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Custom
Size: 1705Est cost: $3098.58
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0 viewsNaN secs ago
Custom
Size: 1705Est cost: $3098.58
No deck tags
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Artifact

Qty: 54 Price: $268.78
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Barbed Bloodletter
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Equipped creature gets +1/+2.
Equip
Artifact - Equipment
Barbed Bloodletter (ecl) 86
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bark of Doran (ecl) 6
Blight Sickle
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip
Artifact - Equipment
Blight Sickle (shm) 247
Cauldron of Souls
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact
Cauldron of Souls (shm) 248
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact
Chimil, the Inner Sun (ecc) 137
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (ecc) 138
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 346
Cloak and Dagger
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Rogue
Cloak and Dagger (mor) 141
Colfenor's Urn
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Artifact
Colfenor's Urn (lrw) 254
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Contagion Clasp
When this artifact enters, put a -1/-1 counter on target creature.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Contagion Clasp (ecc) 140
Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
,
, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Artifact
Dawn-Blessed Pennant (ecl) 254
Deathrender
Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Deathrender (lrw) 255
Diviner's Wand
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "
: Draw a card."
Whenever a Wizard creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Wizard Equipment
Diviner's Wand (mor) 142
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (lrw) 256
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (mor) 143
Elsewhere Flask
When this artifact enters, draw a card.
Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.
Artifact
Elsewhere Flask (shm) 250
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (ecc) 141
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
Artifact Kindred - Shapeshifter
Firdoch Core (ecl) 255
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost
less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Artifact
Gathering Stone (ecl) 257
Gnarled Effigy
,
: Put a -1/-1 counter on target creature.
Artifact
Gnarled Effigy (shm) 251
Herbal Poultice
, Sacrifice this artifact: Regenerate target creature.
Artifact
Herbal Poultice (lrw) 257
Illuminated Folio
,
, Reveal two cards from your hand that share a color: Draw a card.
Artifact - Book
Illuminated Folio (shm) 254
Leering Emblem
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
Equip
Artifact - Equipment
Leering Emblem (eve) 171
Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip
Artifact - Equipment
Mirrormind Crown (ecl) 258
Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip
Artifact - Equipment
Mirrormind Crown (ecl) 381
Moonglove Extract
Sacrifice this artifact: It deals 2 damage to any target.
Artifact
Moonglove Extract (lrw) 258
Obsidian Battle-Axe
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Warrior
Obsidian Battle-Axe (mor) 144
Puca's Eye
When this artifact enters, draw a card, then choose a color. This artifact becomes the chosen color.
,
: Draw a card. Activate only if there are five colors among permanents you control.
Artifact
Puca's Eye (ecl) 259
Revelsong Horn
,
, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Artifact
Revelsong Horn (shm) 261
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Artifact
Rimefire Torque (ecl) 358
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Artifact
Rimefire Torque (ecl) 65
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (lrw) 259
Runed Stalactite
Equipped creature gets +1/+1 and is every creature type.
Equip
Artifact - Equipment
Runed Stalactite (lrw) 260
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 58
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (lrw) 261
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stalactite Dagger (ecl) 261
Thorn of Amethyst
Noncreature spells cost
more to cast.
Artifact
Thorn of Amethyst (lrw) 262
Thornbite Staff
Equipped creature has "
,
: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Shaman
Thornbite Staff (mor) 145
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (lrw) 263
Timeless Lotus
Timeless Lotus enters tapped.
: Add
.
Legendary Artifact
Timeless Lotus (ecc) 143
Trip Noose
,
: Tap target creature.
Artifact
Trip Noose (shm) 266
Twinning Glass
,
: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Artifact
Twinning Glass (lrw) 264
Umbral Mantle
Equipped creature has "
,
: This creature gets +2/+2 until end of turn." (
is the untap symbol.)
Equip
Artifact - Equipment
Umbral Mantle (shm) 267
Veteran's Armaments
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Soldier
Veteran's Armaments (mor) 146
Wanderer's Twig
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Wanderer's Twig (lrw) 265
Ward of Bones
Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.
Each opponent who controls more lands than you can't play lands.
Artifact
Ward of Bones (eve) 174
Wickersmith's Tools
Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
: Add one mana of any color.
,
, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact.
Artifact
Wickersmith's Tools (ecc) 21
Wickersmith's Tools
Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
: Add one mana of any color.
,
, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact.
Artifact
Wickersmith's Tools (ecc) 41

Artifact

(CTRL to add secondary)

Battle

Qty: 1 Price: $0.35
Invasion of Lorwyn
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Battle - Siege
Invasion of Lorwyn // Winnowing Forces (mom) 236Invasion of Lorwyn // Winnowing Forces (mom) 236

Battle

(CTRL to add secondary)

Creature

Qty: 880 Price: $1419.42
Abigale, Eloquent First-Year
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
Legendary Creature - Bird Bard
Abigale, Eloquent First-Year (ecl) 204
Abigale, Eloquent First-Year
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
Legendary Creature - Bird Bard
Abigale, Eloquent First-Year (ecl) 368
Adder-Staff Boggart
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Goblin Warrior
Adder-Staff Boggart (lrw) 148
Adept Watershaper
Other tapped creatures you control have indestructible.
Creature - Cleric Merfolk
Adept Watershaper (ecl) 297
Adept Watershaper
Other tapped creatures you control have indestructible.
Creature - Cleric Merfolk
Adept Watershaper (ecl) 3
Aerie Ouphes
Sacrifice this creature: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Ouphe
Aerie Ouphes (eve) 65
Aethersnipe
When this creature enters, return target nonland permanent to its owner's hand.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Aethersnipe (lrw) 50
Altar Golem
Trample
Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
This creature doesn't untap during your untap step.
Tap five untapped creatures you control: Untap this creature.
Creature Artifact - Golem
Altar Golem (eve) 166
Ambassador Oak
When this creature enters, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Treefolk
Ambassador Oak (mor) 113
Amoeboid Changeling
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature - Shapeshifter
Amoeboid Changeling (lrw) 51
Antler Skulkin
: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature Artifact - Scarecrow
Antler Skulkin (eve) 167
Apothecary Initiate
Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.
Creature - Cleric Kithkin
Apothecary Initiate (shm) 1
Arbiter of Knollridge
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Creature - Wizard Giant
Arbiter of Knollridge (lrw) 2
Archfiend of Ifnir
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling
(
, Discard this card: Draw a card.)
Creature - Demon
Archfiend of Ifnir (ecc) 70
Archon of Justice
Flying
When this creature dies, exile target permanent.
Creature - Archon
Archon of Justice (eve) 1
Ashenmoor Cohort
This creature gets +1/+1 as long as you control another black creature.
Creature - Warrior Elemental
Ashenmoor Cohort (shm) 56
Ashenmoor Gouger
This creature can't block.
Creature - Warrior Elemental
Ashenmoor Gouger (shm) 180
Ashenmoor Liege
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Creature - Knight Elemental
Ashenmoor Liege (shm) 181
Ashling the Pilgrim
: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
Legendary Creature - Elemental Shaman
Ashling the Pilgrim (lrw) 149
Ashling, Flame Dancer
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add
.
Legendary Creature - Elemental Shaman
Ashling, Flame Dancer (mh3) 115
Ashling, Rekindled
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay
. If you do, transform Ashling.
Legendary Creature - Elemental Sorcerer
Ashling, Rekindled // Ashling, Rimebound (ecl) 124Ashling, Rekindled // Ashling, Rimebound (ecl) 124
Ashling, Rekindled
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay
. If you do, transform Ashling.
Legendary Creature - Elemental Sorcerer
Ashling, Rekindled // Ashling, Rimebound (ecl) 290Ashling, Rekindled // Ashling, Rimebound (ecl) 290
Ashling, the Extinguisher
Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
Legendary Creature - Elemental Shaman
Ashling, the Extinguisher (eve) 33
Ashling, the Limitless
Elemental permanent spells you cast from your hand gain evoke
as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.)
Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay
.
Legendary Creature - Elemental Sorcerer
Ashling, the Limitless (ecc) 1
Augury Adept
Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Creature - Wizard Kithkin
Augury Adept (shm) 137
Auntie Ool, Cursewretch
Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
Legendary Creature - Goblin Warlock
Auntie Ool, Cursewretch (ecc) 2
Auntie's Snitch
This creature can't block.
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
Creature - Goblin Rogue
Auntie's Snitch (mor) 57
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Creature - Druid Giant
Aurora Awakener (ecl) 165
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Creature - Druid Giant
Aurora Awakener (ecl) 323
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Avian Changeling
Changeling (This card is every creature type.)
Flying
Creature - Shapeshifter
Avian Changeling (lrw) 4
Axegrinder Giant
Creature - Warrior Giant
Axegrinder Giant (lrw) 151
Balefire Liege
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Creature - Spirit Horror
Balefire Liege (eve) 132
Ballynock Cohort
First strike
This creature gets +1/+1 as long as you control another white creature.
Creature - Soldier Kithkin
Ballynock Cohort (shm) 3
Ballynock Trapper
: Tap target creature.
Whenever you cast a white spell, you may untap this creature.
Creature - Soldier Kithkin
Ballynock Trapper (eve) 2
Ballyrush Banneret
Kithkin spells and Soldier spells you cast cost
less to cast.
Creature - Soldier Kithkin
Ballyrush Banneret (mor) 1
Bane of Progress
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature - Elemental
Bane of Progress (ecc) 99
Barrenton Cragtreads
This creature can't be blocked by red creatures.
Creature - Scout Kithkin
Barrenton Cragtreads (shm) 138
Barrenton Medic
: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Cleric Kithkin
Barrenton Medic (shm) 4
Battlegate Mimic
Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Creature - Shapeshifter
Battlegate Mimic (eve) 133
Battletide Alchemist
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
Creature - Cleric Kithkin
Battletide Alchemist (mor) 2
Battlewand Oak
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Creature - Warrior Treefolk
Battlewand Oak (lrw) 197
Belligerent Hatchling
First strike
This creature enters with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Belligerent Hatchling (eve) 134
Belonging
When this creature enters, create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Belonging (ecc) 25
Belonging
When this creature enters, create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Belonging (ecc) 5
Benthicore
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Elemental
Benthicore (lrw) 53
Bile-Vial Boggart
When this creature dies, put a -1/-1 counter on up to one target creature.
Creature - Goblin Assassin
Bile-Vial Boggart (ecl) 87
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Creature - Rogue Faerie
Bitterbloom Bearer (ecl) 310
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Creature - Rogue Faerie
Bitterbloom Bearer (ecl) 352
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Creature - Rogue Faerie
Bitterbloom Bearer (ecl) 88
Black Poplar Shaman
: Regenerate target Treefolk.
Creature - Shaman Treefolk
Black Poplar Shaman (lrw) 99
Blazethorn Scarecrow
This creature has haste as long as you control a red creature.
This creature has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Creature Artifact - Scarecrow
Blazethorn Scarecrow (shm) 246
Blighted Blackthorn
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Treefolk Warlock
Blighted Blackthorn (ecl) 90
Blightsoil Druid
, Pay 1 life: Add
.
Creature - Elf Druid
Blightsoil Druid (mor) 59
Blind-Spot Giant
This creature can't attack or block unless you control another Giant.
Creature - Warrior Giant
Blind-Spot Giant (lrw) 153
Blistering Dieflyn
Flying
: This creature gets +1/+0 until end of turn.
Creature - Imp
Blistering Dieflyn (shm) 82
Bloodied Ghost
Flying
This creature enters with a -1/-1 counter on it.
Creature - Spirit
Bloodied Ghost (eve) 83
Bloodmark Mentor
Red creatures you control have first strike.
Creature - Goblin Warrior
Bloodmark Mentor (shm) 83
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (eve) 66
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 166
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 324
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 390
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 400
Boartusk Liege
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Creature - Knight Goblin
Boartusk Liege (shm) 202
Bog Hoodlums
This creature can't block.
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Goblin Warrior
Bog Hoodlums (lrw) 100
Bog-Strider Ash
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay
. If you do, you gain 2 life.
Creature - Shaman Treefolk
Bog-Strider Ash (lrw) 198
Boggart Arsonists
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice this creature: Destroy target Scarecrow or Plains.
Creature - Goblin Rogue
Boggart Arsonists (shm) 85
Boggart Brute
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Warrior
Boggart Brute (jmp) 299
Boggart Cursecrafter
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
Creature - Goblin Warlock
Boggart Cursecrafter (ecl) 206
Boggart Cursecrafter
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
Creature - Goblin Warlock
Boggart Cursecrafter (ecl) 331
Boggart Forager
, Sacrifice this creature: Target player shuffles their library.
Creature - Goblin Rogue
Boggart Forager (lrw) 154
Boggart Harbinger
When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
Creature - Goblin Shaman
Boggart Harbinger (lrw) 102
Boggart Loggers
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice this creature: Destroy target Treefolk or Forest.
Creature - Goblin Rogue
Boggart Loggers (lrw) 103
Boggart Mob
Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Creature - Goblin Warrior
Boggart Mob (lrw) 104
Boggart Prankster
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
Creature - Goblin Warrior
Boggart Prankster (ecl) 93
Boggart Ram-Gang
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Goblin Warrior
Boggart Ram-Gang (shm) 203
Boggart Sprite-Chaser
As long as you control a Faerie, this creature gets +1/+1 and has flying.
Creature - Goblin Warrior
Boggart Sprite-Chaser (lrw) 156
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Boldwyr Aggressor
Double strike
Other Giants you control have double strike.
Creature - Warrior Giant
Boldwyr Aggressor (ecl) 125
Boldwyr Heavyweights
Trample
When this creature enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Creature - Warrior Giant
Boldwyr Heavyweights (mor) 85
Boldwyr Intimidator
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Creature - Warrior Giant
Boldwyr Intimidator (mor) 86
Boneclub Berserker
This creature gets +2/+0 for each other Goblin you control.
Creature - Goblin Berserker
Boneclub Berserker (ecl) 126
Borderland Behemoth
Trample
This creature gets +4/+4 for each other Giant you control.
Creature - Warrior Giant
Borderland Behemoth (mor) 87
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Brambleback Brute
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature can't block this turn. Activate only as a sorcery.
Creature - Warrior Giant
Brambleback Brute (ecl) 128
Bramblewood Paragon
Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
Creature - Warrior Elf
Bramblewood Paragon (mor) 115
Bre of Clan Stoutarm
,
: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Legendary Creature - Warrior Giant
Bre of Clan Stoutarm (ecl) 207
Bre of Clan Stoutarm
,
: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Legendary Creature - Warrior Giant
Bre of Clan Stoutarm (ecl) 369
Briarberry Cohort
Flying
This creature gets +1/+1 as long as you control another blue creature.
Creature - Soldier Faerie
Briarberry Cohort (shm) 30
Briarblade Adept
Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elf Assassin
Briarblade Adept (cmr) 111
Briarhorn
Flash
When this creature enters, target creature gets +3/+3 until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Briarhorn (lrw) 199
Brighthearth Banneret
Elemental spells and Warrior spells you cast cost
less to cast.
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Creature - Warrior Elemental
Brighthearth Banneret (mor) 88
Brigid, Clachan's Heart
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay
. If you do, transform Brigid.
Legendary Creature - Warrior Kithkin
Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 285Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 285
Brigid, Clachan's Heart
Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay
. If you do, transform Brigid.
Legendary Creature - Warrior Kithkin
Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 7Brigid, Clachan's Heart // Brigid, Doun's Mind (ecl) 7
Brigid, Hero of Kinsbaile
First strike
: Brigid deals 2 damage to each attacking or blocking creature target player controls.
Legendary Creature - Archer Kithkin
Brigid, Hero of Kinsbaile (lrw) 6
Brion Stoutarm
Lifelink
,
, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Legendary Creature - Warrior Giant
Brion Stoutarm (lrw) 246
Bristlebane Battler
Trample, ward

This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Bristlebane Battler (ecl) 168
Bristlebane Battler
Trample, ward

