103
Bloodthirsty Ogre
: Put a devotion counter on this creature.
: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on this creature. Activate only if you control a Demon.
Creature - Warrior Shaman Ogre
Bloodthirsty Ogre (chk) 104
Blossom Prancer
Reach
When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Creature - Spirit
Blossom Prancer (plst) NEO-175
Body of Jukai
Trample
Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)
Creature - Spirit
Body of Jukai (bok) 121
Bog Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Wraith
Bog Wraith (m10) 86
Bounteous Kirin
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Legendary Creature - Spirit Kirin
Bounteous Kirin (sok) 123
Briarknit Kami
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature - Spirit
Briarknit Kami (sok) 124
Bright-Palm, Soul Awakener
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
Legendary Creature - Shaman Fox
Bright-Palm, Soul Awakener (moc) 1
Brothers Yamazaki
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Legendary Creature - Human Samurai
Brothers Yamazaki (chk) 160a
Brothers Yamazaki
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Legendary Creature - Human Samurai
Brothers Yamazaki (chk) 160b
Brutal Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Creature - Spirit
Brutal Deceiver (chk) 161
Budoka Gardener
: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature.
Creature - Human Monk
Budoka Gardener // Dokai, Weaver of Life (chk) 202
Budoka Pupil
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Monk
Budoka Pupil // Ichiga, Who Topples Oaks (bok) 122
Burning-Eye Zubera
When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target.
Creature - Spirit Zubera
Burning-Eye Zubera (sok) 95
Burr Grafter
Sacrifice this creature: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Burr Grafter (chk) 203
Bushi Tenderfoot
When a creature dealt damage by this creature this turn dies, flip this creature.
Creature - Human Soldier
Bushi Tenderfoot // Kenzo the Hardhearted (chk) 2
Callous Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Creature - Spirit
Callous Deceiver (chk) 53
Callow Jushi
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Wizard
Callow Jushi // Jaraku the Interloper (bok) 31
Celestial Kirin
Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
Legendary Creature - Spirit Kirin
Celestial Kirin (sok) 3
Child of Thorns
Sacrifice this creature: Target creature gets +1/+1 until end of turn.
Creature - Spirit
Child of Thorns (bok) 123
Chisei, Heart of Oceans
Flying
At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control.
Legendary Creature - Spirit
Chisei, Heart of Oceans (bok) 32
Chishiro, the Shattered Blade
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Snake Samurai
Chishiro, the Shattered Blade (nec) 1
Cloudhoof Kirin
Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
Legendary Creature - Spirit Kirin
Cloudhoof Kirin (sok) 31
Crawling Filth
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature - Spirit
Crawling Filth (bok) 64
Cruel Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gains "Whenever this creature deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Creature - Spirit
Cruel Deceiver (chk) 106
Cunning Bandit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Warrior
Cunning Bandit // Azamuki, Treachery Incarnate (bok) 99
Cursed Ronin
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: This creature gets +1/+1 until end of turn.
Creature - Human Samurai
Cursed Ronin (chk) 107
Death-Rattle Oni
Flash
This spell costs
less to cast for each creature that died this turn.
When this creature enters, destroy all other creatures that were dealt damage this turn.
Creature - Demon Spirit
Death-Rattle Oni (mat) 13
Deathcurse Ogre
When this creature dies, each player loses 3 life.
Creature - Warrior Ogre
Deathcurse Ogre (chk) 109
Deathknell Kami
Flying
: This creature gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)
Creature - Spirit
Deathknell Kami (sok) 65
Deathmask Nezumi
As long as you have seven or more cards in hand, this creature gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Rat Shaman
Deathmask Nezumi (sok) 66
Descendant of Kiyomaro
As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Creature - Human Soldier
Descendant of Kiyomaro (sok) 7
Descendant of Masumaro
At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand.
Creature - Human Monk
Descendant of Masumaro (sok) 126
Descendant of Soramaro
: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
Creature - Human Wizard
Descendant of Soramaro (sok) 33
Devoted Retainer
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Devoted Retainer (chk) 7
Dosan the Falling Leaf
Players can cast spells only during their own turns.
Legendary Creature - Human Monk
Dosan the Falling Leaf (chk) 205
Dreamcatcher
Whenever you cast a Spirit or Arcane spell, you may sacrifice this creature. If you do, draw a card.
Creature - Spirit
Dreamcatcher (sok) 34
Dripping-Tongue Zubera
When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Creature - Spirit Zubera
Dripping-Tongue Zubera (chk) 206
Drumbellower
Flying
Untap all creatures you control during each other player's untap step.
Creature - Spirit
Drumbellower (nec) 6
Earthshaker
Whenever you cast a Spirit or Arcane spell, this creature deals 2 damage to each creature without flying.
Creature - Spirit
Earthshaker (chk) 165
Eiganjo Free-Riders
Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.
Creature - Human Soldier
Eiganjo Free-Riders (sok) 8
Eight-and-a-Half-Tails
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
Legendary Creature - Cleric Fox
Eight-and-a-Half-Tails (chk) 8
Elder Pine of Jukai
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature - Spirit
Elder Pine of Jukai (sok) 128
Ember-Fist Zubera
When this creature dies, it deals damage to any target equal to the number of Zubera that died this turn.
Creature - Spirit Zubera
Ember-Fist Zubera (chk) 166
Empty-Shrine Kannushi
This creature has protection from the colors of permanents you control.
Creature - Human Cleric
Empty-Shrine Kannushi (bok) 2
Erayo, Soratami Ascendant
Flying
Whenever the fourth spell of a turn is cast, flip Erayo.
Legendary Creature - Monk Moonfolk
Erayo, Soratami Ascendant // Erayo's Essence (sok) 35
Faithful Squire
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Soldier
Faithful Squire // Kaiso, Memory of Loyalty (bok) 3
Fallen Shinobi
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Creature - Zombie Ninja
Fallen Shinobi (otc) 226
Feral Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Creature - Spirit
Feral Deceiver (chk) 208
Fiddlehead Kami
Whenever you cast a Spirit or Arcane spell, regenerate this creature.
Creature - Spirit
Fiddlehead Kami (sok) 130
Floating-Dream Zubera
When this creature dies, draw a card for each Zubera that died this turn.
Creature - Spirit Zubera
Floating-Dream Zubera (chk) 61
Floodbringer
Flying
, Return a land you control to its owner's hand: Tap target land.
Creature - Wizard Moonfolk
Floodbringer (bok) 34
Forked-Branch Garami
Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Forked-Branch Garami (bok) 125
Frost Ogre
Creature - Warrior Ogre
Frost Ogre (bok) 102
Frostling
Sacrifice this creature: It deals 1 damage to target creature.
Creature - Spirit
Frostling (bok) 103
Frostwielder
If a creature dealt damage by this creature this turn would die, exile it instead.
: This creature deals 1 damage to any target.
Creature - Human Shaman
Frostwielder (chk) 167
Fumiko the Lowblood
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.
Legendary Creature - Human Samurai
Fumiko the Lowblood (bok) 104
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (otc) 193
Genku, Future Shaper
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.
• 2/2 white Fox with vigilance.
• 1/2 blue Moonfolk with flying.
• 1/1 black Rat with lifelink.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Wizard Moonfolk
Genku, Future Shaper (mh3) 186
Ghost-Lit Drifter
Flying
: Another target creature gains flying until end of turn.
Channel —
, Discard this card: X target creatures gain flying until end of turn.
Creature - Spirit
Ghost-Lit Drifter (mh2) 45
Ghost-Lit Nourisher
,
: Target creature gets +2/+2 until end of turn.
Channel —
, Discard this card: Target creature gets +4/+4 until end of turn.
Creature - Spirit
Ghost-Lit Nourisher (sok) 131
Ghost-Lit Raider
,
: This creature deals 2 damage to target creature.
Channel —
, Discard this card: It deals 4 damage to target creature.
Creature - Spirit
Ghost-Lit Raider (sok) 99
Ghost-Lit Redeemer
,
: You gain 2 life.
Channel —
, Discard this card: You gain 4 life.
Creature - Spirit
Ghost-Lit Redeemer (sok) 10
Ghost-Lit Stalker
,
: Target player discards two cards. Activate only as a sorcery.
Channel —
, Discard this card: Target player discards four cards. Activate only as a sorcery.
Creature - Spirit
Ghost-Lit Stalker (sok) 69
Ghost-Lit Warder
,
: Counter target spell unless its controller pays
.
Channel —
, Discard this card: Counter target spell unless its controller pays
.
Creature - Spirit
Ghost-Lit Warder (sok) 39
Gibbering Kami
Flying
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Gibbering Kami (chk) 112
Glitterfang
Haste
At the beginning of the end step, return this creature to its owner's hand.
Creature - Spirit
Glitterfang (sok) 100
Gnarled Mass
Creature - Spirit
Gnarled Mass (bok) 127
Gnat Miser
Each opponent's maximum hand size is reduced by one.
Creature - Rat Shaman
Gnat Miser (sok) 70
Go-Shintai of Life's Origin
,
: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Legendary Creature Enchantment - Shrine
Go-Shintai of Life's Origin (nec) 37
Goblin Cohort
This creature can't attack unless you've cast a creature spell this turn.
Creature - Goblin Warrior
Goblin Cohort (bok) 106
Godo, Bandit Warlord
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Legendary Creature - Human Barbarian
Godo, Bandit Warlord (chk) 169
Godo's Irregulars
: This creature deals 1 damage to target creature blocking it.
Creature - Human Warrior
Godo's Irregulars (sok) 101
Golden-Tail Disciple
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Enchantment - Monk Fox
Golden-Tail Disciple (j25) 205
Golden-Tail Trainer
Aura and Equipment spells you cast cost
less to cast, where X is this creature's power.
Whenever this creature attacks, other modified creatures you control get +X/+X until end of turn, where X is this creature's power. (Equipment, Auras you control, and counters are modifications.)
