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Custom
Size: 50Est cost: $110.80
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0 viewsNaN secs ago
Custom
Size: 50Est cost: $110.80
No deck tags
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Commander

Qty: 1 Price: $1.99
Zur the Enchanter
Flying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Legendary Creature - Human Wizard
Zur the Enchanter (dmr) 206

Commander

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Creature

Qty: 13 Price: $22.85
Ajani's Chosen
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Creature - Soldier Cat
Ajani's Chosen (jmp) 82
Aphemia, the Cacophony
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Legendary Creature Enchantment - Harpy
Aphemia, the Cacophony (thb) 84
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (cmm) 814
Doomwake Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Creature Enchantment - Giant
Doomwake Giant (dsc) 138
Entity Tracker
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
Creature - Human Scout
Entity Tracker (dsk) 53
Fear of Infinity
Flying, lifelink
This creature can't block.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand.
Creature Enchantment - Nightmare
Fear of Infinity (dsk) 214
Ghostly Dancers
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Creature - Spirit
Ghostly Dancers (dsk) 13
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (mic) 151
Gremlin Tamer
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
Creature - Human Scout
Gremlin Tamer (dsk) 215
Lazotep Chancellor
Whenever you discard a card, you may pay
. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Wizard Zombie
Lazotep Chancellor (mh2) 203
Mesa Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Mesa Enchantress (dsc) 68
Ondu Spiritdancer
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Creature - Cleric Kor
Ondu Spiritdancer (dsc) 101
Victor, Valgavoth's Seneschal
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
Legendary Creature - Human Warlock
Victor, Valgavoth's Seneschal (dsk) 238

Creature

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Enchantment

Qty: 30 Price: $72.22
Aligned Heart
Flurry — Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1/1 white Monk creature token with prowess for each rally counter on it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)
Enchantment
Aligned Heart (tdc) 12
Cacophony Unleashed
When this enchantment enters, if you cast it, destroy all nonenchantment creatures.
Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
Enchantment
Cacophony Unleashed (cmm) 730
Compulsion
, Discard a card: Draw a card.
, Sacrifice this enchantment: Draw a card.
Enchantment
Compulsion (tor) 34
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rvr) 39
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Daxos's Torment
Constellation — Whenever this enchantment or another enchantment you control enters, this enchantment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Enchantment
Daxos's Torment (c15) 18
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (cmm) 866
Dying to Serve
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Enchantment
Dying to Serve (vow) 109
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (mh3) 269
Eye of Nidhogg
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Legendary Enchantment - Aura
Eye of Nidhogg (fic) 44
Ghoulish Procession
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Enchantment
Ghoulish Procession (inr) 110
Gleam of Authority
Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and "
,
: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Enchantment - Aura
Gleam of Authority (dtk) 19
Graf Harvest
Zombies you control have menace. (They can't be blocked except by two or more creatures.)
, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Enchantment
Graf Harvest (emn) 90
Hallowed Haunting
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."
Enchantment
Hallowed Haunting (vow) 17
Historian's Boon
Whenever this enchantment or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token.
Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
Enchantment
Historian's Boon (dmc) 21
Hour of Victory
Start your engines!
When this enchantment enters, create a 2/2 black Zombie creature token.
Max speed —
, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Enchantment
Hour of Victory (dft) 91
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (inr) 29
March from the Black Gate
When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Enchantment
March from the Black Gate (ltr) 94
Metamorphic Alteration
Enchant creature
As this Aura enters, choose a creature.
Enchanted creature is a copy of the chosen creature.
Enchantment - Aura
Metamorphic Alteration (m19) 60
Mindless Conscription
When this enchantment enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Enchantment
Mindless Conscription (mh3) 101
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (dsc) 120
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Necromancer's Stockpile
, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Enchantment
Necromancer's Stockpile (m15) 108
Ordeal of Thassa
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, draw two cards.
Enchantment - Aura
Ordeal of Thassa (ths) 58
Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Enchantment
Retribution of the Ancients (ktk) 85
Sigil of the Empty Throne
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Enchantment
Sigil of the Empty Throne (dsc) 103
The Bath Song
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add
.
Enchantment - Saga
The Bath Song (ltr) 40
Unfulfilled Desires
, Pay 1 life: Draw a card, then discard a card.
Enchantment
Unfulfilled Desires (mir) 285
Warrior's Resolve
Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.)
At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card.
Enchantment
Warrior's Resolve (fic) 465
Waste Not
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add
.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Enchantment
Waste Not (c16) 117

Enchantment

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Instant

Qty: 3 Price: $2.77
Commence the Endgame
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Commence the Endgame (war) 45
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (war) 59
Scrollshift
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
Instant
Scrollshift (mom) 34

Instant

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Land

Qty: 1 Price: $1.99
Barad-dûr
Barad-dûr enters tapped unless you control a legendary creature.
: Add
.
,
: Amass Orcs X. Activate only if a creature died this turn.
Legendary Land
Barad-dûr (ltr) 253

Land

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Sorcery

Qty: 2 Price: $8.98
Cleansing Meditation
Destroy all enchantments.
Threshold — If there are seven or more cards in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Sorcery
Cleansing Meditation (tor) 3
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Enter the God-Eternals (war) 196

Sorcery

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Deck Info

Deck stats

25 pips - 18 cards
0 mana - 0 cards
21 pips - 18 cards
2 mana - 1 card
23 pips - 22 cards
3 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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