This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Bristlebane Battler (ecl) 325
Bristlebane Outrider
This creature can't be blocked by creatures with power 2 or less.
As long as another creature entered the battlefield under your control this turn, this creature gets +2/+0.
Creature - Knight Kithkin
Bristlebane Outrider (ecl) 169
Burdened Stoneback
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Giant
Burdened Stoneback (ecl) 8
Burrenton Bombardier
Flying
Reinforce 2—
(
, Discard this card: Put two +1/+1 counters on target creature.)
Creature - Soldier Kithkin
Burrenton Bombardier (mor) 3
Burrenton Forge-Tender
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
Creature - Wizard Kithkin
Burrenton Forge-Tender (lrw) 7
Burrenton Shield-Bearers
Whenever this creature attacks, target creature gets +0/+3 until end of turn.
Creature - Soldier Kithkin
Burrenton Shield-Bearers (mor) 4
Cache Raiders
At the beginning of your upkeep, return a permanent you control to its owner's hand.
Creature - Merfolk Rogue
Cache Raiders (eve) 18
Cairn Wanderer
Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Creature - Shapeshifter
Cairn Wanderer (lrw) 105
Canker Abomination
As this creature enters, choose an opponent. This creature enters with a -1/-1 counter on it for each creature that player controls.
Creature - Horror Treefolk
Canker Abomination (eve) 115
Carnifex Demon
Flying
This creature enters with two -1/-1 counters on it.
, Remove a -1/-1 counter from this creature: Put a -1/-1 counter on each other creature.
Creature - Demon Phyrexian
Carnifex Demon (ecc) 72
Caterwauling Boggart
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Goblin Shaman
Caterwauling Boggart (lrw) 157
Catharsis
When this creature enters, if
was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if
was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Catharsis (ecl) 209
Catharsis
When this creature enters, if
was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if
was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Catharsis (ecl) 292
Cavalier of Thorns
Reach
When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
Creature - Knight Elemental
Cavalier of Thorns (ecc) 100
Ceaseless Searblades
Whenever you activate an ability of an Elemental, this creature gets +1/+0 until end of turn.
Creature - Warrior Elemental
Ceaseless Searblades (lrw) 158
Cemetery Puca
Whenever a creature dies, you may pay
. If you do, this creature becomes a copy of that creature, except it has this ability.
Creature - Shapeshifter
Cemetery Puca (shm) 158
Cenn's Heir
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
Creature - Soldier Kithkin
Cenn's Heir (lrw) 8
Cenn's Tactician
,
: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
Creature - Soldier Kithkin
Cenn's Tactician (mor) 5
Chainbreaker
This creature enters with two -1/-1 counters on it.
,
: Remove a -1/-1 counter from target creature.
Creature Artifact - Scarecrow
Chainbreaker (shm) 249
Chameleon Colossus
Changeling (This card is every creature type.)
Protection from black
: This creature gets +X/+X until end of turn, where X is its power.
Creature - Shapeshifter
Chameleon Colossus (mor) 116
Champion of the Clachan
Flash
As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.)
Other Kithkin you control get +1/+1.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Knight Kithkin
Champion of the Clachan (ecl) 353
Champion of the Clachan
Flash
As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.)
Other Kithkin you control get +1/+1.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Knight Kithkin
Champion of the Clachan (ecl) 9
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Elemental Sorcerer
Champion of the Path (ecl) 130
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Elemental Sorcerer
Champion of the Path (ecl) 362
Champion of the Weird
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.)
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Goblin Berserker
Champion of the Weird (ecl) 360
Champion of the Weird
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.)
Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Goblin Berserker
Champion of the Weird (ecl) 95
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Warrior Elf
Champions of the Perfect (ecl) 171
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Warrior Elf
Champions of the Perfect (ecl) 365
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk
Champions of the Shoal (ecl) 356
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk
Champions of the Shoal (ecl) 46
Changeling Berserker
Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Creature - Shapeshifter
Changeling Berserker (lrw) 160
Changeling Hero
Changeling (This card is every creature type.)
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Shapeshifter
Changeling Hero (lrw) 9
Changeling Sentinel
Changeling (This card is every creature type.)
Vigilance
Creature - Shapeshifter
Changeling Sentinel (mor) 6
Changeling Titan
Changeling (This card is every creature type.)
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Creature - Shapeshifter
Changeling Titan (lrw) 200
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Channeler Initiate
When this creature enters, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from this creature: Add one mana of any color.
Creature - Human Druid
Channeler Initiate (ecc) 101
Chaos Spewer
When this creature enters, you may pay
. If you don't, blight 2. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Goblin Warlock
Chaos Spewer (ecl) 210
Chitinous Graspling
Changeling (This card is every creature type.)
Reach
Creature - Shapeshifter
Chitinous Graspling (ecl) 211
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Cinder Pyromancer
: This creature deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap this creature.
Creature - Elemental Shaman
Cinder Pyromancer (eve) 50
Cinderbones
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate this creature.
Creature - Skeleton Elemental
Cinderbones (shm) 59
Cinderhaze Wretch
: Target player discards a card. Activate only during your turn.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elemental Shaman
Cinderhaze Wretch (shm) 60
Cloudcrown Oak
Reach (This creature can block creatures with flying.)
Creature - Warrior Treefolk
Cloudcrown Oak (lrw) 201
Cloudgoat Ranger
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
Creature - Warrior Giant Ranger
Cloudgoat Ranger (lrw) 10
Cloudthresher
Flash
Reach
When this creature enters, it deals 2 damage to each creature with flying and each player.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Cloudthresher (lrw) 202
Cold-Eyed Selkie
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, you may draw that many cards.
Creature - Merfolk Rogue
Cold-Eyed Selkie (eve) 149
Colfenor, the Last Yew
Vigilance, reach
Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Legendary Creature - Shaman Treefolk
Colfenor, the Last Yew (cmr) 274
Corrosive Mentor
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Creature - Elemental Rogue
Corrosive Mentor (shm) 61
Countryside Crusher
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.
Creature - Warrior Giant
Countryside Crusher (mor) 89
Crabapple Cohort
This creature gets +1/+1 as long as you control another green creature.
Creature - Warrior Treefolk
Crabapple Cohort (shm) 109
Crackleburr
,
, Tap two untapped red creatures you control: This creature deals 3 damage to any target.
,
, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (
is the untap symbol.)
Creature - Elemental
Crackleburr (eve) 100
Crag Puca
: Switch this creature's power and toughness until end of turn.
Creature - Shapeshifter
Crag Puca (eve) 101
Cragganwick Cremator
When this creature enters, discard a card at random. If you discard a creature card this way, this creature deals damage equal to that card's power to target player or planeswalker.
Creature - Shaman Giant
Cragganwick Cremator (shm) 87
Creakwood Ghoul
: Exile target card from a graveyard. You gain 1 life.
Creature - Zombie Plant
Creakwood Ghoul (eve) 34
Creakwood Liege
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Creature - Horror
Creakwood Liege (eve) 117
Creakwood Safewright
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Warrior Elf
Creakwood Safewright (ecl) 96
Crossroads Watcher
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Kithkin Ranger
Crossroads Watcher (ecl) 173
Crowd of Cinders
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
Creature - Elemental
Crowd of Cinders (shm) 63
Cultbrand Cinder
When this creature enters, put a -1/-1 counter on target creature.
Creature - Elemental Shaman
Cultbrand Cinder (shm) 182
Curious Colossus
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Creature - Warrior Giant
Curious Colossus (ecl) 12
Curious Colossus
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Creature - Warrior Giant
Curious Colossus (ecl) 298
Cursecatcher
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Wizard Merfolk
Cursecatcher (shm) 34
Dauntless Dourbark
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
This creature has trample as long as you control another Treefolk.
Creature - Warrior Treefolk
Dauntless Dourbark (lrw) 203
Dawn's Light Archer
Flash
Reach
Creature - Elf Archer
Dawn's Light Archer (ecl) 174
Dawnfluke
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Dawnfluke (lrw) 12
Dawnhand Dissident
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
Creature - Elf Warlock
Dawnhand Dissident (ecl) 311
Dawnhand Dissident
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
Creature - Elf Warlock
Dawnhand Dissident (ecl) 98
Dawnhand Eulogist
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Elf Warlock
Dawnhand Eulogist (ecl) 99
Deathbringer Liege
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
Creature - Horror
Deathbringer Liege (eve) 85
Deceit
When this creature enters, if
was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if
was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke
Creature - Elemental Incarnation
Deceit (ecl) 212
Deceit
When this creature enters, if
was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if
was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke
Creature - Elemental Incarnation
Deceit (ecl) 293
Deep-Slumber Titan
This creature enters tapped.
This creature doesn't untap during your untap step.
Whenever this creature is dealt damage, untap it.
Creature - Warrior Giant
Deep-Slumber Titan (shm) 89
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Creature - Soldier Merfolk
Deepchannel Duelist (ecl) 213
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Creature - Soldier Merfolk
Deepchannel Duelist (ecl) 333
Deepchannel Mentor
Blue creatures you control can't be blocked.
Creature - Merfolk Rogue
Deepchannel Mentor (shm) 35
Deeptread Merrow
: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature - Merfolk Rogue
Deeptread Merrow (lrw) 57
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Creature - Wizard Merfolk
Deepway Navigator (ecl) 214
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Creature - Wizard Merfolk
Deepway Navigator (ecl) 370
Deity of Scars
Trample
This creature enters with two -1/-1 counters on it.
, Remove a -1/-1 counter from this creature: Regenerate this creature.
Creature - Avatar Spirit
Deity of Scars (eve) 118
Demigod of Revenge
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
Creature - Avatar Spirit
Demigod of Revenge (shm) 183
Desecrator Hag
When this creature enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Creature - Hag
Desecrator Hag (eve) 119
Deus of Calamity
Trample
Whenever this creature deals 6 or more damage to an opponent, destroy target land that player controls.
Creature - Avatar Spirit
Deus of Calamity (shm) 204
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (shm) 110
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (ecc) 104
Dewdrop Spy
Flash
Flying
When this creature enters, look at the top card of target player's library.
Creature - Rogue Faerie
Dewdrop Spy (mor) 30
Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk
Disruptor of Currents (ecl) 303
Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk
Disruptor of Currents (ecl) 47
Divinity of Pride
Flying, lifelink
This creature gets +4/+4 as long as you have 25 or more life.
Creature - Avatar Spirit
Divinity of Pride (eve) 86
Dominus of Fealty
Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
Creature - Avatar Spirit
Dominus of Fealty (eve) 102
Doomgape
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Creature - Elemental
Doomgape (eve) 120
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 215
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 334
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Shaman Treefolk
Doran, the Siege Tower (lrw) 247
Dread
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Dread (lrw) 107
Dread Tiller
When this creature enters, put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter on it dies, you may put a land card from your hand or graveyard onto the battlefield tapped.
Creature Artifact - Scarecrow
Dread Tiller (ecc) 20
Dread Tiller
When this creature enters, put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter on it dies, you may put a land card from your hand or graveyard onto the battlefield tapped.
Creature Artifact - Scarecrow
Dread Tiller (ecc) 40
Dream Seizer
Flying
When this creature enters, you may blight 1. If you do, each opponent discards a card. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Rogue Faerie
Dream Seizer (ecl) 101
Dream Thief
Flying
When this creature enters, draw a card if you've cast another blue spell this turn.
Creature - Rogue Faerie
Dream Thief (eve) 20
Dreamspoiler Witches
Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Creature - Wizard Faerie
Dreamspoiler Witches (lrw) 108
Drove of Elves
Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Creature - Elf
Drove of Elves (shm) 112
Drowner Initiate
Whenever a player casts a blue spell, you may pay
. If you do, target player mills two cards.
Creature - Wizard Merfolk
Drowner Initiate (shm) 36
Drowner of Secrets
Tap an untapped Merfolk you control: Target player mills a card.
Creature - Wizard Merfolk
Drowner of Secrets (lrw) 58
Duergar Assailant
Sacrifice this creature: It deals 1 damage to target attacking or blocking creature.
Creature - Soldier Dwarf
Duergar Assailant (eve) 136
Duergar Cave-Guard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: This creature gets +1/+0 until end of turn.
Creature - Warrior Dwarf
Duergar Cave-Guard (eve) 51
Duergar Hedge-Mage
When this creature enters, if you control two or more Mountains, you may destroy target artifact.
When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Creature - Shaman Dwarf
Duergar Hedge-Mage (eve) 137
Duergar Mine-Captain
,
: Attacking creatures get +1/+0 until end of turn. (
is the untap symbol.)
Creature - Soldier Dwarf
Duergar Mine-Captain (eve) 138
Dundoolin Weaver
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.
Creature - Druid Kithkin
Dundoolin Weaver (ecl) 175
Dusk Urchins
Whenever this creature attacks or blocks, put a -1/-1 counter on it.
When this creature dies, draw a card for each -1/-1 counter on it.
Creature - Ouphe
Dusk Urchins (shm) 65
Dusk Urchins
Whenever this creature attacks or blocks, put a -1/-1 counter on it.
When this creature dies, draw a card for each -1/-1 counter on it.
Creature - Ouphe
Dusk Urchins (ecc) 73
Duskdale Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Wurm
Duskdale Wurm (eve) 67
Dwynen, Gilt-Leaf Daen
Reach (This creature can block creatures with flying.)
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Legendary Creature - Warrior Elf
Dwynen, Gilt-Leaf Daen (fdn) 217
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Earwig Squad
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
Creature - Goblin Rogue
Earwig Squad (mor) 60
Eclipsed Boggart
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Goblin Scout
Eclipsed Boggart (ecl) 217
Eclipsed Boggart
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Goblin Scout
Eclipsed Boggart (ecl) 335
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Eclipsed Elf (ecl) 218
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Eclipsed Elf (ecl) 336
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elemental Scout
Eclipsed Flamekin (ecl) 219
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elemental Scout
Eclipsed Flamekin (ecl) 337
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Kithkin
Eclipsed Kithkin (ecl) 220
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Kithkin
Eclipsed Kithkin (ecl) 338
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 339
Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may pay
. If you do, transform Eirdu.
Legendary Creature - Elemental God
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 13Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 13
Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may pay
. If you do, transform Eirdu.
Legendary Creature - Elemental God
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 286Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 286
Elder Auntie
When this creature enters, create a 1/1 black and red Goblin creature token.
Creature - Goblin Warlock
Elder Auntie (ecl) 133
Elvish Branchbender
: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Creature - Elf Druid
Elvish Branchbender (lrw) 204
Elvish Eulogist
Sacrifice this creature: You gain 1 life for each Elf card in your graveyard.
Creature - Elf Shaman
Elvish Eulogist (lrw) 205
Elvish Handservant
Whenever a player casts a Giant spell, you may put a +1/+1 counter on this creature.
Creature - Warrior Elf
Elvish Handservant (lrw) 206
Elvish Harbinger
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.
Creature - Elf Druid
Elvish Harbinger (lrw) 207
Elvish Hexhunter
,
, Sacrifice this creature: Destroy target enchantment.
Creature - Elf Shaman
Elvish Hexhunter (shm) 226
Elvish Warrior
Creature - Warrior Elf
Elvish Warrior (mor) 120
Emberstrike Duo
Whenever you cast a black spell, this creature gets +1/+1 until end of turn.
Whenever you cast a red spell, this creature gains first strike until end of turn.
Creature - Warrior Elemental Shaman
Emberstrike Duo (shm) 185
Emptiness
When this creature enters, if
was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if
was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke
Creature - Elemental Incarnation
Emptiness (ecl) 222
Emptiness
When this creature enters, if
was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if
was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke
Creature - Elemental Incarnation
Emptiness (ecl) 294
Encumbered Reejerey
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.
Creature - Soldier Merfolk
Encumbered Reejerey (ecl) 14
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (ecc) 51
Enraged Flamecaster
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Creature - Elemental Sorcerer
Enraged Flamecaster (ecl) 135
Ethereal Whiskergill
Flying
This creature can't attack unless defending player controls an Island.
Creature - Elemental
Ethereal Whiskergill (lrw) 60
Everbark Shaman
, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Shaman Treefolk
Everbark Shaman (mor) 121
Evershrike
Flying
This creature gets +2/+2 for each Aura attached to it.
: Return this card from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile this creature.
Creature - Elemental Spirit
Evershrike (eve) 88
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105
Exiled Boggart
When this creature dies, discard a card.
Creature - Goblin Rogue
Exiled Boggart (lrw) 109
Explosive Prodigy
Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control.
Creature - Elemental Sorcerer
Explosive Prodigy (ecl) 136
Exquisite Huntmaster
When this creature dies, create a 1/1 green Elf Warrior creature token.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Warrior Elf
Exquisite Huntmaster (cmr) 122
Eyeblight Assassin
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Elf Assassin
Eyeblight Assassin (cmr) 123
Eyeblight Cullers
When this creature dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Warrior Elf
Eyeblight Cullers (khc) 48
Facevaulter
, Sacrifice a Goblin: This creature gets +2/+2 until end of turn.
Creature - Goblin Warrior
Facevaulter (lrw) 111
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Faerie Harbinger
Flash
Flying
When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
Creature - Wizard Faerie
Faerie Harbinger (lrw) 61
Faerie Macabre
Flying
Discard this card: Exile up to two target cards from graveyards.
Creature - Rogue Faerie
Faerie Macabre (shm) 66
Faerie Swarm
Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Creature - Faerie
Faerie Swarm (shm) 37
Fallowsage
Whenever this creature becomes tapped, you may draw a card.
Creature - Wizard Merfolk
Fallowsage (lrw) 63
Fang Skulkin
: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Creature Artifact - Scarecrow
Fang Skulkin (eve) 168
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (shm) 113
Faultgrinder
Trample
When this creature enters, destroy target land.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Faultgrinder (lrw) 163
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Creature - Shapeshifter
Feisty Spikeling (ecl) 223
Fencer Clique
Flying
: Put this creature on top of its owner's library.
Creature - Soldier Faerie
Fencer Clique (mor) 33
Fendeep Summoner
: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
Creature - Shaman Treefolk
Fendeep Summoner (mor) 61
Ferrafor, Young Yew
When Ferrafor enters, create a number of 1/1 green Saproling creature tokens equal to the number of counters among creatures target player controls.
: Double the number of each kind of counter on target creature.
Legendary Creature - Druid Treefolk
Ferrafor, Young Yew (ecc) 16
Ferrafor, Young Yew
When Ferrafor enters, create a number of 1/1 green Saproling creature tokens equal to the number of counters among creatures target player controls.
: Double the number of each kind of counter on target creature.
Legendary Creature - Druid Treefolk
Ferrafor, Young Yew (ecc) 36
Fertilid
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature - Elemental
Fertilid (mor) 122
Festercreep
This creature enters with a +1/+1 counter on it.
, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
Creature - Elemental
Festercreep (mor) 62
Figure of Destiny
: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Creature - Kithkin
Figure of Destiny (eve) 139
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
Creature - Kithkin
Figure of Fable (ecl) 224
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
Creature - Kithkin
Figure of Fable (ecl) 372
Final-Sting Faerie
Flying
When this creature enters, destroy target creature that was dealt damage this turn.
Creature - Faerie Assassin
Final-Sting Faerie (mor) 63
Fire Juggler
Whenever this creature becomes blocked, clash with an opponent. If you win, this creature deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Goblin Shaman
Fire Juggler (mor) 90
Fire-Belly Changeling
Changeling (This card is every creature type.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Shapeshifter
Fire-Belly Changeling (lrw) 164
Flame-Chain Mauler
: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Warrior Elemental
Flame-Chain Mauler (ecl) 138
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Flamekin Bladewhirl
As an additional cost to cast this spell, reveal an Elemental card from your hand or pay
.
Creature - Warrior Elemental
Flamekin Bladewhirl (lrw) 165
Flamekin Brawler
: This creature gets +1/+0 until end of turn.
Creature - Warrior Elemental
Flamekin Brawler (lrw) 166
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elemental Sorcerer
Flamekin Gildweaver (ecl) 140
Flamekin Harbinger
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
Creature - Elemental Shaman
Flamekin Harbinger (lrw) 167
Flamekin Herald
Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Wizard Elemental
Flamekin Herald (cmr) 179
Flamekin Spitfire
: This creature deals 1 damage to any target.
Creature - Elemental Shaman
Flamekin Spitfire (lrw) 168
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Creature - Elemental Sorcerer
Flaring Cinder (ecl) 225
Flickerwisp
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Elemental
Flickerwisp (eve) 6
Flitterwing Nuisance
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
Creature - Rogue Faerie
Flitterwing Nuisance (ecl) 304
Flitterwing Nuisance
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
Creature - Rogue Faerie
Flitterwing Nuisance (ecl) 48
Flock Impostor
Changeling (This card is every creature type.)
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand.
Creature - Shapeshifter
Flock Impostor (ecl) 16
Floodchaser
This creature enters with six +1/+1 counters on it.
This creature can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn.
Creature - Elemental
Floodchaser (mor) 34
Foraging Wickermaw
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
Creature Artifact - Scarecrow
Foraging Wickermaw (ecl) 256
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 176
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 366
Foundation Breaker
When this creature enters, you may destroy target artifact or enchantment.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Foundation Breaker (ecc) 108
Foxfire Oak
: This creature gets +3/+0 until end of turn.
Creature - Shaman Treefolk
Foxfire Oak (shm) 115
Frogtosser Banneret
Haste
Goblin spells and Rogue spells you cast cost
less to cast.
Creature - Goblin Rogue
Frogtosser Banneret (mor) 64
Fulminator Mage
Sacrifice this creature: Destroy target nonbasic land.
Creature - Elemental Shaman
Fulminator Mage (shm) 188
Fury
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Creature - Elemental Incarnation
Fury (ecc) 50
Furystoke Giant
When this creature enters, other creatures you control gain "
