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Custom
Size: 100Est cost: $320.15
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $320.15
No deck tags
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Commander

Qty: 1 Price: $4.49
Heroes in a Half Shell
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
Legendary Creature - Mutant Ninja Turtle
Heroes in a Half Shell (tmc) 6

Commander

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Artifact

Qty: 6 Price: $9.54
Arcade Cabinet
When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
,
, Sacrifice a token: Double the number of each kind of counter on target creature.
Artifact
Arcade Cabinet (tmc) 36
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tmc) 57
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (tmc) 58
Coin of Mastery
Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Coin of Mastery (tmc) 38
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
Turtle Van
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Turtle Van (tmt) 181

Artifact

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Creature

Qty: 27 Price: $56.27
April O'Neil, Live on the Scene
Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Partner—Character select
Legendary Creature - Human Detective
April O'Neil, Live on the Scene (tmc) 9
Baxter, Fly in the Ointment
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Legendary Creature - Mutant Insect Scientist
Baxter, Fly in the Ointment (tmc) 10
Bebop, Skull & Crossbones
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)
Deathtouch
Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
Legendary Creature - Mutant Boar
Bebop, Skull & Crossbones (tmc) 15
Casey Jones, Back Alley Brute
Menace
Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature.
Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
Legendary Creature - Human Berserker
Casey Jones, Back Alley Brute (tmc) 22
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (tmc) 56
Don & Leo, Problem Solvers
Vigilance
At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
Legendary Creature - Mutant Ninja Turtle
Don & Leo, Problem Solvers (tmt) 143
Donatello, the Brains
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Donatello, the Brains (tmc) 2
Genghis Frog
Trample
Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Rogue Mutant Frog
Genghis Frog (tmt) 148
Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Legendary Creature - Human Shapeshifter Mutant
Irma, Part-Time Mutant (tmc) 12
Leonardo, Cutting Edge
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
Legendary Creature - Mutant Ninja Turtle
Leonardo, Cutting Edge (tmt) 15
Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Leonardo, the Balance (tmc) 1
Michelangelo, Improviser
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Improviser (tmt) 119
Michelangelo, Mutant BFF
Each creature you control with a counter on it can't be blocked by more than one creature.
Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Mutant BFF (tmt) 120
Michelangelo, the Heart
Trample
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Michelangelo, the Heart (tmc) 5
Mona Lisa, Science Geek
Reach
: Add X mana of any one color, where X is Mona Lisa's power.
Legendary Creature - Mutant Lizard
Mona Lisa, Science Geek (tmt) 123
Mutagen Man, Living Ooze
Trample
Activated abilities of artifact tokens you control cost
less to activate.
When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Ooze Mutant
Mutagen Man, Living Ooze (tmt) 124
Raph & Leo, Sibling Rivals
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
Legendary Creature - Mutant Ninja Turtle
Raph & Leo, Sibling Rivals (tmt) 166
Raphael, the Muscle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Raphael, the Muscle (tmc) 4
Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish
Ray Fillet, Wave Warrior (tmc) 14
Rocksteady, Mutant Marauder
Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.)
Trample
Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Mutant Rhino
Rocksteady, Mutant Marauder (tmc) 33
Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja
Shredder, Shadow Master (tmc) 20
Slash, Reptile Rampager
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
Whenever Slash attacks, create a 2/2 red Mutant creature token.
Legendary Creature - Mutant Berserker Turtle
Slash, Reptile Rampager (tmt) 108
Splinter, Radical Rat
If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
: Target Ninja can't be blocked this turn.
Legendary Creature - Rat Mutant Ninja
Splinter, Radical Rat (tmt) 169
Splinter, the Mentor
Menace
Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Rat Mutant Ninja
Splinter, the Mentor (tmc) 3
Transdimensional Bovine
Flying
: Add two mana of any one color.
Creature - Avatar Ox
Transdimensional Bovine (tmt) 134
Venus, Torn Between Worlds
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay
. If you do, draw a card.
Legendary Creature - Mutant Turtle Frog
Venus, Torn Between Worlds (tmt) 136
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (tmc) 53

Creature

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Enchantment

Qty: 6 Price: $8.24
High Score
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Enchantment
High Score (tmc) 29
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Enchantment - Class
Leader's Talent (tmt) 13
Level Up
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Enchantment - Aura
Level Up (tmc) 31
Ninja Pizza
Foods you control have "
, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Enchantment
Ninja Pizza (tmc) 32
Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
Together Forever (tmc) 44
Turtle Power!
Flash
Turtles you control get +2/+2.
Enchantment
Turtle Power! (tmt) 135

Enchantment

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Instant

Qty: 7 Price: $6.79
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (tmc) 55
Continue?
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
Instant
Continue? (tmc) 7
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Double Jump // Flying Kick (tmc) 35
Saved by the Shell
This spell costs
less to cast if you control a Turtle.
Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Instant
Saved by the Shell (tmt) 132
Shellshock
For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Shellshock (tmc) 25
Special Move
Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Instant
Special Move (tmc) 26
Swift Demise
Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn.
Instant
Swift Demise (tmc) 21

Instant

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Land

Qty: 39 Price: $52.67
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: Create a 1/1 black Rat creature token for each opponent you have.
Land
Big Apple, 3 a.m. (tmc) 42
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (tmc) 61
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (tmc) 64
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tmc) 66
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (tmc) 67
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 319
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (tmc) 68
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tmc) 69
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 316
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 318
Mutant Town
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Mutant Town (tmt) 187
Northampton Farm
: Add
.
,
: Exile target creature you own.
,
, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Land
Northampton Farm (tmt) 188
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tmc) 70
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmt) 315
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (tmc) 71
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (tmc) 72
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (tmc) 73
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (tmc) 74
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tmc) 76
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmt) 317
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tmc) 77
Turtle Lair
: Add
.
: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
,
: Target Ninja or Turtle can't be blocked this turn.
Land
Turtle Lair (tmt) 190
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (tmc) 81
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82

Land

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Protection

Qty: 1 Price: $4.49
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 217

Protection

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Removal

Qty: 1 Price: $0.39
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47

Removal

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Sorcery

Qty: 11 Price: $9.37
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (tmc) 47
Cowabunga!
Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Cowabunga! (tmt) 113
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tmc) 50
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (eoc) 50
Game Over
This spell costs
less to cast if a player's life total is less than or equal to half their starting life total.
Destroy all creatures.
Sorcery
Game Over (tmc) 18
Here Comes a New Hero!
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
Sorcery
Here Comes a New Hero! (tmc) 11
Lessons from Life
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Sorcery
Lessons from Life (tmt) 155
New Generation's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
New Generation's Technique (tmt) 126
Super Combo
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control deals damage equal to its power to target creature an opponent controls.
Sorcery
Super Combo (tmc) 34
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (tmc) 45
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Sorcery

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Tutor

Qty: 1 Price: $0.49
Turtles Forever
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Instant
Turtles Forever (tmt) 27

Tutor

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Sideboard

Qty: 9 Price: $167.41
All Will Be One
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
All Will Be One (one) 118
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Dark Leo & Shredder
Sneak

Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
Legendary Creature - Human Mutant Ninja Turtle
Dark Leo & Shredder (tmt) 142
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 424
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (soc) 159
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237

Sideboard

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Deck Info

Deck stats

16 pips - 11 cards
18 mana - 16 cards
15 pips - 13 cards
23 mana - 21 cards
12 pips - 9 cards
23 mana - 21 cards
12 pips - 10 cards
23 mana - 21 cards
29 pips - 25 cards
30 mana - 28 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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