Creature - Fox Samurai
Golden-Tail Trainer (mh3) 187
Goro-Goro and Satoru
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.
: Creatures you control gain haste until end of turn.
Legendary Creature - Human Goblin
Goro-Goro and Satoru (moc) 445
Graceful Adept
You have no maximum hand size.
Creature - Human Wizard
Graceful Adept (chk) 63
Greater Tanuki
Trample
Channel —
, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature Enchantment - Dog
Greater Tanuki (dsc) 181
Guardian of Solitude
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Creature - Spirit
Guardian of Solitude (chk) 64
Gutwrencher Oni
Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.
Creature - Demon Spirit
Gutwrencher Oni (chk) 113
Hana Kami
, Sacrifice this creature: Return target Arcane card from your graveyard to your hand.
Creature - Spirit
Hana Kami (chk) 211
Hand of Cruelty
Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Cruelty (sok) 71
Hand of Honor
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Honor (sok) 12
Harbinger of Spring
Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Harbinger of Spring (bok) 128
Harsh Deceiver
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap this creature and it gets +1/+1 until end of turn. Activate only once each turn.
Creature - Spirit
Harsh Deceiver (chk) 11
Haru-Onna
When this creature enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Haru-Onna (sok) 132
He Who Hungers
Flying
, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Legendary Creature - Spirit
He Who Hungers (chk) 114
Hearth Kami
, Sacrifice this creature: Destroy target artifact with mana value X.
Creature - Spirit
Hearth Kami (chk) 171
Heartless Hidetsugu
: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Legendary Creature - Shaman Ogre
Heartless Hidetsugu (bok) 107
Heir of the Ancient Fang
This creature enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
Creature - Snake Samurai
Heir of the Ancient Fang (j25) 669
Hidetsugu and Kairi
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
Legendary Creature - Demon Dragon Ogre
Hidetsugu and Kairi (mom) 228
Higure, the Still Wind
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
Legendary Creature - Human Ninja
Higure, the Still Wind (bok) 37
Hikari, Twilight Guardian
Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Hikari, Twilight Guardian (chk) 12
Hired Muscle
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Warrior
Hired Muscle // Scarmaker (bok) 69
Hisoka, Minamo Sensei
, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Legendary Creature - Human Wizard
Hisoka, Minamo Sensei (chk) 66
Hisoka's Guard
You may choose not to untap this creature during your untap step.
,
: Target creature you control other than this creature has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Hisoka's Guard (chk) 68
Hokori, Dust Drinker
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
Legendary Creature - Spirit
Hokori, Dust Drinker (bok) 7
Homura, Human Ascendant
Homura can't block.
When Homura dies, return it to the battlefield flipped.
Legendary Creature - Human Monk
Homura, Human Ascendant // Homura's Essence (sok) 103
Horizon Seed
Whenever you cast a Spirit or Arcane spell, regenerate target creature.
Creature - Spirit
Horizon Seed (chk) 15
Horobi, Death's Wail
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
Legendary Creature - Spirit
Horobi, Death's Wail (chk) 117
Hotshot Mechanic
This creature crews Vehicles as though its power were 2 greater.
Creature Artifact - Pilot Fox
Hotshot Mechanic (j22) 193
Humble Budoka
Shroud (This creature can't be the target of spells or abilities.)
Creature - Human Monk
Humble Budoka (chk) 214
Hundred-Talon Kami
Flying
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Hundred-Talon Kami (chk) 16
Iizuka the Ruthless
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
Legendary Creature - Human Samurai
Iizuka the Ruthless (sok) 104
Iname as One
When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.
When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
Legendary Creature - Spirit
Iname as One (sok) 151
Iname, Death Aspect
When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.
Legendary Creature - Spirit
Iname, Death Aspect (chk) 118
Iname, Life Aspect
When Iname dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Legendary Creature - Spirit
Iname, Life Aspect (chk) 215
Indebted Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on this creature.
Creature - Human Samurai
Indebted Samurai (bok) 9
Infernal Kirin
Flying
Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Legendary Creature - Spirit Kirin
Infernal Kirin (sok) 72
Initiate of Blood
: This creature deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip this creature.
Creature - Shaman Ogre
Initiate of Blood // Goka the Unjust (chk) 173
Ink-Eyes, Servant of Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Legendary Creature - Rat Ninja
Ink-Eyes, Servant of Oni (bok) 71
Inner-Chamber Guard
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature - Human Samurai
Inner-Chamber Guard (sok) 13
Innocence Kami
,
: Tap target creature.
Whenever you cast a Spirit or Arcane spell, untap this creature.
Creature - Spirit
Innocence Kami (chk) 18
Ironsoul Enforcer
Whenever this creature or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
Creature Artifact - Human Samurai
Ironsoul Enforcer (nec) 7
Isamaru, Hound of Konda
Legendary Creature - Dog
Isamaru, Hound of Konda (chk) 19
Isao, Enlightened Bushi
This spell can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
: Regenerate target Samurai.
Legendary Creature - Human Samurai
Isao, Enlightened Bushi (bok) 129
Ishi-Ishi, Akki Crackshot
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi deals 2 damage to that player.
Legendary Creature - Goblin Warrior
Ishi-Ishi, Akki Crackshot (bok) 110
Iwamori of the Open Fist
Trample
When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
Legendary Creature - Human Monk
Iwamori of the Open Fist (bok) 130
Jetting Glasskite
Flying
Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Creature - Spirit
Jetting Glasskite (bok) 38
Jiwari, the Earth Aflame
,
: Jiwari deals X damage to target creature without flying.
Channel —
, Discard this card: It deals X damage to each creature without flying.
Legendary Creature - Spirit
Jiwari, the Earth Aflame (sok) 107
Jugan, the Rising Star
Flying
When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
Legendary Creature - Dragon Spirit
Jugan, the Rising Star (chk) 217
Jukai Messenger
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Human Monk
Jukai Messenger (chk) 218
Jukai Naturalist
Lifelink
Enchantment spells you cast cost
less to cast.
Creature Enchantment - Human Monk
Jukai Naturalist (cmm) 926
Junji, the Midnight Sky
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Legendary Creature - Dragon Spirit
Junji, the Midnight Sky (tdc) 183
Jushi Apprentice
,
: Draw a card. If you have nine or more cards in hand, flip this creature.
Creature - Human Wizard
Jushi Apprentice // Tomoya the Revealer (chk) 70
Kabuto Moth
Flying
: Target creature gets +1/+2 until end of turn.
Creature - Spirit
Kabuto Moth (chk) 20
Kagemaro, First to Suffer
Kagemaro's power and toughness are each equal to the number of cards in your hand.
, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Demon Spirit
Kagemaro, First to Suffer (sok) 73
Kaho, Minamo Historian
When Kaho enters, search your library for up to three instant cards, exile them, then shuffle.
,
: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
Legendary Creature - Human Wizard
Kaho, Minamo Historian (sok) 41
Kaijin of the Vanishing Touch
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature - Spirit
Kaijin of the Vanishing Touch (bok) 39
Kaima, the Fractured Calm
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature - Spirit
Kaima, the Fractured Calm (nec) 3
Kami of Ancient Law
Sacrifice this creature: Destroy target enchantment.
Creature - Spirit
Kami of Ancient Law (chk) 21
Kami of Celebration
Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
Creature - Spirit
Kami of Celebration (nec) 20
Kami of Empty Graves
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Kami of Empty Graves (sok) 75
Kami of False Hope
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Spirit
Kami of False Hope (bok) 10
Kami of Fire's Roar
Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.
Creature - Spirit
Kami of Fire's Roar (chk) 174
Kami of Jealous Thirst
Deathtouch
: Each opponent loses 2 life and you gain 2 life. This ability costs
less to activate if you've drawn three or more cards this turn. Activate only once each turn.
Creature - Spirit
Kami of Jealous Thirst (mh3) 98
Kami of Lunacy
Flying
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature - Spirit
Kami of Lunacy (chk) 119
Kami of Old Stone
Creature - Spirit
Kami of Old Stone (chk) 22
Kami of Tattered Shoji
Whenever you cast a Spirit or Arcane spell, this creature gains flying until end of turn.
Creature - Spirit
Kami of Tattered Shoji (bok) 11
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (sok) 42
Kami of the Honored Dead
Flying
Whenever this creature is dealt damage, you gain that much life.
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Creature - Spirit
Kami of the Honored Dead (bok) 12
Kami of the Hunt
Whenever you cast a Spirit or Arcane spell, this creature gets +1/+1 until end of turn.
Creature - Spirit
Kami of the Hunt (chk) 219
Kami of the Painted Road
Whenever you cast a Spirit or Arcane spell, this creature gains protection from the color of your choice until end of turn.
Creature - Spirit
Kami of the Painted Road (chk) 23
Kami of the Palace Fields
Flying, first strike
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature - Spirit
Kami of the Palace Fields (chk) 24
Kami of the Tended Garden
At the beginning of your upkeep, sacrifice this creature unless you pay
.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Kami of the Tended Garden (sok) 134
Kami of the Waning Moon
Flying
Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Spirit
Kami of the Waning Moon (chk) 120
Kami of Twisted Reflection
Sacrifice this creature: Return target creature you control to its owner's hand.
Creature - Spirit
Kami of Twisted Reflection (chk) 71
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Ward

Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle
Kappa Cannoneer (eoc) 74
Kappa Tech-Wrecker
Ninjutsu

This creature enters with a deathtouch counter on it.
Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Creature - Ninja Turtle
Kappa Tech-Wrecker (plst) NEO-198
Kaseto, Orochi Archmage
: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
Legendary Creature - Wizard Snake
Kaseto, Orochi Archmage (c21) 221
Kashi-Tribe Elite
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature - Warrior Snake
Kashi-Tribe Elite (sok) 135
Kashi-Tribe Reaver
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Regenerate this creature.
Creature - Warrior Snake
Kashi-Tribe Reaver (chk) 220
Kashi-Tribe Warriors
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature - Warrior Snake
Kashi-Tribe Warriors (chk) 221
Kataki, War's Wage
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay
."
Legendary Creature - Spirit
Kataki, War's Wage (sok) 14
Katsumasa, the Animator
Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
Legendary Creature - Artificer Moonfolk
Katsumasa, the Animator (nec) 15
Keiga, the Tide Star
Flying
When Keiga dies, gain control of target creature.
Legendary Creature - Dragon Spirit
Keiga, the Tide Star (chk) 72
Kemuri-Onna
When this creature enters, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Kemuri-Onna (sok) 76
Kentaro, the Smiling Cat
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay
rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Legendary Creature - Human Samurai
Kentaro, the Smiling Cat (bok) 13
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (chk) 175
Kiku, Night's Flower
,
: Target creature deals damage to itself equal to its power.
Legendary Creature - Human Assassin
Kiku, Night's Flower (chk) 121
Kira, Great Glass-Spinner
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Legendary Creature - Spirit
Kira, Great Glass-Spinner (bok) 40
Kiri-Onna
When this creature enters, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Kiri-Onna (sok) 43
Kitsune Ace
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap this creature.
Creature - Pilot Fox
Kitsune Ace (j22) 204
Kitsune Blademaster
First strike
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Fox Samurai
Kitsune Blademaster (chk) 25
Kitsune Bonesetter
: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.
Creature - Cleric Fox
Kitsune Bonesetter (sok) 15
Kitsune Dawnblade
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When this creature enters, you may tap target creature.
Creature - Fox Samurai
Kitsune Dawnblade (sok) 16
Kitsune Diviner
: Tap target Spirit.
Creature - Cleric Fox
Kitsune Diviner (chk) 26
Kitsune Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.
Creature - Cleric Fox
Kitsune Healer (chk) 27
Kitsune Loreweaver
: This creature gets +0/+X until end of turn, where X is the number of cards in your hand.
Creature - Cleric Fox
Kitsune Loreweaver (sok) 17
Kitsune Mystic
At the beginning of the end step, if this creature is enchanted by two or more Auras, flip it.
Creature - Wizard Fox
Kitsune Mystic // Autumn-Tail, Kitsune Sage (chk) 28
Kitsune Palliator
: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
Creature - Cleric Fox
Kitsune Palliator (bok) 14
Kitsune Riftwalker
Protection from Spirits and from Arcane
Creature - Wizard Fox
Kitsune Riftwalker (chk) 29
Kiyomaro, First to Stand
Kiyomaro's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Legendary Creature - Spirit
Kiyomaro, First to Stand (sok) 18
Kodama of the Center Tree
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
Legendary Creature - Spirit
Kodama of the Center Tree (bok) 131
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (cmr) 239
Kodama of the North Tree
Trample
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature - Spirit
Kodama of the North Tree (chk) 222
Kodama of the South Tree
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Legendary Creature - Spirit
Kodama of the South Tree (chk) 223
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (j25) 78
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (chk) 122
Komainu Battle Armor
Menace
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Dog
Komainu Battle Armor (nec) 21
Konda, Lord of Eiganjo
Vigilance, indestructible
Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)
Legendary Creature - Human Samurai
Konda, Lord of Eiganjo (chk) 30
Konda's Hatamoto
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Creature - Human Samurai
Konda's Hatamoto (chk) 31
Kosei, Penitent Warlord
As long as Kosei is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
Legendary Creature - Ogre Samurai
Kosei, Penitent Warlord (nec) 26
Kotori, Pilot Prodigy
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Legendary Creature - Pilot Moonfolk
Kotori, Pilot Prodigy (nec) 2
Kumano, Master Yamabushi
: Kumano deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
Legendary Creature - Human Shaman
Kumano, Master Yamabushi (chk) 176
Kumano's Pupils
If a creature dealt damage by this creature this turn would die, exile it instead.
Creature - Human Shaman
Kumano's Pupils (chk) 177
Kuon, Ogre Ascendant
At the beginning of the end step, if three or more creatures died this turn, flip Kuon.
Legendary Creature - Monk Ogre
Kuon, Ogre Ascendant // Kuon's Essence (sok) 78
Kuro, Pitlord
At the beginning of your upkeep, sacrifice Kuro unless you pay
.
Pay 1 life: Target creature gets -1/-1 until end of turn.
Legendary Creature - Demon Spirit
Kuro, Pitlord (chk) 123
Kuro's Taken
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate this creature.
Creature - Rat Samurai
Kuro's Taken (sok) 79
Kyoki, Sanity's Eclipse
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
Legendary Creature - Demon Spirit
Kyoki, Sanity's Eclipse (bok) 72
Lantern Kami
Flying
Creature - Spirit
Lantern Kami (chk) 32
Lifespinner
, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Creature - Spirit
Lifespinner (bok) 133
Light-Paws, Emperor's Voice
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
Legendary Creature - Advisor Fox
Light-Paws, Emperor's Voice (sld) 1877
Loam Dweller
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature - Spirit
Loam Dweller (bok) 134
Locust Miser
Each opponent's maximum hand size is reduced by two.
Creature - Rat Shaman
Locust Miser (sok) 80
Maga, Traitor to Mortals
Maga enters with X +1/+1 counters on it.
When Maga enters, target player loses life equal to the number of +1/+1 counters on it.
Legendary Creature - Human Wizard
Maga, Traitor to Mortals (sok) 81
Mannichi, the Fevered Dream
: Switch each creature's power and toughness until end of turn.
Legendary Creature - Spirit
Mannichi, the Fevered Dream (bok) 112
Marrow-Gnawer
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature - Rat Rogue
Marrow-Gnawer (chk) 124
Masako the Humorless
Flash
Tapped creatures you control can block as though they were untapped.
Legendary Creature - Human Advisor
Masako the Humorless (chk) 33
Masumaro, First to Live
Masumaro's power and toughness are each equal to twice the number of cards in your hand.
Legendary Creature - Spirit
Masumaro, First to Live (sok) 136
Matsu-Tribe Birdstalker
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature - Warrior Archer Snake
Matsu-Tribe Birdstalker (sok) 137
Matsu-Tribe Decoy
: Target creature blocks this creature this turn if able.
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature - Warrior Snake
Matsu-Tribe Decoy (chk) 227
Matsu-Tribe Sniper
: This creature deals 1 damage to target creature with flying.
Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature - Warrior Archer Snake
Matsu-Tribe Sniper (bok) 136
Meloku the Clouded Mirror
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Legendary Creature - Wizard Moonfolk
Meloku the Clouded Mirror (chk) 74
Michiko Konda, Truth Seeker
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.
Legendary Creature - Human Advisor
Michiko Konda, Truth Seeker (sok) 19
Minamo Scrollkeeper
Defender
Your maximum hand size is increased by one.
Creature - Human Wizard
Minamo Scrollkeeper (sok) 45
Minamo Sightbender
,
: Target creature with power X or less can't be blocked this turn.
Creature - Human Wizard
Minamo Sightbender (bok) 41
Mistblade Shinobi
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Creature - Human Ninja
Mistblade Shinobi (bok) 43
Moon-Circuit Hacker
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Creature Enchantment - Human Ninja
Moon-Circuit Hacker (j25) 327
Moonbow Illusionist
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Creature - Wizard Moonfolk
Moonbow Illusionist (sok) 46
Moonfolk Puzzlemaker
Flying
Whenever this creature becomes tapped, scry 1.
Creature Artifact - Wizard Moonfolk
Moonfolk Puzzlemaker (j22) 324
Moonlit Strider
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Moonlit Strider (bok) 16
Moonsnare Specialist
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, return up to one target creature to its owner's hand.
Creature - Human Ninja
Moonsnare Specialist (j25) 328
Moonwing Moth
Flying
: This creature gets +0/+1 until end of turn.
Creature - Insect
Moonwing Moth (sok) 20
Moss Kami
Trample
Creature - Spirit
Moss Kami (chk) 228
Mothrider Samurai
Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Mothrider Samurai (chk) 34
Myojin of Blooming Dawn
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Legendary Creature - Spirit
Myojin of Blooming Dawn (nec) 31
Myojin of Cleansing Fire
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
Legendary Creature - Spirit
Myojin of Cleansing Fire (chk) 35
Myojin of Cryptic Dreams
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Legendary Creature - Spirit
Myojin of Cryptic Dreams (nec) 33
Myojin of Grim Betrayal
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
Legendary Creature - Spirit
Myojin of Grim Betrayal (nec) 34
Myojin of Infinite Rage
Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Legendary Creature - Spirit
Myojin of Infinite Rage (chk) 181
Myojin of Life's Web
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Legendary Creature - Spirit
Myojin of Life's Web (chk) 229
Myojin of Night's Reach
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Legendary Creature - Spirit
Myojin of Night's Reach (chk) 126
Myojin of Roaring Blades
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Legendary Creature - Spirit
Myojin of Roaring Blades (nec) 36
Myojin of Seeing Winds
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Legendary Creature - Spirit
Myojin of Seeing Winds (chk) 75
Myojin of Towering Might
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Legendary Creature - Spirit
Myojin of Towering Might (nec) 38
Nagao, Bound by Honor
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Samurai
Nagao, Bound by Honor (chk) 36
Nashi, Moon Sage's Scion
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature - Rat Ninja
Nashi, Moon Sage's Scion (otc) 143
Nashi, Moon's Legacy
Menace, ward