: This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Warrior Giant
Furystoke Giant (shm) 93
Gaddock Teeg
Noncreature spells with mana value 4 or greater can't be cast.
Noncreature spells with
in their mana costs can't be cast.
Legendary Creature - Advisor Kithkin
Gaddock Teeg (lrw) 248
Galepowder Mage
Flying
Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wizard Kithkin
Galepowder Mage (lrw) 15
Gallant Fowlknight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
Creature - Knight Kithkin
Gallant Fowlknight (ecl) 17
Game-Trail Changeling
Changeling (This card is every creature type.)
Trample
Creature - Shapeshifter
Game-Trail Changeling (mor) 123
Gangly Stompling
Changeling (This card is every creature type.)
Trample
Creature - Shapeshifter
Gangly Stompling (ecl) 226
Ghastlord of Fugue
This creature can't be blocked.
Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
Creature - Avatar Spirit
Ghastlord of Fugue (shm) 162
Ghostly Changeling
Changeling (This card is every creature type.)
: This creature gets +1/+1 until end of turn.
Creature - Shapeshifter
Ghostly Changeling (lrw) 116
Giant Harbinger
When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
Creature - Shaman Giant
Giant Harbinger (lrw) 169
Gilder Bairn
,
: Double the number of each kind of counter on target permanent. (
is the untap symbol.)
Creature - Ouphe
Gilder Bairn (eve) 152
Gilt-Leaf Archdruid
Whenever you cast a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
Creature - Elf Druid
Gilt-Leaf Archdruid (mor) 124
Gilt-Leaf Seer
,
: Look at the top two cards of your library, then put them back in any order.
Creature - Elf Shaman
Gilt-Leaf Seer (lrw) 215
Glamer Gifter
Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types.
Creature - Wizard Faerie
Glamer Gifter (ecl) 49
Glamer Spinners
Flash
Flying
When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.
Creature - Wizard Faerie
Glamer Spinners (shm) 141
Glamermite
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
Creature - Rogue Faerie
Glamermite (ecl) 50
Glarewielder
Haste
When this creature enters, up to two target creatures can't block this turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Shaman
Glarewielder (lrw) 171
Glen Elendra Archmage
Flying
, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Glen Elendra Archmage (eve) 22
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 305
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 383
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 393
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 51
Glen Elendra Liege
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Creature - Knight Faerie
Glen Elendra Liege (shm) 163
Glen Elendra Pranksters
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Creature - Wizard Faerie
Glen Elendra Pranksters (lrw) 67
Glimmer Bairn
Sacrifice a token: This creature gets +2/+2 until end of turn.
Creature - Ouphe
Glimmer Bairn (mh2) 163
Glissa Sunslayer
First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.
Legendary Creature - Elf Zombie Phyrexian
Glissa Sunslayer (ecc) 122
Glister Bairn
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Ouphe
Glister Bairn (ecl) 227
Gloom Ripper
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
Creature - Elf Assassin
Gloom Ripper (ecl) 102
Gloom Ripper
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
Creature - Elf Assassin
Gloom Ripper (ecl) 312
Gloomwidow
Reach
This creature can block only creatures with flying.
Creature - Spider
Gloomwidow (shm) 117
Gnarlbark Elm
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
Creature - Treefolk Warlock
Gnarlbark Elm (ecl) 103
Gnarlroot Trapper
, Pay 1 life: Add
. Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Elf Druid
Gnarlroot Trapper (ori) 100
Goatnapper
When this creature enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Creature - Goblin Rogue
Goatnapper (lrw) 172
Goblin Chieftain
Haste (This creature can attack and
as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin
Goblin Chieftain (spg) 135
Godhead of Awe
Flying
Other creatures have base power and toughness 1/1.
Creature - Avatar Spirit
Godhead of Awe (shm) 142
Goldenglow Moth
Flying
Whenever this creature blocks, you may gain 4 life.
Creature - Insect
Goldenglow Moth (shm) 6
Goldmeadow Dodger
This creature can't be blocked by creatures with power 4 or greater.
Creature - Rogue Kithkin
Goldmeadow Dodger (lrw) 16
Goldmeadow Harrier
,
: Tap target creature.
Creature - Soldier Kithkin
Goldmeadow Harrier (lrw) 17
Goldmeadow Nomad
, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
Creature - Scout Kithkin
Goldmeadow Nomad (ecl) 18
Goldmeadow Stalwart
As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay
.
Creature - Soldier Kithkin
Goldmeadow Stalwart (lrw) 18
Goliath Daydreamer
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
Creature - Wizard Giant
Goliath Daydreamer (ecl) 143
Goliath Daydreamer
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
Creature - Wizard Giant
Goliath Daydreamer (ecl) 316
Grave Titan
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Creature - Giant
Grave Titan (ecc) 74
Gravelgill Axeshark
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Soldier Merfolk
Gravelgill Axeshark (shm) 164
Gravelgill Duo
Whenever you cast a blue spell, this creature gets +1/+1 until end of turn.
Whenever you cast a black spell, this creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Warrior Merfolk Rogue
Gravelgill Duo (shm) 165
Gravelgill Scoundrel
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.
Creature - Merfolk Rogue
Gravelgill Scoundrel (ecl) 53
Graveshifter
Changeling (This card is every creature type.)
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Shapeshifter
Graveshifter (ecl) 104
Grazing Kelpie
, Sacrifice this creature: Put target card from a graveyard on the bottom of its owner's library.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast
Grazing Kelpie (eve) 153
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Greatbow Doyen
Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
Creature - Elf Archer
Greatbow Doyen (mor) 125
Greenwarden of Murasa
When this creature enters, you may return target card from your graveyard to your hand.
When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.
Creature - Elemental
Greenwarden of Murasa (ecc) 110
Grief Tyrant
This creature enters with four -1/-1 counters on it.
When this creature dies, put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Creature - Horror
Grief Tyrant (shm) 189
Grim Poppet
This creature enters with three -1/-1 counters on it.
Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.
Creature Artifact - Scarecrow
Grim Poppet (shm) 252
Grim Poppet
This creature enters with three -1/-1 counters on it.
Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.
Creature Artifact - Scarecrow
Grim Poppet (ecc) 142
Grimoire Thief
Whenever this creature becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with this creature.
, Sacrifice this creature: Turn all cards exiled with this creature face up. Counter all spells with those names.
Creature - Merfolk Rogue
Grimoire Thief (mor) 35
Gristle Glutton
, Blight 1: Discard a card. If you do, draw a card. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Goblin Scout
Gristle Glutton (ecl) 144
Groundling Pouncer
: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Creature - Faerie
Groundling Pouncer (eve) 154
Grub, Storied Matriarch
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay
. If you do, transform Grub.
Legendary Creature - Goblin Warlock
Grub, Storied Matriarch // Grub, Notorious Auntie (ecl) 105Grub, Storied Matriarch // Grub, Notorious Auntie (ecl) 105
Grub, Storied Matriarch
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay
. If you do, transform Grub.
Legendary Creature - Goblin Warlock
Grub, Storied Matriarch // Grub, Notorious Auntie (ecl) 289Grub, Storied Matriarch // Grub, Notorious Auntie (ecl) 289
Guardian of Cloverdell
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
, Sacrifice a Kithkin: You gain 1 life.
Creature - Shaman Treefolk
Guardian of Cloverdell (lrw) 216
Guile
This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Guile (lrw) 69
Gutsplitter Gang
At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Goblin Berserker
Gutsplitter Gang (ecl) 106
Gwyllion Hedge-Mage
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Creature - Wizard Hag
Gwyllion Hedge-Mage (eve) 89
Hag Hedge-Mage
When this creature enters, if you control two or more Swamps, you may have target player discard a card.
When this creature enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Creature - Shaman Hag
Hag Hedge-Mage (eve) 123
Hamletback Goliath
Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.
Creature - Warrior Giant
Hamletback Goliath (lrw) 173
Hapatra, Vizier of Poisons
Whenever Hapatra deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
Legendary Creature - Human Cleric
Hapatra, Vizier of Poisons (ecc) 123
Harpoon Sniper
,
: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Creature - Archer Merfolk
Harpoon Sniper (lrw) 19
Harvest Gwyllion
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Hag
Harvest Gwyllion (eve) 90
Hatchet Bully
,
, Put a -1/-1 counter on a creature you control: This creature deals 2 damage to any target.
Creature - Goblin Warrior
Hatchet Bully (eve) 54
Hateflayer
Wither (This deals damage to creatures in the form of -1/-1 counters.)
,
: This creature deals damage equal to its power to any target. (
is the untap symbol.)
Creature - Elemental
Hateflayer (eve) 55
Heap Doll
Sacrifice this creature: Exile target card from a graveyard.
Creature Artifact - Scarecrow
Heap Doll (shm) 253
Hearthcage Giant
When this creature enters, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
Creature - Warrior Giant
Hearthcage Giant (lrw) 174
Hearthfire Hobgoblin
Double strike
Creature - Goblin Soldier
Hearthfire Hobgoblin (eve) 141
Heartlash Cinder
Haste
Chroma — When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Creature - Warrior Elemental
Heartlash Cinder (eve) 56
Heartmender
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elemental
Heartmender (shm) 228
Heirloom Auntie
This creature enters with two -1/-1 counters on it.
Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Creature - Goblin Warlock
Heirloom Auntie (ecl) 107
Heritage Druid
Tap three untapped Elves you control: Add
.
Creature - Elf Druid
Heritage Druid (mor) 126
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 229
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 373
Hillcomber Giant
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Giant
Hillcomber Giant (lrw) 20
Hobgoblin Dragoon
Flying, first strike
Creature - Knight Goblin
Hobgoblin Dragoon (eve) 142
Hollowborn Barghest
At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Creature - Demon Dog
Hollowborn Barghest (shm) 68
Hollowsage
Whenever this creature becomes untapped, you may have target player discard a card.
Creature - Wizard Merfolk
Hollowsage (shm) 69
Hoof Skulkin
: Target green creature gets +1/+1 until end of turn.
Creature Artifact - Scarecrow
Hoof Skulkin (eve) 169
Horde of Boggarts
Menace (This creature can't be blocked except by two or more creatures.)
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Creature - Goblin
Horde of Boggarts (shm) 94
Horde of Notions
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
Legendary Creature - Elemental
Horde of Notions (lrw) 249
Horde of Notions
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
Legendary Creature - Elemental
Horde of Notions (ecc) 124
Hornet Harasser
When this creature dies, target creature gets -2/-2 until end of turn.
Creature - Goblin Shaman
Hornet Harasser (lrw) 118
Horrid Shadowspinner
Lifelink
Whenever this creature attacks, you may draw cards equal to its power. If you do, discard that many cards.
Creature - Horror
Horrid Shadowspinner (mh3) 188
Hostility
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Hostility (lrw) 176
Hotheaded Giant
Haste
This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.
Creature - Warrior Giant
Hotheaded Giant (eve) 57
Hovel Hurler
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
Creature - Warrior Giant
Hovel Hurler (ecl) 230
Hungry Spriggan
Trample
Whenever this creature attacks, it gets +3/+3 until end of turn.
Creature - Goblin Warrior
Hungry Spriggan (shm) 120
Hunter of Eyeblights
When this creature enters, put a +1/+1 counter on target creature you don't control.
,
: Destroy target creature with a counter on it.
Creature - Elf Assassin
Hunter of Eyeblights (lrw) 119
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (ecc) 52
Illusion Spinners
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
Creature - Wizard Faerie
Illusion Spinners (ecl) 55
Immaculate Magistrate
: Put a +1/+1 counter on target creature for each Elf you control.
Creature - Elf Shaman
Immaculate Magistrate (lrw) 219
Impelled Giant
Trample
Tap an untapped red creature you control other than this creature: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Creature - Warrior Giant
Impelled Giant (eve) 58
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (lrw) 220
Impulsivity
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Impulsivity (ecc) 13
Impulsivity
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Impulsivity (ecc) 33
Incandescent Soulstoke
Other Elemental creatures you control get +1/+1.
,
: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Creature - Elemental Shaman
Incandescent Soulstoke (lrw) 178
Incandescent Soulstoke
Other Elemental creatures you control get +1/+1.
,
: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Creature - Elemental Shaman
Incandescent Soulstoke (ecc) 94
Indigo Faerie
Flying
: Target permanent becomes blue in addition to its other colors until end of turn.
Creature - Wizard Faerie
Indigo Faerie (eve) 24
Indomitable Ancients
Creature - Warrior Treefolk
Indomitable Ancients (mor) 13
Inescapable Brute
Wither (This deals damage to creatures in the form of -1/-1 counters.)
This creature must be blocked if able.
Creature - Warrior Giant
Inescapable Brute (shm) 95
Ingot Chewer
When this creature enters, destroy target artifact.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Ingot Chewer (lrw) 180
Ingot Chewer
When this creature enters, destroy target artifact.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Ingot Chewer (ecc) 95
Ink Dissolver
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.
Creature - Wizard Merfolk
Ink Dissolver (mor) 36
Inkfathom Divers
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, look at the top four cards of your library, then put them back in any order.
Creature - Soldier Merfolk
Inkfathom Divers (lrw) 70
Inkfathom Infiltrator
This creature can't block and can't be blocked.
Creature - Merfolk Rogue
Inkfathom Infiltrator (shm) 167
Inkfathom Witch
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
Creature - Wizard Merfolk
Inkfathom Witch (shm) 168
Inner-Flame Acolyte
When this creature enters, target creature gets +2/+0 and gains haste until end of turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Shaman
Inner-Flame Acolyte (lrw) 181
Inner-Flame Igniter
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
Creature - Warrior Elemental
Inner-Flame Igniter (lrw) 182
Inspired Sprite
Flash
Flying
Whenever you cast a Wizard spell, you may untap this creature.
: Draw a card, then discard a card.
Creature - Wizard Faerie
Inspired Sprite (mor) 37
Intimidator Initiate
Whenever a player casts a red spell, you may pay
. If you do, target creature can't block this turn.
Creature - Goblin Shaman
Intimidator Initiate (shm) 96
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Elf
Iron-Shield Elf (ecl) 108
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Elf
Iron-Shield Elf (ecl) 404
Isleback Spawn
Shroud (This creature can't be the target of spells or abilities.)
This creature gets +4/+8 as long as a library has twenty or fewer cards in it.
Creature - Kraken
Isleback Spawn (shm) 40
Jagged-Scar Archers
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
: This creature deals damage equal to its power to target creature with flying.
Creature - Elf Archer
Jagged-Scar Archers (lrw) 222
Jawbone Skulkin
: Target red creature gains haste until end of turn.
Creature Artifact - Scarecrow
Jawbone Skulkin (eve) 170
Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk
Jegantha, the Wellspring (ecc) 125
Jubilation
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Jubilation (ecc) 17
Jubilation
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Jubilation (ecc) 37
Judge of Currents
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Creature - Wizard Merfolk
Judge of Currents (lrw) 22
Juvenile Gloomwidow
Reach (This creature can block creatures with flying.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Spider
Juvenile Gloomwidow (shm) 121
Kinsbaile Aspirant
As an additional cost to cast this spell, behold a Kithkin or pay
. (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.)
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Kithkin Citizen
Kinsbaile Aspirant (ecl) 21
Kinsbaile Balloonist
Flying
Whenever this creature attacks, you may have target creature gain flying until end of turn.
Creature - Soldier Kithkin
Kinsbaile Balloonist (lrw) 23
Kinsbaile Borderguard
This creature enters with a +1/+1 counter on it for each other Kithkin you control.
When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
Creature - Soldier Kithkin
Kinsbaile Borderguard (mor) 14
Kinsbaile Cavalier
Knight creatures you control have double strike.
Creature - Knight Kithkin
Kinsbaile Cavalier (mor) 15
Kinsbaile Courier
When this creature enters, put a +1/+1 counter on target creature.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Soldier Kithkin
Kinsbaile Courier (cmr) 29
Kinsbaile Skirmisher
When this creature enters, target creature gets +1/+1 until end of turn.
Creature - Soldier Kithkin
Kinsbaile Skirmisher (lrw) 24
Kinscaer Harpoonist
Flying
Whenever this creature attacks, you may have target creature lose flying until end of turn.
Creature - Soldier Kithkin
Kinscaer Harpoonist (shm) 41
Kinscaer Sentry
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
Creature - Soldier Kithkin
Kinscaer Sentry (ecl) 22
Kinscaer Sentry
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
Creature - Soldier Kithkin
Kinscaer Sentry (ecl) 300
Kirol, Attentive First-Year
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Legendary Creature - Vampire Cleric
Kirol, Attentive First-Year (ecl) 231
Kirol, Attentive First-Year
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Legendary Creature - Vampire Cleric
Kirol, Attentive First-Year (ecl) 374
Kitchen Finks
When this creature enters, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Ouphe
Kitchen Finks (shm) 229
Kithkeeper
Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control.
Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.
Creature - Elemental
Kithkeeper (ecl) 23
Kithkin Billyrider
Double strike
Creature - Knight Kithkin
Kithkin Billyrider (mom) 24
Kithkin Daggerdare
,
: Target attacking creature gets +2/+2 until end of turn.
Creature - Soldier Kithkin
Kithkin Daggerdare (lrw) 223
Kithkin Greatheart
As long as you control a Giant, this creature gets +1/+1 and has first strike.
Creature - Soldier Kithkin
Kithkin Greatheart (lrw) 25
Kithkin Harbinger
When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Creature - Wizard Kithkin
Kithkin Harbinger (lrw) 26
Kithkin Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Cleric Kithkin
Kithkin Healer (lrw) 27
Kithkin Mourncaller
Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
Creature - Scout Kithkin
Kithkin Mourncaller (lrw) 224
Kithkin Rabble
Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
Creature - Kithkin
Kithkin Rabble (shm) 9
Kithkin Shielddare
,
: Target blocking creature gets +2/+2 until end of turn.
Creature - Soldier Kithkin
Kithkin Shielddare (shm) 10
Kithkin Spellduster
Flying
, Sacrifice this creature: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Kithkin
Kithkin Spellduster (eve) 8
Kithkin Zealot
When this creature enters, you gain 1 life for each black and/or red permanent target opponent controls.
Creature - Cleric Kithkin
Kithkin Zealot (eve) 9
Kithkin Zephyrnaut
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn.
Creature - Soldier Kithkin
Kithkin Zephyrnaut (mor) 16
Knacksaw Clique
Flying
,
: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (
is the untap symbol.)
Creature - Rogue Faerie
Knacksaw Clique (shm) 42
Knight of Meadowgrain
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Kithkin
Knight of Meadowgrain (lrw) 28
Knollspine Dragon
Flying
When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Creature - Dragon
Knollspine Dragon (shm) 98
Knucklebone Witch
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Creature - Goblin Shaman
Knucklebone Witch (lrw) 120
Kulrath Knight
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can't attack or block.
Creature - Knight Elemental
Kulrath Knight (shm) 190
Kulrath Knight
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can't attack or block.
Creature - Knight Elemental
Kulrath Knight (ecc) 126
Kulrath Mystic
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Creature - Wizard Elemental
Kulrath Mystic (ecl) 56
Kulrath Zealot
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Warrior Elemental
Kulrath Zealot (ecl) 148
Lairwatch Giant
This creature can block an additional creature each combat.
Whenever this creature blocks two or more creatures, it gains first strike until end of turn.
Creature - Warrior Giant
Lairwatch Giant (lrw) 29
Lamentation
When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Lamentation (ecc) 10
Lamentation
When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Lamentation (ecc) 30
Latchkey Faerie
Flying
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When this creature enters, if its prowl cost was paid, draw a card.
Creature - Rogue Faerie
Latchkey Faerie (mor) 39
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 150
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 318
Leaf Gilder
: Add
.
Creature - Elf Druid
Leaf Gilder (lrw) 227
Leaf-Crowned Elder
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature - Shaman Treefolk
Leaf-Crowned Elder (mor) 128
Leech Bonder
This creature enters with two -1/-1 counters on it.
,
: Move a counter from target creature onto a second target creature. (
is the untap symbol.)
Creature - Soldier Merfolk
Leech Bonder (shm) 43
Lightning Crafter
Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: This creature deals 3 damage to any target.
Creature - Goblin Shaman
Lightning Crafter (mor) 93
Lingering Tormentor
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Spirit
Lingering Tormentor (eve) 36
Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
,
, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Legendary Creature - Elf Druid
Lluwen, Imperfect Naturalist (ecl) 232
Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
,
, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Legendary Creature - Elf Druid
Lluwen, Imperfect Naturalist (ecl) 375
Loamdragger Giant
Creature - Warrior Giant
Loamdragger Giant (shm) 210
Loch Korrigan
: This creature gets +1/+1 until end of turn.
Creature - Spirit
Loch Korrigan (shm) 71
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 307
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 57
Lockjaw Snapper
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
Creature Artifact - Scarecrow
Lockjaw Snapper (shm) 255
Lowland Oaf
: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Creature - Warrior Giant
Lowland Oaf (lrw) 184
Loyal Gyrfalcon
Defender, flying
Whenever you cast a white spell, this creature loses defender until end of turn.
Creature - Bird
Loyal Gyrfalcon (eve) 11
Luminollusk
Deathtouch
Vivid — When this creature enters, you gain life equal to the number of colors among permanents you control.
Creature - Elemental
Luminollusk (ecl) 179
Lunk Errant
Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn.
Creature - Warrior Giant
Lunk Errant (mor) 94
Lurebound Scarecrow
As this creature enters, choose a color.
When you control no permanents of the chosen color, sacrifice this creature.
Creature Artifact - Scarecrow
Lurebound Scarecrow (shm) 256
Lys Alana Bowmaster
Reach
Whenever you cast an Elf spell, you may have this creature deal 2 damage to target creature with flying.
Creature - Elf Archer
Lys Alana Bowmaster (mor) 130
Lys Alana Dignitary
As an additional cost to cast this spell, behold an Elf or pay
. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
: Add
. Activate only if there is an Elf card in your graveyard.
Creature - Elf Advisor
Lys Alana Dignitary (ecl) 180
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Lys Alana Huntmaster (lrw) 229
Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Elf Scout
Lys Alana Informant (ecl) 181
Lys Alana Scarblade
, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
Creature - Elf Assassin
Lys Alana Scarblade (lrw) 122
Mad Auntie
Other Goblin creatures you control get +1/+1.
: Regenerate another target Goblin.
Creature - Goblin Shaman
Mad Auntie (lrw) 123
Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental
Maelstrom Wanderer (ecc) 127
Manaforge Cinder
: Add
or
. Activate no more than three times each turn.
Creature - Elemental Shaman
Manaforge Cinder (shm) 191
Maralen of the Mornsong
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Creature - Wizard Elf
Maralen of the Mornsong (mor) 65
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Legendary Creature - Elf Faerie Noble
Maralen, Fae Ascendant (ecl) 233
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Legendary Creature - Elf Faerie Noble
Maralen, Fae Ascendant (ecl) 376
Marsh Flitter
Flying
When this creature enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
Creature - Rogue Faerie
Marsh Flitter (lrw) 125
