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Creature
Noble Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Elephant

Creature
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Discard
Discard
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Draw
Sapphire Charm
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant

Draw
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Evasion
Evasion
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Land
Land
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Lifegain
Lifegain
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Protection
Protection
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Pump
Pump
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Removal
Parallax Dementia
Enchant creature
Fading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Enchanted creature gets +3/+2.
When this Aura leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Fading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Enchanted creature gets +3/+2.
When this Aura leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Enchantment - Aura

Removal
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Deck Info
Deck stats
Card NameQtyOdds
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