Whenever Nashi attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
Legendary Creature - Rat Shaman
Nashi, Moon's Legacy (mat) 39
Network Disruptor
Flying
When this creature enters, tap target permanent.
Creature Artifact - Rogue Moonfolk
Network Disruptor (j25) 334
Nezumi Bone-Reader
, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
Creature - Rat Shaman
Nezumi Bone-Reader (chk) 127
Nezumi Cutthroat
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
This creature can't block.
Creature - Warrior Rat
Nezumi Cutthroat (chk) 128
Nezumi Graverobber
: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
Creature - Rat Rogue
Nezumi Graverobber // Nighteyes the Desecrator (chk) 129
Nezumi Ronin
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Rat Samurai
Nezumi Ronin (chk) 130
Nezumi Shadow-Watcher
Sacrifice this creature: Destroy target Ninja.
Creature - Warrior Rat
Nezumi Shadow-Watcher (bok) 74
Nezumi Shortfang
,
: Target opponent discards a card. Then if that player has no cards in hand, flip this creature.
Creature - Rat Rogue
Nezumi Shortfang // Stabwhisker the Odious (chk) 131
Nightsoil Kami
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature - Spirit
Nightsoil Kami (sok) 139
Nikko-Onna
When this creature enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Nikko-Onna (sok) 21
Ninja of the Deep Hours
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Ninja
Ninja of the Deep Hours (bok) 44
Numai Outcast
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Pay 5 life: Regenerate this creature.
Creature - Human Samurai
Numai Outcast (chk) 134
O-Kagachi, Vengeful Kami
Flying, trample
Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
Legendary Creature - Dragon Spirit
O-Kagachi, Vengeful Kami (dmc) 164
Oboro Breezecaller
Flying
, Return a land you control to its owner's hand: Untap target land.
Creature - Wizard Moonfolk
Oboro Breezecaller (sok) 48
Oboro Envoy
Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Creature - Wizard Moonfolk
Oboro Envoy (sok) 49
Ogre Marauder
Whenever this creature attacks, it gains "this creature can't be blocked" until end of turn unless defending player sacrifices a creature of their choice.
Creature - Warrior Ogre
Ogre Marauder (bok) 75
Ogre Recluse
Whenever a player casts a spell, tap this creature.
Creature - Warrior Ogre
Ogre Recluse (bok) 113
Okiba-Gang Shinobi
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player discards two cards.
Creature - Rat Ninja
Okiba-Gang Shinobi (bok) 76
Okina Nightwatch
As long as you have more cards in hand than each opponent, this creature gets +3/+3.
Creature - Human Monk
Okina Nightwatch (sok) 140
Oni of Wild Places
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
Creature - Demon Spirit
Oni of Wild Places (sok) 108
Opal-Eye, Konda's Yojimbo
Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
Legendary Creature - Fox Samurai
Opal-Eye, Konda's Yojimbo (bok) 17
Orbweaver Kumo
Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Spirit
Orbweaver Kumo (chk) 231
Order of the Sacred Bell
Creature - Human Monk
Order of the Sacred Bell (chk) 232
Ore Gorger
Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.
Creature - Spirit
Ore Gorger (chk) 182
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (j25) 153
Orochi Eggwatcher
,
: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip this creature.
Creature - Shaman Snake
Orochi Eggwatcher // Shidako, Broodmistress (chk) 233
Orochi Leafcaller
: Add one mana of any color.
Creature - Shaman Snake
Orochi Leafcaller (chk) 234
Orochi Merge-Keeper
: Add
.
As long as this creature is modified, it has "
: Add
." (Equipment, Auras you control, and counters are modifications.)
Creature - Druid Snake
Orochi Merge-Keeper (j25) 695
Orochi Ranger
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature - Warrior Snake Ranger
Orochi Ranger (chk) 235
Orochi Sustainer
: Add
.
Creature - Shaman Snake
Orochi Sustainer (chk) 236
Oyobi, Who Split the Heavens
Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
Legendary Creature - Spirit
Oyobi, Who Split the Heavens (bok) 18
Pain Kami
, Sacrifice this creature: It deals X damage to target creature.
Creature - Spirit
Pain Kami (chk) 183
Painwracker Oni
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
Creature - Demon Spirit
Painwracker Oni (chk) 136
Patchwork Automaton
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
Creature Artifact - Construct
Patchwork Automaton (j25) 757
Patron of the Akki
Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
Legendary Creature - Spirit
Patron of the Akki (bok) 115
Patron of the Kitsune
Fox offering (You may cast this spell any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)
Whenever a creature attacks, you may gain 1 life.
Legendary Creature - Spirit
Patron of the Kitsune (bok) 19
Patron of the Moon
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
: Put up to two land cards from your hand onto the battlefield tapped.
Legendary Creature - Spirit
Patron of the Moon (bok) 45
Patron of the Nezumi
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Legendary Creature - Spirit
Patron of the Nezumi (bok) 77
Patron of the Orochi
Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)
: Untap all Forests and all green creatures. Activate only once each turn.
Legendary Creature - Spirit
Patron of the Orochi (bok) 138
Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost
less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox
Pearl-Ear, Imperial Advisor (mh3) 39
Petalmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Add X mana of any one color.
Creature - Spirit
Petalmane Baku (bok) 139
Pious Kitsune
At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature.
, Remove a devotion counter from this creature: You gain 1 life.
Creature - Cleric Fox
Pious Kitsune (chk) 38
Promised Kannushi
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature - Human Druid
Promised Kannushi (sok) 141
Prosperous Thief
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Ninja
Prosperous Thief (j25) 346
Pus Kami
, Sacrifice this creature: Destroy target nonblack creature.
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Creature - Spirit
Pus Kami (bok) 79
Quillmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
,
, Remove X ki counters from this creature: Return target creature with mana value X or less to its owner's hand.
Creature - Spirit
Quillmane Baku (bok) 48
Rag Dealer
,
: Exile up to three target cards from a single graveyard.
Creature - Human Rogue
Rag Dealer (chk) 138
Rampant Rejuvenator
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Creature - Plant Hydra
Rampant Rejuvenator (nec) 28
Raving Oni-Slave
When this creature enters or leaves the battlefield, you lose 3 life if you don't control a Demon.
Creature - Warrior Ogre
Raving Oni-Slave (sok) 86
Razorjaw Oni
Black creatures can't block.
Creature - Demon Spirit
Razorjaw Oni (sok) 87
Reki, the History of Kamigawa
Whenever you cast a legendary spell, draw a card.
Legendary Creature - Human Shaman
Reki, the History of Kamigawa (sok) 142
Reki, the History of Kamigawa
Whenever you cast a legendary spell, draw a card.
Legendary Creature - Human Shaman
Reki, the History of Kamigawa (sld) 263
Research Thief
Flash
Flying
Whenever an artifact creature you control deals combat damage to a player, draw a card.
Creature Artifact - Wizard Moonfolk
Research Thief (nec) 16
River Kaijin
Creature - Spirit
River Kaijin (chk) 83
Ronin Cavekeeper
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature - Human Samurai
Ronin Cavekeeper (sok) 111
Ronin Cliffrider
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls.
Creature - Human Samurai
Ronin Cliffrider (bok) 116
Ronin Houndmaster
Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Ronin Houndmaster (chk) 184
Rootrunner
, Sacrifice this creature: Put target land on top of its owner's library.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature - Spirit
Rootrunner (chk) 237
Rune-Tail, Kitsune Ascendant
When you have 30 or more life, flip Rune-Tail.
Legendary Creature - Monk Fox
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (sok) 27
Rushing-Tide Zubera
When this creature dies, if 4 or more damage was dealt to it this turn, draw three cards.
Creature - Spirit Zubera
Rushing-Tide Zubera (sok) 52
Ruthless Technomancer
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Creature - Human Wizard
Ruthless Technomancer (nec) 35
Ryusei, the Falling Star
Flying
When Ryusei dies, it deals 5 damage to each creature without flying.
Legendary Creature - Dragon Spirit
Ryusei, the Falling Star (chk) 185
Sachi, Daughter of Seshiro
Other Snake creatures you control get +0/+1.
Shamans you control have "
: Add
."
Legendary Creature - Shaman Snake
Sachi, Daughter of Seshiro (chk) 238
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (cmr) 89
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "
: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue
Sakashima the Impostor (sok) 53
Sakashima's Protege
Flash
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
You may have this creature enter as a copy of any permanent that entered this turn.
Creature - Shapeshifter
Sakashima's Protege (cmr) 90
Sakashima's Student
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
Creature - Human Ninja
Sakashima's Student (pca) 24
Sakiko, Mother of Summer
Whenever a creature you control deals combat damage to a player, add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Shaman Snake
Sakiko, Mother of Summer (bok) 141
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (chk) 239
Sakura-Tribe Scout
: You may put a land card from your hand onto the battlefield.
Creature - Scout Shaman Snake
Sakura-Tribe Scout (sok) 144
Sakura-Tribe Springcaller
At the beginning of your upkeep, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creature - Shaman Snake
Sakura-Tribe Springcaller (bok) 142
Samurai Enforcers
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Creature - Human Samurai
Samurai Enforcers (chk) 42
Samurai of the Pale Curtain
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.
Creature - Fox Samurai
Samurai of the Pale Curtain (chk) 43
Sasaya, Orochi Ascendant
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya.
Legendary Creature - Monk Snake
Sasaya, Orochi Ascendant // Sasaya's Essence (sok) 145
Scaled Hulk
Whenever you cast a Spirit or Arcane spell, this creature gets +2/+2 until end of turn.
Creature - Spirit
Scaled Hulk (bok) 143
Scourge of Numai
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Creature - Demon Spirit
Scourge of Numai (bok) 80
Scuttling Death
Sacrifice this creature: Target creature gets -1/-1 until end of turn.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Scuttling Death (chk) 142
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (fdn) 93
Secretkeeper
As long as you have more cards in hand than each opponent, this creature gets +2/+2 and has flying.
Creature - Spirit
Secretkeeper (sok) 54
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (cc1) 4
Seizan, Perverter of Truth
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
Legendary Creature - Demon Spirit
Seizan, Perverter of Truth (chk) 143
Seizan, Perverter of Truth
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
Legendary Creature - Demon Spirit
Seizan, Perverter of Truth (mul) 15
Sekki, Seasons' Guide
Sekki enters with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return this card from your graveyard to the battlefield.
Legendary Creature - Spirit
Sekki, Seasons' Guide (sok) 148
Sensei Golden-Tail
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
,
: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Legendary Creature - Fox Samurai
Sensei Golden-Tail (chk) 44
Seshiro the Anointed
Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