Marshdrinker Giant
When this creature enters, destroy target Island or Swamp an opponent controls.
Creature - Warrior Giant
Marshdrinker Giant (eve) 69
Masked Admirers
When this creature enters, draw a card.
Whenever you cast a creature spell, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Elf Shaman
Masked Admirers (lrw) 230
Mass of Mysteries
First strike, vigilance, trample
At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature - Elemental
Mass of Mysteries (ecc) 3
Massacre Girl, Known Killer
Menace
Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
Legendary Creature - Human Assassin
Massacre Girl, Known Killer (ecc) 79
Meadowboon
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Meadowboon (mor) 17
Meanders Guide
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Scout Merfolk
Meanders Guide (ecl) 25
Medicine Runner
When this creature enters, you may remove a counter from target permanent.
Creature - Cleric Elf
Medicine Runner (shm) 230
Merrow Bonegnawer
: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap this creature.
Creature - Merfolk Rogue
Merrow Bonegnawer (eve) 37
Merrow Grimeblotter
,
: Target creature gets -2/-0 until end of turn. (
is the untap symbol.)
Creature - Wizard Merfolk
Merrow Grimeblotter (shm) 171
Merrow Harbinger
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature - Wizard Merfolk
Merrow Harbinger (lrw) 73
Merrow Levitator
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap this creature.
Creature - Wizard Merfolk
Merrow Levitator (eve) 26
Merrow Reejerey
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature - Soldier Merfolk
Merrow Reejerey (lrw) 74
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Merrow Wavebreakers
,
: This creature gains flying until end of turn. (
is the untap symbol.)
Creature - Soldier Merfolk
Merrow Wavebreakers (shm) 44
Merrow Witsniper
When this creature enters, target player mills a card.
Creature - Merfolk Rogue
Merrow Witsniper (mor) 40
Miara, Thorn of the Glade
Whenever Miara or another Elf you control dies, you may pay
and 1 life. If you do, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elf Scout
Miara, Thorn of the Glade (khc) 51
Midnight Banshee
Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Creature - Spirit
Midnight Banshee (shm) 72
Midnight Banshee
Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Creature - Spirit
Midnight Banshee (ecc) 80
Mindwrack Liege
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
: You may put a blue or red creature card from your hand onto the battlefield.
Creature - Horror
Mindwrack Liege (eve) 104
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (lrw) 31
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
Creature - Shapeshifter
Mischievous Sneakling (ecl) 235
Mistbind Clique
Flash
Flying
Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with this creature, tap all lands target player controls.
Creature - Wizard Faerie
Mistbind Clique (lrw) 75
Mistmeadow Council
This spell costs
less to cast if you control a Kithkin.
When this creature enters, draw a card.
Creature - Advisor Kithkin
Mistmeadow Council (ecl) 183
Mistmeadow Skulk
Lifelink, protection from mana value 3 or greater
Creature - Rogue Kithkin
Mistmeadow Skulk (shm) 14
Mistmeadow Vanisher
Whenever this creature becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wizard Kithkin
Mistmeadow Vanisher (moc) 42
Mistmeadow Witch
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wizard Kithkin
Mistmeadow Witch (shm) 144
Moon-Vigil Adherents
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Creature - Elf Druid
Moon-Vigil Adherents (ecl) 184
Moonglove Changeling
Changeling (This card is every creature type.)
: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Creature - Shapeshifter
Moonglove Changeling (mor) 67
Moonglove Extractor
Whenever this creature attacks, you draw a card and lose 1 life.
Creature - Elf Warlock
Moonglove Extractor (ecl) 109
Moonglove Winnower
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Elf Rogue
Moonglove Winnower (lrw) 126
Moonlit Lamenter
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
Creature - Cleric Treefolk
Moonlit Lamenter (ecl) 26
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 110
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 313
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 386
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 396
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature - Warrior Elf
Morcant's Loyalist (ecl) 236
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature - Warrior Elf
Morcant's Loyalist (ecl) 341
Morselhoarder
This creature enters with two -1/-1 counters on it.
Remove a -1/-1 counter from this creature: Add one mana of any color.
Creature - Elemental
Morselhoarder (shm) 212
Mosquito Guard
First strike
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Creature - Soldier Kithkin
Mosquito Guard (mor) 18
Mossbridge Troll
If this creature would be destroyed, regenerate it.
Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn.
Creature - Troll
Mossbridge Troll (shm) 123
Mothdust Changeling
Changeling (This card is every creature type.)
Tap an untapped creature you control: This creature gains flying until end of turn.
Creature - Shapeshifter
Mothdust Changeling (mor) 42
Mournwhelk
When this creature enters, target player discards two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mournwhelk (lrw) 127
Mudbrawler Cohort
Haste
This creature gets +1/+1 as long as you control another red creature.
Creature - Goblin Warrior
Mudbrawler Cohort (shm) 100
Mudbrawler Raiders
This creature can't be blocked by blue creatures.
Creature - Goblin Warrior
Mudbrawler Raiders (shm) 213
Mudbutton Clanger
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn.
Creature - Goblin Warrior
Mudbutton Clanger (mor) 95
Mudbutton Cursetosser
As an additional cost to cast this spell, behold a Goblin or pay
. (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.)
This creature can't block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
Creature - Goblin Warlock
Mudbutton Cursetosser (ecl) 112
Mudbutton Torchrunner
When this creature dies, it deals 3 damage to any target.
Creature - Goblin Warrior
Mudbutton Torchrunner (lrw) 185
Muldrotha, the Gravetide
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Legendary Creature - Avatar Elemental
Muldrotha, the Gravetide (ecc) 128
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (lrw) 76
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (ecc) 67
Murderous Redcap
When this creature enters, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Goblin Assassin
Murderous Redcap (shm) 192
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (eve) 156
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 186
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 327
Nath of the Gilt-Leaf
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Legendary Creature - Warrior Elf
Nath of the Gilt-Leaf (lrw) 250
Nath's Buffoon
Protection from Elves
Creature - Goblin Rogue
Nath's Buffoon (lrw) 129
Nath's Elite
All creatures able to block this creature do so.
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Warrior Elf
Nath's Elite (lrw) 231
Necroskitter
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Creature - Elemental
Necroskitter (eve) 38
Necroskitter
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Creature - Elemental
Necroskitter (ecc) 48
Nectar Faerie
Flying
,
: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Creature - Wizard Faerie
Nectar Faerie (lrw) 130
Needle Specter
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever this creature deals combat damage to a player, that player discards that many cards.
Creature - Specter
Needle Specter (eve) 39
Neerdiv, Devious Diver
Whenever Neerdiv becomes tapped, target player mills cards equal to its power.
Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.
Legendary Creature - Merfolk Rogue
Neerdiv, Devious Diver (j25) 36
Nettle Sentinel
This creature doesn't untap during your untap step.
Whenever you cast a green spell, you may untap this creature.
Creature - Warrior Elf
Nettle Sentinel (eve) 71
Nevermaker
Flying
When this creature leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Nevermaker (mor) 44
Nightmare Sower
Flying, lifelink
Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.
Creature - Faerie Assassin
Nightmare Sower (ecl) 114
Nightshade Schemers
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life.
Creature - Wizard Faerie
Nightshade Schemers (mor) 69
Nightshade Stinger
Flying
This creature can't block.
Creature - Rogue Faerie
Nightshade Stinger (lrw) 132
Nightsky Mimic
Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.
Creature - Shapeshifter
Nightsky Mimic (eve) 91
Nip Gwyllion
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Hag
Nip Gwyllion (eve) 92
Nissa, Vastwood Seer
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
Legendary Creature - Elf Scout
Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189
Nobilis of War
Flying
Attacking creatures you control get +2/+0.
Creature - Avatar Spirit
Nobilis of War (eve) 144
Noggle Bandit
This creature can't be blocked except by creatures with defender.
Creature - Rogue Noggle
Noggle Bandit (eve) 106
Noggle Bridgebreaker
When this creature enters, return a land you control to its owner's hand.
Creature - Rogue Noggle
Noggle Bridgebreaker (eve) 107
Noggle Hedge-Mage
When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
Creature - Wizard Noggle
Noggle Hedge-Mage (eve) 108
Noggle Ransacker
When this creature enters, each player draws two cards, then discards a card at random.
Creature - Rogue Noggle
Noggle Ransacker (eve) 109
Noggle Robber
When this creature enters or dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Rogue Noggle
Noggle Robber (ecl) 237
Nova Chaser
Trample
Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Creature - Warrior Elemental
Nova Chaser (lrw) 187
Noxious Hatchling
This creature enters with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from this creature.
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Noxious Hatchling (eve) 124
Nucklavee
When this creature enters, you may return target red sorcery card from your graveyard to your hand.
When this creature enters, you may return target blue instant card from your graveyard to your hand.
Creature - Beast
Nucklavee (eve) 110
Nurturer Initiate
Whenever a player casts a green spell, you may pay
. If you do, target creature gets +1/+1 until end of turn.
Creature - Elf Shaman
Nurturer Initiate (shm) 124
Nymris, Oona's Trickster
Flash
Flying
Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Legendary Creature - Knight Faerie
Nymris, Oona's Trickster (cmr) 288
Oaken Brawler
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Warrior Treefolk
Oaken Brawler (lrw) 33
Oakgnarl Warrior
Vigilance, trample
Creature - Warrior Treefolk
Oakgnarl Warrior (lrw) 232
Odious Trow
: Regenerate this creature.
Creature - Troll
Odious Trow (eve) 125
Offalsnout
Flash
When this creature leaves the battlefield, exile target card from a graveyard.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Offalsnout (mor) 71
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 11
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 31
Old Ghastbark
Creature - Warrior Treefolk
Old Ghastbark (shm) 232
Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature - Elemental
Omnath, Locus of Rage (ecc) 129
Omnath, Locus of the Roil
When Omnath enters, it deals damage to any target equal to the number of Elementals you control.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
Legendary Creature - Elemental
Omnath, Locus of the Roil (ecc) 130
Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Creature - Shapeshifter
Omni-Changeling (ecl) 62
Oona, Queen of the Fae
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Legendary Creature - Wizard Faerie
Oona, Queen of the Fae (shm) 172
Oona's Blackguard
Flying
Each other Rogue creature you control enters with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Creature - Rogue Faerie
Oona's Blackguard (mor) 72
Oona's Gatewarden
Defender, flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Soldier Faerie
Oona's Gatewarden (shm) 173
Oona's Prowler
Flying
Discard a card: This creature gets -2/-0 until end of turn. Any player may activate this ability.
Creature - Rogue Faerie
Oona's Prowler (lrw) 133
Oracle of Nectars
,
: You gain X life.
Creature - Cleric Elf
Oracle of Nectars (shm) 233
Orchard Warden
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Creature - Shaman Treefolk
Orchard Warden (mor) 131
Order of the Golden Cricket
Whenever this creature attacks, you may pay
. If you do, it gains flying until end of turn.
Creature - Knight Kithkin
Order of the Golden Cricket (mor) 19
Order of Whiteclay
,
: Return target creature card with mana value 3 or less from your graveyard to the battlefield. (
is the untap symbol.)
Creature - Cleric Kithkin
Order of Whiteclay (shm) 16
Outrage Shaman
Chroma — When this creature enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Creature - Goblin Shaman
Outrage Shaman (eve) 59
Overbeing of Myth
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.
Creature - Avatar Spirit
Overbeing of Myth (eve) 157
Oversoul of Dusk
Protection from blue, from black, and from red
Creature - Avatar Spirit
Oversoul of Dusk (shm) 234
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (shm) 257
Pale Wayfarer
,
: Target creature gains protection from the color of its controller's choice until end of turn. (
is the untap symbol.)
Creature - Spirit Giant
Pale Wayfarer (shm) 17
Paperfin Rascal
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Merfolk Rogue
Paperfin Rascal (lrw) 77
Parapet Watchers
: This creature gets +0/+1 until end of turn.
Creature - Soldier Kithkin
Parapet Watchers (shm) 45
Patrol Signaler
,
: Create a 1/1 white Kithkin Soldier creature token. (
is the untap symbol.)
Creature - Soldier Kithkin
Patrol Signaler (eve) 12
Pestered Wellguard
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
Creature - Soldier Merfolk
Pestered Wellguard (ecl) 63
Pestermite
Flash
Flying
When this creature enters, you may tap or untap target permanent.
Creature - Rogue Faerie
Pestermite (lrw) 78
Pili-Pala
Flying
,
: Add one mana of any color. (
is the untap symbol.)
Creature Artifact - Scarecrow
Pili-Pala (shm) 258
Plover Knights
Flying, first strike
Creature - Knight Kithkin
Plover Knights (lrw) 35
Plumeveil
Flash
Defender, flying
Creature - Elemental
Plumeveil (shm) 145
Preeminent Captain
First strike (This creature deals combat damage before creatures without first strike.)
Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Creature - Soldier Kithkin
Preeminent Captain (mor) 20
Prickly Boggart
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature - Goblin Rogue
Prickly Boggart (mor) 74
Prideful Feastling
Changeling (This card is every creature type.)
Lifelink
Creature - Shapeshifter
Prideful Feastling (ecl) 238
Primalcrux
Trample
Chroma — This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
Creature - Elemental
Primalcrux (eve) 73
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Elemental
Prismabasher (ecl) 188
Prismwake Merrow
Flash
When this creature enters, target permanent becomes the color or colors of your choice until end of turn.
Creature - Wizard Merfolk
Prismwake Merrow (shm) 46
Pummeler for Hire
Vigilance, reach
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, you gain X life, where X is the greatest power among Giants you control.
Creature - Giant Mercenary
Pummeler for Hire (ecl) 190
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (shm) 75
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (ecc) 84
Puresight Merrow
,
: Look at the top card of your library. You may exile that card. (
is the untap symbol.)
Creature - Wizard Merfolk
Puresight Merrow (shm) 146
Purity
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Purity (lrw) 37
Pyre Charger
Haste
: This creature gets +1/+0 until end of turn.
Creature - Warrior Elemental
Pyre Charger (shm) 103
Pyroclast Consul
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature deals 2 damage to each creature.
Creature - Elemental Shaman
Pyroclast Consul (mor) 96
Quill-Slinger Boggart
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
Creature - Goblin Warrior
Quill-Slinger Boggart (lrw) 137
Quillspike
, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.
Creature - Beast
Quillspike (eve) 126
Rage Forger
When this creature enters, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
Creature - Elemental Shaman
Rage Forger (mor) 97
Rattleblaze Scarecrow
This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
This creature has haste as long as you control a red creature.
Creature Artifact - Scarecrow
Rattleblaze Scarecrow (shm) 259
Raven's Run Dragoon
This creature can't be blocked by black creatures.
Creature - Knight Elf
Raven's Run Dragoon (shm) 235
Razorfin Abolisher
,
: Return target creature with a counter on it to its owner's hand.
Creature - Wizard Merfolk
Razorfin Abolisher (eve) 28
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Reaper King
(
can be paid with any two mana or with
. This card's mana value is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow you control enters, destroy target permanent.
Legendary Creature Artifact - Scarecrow
Reaper King (shm) 260
Reaping Willow
Lifelink
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Cleric Treefolk
Reaping Willow (ecl) 240
Regal Force
When this creature enters, draw a card for each green creature you control.
Creature - Elemental
Regal Force (eve) 74
Reluctant Dounguard
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Reluctant Dounguard (ecl) 31
Rendclaw Trow
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Troll
Rendclaw Trow (eve) 127
Resplendent Mentor
White creatures you control have "
: You gain 1 life."
Creature - Cleric Kithkin
Resplendent Mentor (shm) 19
Restless Apparition
: This creature gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Spirit
Restless Apparition (eve) 94
Retched Wretch
When this creature dies, if it had a -1/-1 counter on it, return it to the battlefield under its owner's control and it loses all abilities.
Creature - Goblin
Retched Wretch (ecl) 117
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (mor) 22
Rhys the Exiled
Whenever Rhys attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys.
Legendary Creature - Warrior Elf
Rhys the Exiled (mor) 135
Rhys the Redeemed
,
: Create a 1/1 green and white Elf Warrior creature token.
,
: For each creature token you control, create a token that's a copy of that creature.
Legendary Creature - Warrior Elf
Rhys the Redeemed (shm) 237
Rhys, the Evermore
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
Legendary Creature - Warrior Elf
Rhys, the Evermore (ecl) 32
Rhys, the Evermore
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
Legendary Creature - Warrior Elf
Rhys, the Evermore (ecl) 354
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elemental
Rimekin Recluse (ecl) 66
Ringskipper
Flying
When this creature dies, clash with an opponent. If you win, return this card to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Wizard Faerie
Ringskipper (lrw) 81
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast
River Kelpie (shm) 49
Riverfall Mimic
Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Creature - Shapeshifter
Riverfall Mimic (eve) 111
Rooftop Percher
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Creature - Shapeshifter
Rooftop Percher (ecl) 2
Rosheen Meanderer
: Add
. Spend this mana only on costs that contain
.
Legendary Creature - Shaman Giant
Rosheen Meanderer (shm) 214
Roughshod Mentor
Green creatures you control have trample.
Creature - Warrior Giant
Roughshod Mentor (shm) 128
Rune-Cervin Rider
Flying
: This creature gets +1/+1 until end of turn.
Creature - Knight Elf
Rune-Cervin Rider (shm) 20
Rustrazor Butcher
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Goblin Warrior
Rustrazor Butcher (shm) 105
Safehold Duo
Whenever you cast a green spell, this creature gets +1/+1 until end of turn.
Whenever you cast a white spell, this creature gains vigilance until end of turn.
Creature - Warrior Elf Shaman
Safehold Duo (shm) 238
Safehold Elite
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elf Scout
Safehold Elite (shm) 239
Safehold Sentry
,
: This creature gets +0/+2 until end of turn. (
is the untap symbol.)
Creature - Warrior Elf
Safehold Sentry (shm) 22
Safewright Cavalry
This creature can't be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
Creature - Warrior Elf
Safewright Cavalry (ecl) 191
Sage of Fables
Each other Wizard creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Merfolk
Sage of Fables (mor) 47
Sanar, Innovative First-Year
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Innovative First-Year (ecl) 241
Sanar, Innovative First-Year
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Innovative First-Year (ecl) 378
Sapling of Colfenor
Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Legendary Creature - Shaman Treefolk
Sapling of Colfenor (eve) 128
Scarblade Elite
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature - Elf Assassin
Scarblade Elite (mor) 77
Scarblade Scout
Lifelink
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Elf Scout
Scarblade Scout (ecl) 118
Scarecrone
, Sacrifice a Scarecrow: Draw a card.
,
: Return target artifact creature card from your graveyard to the battlefield.
Creature Artifact - Scarecrow
Scarecrone (eve) 172
Scarred Vinebreeder
, Exile an Elf card from your graveyard: This creature gets +3/+3 until end of turn.
Creature - Elf Shaman
Scarred Vinebreeder (lrw) 138
Scion of Oona
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Creature - Soldier Faerie
Scion of Oona (lrw) 83
Scrapbasket
: This creature becomes all colors until end of turn.
Creature Artifact - Scarecrow
Scrapbasket (shm) 262
Scuttlemutt
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Creature Artifact - Scarecrow
Scuttlemutt (shm) 263
Scuzzback Marauders
Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Goblin Warrior
Scuzzback Marauders (shm) 216
Scuzzback Scrapper
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Goblin Warrior
Scuzzback Scrapper (shm) 217
Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Warrior
Scuzzback Scrounger (ecl) 153
Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Warrior
Scuzzback Scrounger (ecl) 320
Seedcradle Witch
: Target creature gets +3/+3 until end of turn. Untap that creature.
Creature - Elf Shaman
Seedcradle Witch (shm) 241
Seedguide Ash
When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Druid Treefolk
Seedguide Ash (lrw) 235
Seething Pathblazer
Sacrifice an Elemental: This creature gets +2/+0 and gains first strike until end of turn.
Creature - Warrior Elemental
Seething Pathblazer (mor) 101
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf
Selfless Safewright (ecl) 193
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf
Selfless Safewright (ecl) 367
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf
Selfless Safewright (ecl) 391
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Creature - Warrior Elf
Selfless Safewright (ecl) 401
Selkie Hedge-Mage
When this creature enters, if you control two or more Forests, you may gain 3 life.
When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Creature - Wizard Merfolk
Selkie Hedge-Mage (eve) 158
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (ecc) 116
Sensation Gorger
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each player discards their hand, then draws four cards.
Creature - Goblin Shaman
Sensation Gorger (mor) 102
Sentinels of Glen Elendra
Flash
Flying
Creature - Soldier Faerie
Sentinels of Glen Elendra (lrw) 84
Sentry Oak
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Warrior Treefolk
Sentry Oak (lrw) 38
Shadow Urchin
Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.)
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
Creature - Ouphe
Shadow Urchin (ecl) 242
Shadow Urchin
Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.)
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
Creature - Ouphe
Shadow Urchin (ecl) 379
Shaman of the Pack
When this creature enters, target opponent loses life equal to the number of Elves you control.
Creature - Elf Shaman
Shaman of the Pack (khc) 92
Shapesharer
Changeling (This card is every creature type.)
: Target Shapeshifter becomes a copy of target creature until your next turn.
Creature - Shapeshifter
Shapesharer (lrw) 85
Shell Skulkin
: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature Artifact - Scarecrow
Shell Skulkin (eve) 173
Shimmercreep
Menace (This creature can't be blocked except by two or more creatures.)
Vivid — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.
Creature - Elemental
Shimmercreep (ecl) 120
Shinestriker
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Creature - Elemental
Shinestriker (ecl) 68
Shinewend
Flying
This creature enters with a +1/+1 counter on it.
, Remove a +1/+1 counter from this creature: Destroy target enchantment.
Creature - Elemental
Shinewend (mor) 23
Shore Lurker
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Scout Merfolk
Shore Lurker (ecl) 34
Shorecrasher Mimic
Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.
Creature - Shapeshifter
Shorecrasher Mimic (eve) 159
Shrewd Hatchling
This creature enters with four -1/-1 counters on it.
: Target creature can't block this creature this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Shrewd Hatchling (eve) 112
Shriekmaw
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Shriekmaw (lrw) 139
Shriekmaw
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Shriekmaw (ecc) 85
Sickle Ripper
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Warrior Elemental
Sickle Ripper (shm) 77
Sigil Tracer
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Wizard Merfolk
Sigil Tracer (mor) 49