Legendary Creature - Monk Snake
Seshiro the Anointed (chk) 241
Shape Stealer
Whenever this creature blocks or becomes blocked by a creature, change this creature's base power and toughness to that creature's power and toughness until end of turn.
Creature - Spirit Shapeshifter
Shape Stealer (sok) 55
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (tdc) 270
Shimatsu the Bloodcloaked
As Shimatsu enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.
Legendary Creature - Demon Spirit
Shimatsu the Bloodcloaked (chk) 186
Shimmering Glasskite
Flying
Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Creature - Spirit
Shimmering Glasskite (bok) 51
Shinen of Fear's Chill
This creature can't block.
Channel —
, Discard this card: Target creature can't block this turn.
Creature - Spirit
Shinen of Fear's Chill (sok) 88
Shinen of Flight's Wings
Flying
Channel —
, Discard this card: Target creature gains flying until end of turn.
Creature - Spirit
Shinen of Flight's Wings (sok) 57
Shinen of Fury's Fire
Haste
Channel —
, Discard this card: Target creature gains haste until end of turn.
Creature - Spirit
Shinen of Fury's Fire (sok) 112
Shinen of Life's Roar
All creatures able to block this creature do so.
Channel —
, Discard this card: All creatures able to block target creature this turn do so.
Creature - Spirit
Shinen of Life's Roar (sok) 149
Shinen of Stars' Light
First strike
Channel —
, Discard this card: Target creature gains first strike until end of turn.
Creature - Spirit
Shinen of Stars' Light (sok) 28
Shinka Gatekeeper
Whenever this creature is dealt damage, it deals that much damage to you.
Creature - Warrior Ogre
Shinka Gatekeeper (bok) 117
Shirei, Shizo's Caretaker
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
Legendary Creature - Spirit
Shirei, Shizo's Caretaker (bok) 81
Shisato, Whispering Hunter
At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato deals combat damage to a player, that player skips their next untap step.
Legendary Creature - Warrior Snake
Shisato, Whispering Hunter (chk) 242
Shizuko, Caller of Autumn
At the beginning of each player's upkeep, that player adds
. Until end of turn, they don't lose this mana as steps and phases end.
Legendary Creature - Shaman Snake
Shizuko, Caller of Autumn (bok) 144
Silent-Blade Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Demon Ninja
Silent-Blade Oni (otc) 241
Silent-Chant Zubera
When this creature dies, you gain 2 life for each Zubera that died this turn.
Creature - Spirit Zubera
Silent-Chant Zubera (chk) 45
Silverstorm Samurai
Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Fox Samurai
Silverstorm Samurai (bok) 22
Sire of the Storm
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Creature - Spirit
Sire of the Storm (chk) 85
Skull Collector
At the beginning of your upkeep, return a black creature you control to its owner's hand.
: Regenerate this creature.
Creature - Warrior Ogre
Skull Collector (sok) 90
Skullmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
,
, Remove X ki counters from this creature: Target creature gets -X/-X until end of turn.
Creature - Spirit
Skullmane Baku (bok) 83
Skullsnatcher
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature - Rat Ninja
Skullsnatcher (bok) 84
Skyfire Kirin
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Legendary Creature - Spirit Kirin
Skyfire Kirin (sok) 113
Soilshaper
Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
Creature - Spirit
Soilshaper (chk) 243
Sokenzan Bruiser
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Warrior Ogre
Sokenzan Bruiser (chk) 188
Sokenzan Renegade
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of this creature.
Creature - Ogre Mercenary Samurai
Sokenzan Renegade (sok) 114
Sokenzan Smelter
At the beginning of combat on your turn, you may pay
and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Creature - Goblin Artificer
Sokenzan Smelter (j22) 601
Sokenzan Spellblade
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: This creature gets +X/+0 until end of turn, where X is the number of cards in your hand.
Creature - Shaman Ogre Samurai
Sokenzan Spellblade (sok) 115
Soramaro, First to Dream
Flying
Soramaro's power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner's hand: Draw a card.
Legendary Creature - Spirit
Soramaro, First to Dream (sok) 58
Soratami Cloudskater
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature - Rogue Moonfolk
Soratami Cloudskater (chk) 86
Soratami Mindsweeper
Flying
, Return a land you control to its owner's hand: Target player mills two cards.
Creature - Wizard Moonfolk
Soratami Mindsweeper (bok) 52
Soratami Mirror-Guard
Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Creature - Wizard Moonfolk
Soratami Mirror-Guard (chk) 87
Soratami Mirror-Mage
Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
Creature - Wizard Moonfolk
Soratami Mirror-Mage (chk) 88
Soratami Rainshaper
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Wizard Moonfolk
Soratami Rainshaper (chk) 89
Soratami Savant
Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays
.
Creature - Wizard Moonfolk
Soratami Savant (chk) 90
Soratami Seer
Flying
, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Creature - Wizard Moonfolk
Soratami Seer (chk) 91
Sosuke, Son of Seshiro
Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Legendary Creature - Warrior Snake
Sosuke, Son of Seshiro (chk) 244
Soul of Magma
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
Creature - Spirit
Soul of Magma (chk) 189
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (cmm) 838
Split-Tail Miko
,
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Cleric Fox
Split-Tail Miko (bok) 23
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 171
Stampeding Serow
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature - Beast Antelope
Stampeding Serow (sok) 150
Student of Elements
When this creature has flying, flip it.
Creature - Human Wizard
Student of Elements // Tobita, Master of Winds (chk) 93
Sunblade Samurai
Vigilance (Attacking doesn't cause this creature to tap.)
Channel —
, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature Enchantment - Human Samurai
Sunblade Samurai (j25) 264
Taeko, the Patient Avalanche
Taeko enters tapped.
Whenever another creature you control leaves the battlefield, if it didn't die, scry 1 and put a +1/+1 counter on Taeko.
Whenever Taeko attacks, you may pay
. When you do, target attacking creature can't be blocked this turn.
Legendary Creature - Ninja Turtle
Taeko, the Patient Avalanche (j25) 39
Takeno, Samurai General
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Legendary Creature - Human Samurai
Takeno, Samurai General (chk) 46
Takeno's Cavalry
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: This creature deals 1 damage to target attacking or blocking Spirit.
Creature - Human Archer Samurai
Takeno's Cavalry (bok) 24
Takenuma Bleeder
Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.
Creature - Shaman Ogre
Takenuma Bleeder (bok) 86
Tallowisp
Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.
Creature - Spirit
Tallowisp (bok) 25
Tamiyo, Inquisitive Student
Flying
Whenever Tamiyo attacks, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.
Legendary Creature - Wizard Moonfolk
Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar (mh3) 242Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar (mh3) 242
Tanuki Transplanter
Whenever this creature or equipped creature attacks, add an amount of
equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Dog
Tanuki Transplanter (nec) 30
Teardrop Kami
Sacrifice this creature: You may tap or untap target creature.
Creature - Spirit
Teardrop Kami (bok) 55
Teller of Tales
Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Creature - Spirit
Teller of Tales (chk) 95
The Unspeakable
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
Legendary Creature - Spirit
The Unspeakable (chk) 98
Thief of Hope
Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature - Spirit
Thief of Hope (chk) 147
Thousand-legged Kami
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature - Spirit
Thousand-legged Kami (chk) 246
Throat Slitter
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Creature - Rat Ninja
Throat Slitter (bok) 88
Tomorrow, Azami's Familiar
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Legendary Creature - Spirit
Tomorrow, Azami's Familiar (bok) 58
Torii Watchward
Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Torii Watchward (sok) 30
Toshiro Umezawa
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Human Samurai
Toshiro Umezawa (bok) 89
Traproot Kami
Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.
Creature - Spirit
Traproot Kami (bok) 147
Trusted Advisor
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Creature - Human Advisor
Trusted Advisor (sok) 59
Undercity Scrounger
: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Human Rogue
Undercity Scrounger (j25) 501
Unstoppable Ogre
When this creature enters, target creature can't block this turn.
Creature Artifact - Warrior Ogre
Unstoppable Ogre (j25) 609
Uyo, Silent Prophet
Flying
, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
Legendary Creature - Wizard Moonfolk
Uyo, Silent Prophet (chk) 99
Venerable Kumo
Reach (This creature can block creatures with flying.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Venerable Kumo (chk) 248
Villainous Ogre
This creature can't block.
As long as you control a Demon, this creature has "
: Regenerate this creature."
Creature - Warrior Ogre
Villainous Ogre (chk) 148
Vine Kami
Menace (This creature can't be blocked except by two or more creatures.)
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Creature - Spirit
Vine Kami (chk) 249
Virus Beetle
When this creature enters, each opponent discards a card.
Creature Artifact - Insect
Virus Beetle (j25) 509
Walker of Secret Ways
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand.
: Return target Ninja you control to its owner's hand. Activate only during your turn.
Creature - Human Ninja
Walker of Secret Ways (bok) 60
Wandering Ones
Creature - Spirit
Wandering Ones (chk) 100
War Historian
Reach
This creature has indestructible as long as it attacked a battle this turn.
Creature - Human Monk
War Historian (mom) 214
Waxmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Tap X target creatures.
Creature - Spirit
Waxmane Baku (bok) 29
Wicked Akuba
: Target player dealt damage by this creature this turn loses 1 life.
Creature - Spirit
Wicked Akuba (chk) 150
Wonderscape Sage
Flying
, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Creature - Wizard Moonfolk
Wonderscape Sage (m3c) 101
Wonderscape Sage
Flying
, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Creature - Wizard Moonfolk
Wonderscape Sage (m3c) 49
Yomiji, Who Bars the Way
Whenever a legendary permanent other than Yomiji is put into a graveyard from the battlefield, return that card to its owner's hand.
Legendary Creature - Spirit
Yomiji, Who Bars the Way (bok) 30
Yosei, the Morning Star
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Legendary Creature - Dragon Spirit
Yosei, the Morning Star (chk) 50
Yoshimaru, Ever Faithful
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Dog
Yoshimaru, Ever Faithful (nec) 32
Yuki-Onna
When this creature enters, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Yuki-Onna (sok) 120
Yukora, the Prisoner
When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.
Legendary Creature - Demon Spirit
Yukora, the Prisoner (bok) 90
Yuriko, the Tiger's Shadow
Commander ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
Legendary Creature - Human Ninja
Yuriko, the Tiger's Shadow (cmm) 364
Zo-Zu the Punisher
Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
Legendary Creature - Goblin Warrior
Zo-Zu the Punisher (chk) 200

Creature

(CTRL to add secondary)

Enchantment

Qty: 76 Price: $333.51
Aura of Dominion
Enchant creature
, Tap an untapped creature you control: Untap enchanted creature.
Enchantment - Aura
Aura of Dominion (chk) 51
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (j25) 96
Blessing of Leeches
Flash
Enchant creature
At the beginning of your upkeep, you lose 1 life.
: Regenerate enchanted creature.
Enchantment - Aura
Blessing of Leeches (bok) 62
Blood Rites
, Sacrifice a creature: This enchantment deals 2 damage to any target.
Enchantment
Blood Rites (chk) 159
Boon of the Spirit Realm
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment.
Creatures you control get +1/+1 for each blessing counter on this enchantment.
Enchantment
Boon of the Spirit Realm (cmm) 720
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (cn2) 178
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (sld) 408
Cage of Hands
Enchant creature
Enchanted creature can't attack or block.
: Return this Aura to its owner's hand.
Enchantment - Aura
Cage of Hands (chk) 3
Captive Flame
: Target creature gets +1/+0 until end of turn.
Enchantment
Captive Flame (sok) 96
Careful Cultivation
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "
: Add
."
Channel —
, Discard this card: Create a 1/1 green Human Monk creature token with "
: Add
."
Enchantment - Aura
Careful Cultivation (woc) 122
Clash of Realities
All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."
Enchantment
Clash of Realities (bok) 97
Concord with the Kami
At the beginning of your end step, choose one or more —
• Put a +1/+1 counter on target creature with a counter on it.
• Draw a card if you control an enchanted creature.
• Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Enchantment
Concord with the Kami (nec) 25
Cowed by Wisdom
Enchant creature
Enchanted creature can't attack or block unless its controller pays
for each card in your hand.
Enchantment - Aura
Cowed by Wisdom (sok) 5
Day of Destiny
Legendary creatures you control get +2/+2.
Legendary Enchantment
Day of Destiny (bok) 1
Dense Canopy
Creatures with flying can block only creatures with flying.
Enchantment
Dense Canopy (sok) 125
Dragon Tempest
Whenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Enchantment
Dragon Tempest (pl24) 7
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (sch) 44
Field of Reality
Enchant creature
Enchanted creature can't be blocked by Spirits.
: Return this Aura to its owner's hand.
Enchantment - Aura
Field of Reality (chk) 60
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (sok) 38
Genju of the Cedars
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Cedars (bok) 126
Genju of the Falls
Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Falls (bok) 35
Genju of the Fens
Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "
: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Fens (bok) 66
Genju of the Fields
Enchant Plains
: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Fields (bok) 5
Genju of the Realm
Enchant land
: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Legendary Enchantment - Aura
Genju of the Realm (bok) 151
Genju of the Spires
Enchant Mountain
: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Spires (bok) 105
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (chk) 10
Heart of Light
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.
Enchantment - Aura
Heart of Light (bok) 6
Heartbeat of Spring
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Heartbeat of Spring (chk) 212
Honden of Cleansing Fire
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Cleansing Fire (chk) 14
Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment - Shrine
Honden of Infinite Rage (chk) 172
Honden of Life's Web
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Life's Web (chk) 213
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Night's Reach (chk) 116
Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Seeing Winds (chk) 69
In the Web of War
Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.
Enchantment
In the Web of War (bok) 108
Indomitable Will
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Indomitable Will (chk) 17
Kagemaro's Clutch
Enchant creature
Enchanted creature gets -X/-X, where X is the number of cards in your hand.
Enchantment - Aura
Kagemaro's Clutch (sok) 74
Kumano's Blessing
Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.
Enchantment - Aura
Kumano's Blessing (bok) 111
Lifegift
Whenever a land enters, you may gain 1 life.
Enchantment
Lifegift (bok) 132
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment - Aura
Lure (chk) 226
Mark of Sakiko
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, add that much
. Until end of turn, you don't lose this mana as steps and phases end."
Enchantment - Aura
Mark of Sakiko (bok) 135
Mark of the Oni
Enchant creature
You control enchanted creature.
At the beginning of the end step, if you control no Demons, sacrifice this Aura.
Enchantment - Aura
Mark of the Oni (bok) 73
Measure of Wickedness
At the beginning of your end step, sacrifice this enchantment and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of this enchantment.
Enchantment
Measure of Wickedness (sok) 82
Meishin, the Mind Cage
All creatures get -X/-0, where X is the number of cards in your hand.
Legendary Enchantment
Meishin, the Mind Cage (sok) 44
Midnight Covenant
Enchant creature
Enchanted creature has "
: This creature gets +1/+1 until end of turn."
Enchantment - Aura
Midnight Covenant (chk) 125
Molting Skin
Return this enchantment to its owner's hand: Regenerate target creature.
Enchantment
Molting Skin (sok) 138
Mystic Restraints
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Mystic Restraints (chk) 76
Nature's Will
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Enchantment
Nature's Will (chk) 230
Night Dealings
Whenever a source you control deals damage to another player, put that many theft counters on this enchantment.
, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Enchantment
Night Dealings (chk) 132
Night of Souls' Betrayal
All creatures get -1/-1.
Legendary Enchantment
Night of Souls' Betrayal (chk) 133
One with the Kami
Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Aura
One with the Kami (nec) 27
Oni Possession
Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.
Enchantment - Aura
Oni Possession (chk) 135
Phantom Wings
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Return enchanted creature to its owner's hand.
Enchantment - Aura
Phantom Wings (bok) 46
Promise of Bunrei
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
Enchantment
Promise of Bunrei (sok) 24
Ragged Veins
Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Enchantment - Aura
Ragged Veins (chk) 139
Reverence
Creatures with power 2 or less can't attack you.
Enchantment
Reverence (sok) 26
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Sanctum of Shattered Heights
, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Shattered Heights (m21) 157
Sanctum of Stone Fangs
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Stone Fangs (m21) 120
Sanctum of Tranquil Light
: Tap target creature. This ability costs
less to activate for each Shrine you control.
Legendary Enchantment - Shrine
Sanctum of Tranquil Light (m21) 33
Seed the Land
Whenever a land enters, its controller creates a 1/1 green Snake creature token.
Enchantment
Seed the Land (sok) 146
Serpent Skin
Flash
Enchant creature
Enchanted creature gets +1/+1.
: Regenerate enchanted creature.
Enchantment - Aura
Serpent Skin (chk) 240
Spirit-Sister's Call
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Enchantment
Spirit-Sister's Call (dsc) 232
Starlight Snare
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Starlight Snare (fdn) 514
Swift Reconfiguration
Flash
Enchant creature or Vehicle
Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
Enchantment - Aura
Swift Reconfiguration (nec) 10
Swirl the Mists
As this enchantment enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.
Enchantment
Swirl the Mists (chk) 94
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (cc1) 5
Threads of Disloyalty
Enchant creature with mana value 2 or less
You control enchanted creature.
Enchantment - Aura
Threads of Disloyalty (bok) 56
Tide of War
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Enchantment
Tide of War (chk) 194
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (p22) 6
Uncontrollable Anger
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Enchantment - Aura
Uncontrollable Anger (chk) 195
Unquenchable Fury
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When this Aura is put into your graveyard from the battlefield, return it to your hand.
Enchantment - Aura
Unquenchable Fury (nec) 23
Vassal's Duty
: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
Enchantment
Vassal's Duty (chk) 48
Vigilance
Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Vigilance (chk) 49
Ward of Piety
Enchant creature
: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.
Enchantment - Aura
Ward of Piety (bok) 28

Enchantment

(CTRL to add secondary)