Silkbind Faerie
Flying
,
: Tap target creature. (
is the untap symbol.)
Creature - Rogue Faerie
Silkbind Faerie (shm) 148
Silvergill Adept
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay
.
When this creature enters, draw a card.
Creature - Wizard Merfolk
Silvergill Adept (lrw) 86
Silvergill Douser
: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Creature - Wizard Merfolk
Silvergill Douser (lrw) 87
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 403
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 69
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature - Merfolk Citizen
Silvergill Peddler (ecl) 70
Sinister Gnarlbark
At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.)
Creature - Treefolk Warlock
Sinister Gnarlbark (ecc) 12
Sinister Gnarlbark
At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.)
Creature - Treefolk Warlock
Sinister Gnarlbark (ecc) 32
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature - Shapeshifter
Sizzling Changeling (ecl) 155
Skeletal Changeling
Changeling (This card is every creature type.)
: Regenerate this creature.
Creature - Shapeshifter
Skeletal Changeling (lrw) 140
Skinrender
When this creature enters, put three -1/-1 counters on target creature.
Creature - Zombie Phyrexian
Skinrender (ecc) 86
Slinking Giant
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever this creature blocks or becomes blocked, it gets -3/-0 until end of turn.
Creature - Rogue Giant
Slinking Giant (shm) 106
Slippery Bogle
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Beast
Slippery Bogle (eve) 160
Slithermuse
When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Slithermuse (mor) 50
Slithermuse
When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Slithermuse (ecc) 69
Slumbering Walker
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature - Warrior Giant
Slumbering Walker (ecl) 302
Slumbering Walker
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature - Warrior Giant
Slumbering Walker (ecl) 35
Smokebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Creature - Elemental Shaman
Smokebraider (lrw) 189
Smokebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Creature - Elemental Shaman
Smokebraider (ecc) 96
Smolder Initiate
Whenever a player casts a black spell, you may pay
. If you do, target player loses 1 life.
Creature - Elemental Shaman
Smolder Initiate (shm) 78
Smoldering Butcher
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Warrior Elemental
Smoldering Butcher (eve) 42
Somnomancer
When this creature enters, you may tap target creature.
Creature - Wizard Kithkin
Somnomancer (shm) 149
Soot Imp
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
Creature - Imp
Soot Imp (eve) 43
Sootstoke Kindler
Haste
: Target black or red creature gains haste until end of turn.
Creature - Elemental Shaman
Sootstoke Kindler (shm) 195
Sootwalkers
This creature can't be blocked by white creatures.
Creature - Elemental Rogue
Sootwalkers (shm) 196
Soul Snuffers
When this creature enters, put a -1/-1 counter on each creature.
Creature - Elemental Shaman
Soul Snuffers (eve) 45
Soul Snuffers
When this creature enters, put a -1/-1 counter on each creature.
Creature - Elemental Shaman
Soul Snuffers (ecc) 87
Soulbright Flamekin
: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add
.
Creature - Elemental Shaman
Soulbright Flamekin (lrw) 190
Soulbright Seeker
As an additional cost to cast this spell, behold an Elemental or pay
. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add
.
Creature - Elemental Sorcerer
Soulbright Seeker (ecl) 157
Sourbread Auntie
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Goblin Warrior
Sourbread Auntie (ecl) 158
Sower of Temptation
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Creature - Wizard Faerie
Sower of Temptation (lrw) 88
Spawnwrithe
Trample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Elemental
Spawnwrithe (shm) 129
Spellstutter Sprite
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature - Wizard Faerie
Spellstutter Sprite (lrw) 89
Spiderwig Boggart
When this creature enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Goblin Shaman
Spiderwig Boggart (lrw) 141
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 159
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 322
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 389
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 399
Spirit of the Hearth
Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Creature - Spirit Cat
Spirit of the Hearth (eve) 14
Spitebellows
When this creature leaves the battlefield, it deals 6 damage to target creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Spitebellows (mor) 105
Spiteflame Witch
: Each player loses 1 life.
Creature - Elemental Shaman
Spiteflame Witch (shm) 197
Spitemare
Whenever this creature is dealt damage, it deals that much damage to any target.
Creature - Elemental
Spitemare (eve) 147
Springjack Knight
Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Knight Kithkin
Springjack Knight (lrw) 41
Springjack Shepherd
Chroma — When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
Creature - Wizard Kithkin
Springjack Shepherd (eve) 15
Squawkroaster
Double strike
Vivid — Squawkroaster's power is equal to the number of colors among permanents you control.
Creature - Elemental
Squawkroaster (ecl) 160
Squeaking Pie Grubfellows
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent discards a card.
Creature - Goblin Shaman
Squeaking Pie Grubfellows (mor) 78
Squeaking Pie Sneak
As an additional cost to cast this spell, reveal a Goblin card from your hand or pay
.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature - Goblin Rogue
Squeaking Pie Sneak (lrw) 142
Stalker Hag
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Creature - Hag
Stalker Hag (eve) 129
Stenchskipper
Flying
At the beginning of the end step, if you control no Goblins, sacrifice this creature.
Creature - Elemental
Stenchskipper (mor) 79
Stigma Lasher
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever this creature deals damage to a player, that player can't gain life for the rest of the game.
Creature - Elemental Shaman
Stigma Lasher (eve) 62
Stillmoon Cavalier
Protection from white and from black
: This creature gains flying until end of turn.
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Knight Zombie
Stillmoon Cavalier (eve) 95
Sting-Slinger
,
, Blight 1: This creature deals 2 damage to each opponent. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Goblin Warrior
Sting-Slinger (ecl) 161
Stingmoggie
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or land.
Creature - Elemental
Stingmoggie (mor) 106
Stinkdrinker Bandit
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
Creature - Goblin Rogue
Stinkdrinker Bandit (mor) 80
Stinkdrinker Daredevil
Giant spells you cast cost
less to cast.
Creature - Goblin Rogue
Stinkdrinker Daredevil (lrw) 191
Stoic Grove-Guide
, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Creature - Elf Druid
Stoic Grove-Guide (ecl) 243
Stonehewer Giant
Vigilance
,
: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Creature - Warrior Giant
Stonehewer Giant (mor) 24
Stonybrook Angler
,
: You may tap or untap target creature.
Creature - Wizard Merfolk
Stonybrook Angler (lrw) 90
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (mor) 51
Stonybrook Schoolmaster
Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Creature - Wizard Merfolk
Stonybrook Schoolmaster (mor) 25
Stratosoarer
Flying
When this creature enters, target creature gains flying until end of turn.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Elemental
Stratosoarer (ecl) 72
Stream Hopper
: This creature gains flying until end of turn.
Creature - Goblin
Stream Hopper (eve) 113
Streambed Aquitects
: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
: Target land becomes an Island until end of turn.
Creature - Scout Merfolk
Streambed Aquitects (lrw) 91
Sturdy Hatchling
This creature enters with four -1/-1 counters on it.
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Sturdy Hatchling (eve) 163
Subterfuge
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Subterfuge (ecc) 26
Subterfuge
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Subterfuge (ecc) 6
Summit Sentinel
When this creature dies, draw a card.
Creature - Soldier Elemental
Summit Sentinel (ecl) 73
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Cleric Treefolk
Sun-Dappled Celebrant (ecl) 37
Sunderflock
This spell costs
less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Creature - Elemental
Sunderflock (ecl) 309
Sunderflock
This spell costs
less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Creature - Elemental
Sunderflock (ecl) 74
Sunflare Shaman
,
: This creature deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.
Creature - Elemental Shaman
Sunflare Shaman (mor) 108
Sunrise Sovereign
Other Giant creatures you control get +2/+2 and have trample.
Creature - Warrior Giant
Sunrise Sovereign (lrw) 192
Supreme Exemplar
Flying
Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Creature - Elemental
Supreme Exemplar (mor) 53
Surgespanner
Whenever this creature becomes tapped, you may pay
. If you do, return target permanent to its owner's hand.
Creature - Wizard Merfolk
Surgespanner (lrw) 92
Surly Farrier
: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
Creature - Kithkin Citizen
Surly Farrier (ecl) 196
Suture Spirit
Flying
: Regenerate target creature.
Creature - Spirit
Suture Spirit (eve) 16
Swans of Bryn Argoll
Flying
If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Creature - Bird Spirit
Swans of Bryn Argoll (shm) 151
Swirling Spriggan
: Target creature you control becomes the color or colors of your choice until end of turn.
Creature - Goblin Shaman
Swirling Spriggan (eve) 76
Sygg, River Cutthroat
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Legendary Creature - Merfolk Rogue
Sygg, River Cutthroat (shm) 176
Sygg, River Guide
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Legendary Creature - Wizard Merfolk
Sygg, River Guide (lrw) 251
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay
. If you do, transform Sygg.
Legendary Creature - Wizard Merfolk
Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 288Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 288
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay
. If you do, transform Sygg.
Legendary Creature - Wizard Merfolk
Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 76Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 76
Talara's Battalion
Cast this spell only if you've cast another green spell this turn.
Trample
Creature - Warrior Elf
Talara's Battalion (eve) 77
Talonrend
Flying
: This creature gets +1/-1 until end of turn.
Creature - Elemental
Talonrend (eve) 30
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 245
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 380
Tanufel Rimespeaker
Whenever you cast a spell with mana value 4 or greater, draw a card.
Creature - Wizard Elemental
Tanufel Rimespeaker (ecl) 77
Tar Pitcher
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin Shaman
Tar Pitcher (lrw) 193
Taster of Wares
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
Creature - Goblin Warlock
Taster of Wares (ecl) 121
Taster of Wares
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
Creature - Goblin Warlock
Taster of Wares (ecl) 314
Tatterkite
Flying
This creature can't have counters put on it.
Creature Artifact - Scarecrow
Tatterkite (shm) 264
Tattermunge Duo
Whenever you cast a red spell, this creature gets +1/+1 until end of turn.
Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Goblin Warrior Shaman
Tattermunge Duo (shm) 218
Tattermunge Maniac
This creature attacks each combat if able.
Creature - Goblin Warrior
Tattermunge Maniac (shm) 219
Tattermunge Witch
: Each blocked creature gets +1/+0 and gains trample until end of turn.
Creature - Goblin Shaman
Tattermunge Witch (shm) 220
Taurean Mauler
Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
Creature - Shapeshifter
Taurean Mauler (mor) 109
The Reaper, King No More
When The Reaper enters, put a -1/-1 counter on each of up to two target creatures.
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn.
Legendary Creature Artifact - Scarecrow
The Reaper, King No More (ecc) 4
The Scorpion God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature - God
The Scorpion God (ecc) 133
Thieving Sprite
Flying
When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Creature - Rogue Faerie
Thieving Sprite (lrw) 143
Thistledown Duo
Whenever you cast a white spell, this creature gets +1/+1 until end of turn.
Whenever you cast a blue spell, this creature gains flying until end of turn.
Creature - Wizard Soldier Kithkin
Thistledown Duo (shm) 152
Thistledown Liege
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Creature - Knight Kithkin
Thistledown Liege (shm) 153
Thornbow Archer
Whenever this creature attacks, each opponent who doesn't control an Elf loses 1 life.
Creature - Elf Archer
Thornbow Archer (ori) 121
Thorntooth Witch
Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
Creature - Shaman Treefolk
Thorntooth Witch (lrw) 144
Thornwatch Scarecrow
This creature has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
This creature has vigilance as long as you control a white creature.
Creature Artifact - Scarecrow
Thornwatch Scarecrow (shm) 265
Thoughtweft Imbuer
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.
Creature - Advisor Kithkin
Thoughtweft Imbuer (ecl) 38
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature - Soldier Kithkin
Thoughtweft Lieutenant (ecl) 246
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature - Soldier Kithkin
Thoughtweft Lieutenant (ecl) 343
Thoughtweft Trio
First strike, vigilance
Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
This creature can block any number of creatures.
Creature - Soldier Kithkin
Thoughtweft Trio (lrw) 44
Thunderblust
Haste
This creature has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elemental
Thunderblust (eve) 63
Thundercloud Shaman
When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
Creature - Shaman Giant
Thundercloud Shaman (lrw) 195
Tideshaper Mystic
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature - Wizard Merfolk
Tideshaper Mystic (lrw) 93
Tilling Treefolk
When this creature enters, you may return up to two target land cards from your graveyard to your hand.
Creature - Druid Treefolk
Tilling Treefolk (eve) 78
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238
Timid Shieldbearer
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Kithkin
Timid Shieldbearer (ecl) 39
Titan of Industry
Reach, trample
When this creature enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
Creature - Elemental
Titan of Industry (ecc) 117
Trapjaw Kelpie
Flash
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast
Trapjaw Kelpie (eve) 164
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (ecc) 49
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Trystan, Callous Cultivator
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay
. If you do, transform Trystan.
Legendary Creature - Elf Druid
Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 199Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 199
Trystan, Callous Cultivator
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay
. If you do, transform Trystan.
Legendary Creature - Elf Druid
Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 291Trystan, Callous Cultivator // Trystan, Penitent Culler (ecl) 291
Turtleshell Changeling
Changeling (This card is every creature type.)
: Switch this creature's power and toughness until end of turn.
Creature - Shapeshifter
Turtleshell Changeling (lrw) 94
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf
Twilight Diviner (ecl) 122
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf
Twilight Diviner (ecl) 315
Twilight Shepherd
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Angel
Twilight Shepherd (shm) 25
Twinblade Slasher
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Warrior Elf
Twinblade Slasher (eve) 79
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Creature - Elemental Sorcerer
Twinflame Travelers (ecl) 248
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Creature - Elemental Sorcerer
Twinflame Travelers (ecl) 345
Umbra Stalker
Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Creature - Elemental
Umbra Stalker (eve) 48
Unstoppable Ash
Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Creature - Warrior Treefolk
Unstoppable Ash (mor) 137
Unwelcome Sprite
Flying
Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Rogue Faerie
Unwelcome Sprite (ecl) 81
Valleymaker
, Sacrifice a Mountain: This creature deals 3 damage to target creature.
, Sacrifice a Forest: Choose a player. That player adds
.
Creature - Shaman Giant
Valleymaker (shm) 221
Vendilion Clique
Flash
Flying
When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Legendary Creature - Wizard Faerie
Vendilion Clique (mor) 55
Vengeful Firebrand
This creature has haste as long as a Warrior card is in your graveyard.
: This creature gets +1/+0 until end of turn.
Creature - Warrior Elemental
Vengeful Firebrand (mor) 111
Vernal Sovereign
Whenever this creature enters or attacks, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
Creature - Elemental Elk
Vernal Sovereign (ecc) 135
Vesperlark
Flying
When this creature leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Vesperlark (mh1) 35
Veteran of the Depths
Whenever this creature becomes tapped, you may put a +1/+1 counter on it.
Creature - Soldier Merfolk
Veteran of the Depths (lrw) 46
Vexing Shusher
This spell can't be countered.
: Target spell can't be countered.
Creature - Goblin Shaman
Vexing Shusher (shm) 222
Vibrance
When this creature enters, if
was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation
Vibrance (ecl) 249
Vibrance
When this creature enters, if
was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation
Vibrance (ecl) 295
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (lrw) 240
Village Pillagers
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Creature - Goblin Warrior
Village Pillagers (ecc) 14
Village Pillagers
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Creature - Goblin Warrior
Village Pillagers (ecc) 34
Vinebred Brawler
This creature must be blocked if able.
Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Creature - Elf Berserker
Vinebred Brawler (ecl) 201
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 406
Voracious Hatchling
Lifelink
This creature enters with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Whenever you cast a black spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Voracious Hatchling (eve) 97
Voracious Tome-Skimmer
Flying
Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.
Creature - Rogue Faerie
Voracious Tome-Skimmer (ecl) 250
Wake Thrasher
Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.
Creature - Soldier Merfolk
Wake Thrasher (eve) 31
Walker of the Grove
When this creature leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Walker of the Grove (mor) 138
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
Creature - Cleric Merfolk
Wanderbrine Preacher (ecl) 41
Wanderbrine Rootcutters
This creature can't be blocked by green creatures.
Creature - Merfolk Rogue
Wanderbrine Rootcutters (shm) 178
Wanderbrine Trapper
,
, Tap another untapped creature you control: Tap target creature an opponent controls.
Creature - Scout Merfolk
Wanderbrine Trapper (ecl) 42
Wandering Graybeard
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you gain 4 life.
Creature - Wizard Giant
Wandering Graybeard (mor) 27
Wanderwine Distracter
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Creature - Wizard Merfolk
Wanderwine Distracter (ecl) 82
Wanderwine Prophets
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature - Wizard Merfolk
Wanderwine Prophets (lrw) 95
War-Spike Changeling
Changeling (This card is every creature type.)
: This creature gains first strike until end of turn.
Creature - Shapeshifter
War-Spike Changeling (mor) 112
Warren Pilferers
When this creature enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, this creature gains haste until end of turn.
Creature - Goblin Rogue
Warren Pilferers (lrw) 146
Warren Torchmaster
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Goblin Warrior
Warren Torchmaster (ecl) 163
Warren-Scourge Elf
Protection from Goblins
Creature - Warrior Elf
Warren-Scourge Elf (lrw) 241
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251
Wasp Lancer
Flying
Creature - Soldier Faerie
Wasp Lancer (shm) 179
Watchwing Scarecrow
This creature has vigilance as long as you control a white creature.
This creature has flying as long as you control a blue creature.
Creature Artifact - Scarecrow
Watchwing Scarecrow (shm) 268
Waterspout Weavers
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn.
Creature - Wizard Merfolk
Waterspout Weavers (mor) 56
Weed-Pruner Poplar
At the beginning of your upkeep, target creature other than this creature gets -1/-1 until end of turn.
Creature - Assassin Treefolk
Weed-Pruner Poplar (mor) 83
Weirding Shaman
, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.
Creature - Goblin Shaman
Weirding Shaman (mor) 84
Wellgabber Apothecary
: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Creature - Cleric Merfolk
Wellgabber Apothecary (lrw) 47
Whimwader
This creature can't attack unless defending player controls a blue permanent.
Creature - Elemental
Whimwader (shm) 54
Wicker Warcrawler
Whenever this creature attacks or blocks, put a -1/-1 counter on it at end of combat.
Creature Artifact - Scarecrow
Wicker Warcrawler (shm) 269
Wickerbough Elder
This creature enters with a -1/-1 counter on it.
, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Creature - Shaman Treefolk
Wickerbough Elder (eve) 80
Wickerbough Elder
This creature enters with a -1/-1 counter on it.
, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Creature - Shaman Treefolk
Wickerbough Elder (ecc) 118
Wilderness Hypnotist
: Target red or green creature gets -2/-0 until end of turn.
Creature - Wizard Merfolk
Wilderness Hypnotist (eve) 32
Wildslayer Elves
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature - Warrior Elf
Wildslayer Elves (shm) 133
Wildvine Pummeler
Vivid — This spell costs
less to cast for each color among permanents you control.
Reach, trample
Creature - Berserker Giant
Wildvine Pummeler (ecl) 203
Wilt-Leaf Cavaliers
Vigilance
Creature - Knight Elf
Wilt-Leaf Cavaliers (shm) 244
Wilt-Leaf Liege
(
can be paid with either
or
.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Knight Elf
Wilt-Leaf Liege (shm) 245
Windbrisk Raptor
Flying
Attacking creatures you control have lifelink.
Creature - Bird
Windbrisk Raptor (shm) 26
Wingrattle Scarecrow
This creature has flying as long as you control a blue creature.
This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature Artifact - Scarecrow
Wingrattle Scarecrow (shm) 270
Winnower Patrol
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, put a +1/+1 counter on this creature.
Creature - Warrior Elf
Winnower Patrol (mor) 139
Wispmare
Flying
When this creature enters, destroy target enchantment.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Wispmare (lrw) 48
Wistful Selkie
When this creature enters, draw a card.
Creature - Wizard Merfolk
Wistful Selkie (eve) 165
Wistfulness
When this creature enters, if
was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if
was spent to cast it, draw two cards, then discard a card.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Wistfulness (ecl) 252
Wistfulness
When this creature enters, if
was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if
was spent to cast it, draw two cards, then discard a card.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Wistfulness (ecl) 296
Witherscale Wurm
Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it.
Creature - Wurm
Witherscale Wurm (shm) 134
Wizened Cenn
Other Kithkin creatures you control get +1/+1.
Creature - Cleric Kithkin
Wizened Cenn (lrw) 49
Woeleecher
,
: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Creature - Elemental
Woeleecher (shm) 27
Wolf-Skull Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, create a 2/2 green Wolf creature token.
Creature - Elf Shaman
Wolf-Skull Shaman (mor) 140
Woodfall Primus
Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Shaman Treefolk
Woodfall Primus (shm) 135
Woodland Changeling
Changeling (This card is every creature type.)
Creature - Shapeshifter
Woodland Changeling (lrw) 242
Woodlurker Mimic
Whenever you cast a spell that's both black and green, this creature has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Creature - Shapeshifter
Woodlurker Mimic (eve) 130
Wort, Boggart Auntie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Legendary Creature - Goblin Shaman
Wort, Boggart Auntie (lrw) 252
Wort, the Raidmother
When Wort enters, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Legendary Creature - Goblin Shaman
Wort, the Raidmother (shm) 223
Wren's Run Hydra
Reach
This creature enters with X +1/+1 counters on it.
Reinforce X—
(
, Discard this card: Put X +1/+1 counters on target creature.)
Creature - Hydra
Wren's Run Hydra (mh2) 183
Wren's Run Packmaster
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.
Creature - Warrior Elf
Wren's Run Packmaster (lrw) 244
Wren's Run Vanquisher
As an additional cost to cast this spell, reveal an Elf card from your hand or pay
.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Warrior Elf
Wren's Run Vanquisher (lrw) 245
Wydwen, the Biting Gale
Flash
Flying
, Pay 1 life: Return Wydwen to its owner's hand.
Legendary Creature - Wizard Faerie
Wydwen, the Biting Gale (lrw) 253
Yarok, the Desecrated
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Elemental Horror
Yarok, the Desecrated (ecc) 136
Zealous Guardian
Flash
Creature - Soldier Kithkin
Zealous Guardian (shm) 157

Creature

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Enchantment

Qty: 136 Price: $405.35
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (ecc) 97
Aquitect's Defenses
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
Enchantment - Aura
Aquitect's Defenses (ecl) 44
Armored Ascension
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Enchantment - Aura
Armored Ascension (shm) 2
Ashling's Prerogative
As this enchantment enters, choose odd or even. (Zero is even.)
Each creature with mana value of the chosen quality has haste.
Each creature without mana value of the chosen quality enters tapped.
Enchantment
Ashling's Prerogative (lrw) 150
Battle Mastery
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment - Aura
Battle Mastery (lrw) 5
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (ecc) 120
Biting Tether
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Enchantment - Aura
Biting Tether (shm) 29
Bitterblossom
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Enchantment Kindred - Faerie
Bitterblossom (mor) 58
Bloodshed Fever
Enchant creature
Enchanted creature attacks each combat if able.
Enchantment - Aura
Bloodshed Fever (shm) 84
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Enchantment - Aura
Blossombind (ecl) 45
Blowfly Infestation
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Enchantment
Blowfly Infestation (shm) 58
Blowfly Infestation
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Enchantment
Blowfly Infestation (ecc) 46
Boggart Mischief
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.)
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment Kindred - Goblin
Boggart Mischief (ecl) 92
Boggart Shenanigans
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.
Enchantment Kindred - Goblin
Boggart Shenanigans (lrw) 155
Boon Reflection
If you would gain life, you gain twice that much life instead.
Enchantment
Boon Reflection (shm) 5
Captivating Glance
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Enchantment - Aura
Captivating Glance (lrw) 55
Clachan Festival
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
: Create a 1/1 green and white Kithkin creature token.
Enchantment Kindred - Kithkin
Clachan Festival (ecl) 10
Clout of the Dominus
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.
Enchantment - Aura
Clout of the Dominus (eve) 99
Colfenor's Plans
When this enchantment enters, exile the top seven cards of your library face down.
You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards.
Skip your draw step.
You can't cast more than one spell each turn.
Enchantment
Colfenor's Plans (lrw) 106
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 132
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 363
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 387
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 397
Cream of the Crop
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Enchantment
Cream of the Crop (mor) 117
Cream of the Crop
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Enchantment
Cream of the Crop (ecc) 102
Crumbling Ashes
At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Enchantment
Crumbling Ashes (eve) 35
Curse of Chains
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
Enchantment - Aura
Curse of Chains (shm) 139
Daily Regimen
Enchant creature
: Put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Daily Regimen (mor) 8
Declaration of Naught
As this enchantment enters, choose a card name.
: Counter target spell with the chosen name.
Enchantment
Declaration of Naught (mor) 29
Descendants' Fury
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Enchantment
Descendants' Fury (ecc) 93
Dire Undercurrents
Whenever a blue creature you control enters, you may have target player draw a card.
Whenever a black creature you control enters, you may have target player discard a card.
Enchantment
Dire Undercurrents (shm) 159
Edge of the Divinity
Enchant creature
As long as enchanted creature is white, it gets +1/+2.
As long as enchanted creature is black, it gets +2/+1.
Enchantment - Aura
Edge of the Divinity (eve) 87
Elemental Mastery
Enchant creature
Enchanted creature has "
: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Enchantment - Aura
Elemental Mastery (shm) 90
Enchanted Evening
All permanents are enchantments in addition to their other types.
Enchantment
Enchanted Evening (shm) 140
Endless Horizons
When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle.
At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.
Enchantment
Endless Horizons (eve) 4
Entangling Trap
Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
Enchantment
Entangling Trap (lrw) 13
Epic Proportions
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
Enchantment - Aura
Epic Proportions (lrw) 209
Everlasting Torment
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Enchantment
Everlasting Torment (shm) 186
Everlasting Torment
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Enchantment
Everlasting Torment (ecc) 121
Evershrike's Gift
Enchant creature
Enchanted creature gets +1/+0 and has flying.
, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Enchantment - Aura
Evershrike's Gift (ecl) 15
Eyes of the Wisent
Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
Enchantment Kindred - Elemental
Eyes of the Wisent (lrw) 210
Fable of Wolf and Owl
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
Enchantment
Fable of Wolf and Owl (eve) 150
Faerie Tauntings
Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
Enchantment Kindred - Faerie
Faerie Tauntings (lrw) 112
Failed Conversion
Enchant creature
Enchanted creature gets -4/-4.
When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Enchantment - Aura
Failed Conversion (mom) 103
Favor of the Mighty
Each creature with the greatest mana value has protection from each color.
Enchantment Kindred - Giant
Favor of the Mighty (lrw) 14
Favor of the Overbeing
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.
Enchantment - Aura
Favor of the Overbeing (eve) 151
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (lrw) 211
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (ecc) 106
Fiery Bombardment
Chroma —
, Sacrifice a creature: This enchantment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.
Enchantment
Fiery Bombardment (eve) 52
Fists of the Demigod
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.
Enchantment - Aura
Fists of the Demigod (shm) 187
Flourishing Defenses
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Enchantment
Flourishing Defenses (shm) 114
Flourishing Defenses
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Enchantment
Flourishing Defenses (ecc) 107
Forced Fruition
Whenever an opponent casts a spell, that player draws seven cards.
Enchantment
Forced Fruition (lrw) 66
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Gift of the Deity
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
Enchantment - Aura
Gift of the Deity (eve) 122
Gilt-Leaf's Embrace
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Enchanted creature gets +2/+0.
Enchantment - Aura
Gilt-Leaf's Embrace (ecl) 177
Glimmerdust Nap
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Glimmerdust Nap (lrw) 68
Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Grave Venerations (ecc) 29
Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Grave Venerations (ecc) 9
Greater Auramancy
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
Enchantment
Greater Auramancy (shm) 7
Helix Pinnacle
Shroud (This enchantment can't be the target of spells or abilities.)
: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Enchantment
Helix Pinnacle (eve) 68
Helm of the Ghastlord
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
Enchantment - Aura
Helm of the Ghastlord (shm) 166
Hoofprints of the Stag
Whenever you draw a card, you may put a hoofprint counter on this enchantment.
, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Enchantment Kindred - Elemental
Hoofprints of the Stag (lrw) 21
Hoofprints of the Stag
Whenever you draw a card, you may put a hoofprint counter on this enchantment.
, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Enchantment Kindred - Elemental
Hoofprints of the Stag (ecc) 64
Hostile Realm
Enchant land
Enchanted land has "
: Target creature can't block this turn."
Enchantment - Aura
Hostile Realm (mor) 91
Idle Thoughts
: Draw a card if you have no cards in hand.
Enchantment
Idle Thoughts (eve) 23
Impromptu Raid
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Enchantment
Impromptu Raid (shm) 209
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 20
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 299
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 407
Knollspine Invocation
, Discard a card with mana value X: This enchantment deals X damage to any target.
Enchantment
Knollspine Invocation (shm) 99
Lasting Tarfire
At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.
Enchantment
Lasting Tarfire (ecl) 149
Light from Within
Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Enchantment
Light from Within (eve) 10
Lignify
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Enchantment Kindred - Aura Treefolk
Lignify (lrw) 228
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Lofty Dreams
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Lofty Dreams (ecl) 58
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (shm) 122
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Enchantment
Meek Attack (ecl) 151
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Enchantment
Meek Attack (ecl) 319
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Enchantment
Meek Attack (ecl) 388
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Enchantment
Meek Attack (ecl) 398
Merrow Commerce
At the beginning of your end step, untap all Merfolk you control.
Enchantment Kindred - Merfolk
Merrow Commerce (lrw) 72
Militia's Pride
Whenever a nontoken creature you control attacks, you may pay
. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Enchantment Kindred - Kithkin
Militia's Pride (lrw) 30
Mirror Sheen
: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Enchantment
Mirror Sheen (eve) 105
Morcant's Eyes
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
Enchantment Kindred - Elf
Morcant's Eyes (ecl) 185
Mornsong Aria
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Enchantment
Mornsong Aria (ecl) 111
Mornsong Aria
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Enchantment
Mornsong Aria (ecl) 361
Nettlevine Blight
Enchant creature or land
Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Enchantment - Aura
Nettlevine Blight (lrw) 131
Noggle the Mind
Flash
Enchant creature
Enchanted creature loses all abilities and is a colorless Noggle with base power and toughness 1/1. (It loses all colors and all other creature types.)
Enchantment - Aura
Noggle the Mind (ecl) 60
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (lrw) 34
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (jmp) 125
Pitiless Fists
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
Enchantment - Aura
Pitiless Fists (ecl) 187
Polluted Bonds
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Enchantment
Polluted Bonds (shm) 74
Power of Fire
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Power of Fire (shm) 101
Presence of Gond
Enchant creature
Enchanted creature has "
: Create a 1/1 green Elf Warrior creature token."
Enchantment - Aura
Presence of Gond (shm) 125
Pride of the Perfect
Elves you control get +2/+0.
Enchantment
Pride of the Perfect (khc) 52
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189
Prison Term
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Enchantment - Aura
Prison Term (shm) 18
Protective Bubble
Enchant creature
Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Enchantment - Aura
Protective Bubble (lrw) 80
Prowess of the Fair
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
Enchantment Kindred - Elf
Prowess of the Fair (lrw) 136
Puca's Covenant
Whenever a creature you control with a counter on it dies, you may return another target permanent card with mana value less than or equal to the number of counters on that creature from your graveyard to your hand. Do this only once each turn.
Enchantment
Puca's Covenant (ecc) 18
Puca's Covenant
Whenever a creature you control with a counter on it dies, you may return another target permanent card with mana value less than or equal to the number of counters on that creature from your graveyard to your hand. Do this only once each turn.
Enchantment
Puca's Covenant (ecc) 38
Puca's Mischief
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with equal or lesser mana value.
Enchantment
Puca's Mischief (shm) 47
Rage Reflection
Creatures you control have double strike.
Enchantment
Rage Reflection (shm) 104
Raiding Schemes
Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)
Enchantment
Raiding Schemes (ecl) 239
Raiding Schemes
Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)
Enchantment
Raiding Schemes (ecl) 377
Raking Canopy
Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.
Enchantment
Raking Canopy (shm) 127
Rebellion of the Flamekin
Whenever you clash, you may pay
. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Enchantment Kindred - Elemental
Rebellion of the Flamekin (lrw) 188
Recumbent Bliss
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.
Enchantment - Aura
Recumbent Bliss (eve) 13
Reins of the Vinesteed
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
Enchantment - Aura
Reins of the Vinesteed (mor) 134
Rise of the Hobgoblins
When this enchantment enters, you may pay
. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
: Red creatures and white creatures you control gain first strike until end of turn.
Enchantment
Rise of the Hobgoblins (eve) 145
Runed Halo
As this enchantment enters, choose a card name.
You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Enchantment
Runed Halo (shm) 21
Runes of the Deus
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.
Enchantment - Aura
Runes of the Deus (shm) 215
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 192
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 328
Scourge of the Nobilis
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "
: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Scourge of the Nobilis (eve) 146
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (mor) 104
Shield of the Oversoul
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchantment - Aura
Shield of the Oversoul (shm) 242
Shimmerwilds Growth
Enchant land
As this Aura enters, choose a color.
Enchanted land is the chosen color.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Shimmerwilds Growth (ecl) 194
Sinking Feeling
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "
, Put a -1/-1 counter on this creature: Untap this creature."
Enchantment - Aura
Sinking Feeling (shm) 51
Soaring Hope
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature has flying.
: Put this Aura on top of its owner's library.
Enchantment - Aura
Soaring Hope (lrw) 40
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36
Spiteful Visions
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, this enchantment deals 1 damage to that player.
Enchantment
Spiteful Visions (shm) 198
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 19
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 39
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura
Steel of the Godhead (shm) 150
Sylvan Echoes
Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Enchantment
Sylvan Echoes (lrw) 237
Thought Reflection
If you would draw a card, draw two cards instead.
Enchantment
Thought Reflection (shm) 53
Torpor Dust
Flash
Enchant creature
Enchanted creature gets -3/-0.
Enchantment - Aura
Torpor Dust (shm) 177
Torture
Enchant creature
: Put a -1/-1 counter on enchanted creature.
Enchantment - Aura
Torture (shm) 80
Triclopean Sight
Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Enchantment - Aura
Triclopean Sight (lrw) 45
Weight of Conscience
Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Enchantment - Aura
Weight of Conscience (mor) 28
Wheel of Sun and Moon
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Enchantment - Aura
Wheel of Sun and Moon (shm) 243
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (shm) 81
Zephyr Net
Enchant creature
Enchanted creature has defender and flying.
Enchantment - Aura
Zephyr Net (lrw) 98