Instant

Qty: 121 Price: $272.09
Access Denied
Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
Instant
Access Denied (nec) 11
Aether Shockwave
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
Instant
Aether Shockwave (sok) 1
Aether Spike
Choose target spell. You get
(two energy counters), then you may pay any amount of
. Counter that spell unless its controller pays
for each
paid this way.
Instant
Aether Spike (mh3) 50
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (dsc) 110
Aura Barbs
Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
Instant - Arcane
Aura Barbs (bok) 94
Barrel Down Sokenzan
Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
Instant - Arcane
Barrel Down Sokenzan (sok) 94
Blazing Shoal
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Instant - Arcane
Blazing Shoal (bok) 96
Blessed Breath
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Blessed Breath (chk) 1
Blind with Anger
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
Instant - Arcane
Blind with Anger (chk) 158
Blot Out
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Instant
Blot Out (mat) 12
Brain Freeze
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Brain Freeze (sld) 410
Call for Blood
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Instant - Arcane
Call for Blood (bok) 63
Call to Glory
Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Instant
Call to Glory (chk) 4
Candles' Glow
Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Candles' Glow (chk) 5
Charge Across the Araba
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Instant - Arcane
Charge Across the Araba (sok) 4
Consuming Vortex
Return target creature to its owner's hand.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Consuming Vortex (chk) 54
Crushing Pain
Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
Instant - Arcane
Crushing Pain (chk) 162
Curtain of Light
Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card.
Instant
Curtain of Light (sok) 6
Cut Short
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target planeswalker that was activated this turn or tapped creature.
Instant
Cut Short (mom) 10
Cut the Earthly Bond
Return target enchanted permanent to its owner's hand.
Instant - Arcane
Cut the Earthly Bond (sok) 32
Dampen Thought
Target player mills four cards.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Dampen Thought (chk) 57
Death Denied
Return X target creature cards from your graveyard to your hand.
Instant - Arcane
Death Denied (sok) 63
Death of a Thousand Stings
Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Instant - Arcane
Death of a Thousand Stings (sok) 64
Desperate Ritual
Add
.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Desperate Ritual (chk) 163
Devouring Rage
As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Instant - Arcane
Devouring Rage (chk) 164
Disrupting Shoal
You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.
Counter target spell if its mana value is X.
Instant - Arcane
Disrupting Shoal (bok) 33
Ethereal Haze
Prevent all damage that would be dealt by creatures this turn.
Instant - Arcane
Ethereal Haze (chk) 9
Evermind
(Nonexistent mana costs can't be paid.)
Draw a card.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Evermind (sok) 37
First Volley
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
Instant - Arcane
First Volley (bok) 100
Flames of the Blood Hand
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Instant
Flames of the Blood Hand (bok) 101
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (cmm) 632
Gaze of Adamaro
Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Instant - Arcane
Gaze of Adamaro (sok) 98
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (9ed) 243★
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (chk) 62
Glacial Ray
Glacial Ray deals 2 damage to any target.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Glacial Ray (chk) 168
Goryo's Vengeance
Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Goryo's Vengeance (bok) 67
Hail of Arrows
Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Instant
Hail of Arrows (sok) 11
Hanabi Blast
Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
Instant
Hanabi Blast (chk) 170
Hero's Demise
Destroy target legendary creature.
Instant
Hero's Demise (bok) 68
Hideous Laughter
All creatures get -2/-2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Hideous Laughter (chk) 115
Hidetsugu's Second Rite
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Instant
Hidetsugu's Second Rite (sok) 102
Hinder
Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
Instant
Hinder (chk) 65
Hisoka's Defiance
Counter target Spirit or Arcane spell.
Instant
Hisoka's Defiance (chk) 67
Hold the Line
Blocking creatures get +7/+7 until end of turn.
Instant
Hold the Line (chk) 13
Horobi's Whisper
If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Horobi's Whisper (bok) 70
Hundred-Talon Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Hundred-Talon Strike (bok) 8
Inner Calm, Outer Strength
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Instant - Arcane
Inner Calm, Outer Strength (sok) 133
Into the Fray
Target creature attacks this turn if able.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Into the Fray (sok) 106
Ire of Kaminari
Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
Instant - Arcane
Ire of Kaminari (bok) 109
Kodama's Might
Target creature gets +2/+2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Kodama's Might (chk) 224
Lifted by Clouds
Target creature gains flying until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Lifted by Clouds (chk) 73
Light the Way
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
Instant
Light the Way (j25) 219
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (p05) 5
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (9ed) 86★
Mending Hands
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Mending Hands (bok) 15
Minamo's Meddling
Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Instant
Minamo's Meddling (bok) 42
Murmurs from Beyond
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Instant - Arcane
Murmurs from Beyond (sok) 47
Nourishing Shoal
You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.
Instant - Arcane
Nourishing Shoal (bok) 137
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 701
One with Nothing
Discard your hand.
Instant
One with Nothing (sok) 84
Oppressive Will
Counter target spell unless its controller pays
for each card in your hand.
Instant
Oppressive Will (sok) 50
Otherworldly Journey
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant - Arcane
Otherworldly Journey (chk) 37
Overblaze
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Overblaze (bok) 114
Overwhelming Intellect
Counter target creature spell. Draw cards equal to that spell's mana value.
Instant
Overwhelming Intellect (sok) 51
Oxidize
Destroy target artifact. It can't be regenerated.
Instant
Oxidize (dst) 79
Oxidize
Destroy target artifact. It can't be regenerated.
Instant
Oxidize (plst) P05-4
Part the Veil
Return all creatures you control to their owner's hand.
Instant - Arcane
Part the Veil (chk) 77
Path of Anger's Flame
Creatures you control get +2/+0 until end of turn.
Instant - Arcane
Path of Anger's Flame (sok) 109
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (cmm) 626
Peer Through Depths
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Instant - Arcane
Peer Through Depths (chk) 78
Plow Through Reito
Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
Instant - Arcane
Plow Through Reito (sok) 22
Psychic Puppetry
You may tap or untap target permanent.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Psychic Puppetry (chk) 80
Pull Under
Target creature gets -5/-5 until end of turn.
Instant - Arcane
Pull Under (chk) 137
Pure Intentions
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.
Instant - Arcane
Pure Intentions (sok) 25
Quash
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Instant
Quash (bok) 47
Quiet Purity
Destroy target enchantment.
Instant - Arcane
Quiet Purity (chk) 39
Reach Through Mists
Draw a card.
Instant - Arcane
Reach Through Mists (chk) 81
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (cmm) 634
Reciprocate
Exile target creature that dealt damage to you this turn.
Instant
Reciprocate (chk) 40
Release to Memory
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Instant
Release to Memory (nec) 9
Rend Flesh
Destroy target non-Spirit creature.
Instant - Arcane
Rend Flesh (chk) 140
Rend Spirit
Destroy target Spirit.
Instant
Rend Spirit (chk) 141
Rending Vines
Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.
Draw a card.
Instant - Arcane
Rending Vines (sok) 143
Reweave
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Reweave (chk) 82
Roar of Jukai
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Roar of Jukai (bok) 140
Scour
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Instant
Scour (bok) 20
Shadow of Doubt
(
can be paid with either
or
.)
Players can't search libraries this turn.
Draw a card.
Instant
Shadow of Doubt (sld) 414
Shifting Borders
Exchange control of two target lands.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Shifting Borders (sok) 56
Shining Shoal
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Instant - Arcane
Shining Shoal (bok) 21
Sickening Shoal
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
Instant - Arcane
Sickening Shoal (bok) 82
Sideswipe
You may change any targets of target Arcane spell.
Instant
Sideswipe (chk) 187
Sift Through Sands
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Instant - Arcane
Sift Through Sands (chk) 84
Silkguard
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Instant
Silkguard (nec) 29
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (sld) 412
Soulblast
As an additional cost to cast this spell, sacrifice all creatures you control.
Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Instant
Soulblast (chk) 190
Soulless Revival
Return target creature card from your graveyard to your hand.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Soulless Revival (chk) 144
Spiritual Visit
Create a 1/1 colorless Spirit creature token.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Spiritual Visit (sok) 29
Squelch
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Instant
Squelch (chk) 92
Strange Inversion
Switch target creature's power and toughness until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Strange Inversion (chk) 192
Stream of Consciousness
Target player shuffles up to four target cards from their graveyard into their library.
Instant - Arcane
Stream of Consciousness (bok) 53
Strength of Cedars
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Instant - Arcane
Strength of Cedars (chk) 245
Suit Up
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Instant
Suit Up (plst) NEO-81
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sld) 1021
Terashi's Verdict
Destroy target attacking creature with power 3 or less.
Instant - Arcane
Terashi's Verdict (bok) 27
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (brc) 96
Thoughtbind
Counter target spell with mana value 4 or less.
Instant
Thoughtbind (chk) 96
Through the Breach
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Through the Breach (chk) 193
Time Stop
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Instant
Time Stop (chk) 97
Toils of Night and Day
You may tap or untap target permanent, then you may tap or untap another target permanent.
Instant - Arcane
Toils of Night and Day (bok) 57
Torrent of Stone
Torrent of Stone deals 4 damage to target creature.
Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Torrent of Stone (bok) 119
Tune the Narrative
Draw a card. You get
(two energy counters).
Instant
Tune the Narrative (mh3) 75
Twincast
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Twincast (sok) 60
Umezawa's Charm
Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Instant
Umezawa's Charm (mh1) 111
Unchecked Growth
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
Instant - Arcane
Unchecked Growth (bok) 148
Unnatural Speed
Target creature gains haste until end of turn.
Instant - Arcane
Unnatural Speed (chk) 197
Veil of Secrecy
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Veil of Secrecy (bok) 59
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (sld) 1024
Vital Surge
You gain 3 life.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Vital Surge (bok) 150
Wear Away
Destroy target artifact or enchantment.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Wear Away (chk) 250
Yamabushi's Flame
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Instant
Yamabushi's Flame (chk) 198

Instant

(CTRL to add secondary)

Land

Qty: 50 (51 w/ MDFC)Price: $390.08
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (dsc) 264
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (scd) 291
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (sld) 426
Cloudcrest Lake
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Cloudcrest Lake (chk) 274
Eiganjo Castle
: Add
.
,
: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Legendary Land
Eiganjo Castle (chk) 275
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (chk) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 303
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 304
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 305
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 306
Gods' Eye, Gate to the Reikai
: Add
.
When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Legendary Land
Gods' Eye, Gate to the Reikai (bok) 164
Hall of the Bandit Lord
Hall of the Bandit Lord enters tapped.
, Pay 3 life: Add
. If that mana is spent on a creature spell, it gains haste.
Legendary Land
Hall of the Bandit Lord (chk) 277
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (sld) 1851
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 78
Island
(
: Add
.)
Basic Land - Island
Island (chk) 291
Island
(
: Add
.)
Basic Land - Island
Island (chk) 292
Island
(
: Add
.)
Basic Land - Island
Island (chk) 293
Island
(
: Add
.)
Basic Land - Island
Island (chk) 294
Lantern-Lit Graveyard
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Lantern-Lit Graveyard (chk) 278
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (sok) 162
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Miren, the Moaning Well
: Add
.
,
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Legendary Land
Miren, the Moaning Well (sok) 163
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (moc) 414
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (chk) 299
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (chk) 300
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (chk) 301
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (chk) 302
Oboro, Palace in the Clouds
: Add
.
: Return Oboro to its owner's hand.
Legendary Land
Oboro, Palace in the Clouds (sok) 164
Okina, Temple to the Grandfathers
: Add
.
,
: Target legendary creature gets +1/+1 until end of turn.
Legendary Land
Okina, Temple to the Grandfathers (chk) 280
Pinecrest Ridge
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Pinecrest Ridge (chk) 281
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 288
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 290
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (chk) 282
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (chk) 283
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (cmm) 1035
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (chk) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (chk) 296
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (chk) 297
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (chk) 298
Tendo Ice Bridge
This land enters with a charge counter on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Tendo Ice Bridge (bok) 165
Tomb of Urami
: Add
. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
,
, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
Legendary Land
Tomb of Urami (sok) 165
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (scd) 329
Tranquil Garden
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Tranquil Garden (chk) 284
Untaidake, the Cloud Keeper
Untaidake enters tapped.
, Pay 2 life: Add
. Spend this mana only to cast legendary spells.
Legendary Land
Untaidake, the Cloud Keeper (chk) 285
Waterveil Cavern
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Waterveil Cavern (chk) 286