Enchantment

(CTRL to add secondary)

Instant

Qty: 159 Price: $165.86
Aethertow
Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Instant
Aethertow (shm) 136
Aphotic Wisps
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
Instant
Aphotic Wisps (shm) 55
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
One or two target creatures each get +2/+1 until end of turn.
Instant
Appeal to Eirdu (ecl) 5
Ashling's Command
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Instant Kindred - Elemental
Ashling's Command (ecl) 205
Ashling's Command
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Instant Kindred - Elemental
Ashling's Command (ecl) 330
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (ecc) 119
Banishing Knack
Until end of turn, target creature gains "
: Return target nonland permanent to its owner's hand."
Instant
Banishing Knack (eve) 17
Barkshell Blessing
Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Instant
Barkshell Blessing (shm) 224
Batwing Brume
Prevent all combat damage that would be dealt this turn if
was spent to cast this spell. Each player loses 1 life for each attacking creature they control if
was spent to cast this spell. (Do both if
was spent.)
Instant
Batwing Brume (eve) 81
Beckon Apparition
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Beckon Apparition (eve) 82
Blades of Velis Vel
Changeling (This card is every creature type.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Instant Kindred - Shapeshifter
Blades of Velis Vel (lrw) 152
Blight Rot
Put four -1/-1 counters on target creature.
Instant
Blight Rot (ecl) 89
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (ecl) 167
Broken Ambitions
Counter target spell unless its controller pays
. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Broken Ambitions (lrw) 54
Cankerous Thirst
If
was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If
was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if
was spent.)
Instant
Cankerous Thirst (eve) 116
Cathartic Pyre
Choose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
Instant
Cathartic Pyre (ecc) 90
Cauldron Haze
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Instant
Cauldron Haze (eve) 84
Cerulean Wisps
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
Cerulean Wisps (shm) 31
Chaotic Backlash
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Instant
Chaotic Backlash (eve) 49
Consign to Dream
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant
Consign to Dream (shm) 32
Coordinated Barrage
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Instant
Coordinated Barrage (mor) 7
Counterbore
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Instant
Counterbore (shm) 33
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (lrw) 11
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (ecl) 11
Crimson Wisps
Target creature becomes red and gains haste until end of turn. (It can attack and
this turn.)
Draw a card.
Instant
Crimson Wisps (shm) 88
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (2xm) 349
Crush Underfoot
Choose a Giant creature you control. It deals damage equal to its power to target creature.
Instant Kindred - Giant
Crush Underfoot (lrw) 162
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (lrw) 56
Deglamer
Choose target artifact or enchantment. Its owner shuffles it into their library.
Instant
Deglamer (mor) 118
Disperse
Return target nonland permanent to its owner's hand.
Instant
Disperse (mor) 31
Dose of Dawnglow
Return target creature card from your graveyard to the battlefield. Then if it isn't your main phase, blight 2. (Put two -1/-1 counters on a creature you control.)
Instant
Dose of Dawnglow (ecl) 100
Double Cleave
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Double Cleave (eve) 135
Dramatic Entrance
You may put a green creature card from your hand onto the battlefield.
Instant
Dramatic Entrance (shm) 111
Dream Fracture
Counter target spell. Its controller draws a card.
Draw a card.
Instant
Dream Fracture (eve) 19
Dream Salvage
Draw cards equal to the number of cards target opponent discarded this turn.
Instant
Dream Salvage (shm) 160
Earthbrawn
Target creature gets +3/+3 until end of turn.
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Instant
Earthbrawn (mor) 119
Ego Erasure
Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Instant Kindred - Shapeshifter
Ego Erasure (lrw) 59
End-Blaze Epiphany
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
Instant
End-Blaze Epiphany (ecl) 134
End-Blaze Epiphany
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
Instant
End-Blaze Epiphany (ecl) 364
Endure
Prevent all damage that would be dealt to you and permanents you control this turn.
Instant
Endure (eve) 5
Eyeblight's Ending
Destroy target non-Elf creature.
Instant Kindred - Elf
Eyeblight's Ending (lrw) 110
Faebloom Trick
Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.
Instant
Faebloom Trick (fdn) 38
Faerie Trickery
Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant Kindred - Faerie
Faerie Trickery (lrw) 62
Familiar's Ruse
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
Instant
Familiar's Ruse (lrw) 64
Fate Transfer
Move all counters from target creature onto another target creature.
Instant
Fate Transfer (shm) 161
Feed the Flames
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Feed the Flames (ecl) 137
Fertilid's Favor
Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.
Instant
Fertilid's Favor (mom) 186
Fire at Will
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Instant
Fire at Will (eve) 140
Fire Covenant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Instant
Fire Covenant (ecc) 54
Fistful of Force
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Fistful of Force (lrw) 212
Flame Javelin
(
can be paid with any two mana or with
. This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.
Instant
Flame Javelin (shm) 92
Footbottom Feast
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Footbottom Feast (lrw) 115
Forfend
Prevent all damage that would be dealt to creatures this turn.
Instant
Forfend (mor) 10
Fracturing Gust
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Instant
Fracturing Gust (shm) 227
Giantfall
Choose one —
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Destroy target artifact.
Instant
Giantfall (ecl) 141
Gilt-Leaf Ambush
Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Instant Kindred - Elf
Gilt-Leaf Ambush (lrw) 214
Glamerdye
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Glamerdye (eve) 21
Glen Elendra's Answer
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
Instant
Glen Elendra's Answer (ecl) 306
Glen Elendra's Answer
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
Instant
Glen Elendra's Answer (ecl) 52
Gloomwidow's Feast
Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)
Instant
Gloomwidow's Feast (shm) 118
Graceful Reprieve
When target creature dies this turn, return that card to the battlefield under its owner's control.
Instant
Graceful Reprieve (mor) 11
Guttural Response
Counter target blue instant spell.
Instant
Guttural Response (shm) 208
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 357
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 384
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 394
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 408
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 54
Heal the Scars
Regenerate target creature. You gain life equal to that creature's toughness.
Instant
Heal the Scars (lrw) 217
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (ecc) 77
Inquisitor's Snare
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Instant
Inquisitor's Snare (shm) 8
Inside Out
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Inside Out (eve) 103
Invert the Skies
Creatures your opponents control lose flying until end of turn if
was spent to cast this spell, and creatures you control gain flying until end of turn if
was spent to cast this spell. (Do both if
was spent.)
Instant
Invert the Skies (eve) 155
Keep Out
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
Instant
Keep Out (ecl) 19
Kindled Fury
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Kindled Fury (mor) 92
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (ecc) 112
Lace with Moonglove
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.
Instant
Lace with Moonglove (lrw) 225
Lammastide Weave
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.
Draw a card.
Instant
Lammastide Weave (lrw) 226
Lash Out
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Lash Out (lrw) 183
Last Breath
Exile target creature with power 2 or less. Its controller gains 4 life.
Instant
Last Breath (shm) 11
Luminescent Rain
Choose a creature type. You gain 2 life for each permanent you control of that type.
Instant
Luminescent Rain (mor) 129
Makeshift Mannequin
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Instant
Makeshift Mannequin (lrw) 124
Manamorphose
Add two mana in any combination of colors.
Draw a card.
Instant
Manamorphose (shm) 211
Memory Plunder
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Instant
Memory Plunder (shm) 169
Mercy Killing
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Mercy Killing (shm) 231
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Instant
Midnight Tilling (ecl) 182
Mirrorform
Each nonland permanent you control becomes a copy of target non-Aura permanent.
Instant
Mirrorform (ecl) 308
Mirrorform
Each nonland permanent you control becomes a copy of target non-Aura permanent.
Instant
Mirrorform (ecl) 59
Mirrorweave
Each other creature becomes a copy of target nonlegendary creature until end of turn.
Instant
Mirrorweave (shm) 143
Moonhold
Target player can't play lands this turn if
was spent to cast this spell and can't cast creature spells this turn if
was spent to cast this spell. (Do both if
was spent.)
Instant
Moonhold (eve) 143
Nameless Inversion
Changeling (This card is every creature type.)
Target creature gets +3/-3 and loses all creature types until end of turn.
Instant Kindred - Shapeshifter
Nameless Inversion (lrw) 128
Nameless Inversion
Changeling (This card is every creature type.)
Target creature gets +3/-3 and loses all creature types until end of turn.
Instant Kindred - Shapeshifter
Nameless Inversion (ecl) 113
Neck Snap
Destroy target attacking or blocking creature.
Instant
Neck Snap (lrw) 32
Needle Drop
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
Instant
Needle Drop (lrw) 186
Negate
Counter target noncreature spell.
Instant
Negate (mor) 43
Niveous Wisps
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Niveous Wisps (shm) 15
Oona's Grace
Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Oona's Grace (eve) 27
Pack's Disdain
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Instant
Pack's Disdain (mor) 73
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ecc) 65
Peppersmoke
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Instant Kindred - Faerie
Peppersmoke (lrw) 134
Personify
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Instant
Personify (ecl) 28
Personify
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Instant
Personify (ecl) 402
Pollen Lullaby
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Pollen Lullaby (lrw) 36
Protective Response
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target attacking or blocking creature.
Instant
Protective Response (ecl) 29
Puncture Blast
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to any target.
Instant
Puncture Blast (eve) 60
Puncture Bolt
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Instant
Puncture Bolt (shm) 102
Put Away
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
Instant
Put Away (shm) 48
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (ecc) 131
Pyrrhic Strike
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater.
Instant
Pyrrhic Strike (ecl) 30
Reach of Branches
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
Instant Kindred - Treefolk
Reach of Branches (mor) 132
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (ecc) 68
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Reckless Ransacking (ecl) 152
Redeem the Lost
Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Redeem the Lost (mor) 21
Reknit
Regenerate target permanent.
Instant
Reknit (shm) 236
Release the Ants
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Release the Ants (mor) 98
Repel Intruders
Create two 1/1 white Kithkin Soldier creature tokens if
was spent to cast this spell. Counter up to one target creature spell if
was spent to cast this spell. (Do both if
was spent.)
Instant
Repel Intruders (shm) 147
Requiting Hex
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life.
Instant
Requiting Hex (ecl) 116
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Rime Chill
Vivid — This spell costs
less to cast for each color among permanents you control.
Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
Instant
Rime Chill (ecl) 64
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33
Rootgrapple
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Instant Kindred - Treefolk
Rootgrapple (lrw) 234
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (ecl) 67
Sage's Dousing
Counter target spell unless its controller pays
. If you control a Wizard, draw a card.
Instant Kindred - Wizard
Sage's Dousing (mor) 48
Scar
Put a -1/-1 counter on target creature.
Instant
Scar (shm) 194
Scarblade's Malice
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
Instant
Scarblade's Malice (ecl) 119
Scattering Stroke
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of
equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Scattering Stroke (lrw) 82
Sear
Sear deals 4 damage to target creature or planeswalker.
Instant
Sear (ecl) 154
Sear
Sear deals 4 damage to target creature or planeswalker.
Instant
Sear (ecl) 405
Shard Volley
As an additional cost to cast this spell, sacrifice a land.
Shard Volley deals 3 damage to any target.
Instant
Shard Volley (mor) 103
Shields of Velis Vel
Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Instant Kindred - Shapeshifter
Shields of Velis Vel (lrw) 39
Smash to Smithereens
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Instant
Smash to Smithereens (shm) 107
Snakeform
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
Instant
Snakeform (eve) 161
Spell Snare
Counter target spell with mana value 2.
Instant
Spell Snare (ecl) 71
Spell Syphon
Counter target spell unless its controller pays
for each blue permanent you control.
Instant
Spell Syphon (shm) 52
Spring Cleaning
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Spring Cleaning (lrw) 236
Stream of Unconsciousness
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant Kindred - Wizard
Stream of Unconsciousness (mor) 52
Strip Bare
Destroy all Auras and Equipment attached to target creature.
Instant
Strip Bare (shm) 24
Surge of Thoughtweft
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Instant Kindred - Kithkin
Surge of Thoughtweft (lrw) 43
Swat Away
This spell costs
less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Instant
Swat Away (ecl) 75
Swell of Courage
Creatures you control get +2/+2 until end of turn.
Reinforce X—
(
, Discard this card: Put X +1/+1 counters on target creature.)
Instant
Swell of Courage (mor) 26
Tarfire
Tarfire deals 2 damage to any target.
Instant Kindred - Goblin
Tarfire (lrw) 194
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (ecc) 134
Thieves' Fortune
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant Kindred - Rogue
Thieves' Fortune (mor) 54
Thirst for Identity
Draw three cards. Then discard two cards unless you discard a creature card.
Instant
Thirst for Identity (ecl) 79
Thoughtweft Charge
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
Instant
Thoughtweft Charge (ecl) 198
Thoughtweft Gambit
Tap all creatures your opponents control and untap all creatures you control.
Instant
Thoughtweft Gambit (shm) 154
Touch of Moonglove
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Instant
Touch of Moonglove (ori) 123
Turn to Mist
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Turn to Mist (shm) 155
Tweeze
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.
Instant
Tweeze (ecl) 162
Unbury
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
Instant
Unbury (ecl) 123
Unexpected Assistance
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Draw three cards, then discard a card.
Instant
Unexpected Assistance (ecl) 80
Unforgiving Aim
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Create a 2/2 black and green Elf creature token.
Instant
Unforgiving Aim (ecl) 200
Unmake
Exile target creature.
Instant
Unmake (eve) 96
Unnerving Assault
Creatures your opponents control get -1/-0 until end of turn if
was spent to cast this spell, and creatures you control get +1/+0 until end of turn if
was spent to cast this spell. (Do both if
was spent.)
Instant
Unnerving Assault (eve) 114
Violet Pall
Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Instant Kindred - Faerie
Violet Pall (mor) 81
Viridescent Wisps
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
Instant
Viridescent Wisps (shm) 132
Whirlpool Whelm
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Whirlpool Whelm (lrw) 96
Wild Ricochet
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Instant
Wild Ricochet (lrw) 196
Wild Unraveling
As an additional cost to cast this spell, blight 2 or pay
. (To blight 2, put two -1/-1 counters on a creature you control.)
Counter target spell.
Instant
Wild Unraveling (ecl) 84
Wings of Velis Vel
Changeling (This card is every creature type.)
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Instant Kindred - Shapeshifter
Wings of Velis Vel (lrw) 97

Instant

(CTRL to add secondary)

Land

Qty: 295 (296 w/ MDFC)Price: $469.56
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 42
Ancient Amphitheater
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Ancient Amphitheater (lrw) 266
Ancient Ziggurat
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
Ancient Ziggurat (ecc) 144
Auntie's Hovel
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Auntie's Hovel (lrw) 267
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (ecc) 145
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (eve) 175
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (ecc) 146
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 59
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 60
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (ecc) 147
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Festering Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Forest
Festering Thicket (ecc) 61
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (eve) 176
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (shm) 271
Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
,
: Target creature gains haste until end of turn.
Land
Flamekin Village (ecc) 149
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (eve) 177
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (lrw) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 298
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 299
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 300
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (shm) 301
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 283
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 283
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 283
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Gilt-Leaf Palace
As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Gilt-Leaf Palace (lrw) 268
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (ecc) 151
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (shm) 272
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (ecc) 152
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Howltooth Hollow
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land
Howltooth Hollow (lrw) 269
Ifnir Deadlands
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Land - Desert
Ifnir Deadlands (ecc) 153
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 286
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 286
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 286
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 286
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 287
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 287
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 287
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 287
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 288
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 288
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 288
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 288
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 289
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 289
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 289
Island
(
: Add
.)
Basic Land - Island
Island (lrw) 289
Island
(
: Add
.)
Basic Land - Island
Island (shm) 286
Island
(
: Add
.)
Basic Land - Island
Island (shm) 286
Island
(
: Add
.)
Basic Land - Island
Island (shm) 286
Island
(
: Add
.)
Basic Land - Island
Island (shm) 286
Island
(
: Add
.)
Basic Land - Island
Island (shm) 287
Island
(
: Add
.)
Basic Land - Island
Island (shm) 287
Island
(
: Add
.)
Basic Land - Island
Island (shm) 287
Island
(
: Add
.)
Basic Land - Island
Island (shm) 287
Island
(
: Add
.)
Basic Land - Island
Island (shm) 288
Island
(
: Add
.)
Basic Land - Island
Island (shm) 288
Island
(
: Add
.)
Basic Land - Island
Island (shm) 288
Island
(
: Add
.)
Basic Land - Island
Island (shm) 288
Island
(
: Add
.)
Basic Land - Island
Island (shm) 289
Island
(
: Add
.)
Basic Land - Island
Island (shm) 289
Island
(
: Add
.)
Basic Land - Island
Island (shm) 289
Island
(
: Add
.)
Basic Land - Island
Island (shm) 289
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Leechridden Swamp
(
: Add
.)
This land enters tapped.
,
: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Land - Swamp
Leechridden Swamp (shm) 273
Madblind Mountain
(
: Add
.)
This land enters tapped.
,
: Shuffle your library. Activate only if you control two or more red permanents.
Land - Mountain
Madblind Mountain (shm) 274
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (slu) 1
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (shm) 275
Moonring Island
(
: Add
.)
This land enters tapped.
,
: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Land - Island
Moonring Island (shm) 276
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (lrw) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lrw) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 294
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 296
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (shm) 297
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 277
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 277
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 277
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 282
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 282
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 282
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (mor) 147
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (mor) 148
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (shm) 277
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (ecc) 155
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (ecc) 156
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ecc) 158
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (lrw) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 282
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (shm) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 274
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 274
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 274
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 279
Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Primal Beyond (mor) 149
Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Primal Beyond (ecc) 159
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (ecc) 160
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (ecc) 23
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (ecc) 43
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ecc) 161
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (shm) 278
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (shm) 278★
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (ecc) 162
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (ecc) 163
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (eve) 178
Rustic Clachan
As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped.
: Add
.
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Land
Rustic Clachan (mor) 150
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Sapseep Forest
(
: Add
.)
This land enters tapped.
,
: You gain 1 life. Activate only if you control two or more green permanents.
Land - Forest
Sapseep Forest (shm) 279
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (ecc) 165
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ecc) 62
Secluded Glen
As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Secluded Glen (lrw) 271
Shelldock Isle
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land
Shelldock Isle (lrw) 272
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (ecc) 167
Shimmering Grotto
: Add
.
,
: Add one mana of any color.
Land
Shimmering Grotto (lrw) 273
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (ecc) 168
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (ecc) 24
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (ecc) 44
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (lrw) 274
Springjack Pasture
: Add
.
,
: Create a 0/1 white Goat creature token.
, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Land
Springjack Pasture (eve) 179
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Sunken Ruins
: Add
.
,
: Add
,
, or
.
Land
Sunken Ruins (shm) 280
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lrw) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 290
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (shm) 293
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 281
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 281
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 281
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (ecc) 169
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (ecc) 170
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (ecc) 171
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (ecc) 172
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (ecc) 173
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (ecc) 174
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (eve) 180
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (ecc) 175
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (ecc) 63
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (lrw) 275
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (lrw) 276
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (lrw) 277
Vivid Marsh
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Marsh (lrw) 278
Vivid Meadow
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Meadow (lrw) 279
Wanderwine Hub
As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Wanderwine Hub (lrw) 280
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (lrw) 281
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (shm) 281
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ecc) 176

Land

(CTRL to add secondary)

Planeswalker

Qty: 11 Price: $36.49
Ajani Goldmane
+1: You gain 2 life.
−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
−6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Legendary Planeswalker - Ajani
Ajani Goldmane (lrw) 1
Ajani, Outland Chaperone
+1: Create a 1/1 green and white Kithkin creature token.
−2: Ajani deals 4 damage to target tapped creature.
−8: Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
Legendary Planeswalker - Ajani
Ajani, Outland Chaperone (ecl) 284
Ajani, Outland Chaperone
+1: Create a 1/1 green and white Kithkin creature token.
−2: Ajani deals 4 damage to target tapped creature.
−8: Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
Legendary Planeswalker - Ajani
Ajani, Outland Chaperone (ecl) 4
Chandra Nalaar
+1: Chandra Nalaar deals 1 damage to target player or planeswalker.
−X: Chandra Nalaar deals X damage to target creature.
−8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Legendary Planeswalker - Chandra
Chandra Nalaar (lrw) 159
Garruk Wildspeaker
+1: Untap two target lands.
−1: Create a 3/3 green Beast creature token.
−4: Creatures you control get +3/+3 and gain trample until end of turn.
Legendary Planeswalker - Garruk
Garruk Wildspeaker (lrw) 213
Jace Beleren
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Legendary Planeswalker - Jace
Jace Beleren (lrw) 71
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (lrw) 121
Liliana, Death Wielder
+2: Put a -1/-1 counter on up to one target creature.
−3: Destroy target creature with a -1/-1 counter on it.
−10: Return all creature cards from your graveyard to the battlefield.
Legendary Planeswalker - Liliana
Liliana, Death Wielder (ecc) 78
Oko, Lorwyn Liege
At the beginning of your first main phase, you may pay
. If you do, transform Oko.
+2: Up to one target creature gains all creature types. (This effect doesn't end.)
+1: Target creature gets -2/-0 until your next turn.
Legendary Planeswalker - Oko
Oko, Lorwyn Liege // Oko, Shadowmoor Scion (ecl) 287Oko, Lorwyn Liege // Oko, Shadowmoor Scion (ecl) 287
Oko, Lorwyn Liege
At the beginning of your first main phase, you may pay
. If you do, transform Oko.
+2: Up to one target creature gains all creature types. (This effect doesn't end.)
+1: Target creature gets -2/-0 until your next turn.
Legendary Planeswalker - Oko
Oko, Lorwyn Liege // Oko, Shadowmoor Scion (ecl) 61Oko, Lorwyn Liege // Oko, Shadowmoor Scion (ecl) 61
Vraska, Betrayal's Sting
Compleated (
can be paid with
or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with "
, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Planeswalker - Vraska
Vraska, Betrayal's Sting (ecc) 88

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 169 Price: $332.77
Aberrant Return
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Sorcery
Aberrant Return (ecc) 27
Aberrant Return
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Sorcery
Aberrant Return (ecc) 7
Advice from the Fae
(
can be paid with any two mana or with
. This card's mana value is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
Sorcery
Advice from the Fae (shm) 28
Aquitect's Will
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Sorcery Kindred - Merfolk
Aquitect's Will (lrw) 52
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Sorcery
Assert Perfection (ecl) 164
Auntie's Sentence
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
Sorcery
Auntie's Sentence (ecl) 85
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (lrw) 3
Beseech the Queen
(
can be paid with any two mana or with
. This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Sorcery
Beseech the Queen (shm) 57
Black Sun's Zenith
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Sorcery
Black Sun's Zenith (ecc) 71
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ecc) 89
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 359
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 385
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 395
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 91
Boggart Birth Rite
Return target Goblin card from your graveyard to your hand.
Sorcery Kindred - Goblin
Boggart Birth Rite (lrw) 101
Bogslither's Embrace
As an additional cost to cast this spell, blight 1 or pay
. (To blight 1, put a -1/-1 counter on a creature you control.)
Exile target creature.
Sorcery
Bogslither's Embrace (ecl) 94
Boulder Dash
Boulder Dash deals 2 damage to any target and 1 damage to any other target.
Sorcery
Boulder Dash (ecl) 127
Brigid's Command
Choose two —
• Create a token that's a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
Sorcery Kindred - Kithkin
Brigid's Command (ecl) 208
Brigid's Command
Choose two —
• Create a token that's a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
Sorcery Kindred - Kithkin
Brigid's Command (ecl) 332
Burn Trail
Burn Trail deals 3 damage to any target.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Burn Trail (shm) 86
Burning Curiosity
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
Sorcery
Burning Curiosity (ecl) 129
Call the Skybreaker
Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Call the Skybreaker (eve) 98
Cathartic Reunion
As an additional cost to cast this spell, discard two cards.
Draw three cards.
Sorcery
Cathartic Reunion (ecc) 91
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery
Celestial Reunion (ecl) 170
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery
Celestial Reunion (ecl) 326
Cenn's Enlistment
Create two 1/1 white Kithkin Soldier creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Cenn's Enlistment (eve) 3
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (ecc) 92
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Sorcery
Cinder Strike (ecl) 131
Consuming Bonfire
Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
Sorcery Kindred - Elemental
Consuming Bonfire (lrw) 161
Corrupt
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Sorcery
Corrupt (shm) 62
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (ecc) 103
Darkness Descends
Put two -1/-1 counters on each creature.
Sorcery
Darkness Descends (ecl) 97
Dawnglow Infusion
You gain X life if
was spent to cast this spell and X life if
was spent to cast this spell. (Do both if
was spent.)
Sorcery
Dawnglow Infusion (shm) 225
Din of the Fireherd
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
Sorcery
Din of the Fireherd (shm) 184
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (mor) 32
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (ecc) 45
Disturbing Plot
Return target creature card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Disturbing Plot (shm) 64
Drain the Well
Destroy target land. You gain 2 life.
Sorcery
Drain the Well (eve) 121
Dream Harvest
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
Sorcery
Dream Harvest (ecl) 216
Dream Harvest
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
Sorcery
Dream Harvest (ecl) 371
Elemental Spectacle
Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.
Sorcery
Elemental Spectacle (ecc) 15
Elemental Spectacle
Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.
Sorcery
Elemental Spectacle (ecc) 35
Elvish Promenade
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Sorcery Kindred - Elf
Elvish Promenade (lrw) 208
Ember Gale
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Sorcery
Ember Gale (shm) 91
Eventide's Shadow
Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.
Sorcery
Eventide's Shadow (ecc) 28
Eventide's Shadow
Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.
Sorcery
Eventide's Shadow (ecc) 8
Eyeblight Massacre
Non-Elf creatures get -2/-2 until end of turn.
Sorcery
Eyeblight Massacre (khc) 49
Fathom Trawl
Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
Sorcery
Fathom Trawl (lrw) 65
Feudkiller's Verdict
You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Sorcery Kindred - Giant
Feudkiller's Verdict (mor) 9
Final Revels
Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.
Sorcery
Final Revels (lrw) 113
Firespout
Firespout deals 3 damage to each creature without flying if
was spent to cast this spell and 3 damage to each creature with flying if
was spent to cast this spell. (Do both if
was spent.)
Sorcery
Firespout (shm) 205
Flame Jab
Flame Jab deals 1 damage to any target.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Flame Jab (eve) 53
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Fodder Launch
As an additional cost to cast this spell, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Sorcery Kindred - Goblin
Fodder Launch (lrw) 114
Fossil Find
Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
Sorcery
Fossil Find (shm) 206
Gather the Pack
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
Sorcery
Gather the Pack (ori) 178
Ghastly Discovery
Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sorcery
Ghastly Discovery (shm) 39
Giant's Ire
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Sorcery Kindred - Giant
Giant's Ire (lrw) 170
Giantbaiting
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sorcery
Giantbaiting (shm) 207
Gleeful Sabotage
Destroy target artifact or enchantment.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Gleeful Sabotage (shm) 116
Gloomlance
Destroy target creature. If that creature was green or white, its controller discards a card.
Sorcery
Gloomlance (shm) 67
Goatnap
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Sorcery
Goatnap (ecl) 142
Grub's Command
Choose two —
• Create a token that's a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
Sorcery Kindred - Goblin
Grub's Command (ecl) 228
Grub's Command
Choose two —
• Create a token that's a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
Sorcery Kindred - Goblin
Grub's Command (ecl) 340
Hallowed Burial
Put all creatures on the bottom of their owners' libraries.
Sorcery
Hallowed Burial (eve) 7
Harmonize
Draw three cards.
Sorcery
Harmonize (ecc) 111
Haunting Voyage
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Haunting Voyage (ecc) 75
Heat Shimmer
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."
Sorcery
Heat Shimmer (lrw) 175
Hoarder's Greed
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Hoarder's Greed (lrw) 117
Hoarder's Greed
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Hoarder's Greed (ecc) 47
Howl of the Night Pack
Create a 2/2 green Wolf creature token for each Forest you control.
Sorcery
Howl of the Night Pack (shm) 119
Hunt Down
Target creature blocks target creature this turn if able.
Sorcery
Hunt Down (lrw) 218
Hunting Triad
Create three 1/1 green Elf Warrior creature tokens.
Reinforce 3—
(
, Discard this card: Put three +1/+1 counters on target creature.)
Sorcery Kindred - Elf
Hunting Triad (mor) 127
Hurly-Burly
Choose one —
• Hurly-Burly deals 1 damage to each creature without flying.
• Hurly-Burly deals 1 damage to each creature with flying.
Sorcery
Hurly-Burly (lrw) 177
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (mor) 12
Impolite Entrance
Target creature gains trample and haste until end of turn.
Draw a card.
Sorcery
Impolite Entrance (ecl) 146
Incendiary Command
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Sorcery
Incendiary Command (lrw) 179
Incremental Blight
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Sorcery
Incremental Blight (shm) 70
Incremental Blight
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Sorcery
Incremental Blight (ecc) 76
Incremental Growth
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Sorcery
Incremental Growth (lrw) 221
Inundate
Return all nonblue creatures to their owners' hands.
Sorcery
Inundate (eve) 25
Jaws of Stone
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Sorcery
Jaws of Stone (shm) 97
Kindle the Inner Flame
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback—
, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
Sorcery Kindred - Elemental
Kindle the Inner Flame (ecl) 147
Knowledge Exploitation
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Sorcery Kindred - Rogue
Knowledge Exploitation (mor) 38
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
March from Velis Vel
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
March from Velis Vel (m3c) 48
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (shm) 12
Memory Sluice
Target player mills four cards.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Memory Sluice (shm) 170
Mind Shatter
Target player discards X cards at random.
Sorcery
Mind Shatter (mor) 66
Mind Spring
Draw X cards.
Sorcery
Mind Spring (mor) 41
Mine Excavation
Return target artifact or enchantment card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Mine Excavation (shm) 13
Monstrify
Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Monstrify (eve) 70
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
Sorcery
Morningtide's Light (ecl) 27
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
Sorcery
Morningtide's Light (ecl) 301
Morsel Theft
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Sorcery Kindred - Rogue
Morsel Theft (mor) 68
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (ecc) 81
Nightmare Incursion
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Sorcery
Nightmare Incursion (eve) 40
Nissa's Expedition
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Nissa's Expedition (c21) 200
Noggin Whack
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Sorcery Kindred - Rogue
Noggin Whack (mor) 70
Notorious Throng
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Sorcery Kindred - Rogue
Notorious Throng (mor) 45
Painful Truths
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Painful Truths (ecc) 82
Perfect Intimidation
Choose one or both —
• Target opponent exiles two cards from their hand.
• Remove all counters from target creature.
Sorcery
Perfect Intimidation (ecl) 115
Persist
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Sorcery
Persist (ecc) 83
Phosphorescent Feast
Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Sorcery
Phosphorescent Feast (eve) 72
Plague of Vermin
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Sorcery
Plague of Vermin (shm) 73
Poison the Well
Destroy target land. Poison the Well deals 2 damage to that land's controller.
Sorcery
Poison the Well (shm) 193
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (lrw) 79
Primal Command
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Primal Command (lrw) 233
Profane Command
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Sorcery
Profane Command (lrw) 135
Pulling Teeth
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Pulling Teeth (mor) 75
Pyrrhic Revival
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Sorcery
Pyrrhic Revival (eve) 93
Raven's Crime
Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Raven's Crime (eve) 41
Recross the Paths
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Recross the Paths (mor) 133
Rekindled Flame
Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand.
Sorcery
Rekindled Flame (eve) 61
Research the Deep
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Research the Deep (mor) 46
Revive the Fallen
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Revive the Fallen (mor) 76
Rite of Consumption
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sorcery
Rite of Consumption (shm) 76
Rivals' Duel
Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Sorcery
Rivals' Duel (mor) 99
River's Grasp
If
was spent to cast this spell, return up to one target creature to its owner's hand. If
was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if
was spent.)
Sorcery
River's Grasp (shm) 174
Roar of the Crowd
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Roar of the Crowd (mor) 100
Safewright Quest
Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Safewright Quest (shm) 240
Sanity Grinding
Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Sorcery
Sanity Grinding (eve) 29
Savage Conception
Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Savage Conception (eve) 75
Savor the Moment
Take an extra turn after this one. Skip the untap step of that turn.
Sorcery
Savor the Moment (shm) 50
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (mor) 136
Scarscale Ritual
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Draw two cards.
Sorcery
Scarscale Ritual (shm) 175
Shatter the Sky
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Shatter the Sky (ecc) 66
Soul Immolation
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
Sorcery
Soul Immolation (ecl) 156
Soul Immolation
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
Sorcery
Soul Immolation (ecl) 321
Soul Reap
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Sorcery
Soul Reap (eve) 44
Spectral Procession
Create three 1/1 white Spirit creature tokens with flying.
Sorcery
Spectral Procession (shm) 23
Spitting Image
Create a token that's a copy of target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Spitting Image (eve) 162
Splitting Headache
Choose one —
• Target player discards two cards.
• Target player reveals their hand. You choose a card from it. That player discards that card.
Sorcery
Splitting Headache (shm) 79
Spry and Mighty
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Sorcery
Spry and Mighty (ecl) 195
Spry and Mighty
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Sorcery
Spry and Mighty (ecl) 329
Stomping Slabs
Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.
Sorcery
Stomping Slabs (mor) 107
Summon the School
Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return this card from your graveyard to your hand.
Sorcery Kindred - Merfolk
Summon the School (lrw) 42
Sygg's Command
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Sorcery Kindred - Merfolk
Sygg's Command (ecl) 244
Sygg's Command
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Sorcery Kindred - Merfolk
Sygg's Command (ecl) 342
Sylvan Offering
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
Sorcery
Sylvan Offering (ncc) 314
Syphon Life
Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Syphon Life (eve) 46
Talara's Bane
Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
Sorcery
Talara's Bane (eve) 47
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Temporal Cleansing (ecl) 78
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197
The Great Aurora
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Sorcery
The Great Aurora (ori) 179
Thoughtseize
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Sorcery
Thoughtseize (lrw) 145
Titan's Revenge
Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Titan's Revenge (mor) 110
Toil to Renown
You gain 1 life for each tapped artifact, creature, and land you control.
Sorcery
Toil to Renown (shm) 130
Torrent of Souls
Return up to one target creature card from your graveyard to the battlefield if
was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if
was spent to cast this spell. (Do both if
was spent.)
Sorcery
Torrent of Souls (shm) 199
Tower Above
(
can be paid with any two mana or with
. This card's mana value is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
Sorcery
Tower Above (shm) 131
Traitor's Roar
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
Traitor's Roar (shm) 200
Treasure Hunt
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Sorcery
Treasure Hunt (p11) 4
Treasure Hunt
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Sorcery
Treasure Hunt (c18) 109
Trystan's Command
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
Sorcery Kindred - Elf
Trystan's Command (ecl) 247
Trystan's Command
Choose two —
• Create a token that's a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
Sorcery Kindred - Elf
Trystan's Command (ecl) 344
Tyrannize
Target player discards their hand unless they pay 7 life.
Sorcery
Tyrannize (shm) 201
Unwilling Recruit
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Sorcery
Unwilling Recruit (eve) 64
Wanderwine Farewell
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Return one or two target nonland permanents to their owners' hands. Then if you control a Merfolk, create a 1/1 white and blue Merfolk creature token for each permanent returned to its owner's hand this way.
Sorcery Kindred - Merfolk
Wanderwine Farewell (ecl) 83
Warren Weirding
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
Sorcery Kindred - Goblin
Warren Weirding (mor) 82
Waves of Aggression
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Waves of Aggression (eve) 148
Weed Strangle
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Weed Strangle (lrw) 147
Wild Swing
Choose three target nonenchantment permanents. Destroy one of them at random.
Sorcery
Wild Swing (shm) 108
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 355
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 382
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 392
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 43
Woodland Guidance
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Exile Woodland Guidance.
Sorcery
Woodland Guidance (lrw) 243
Worldpurge
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
Sorcery
Worldpurge (shm) 156
Worm Harvest
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Worm Harvest (eve) 131

Sorcery

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Deck Info

Deck stats

443 pips - 310 cards
138 mana - 122 cards
460 pips - 314 cards
138 mana - 122 cards
518 pips - 365 cards
148 mana - 132 cards
456 pips - 323 cards
162 mana - 133 cards
509 pips - 363 cards
163 mana - 144 cards
0 pips - 0 cards
34 mana - 29 cards
Card NameQtyOdds
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