Land

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $0.99
Tezzeret, Betrayer of Flesh
The first activated ability of an artifact you activate each turn costs
less to activate.
+1: Draw two cards. Then discard two cards unless you discard an artifact card.
−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.
−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
Legendary Planeswalker - Tezzeret
Tezzeret, Betrayer of Flesh (mkc) 120

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 85 Price: $216.05
Befoul
Destroy target land or nonblack creature. It can't be regenerated.
Sorcery
Befoul (chk) 102
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (sld) 411
Choice of Damnations
Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.
Sorcery - Arcane
Choice of Damnations (sok) 62
Cleanfall
Destroy all enchantments.
Sorcery - Arcane
Cleanfall (chk) 6
Collision of Realms
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
Sorcery
Collision of Realms (nec) 19
Commune with Nature
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Nature (chk) 204
Concentrate
Draw three cards.
Sorcery
Concentrate (ddt) 4
Counsel of the Soratami
Draw two cards.
Sorcery
Counsel of the Soratami (chk) 55
Crack the Earth
Each player sacrifices a permanent of their choice.
Sorcery - Arcane
Crack the Earth (bok) 98
Cranial Extraction
Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Sorcery - Arcane
Cranial Extraction (chk) 105
Cut the Tethers
For each Spirit, return it to its owner's hand unless that player pays
.
Sorcery
Cut the Tethers (chk) 56
Dance of Shadows
Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Sorcery - Arcane
Dance of Shadows (chk) 108
Devouring Greed
As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Sorcery - Arcane
Devouring Greed (chk) 110
Distress
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Distress (chk) 111
Dosan's Oldest Chant
You gain 6 life.
Draw a card.
Sorcery
Dosan's Oldest Chant (sok) 127
Eerie Procession
Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.
Sorcery - Arcane
Eerie Procession (chk) 58
Endless Swarm
Create a 1/1 green Snake creature token for each card in your hand.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Sorcery
Endless Swarm (sok) 129
Enduring Ideal
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Sorcery
Enduring Ideal (sok) 9
Enshrined Memories
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Sorcery
Enshrined Memories (bok) 124
Eradicate
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Sorcery
Eradicate (bok) 65
Eternal Dominion
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Sorcery
Eternal Dominion (sok) 36
Exile into Darkness
Target player sacrifices a creature of their choice with mana value 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Sorcery
Exile into Darkness (sok) 67
Eye of Nowhere
Return target permanent to its owner's hand.
Sorcery - Arcane
Eye of Nowhere (chk) 59
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (mkc) 64
Feast of Worms
Destroy target land. If that land was legendary, its controller sacrifices another land of their choice.
Sorcery - Arcane
Feast of Worms (chk) 207
Feral Lightning
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Sorcery
Feral Lightning (sok) 97
Final Judgment
Exile all creatures.
Sorcery
Final Judgment (bok) 4
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (p05) 3
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (plst) IMA-128
Footsteps of the Goryo
Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.
Sorcery - Arcane
Footsteps of the Goryo (sok) 68
Gale Force
Gale Force deals 5 damage to each creature with flying.
Sorcery
Gale Force (chk) 209
Glimpse of Nature
Whenever you cast a creature spell this turn, draw a card.
Sorcery
Glimpse of Nature (chk) 210
Heed the Mists
Mill a card, then draw cards equal to the milled card's mana value.
Sorcery - Arcane
Heed the Mists (bok) 36
Ideas Unbound
Draw three cards. Discard three cards at the beginning of the next end step.
Sorcery - Arcane
Ideas Unbound (sok) 40
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (sld) 1020
Imperial Oath
Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.
Sorcery
Imperial Oath (plst) NEO-17
Inner Fire
Add
for each card in your hand.
Sorcery
Inner Fire (sok) 105
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (cmm) 699
Joyous Respite
You gain 1 life for each land you control.
Sorcery - Arcane
Joyous Respite (chk) 216
Kiku's Shadow
Target creature deals damage to itself equal to its power.
Sorcery
Kiku's Shadow (sok) 77
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225
Lava Spike
Lava Spike deals 3 damage to target player or planeswalker.
Sorcery - Arcane
Lava Spike (chk) 178
Localized Destruction
You get
(an energy counter), then you may pay one or more
. If you do, each creature you control with power equal to the amount of
paid this way gains indestructible until end of turn.
Destroy all creatures.
Sorcery
Localized Destruction (m3c) 41
Mana Seism
Sacrifice any number of lands, then add that much
.
Sorcery
Mana Seism (chk) 179
Mindblaze
Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Sorcery
Mindblaze (chk) 180
Neverending Torment
Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Sorcery
Neverending Torment (sok) 83
Organic Extinction
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Destroy all nonartifact creatures.
Sorcery
Organic Extinction (eoc) 66
Pain's Reward
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Sorcery
Pain's Reward (sok) 85
Petals of Insight
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
Sorcery - Arcane
Petals of Insight (chk) 79
Presence of the Wise
You gain 2 life for each card in your hand.
Sorcery
Presence of the Wise (sok) 23
Psychic Spear
Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Sorcery
Psychic Spear (bok) 78
Rally the Horde
Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
Sorcery
Rally the Horde (sok) 110
Reduce to Dreams
Return all artifacts and enchantments to their owners' hands.
Sorcery
Reduce to Dreams (bok) 49
Reverse the Sands
Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Sorcery
Reverse the Sands (chk) 41
Ribbons of the Reikai
Draw a card for each Spirit you control.
Sorcery - Arcane
Ribbons of the Reikai (bok) 50
Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Sakashima's Will (cmr) 91
Seek the Horizon
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
Seek the Horizon (sok) 147
Sink into Takenuma
Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
Sorcery - Arcane
Sink into Takenuma (sok) 89
Smoke Spirits' Aid
For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
Sorcery
Smoke Spirits' Aid (nec) 22
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (sld) 1022
Sosuke's Summons
Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake you control enters, you may return this card from your graveyard to your hand.
Sorcery
Sosuke's Summons (bok) 145
Sowing Salt
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Sorcery
Sowing Salt (bok) 118
Spiraling Embers
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Sorcery - Arcane
Spiraling Embers (sok) 116
Splinter
Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Sorcery
Splinter (bok) 146
Stir the Grave
Return target creature card with mana value X or less from your graveyard to the battlefield.
Sorcery
Stir the Grave (bok) 85
Stone Rain
Destroy target land.
Sorcery
Stone Rain (chk) 191
Struggle for Sanity
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Sorcery
Struggle for Sanity (chk) 145
Sunder from Within
Destroy target artifact or land.
Sorcery - Arcane
Sunder from Within (sok) 117
Sunder the Gateway
Choose one —
• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "
: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
• Incubate 2, then transform an Incubator token you control.
Sorcery
Sunder the Gateway (mom) 39
Swallowing Plague
Swallowing Plague deals X damage to target creature and you gain X life.
Sorcery - Arcane
Swallowing Plague (chk) 146
Sway of the Stars
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Sorcery
Sway of the Stars (bok) 54
Temporal Manipulation
Take an extra turn after this one.
Sorcery
Temporal Manipulation (plst) UMA-77
Temporal Manipulation
Take an extra turn after this one.
Sorcery
Temporal Manipulation (spg) 82
Terashi's Cry
Tap up to three target creatures.
Sorcery - Arcane
Terashi's Cry (chk) 47
Terashi's Grasp
Destroy target artifact or enchantment. You gain life equal to its mana value.
Sorcery - Arcane
Terashi's Grasp (bok) 26
Thoughts of Ruin
Each player sacrifices a land of their choice for each card in your hand.
Sorcery
Thoughts of Ruin (sok) 118
Three Tragedies
Target player discards three cards.
Sorcery - Arcane
Three Tragedies (bok) 87
Time of Need
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Time of Need (chk) 247
Twist Allegiance
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Sorcery
Twist Allegiance (bok) 120
Undying Flames
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Sorcery
Undying Flames (sok) 119
Unearthly Blizzard
Up to three target creatures can't block this turn.
Sorcery - Arcane
Unearthly Blizzard (chk) 196
Unmask
You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Unmask (sld) 413
Uproot
Put target land on top of its owner's library.
Sorcery - Arcane
Uproot (bok) 149
Waking Nightmare
Target player discards two cards.
Sorcery - Arcane
Waking Nightmare (chk) 149
Yamabushi's Storm
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Sorcery
Yamabushi's Storm (chk) 199

Sorcery

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Deck Info

Deck stats

186 pips - 149 cards
25 mana - 24 cards
229 pips - 167 cards
26 mana - 25 cards
197 pips - 139 cards
24 mana - 23 cards
181 pips - 136 cards
29 mana - 26 cards
210 pips - 154 cards
37 mana - 31 cards
0 pips - 0 cards
18 mana - 17 cards
Card NameQtyOdds
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