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Custom
Size: 100Est cost: $334.92
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $334.92
No deck tags
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Commander

Qty: 1 Price: $1.99
Geralf, the Fleshwright
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Legendary Creature - Human Warlock
Geralf, the Fleshwright (otj) 50

Commander

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Combo

Qty: 19 Price: $87.87
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (plst) XLN-46
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (m14) 43
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (ulg) 29
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rav) 257
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "
: Exile this creature, then return it to the battlefield under your control."
Creature - Spirit
Deadeye Navigator (mm3) 36
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (kld) 44
Equilibrium
Whenever you cast a creature spell, you may pay
. If you do, return target creature to its owner's hand.
Enchantment
Equilibrium (exo) 32
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (avr) 57
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 419
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (ima) 67
Ornithopter
Flying
Creature Artifact - Thopter
Ornithopter (brr) 37
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (ema) 64
Phyrexian Walker
Creature Artifact - Construct Phyrexian
Phyrexian Walker (vis) 152
Rooftop Storm
You may pay
rather than pay the mana cost for Zombie creature spells you cast.
Enchantment
Rooftop Storm (isd) 71
Shrieking Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
Creature - Drake
Shrieking Drake (vis) 43
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (ulg) 43
Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard
Snapcaster Mage (isd) 78
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (bbd) 134

Combo

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Copy

Qty: 2 Price: $1.08
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (grn) 44
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Artifact
Rimefire Torque (ecl) 358

Copy

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Draw

Qty: 12 Price: $96.34
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (plst) SS1-3
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mkc) 98
Empty the Laboratory
Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
Sorcery
Empty the Laboratory (mic) 52
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (uma) 57
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (plst) DOM-60
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (m12) 73
Pore Over the Pages
Draw three cards, untap up to two lands, then discard a card.
Sorcery
Pore Over the Pages (plst) SOI-79
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (plst) C15-101
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (cn2) 120

Draw

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Geralf

Qty: 2 Price: $2.98
Geralf, Visionary Stitcher
Zombies you control have flying.
,
, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
Legendary Creature - Human Wizard
Geralf, Visionary Stitcher (vow) 61
Stitcher Geralf
,
: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Legendary Creature - Human Wizard
Stitcher Geralf (cmm) 121

Geralf

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Land

Qty: 35 Price: $32.31
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (xln) 254
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (wwk) 137
Island
(
: Add
.)
Basic Land - Island
Island (sos) 274
Mage-Ring Network
: Add
.
,
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Mage-Ring Network (ori) 249
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (khc) 115
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (blc) 132
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (ncc) 436
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (clb) 926
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361

Land

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Protection

Qty: 2 Price: $2.58
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (eld) 217
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (war) 59

Protection

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Ramp

Qty: 3 Price: $3.67
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (eld) 54
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (c18) 210
Sol Ring
: Add
.
Artifact
Sol Ring (khc) 104

Ramp

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Removal

Qty: 5 Price: $46.31
Baral's Expertise
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Sorcery
Baral's Expertise (aer) 29
Compelling Deterrence
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Instant
Compelling Deterrence (soi) 52
Counterspell
Counter target spell.
Instant
Counterspell (ss1) 4
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (mm3) 35
Negate
Counter target noncreature spell.
Instant
Negate (ss1) 7

Removal

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Tokens

Qty: 2 Price: $9.34
Necroduality
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
Enchantment
Necroduality (vow) 70
Rise from the Tides
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Sorcery
Rise from the Tides (soi) 83

Tokens

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Tutor

Qty: 2 Price: $27.98
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (plst) SS1-6
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54

Tutor

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Zombie

Qty: 15 Price: $22.47
Aven Eternal
Flying
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Bird Zombie
Aven Eternal (war) 42
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (war) 49
God-Eternal Kefnet
Flying
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs
less to cast.
When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Kefnet (war) 53
Halo-Charged Skaab
When this creature enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature - Zombie
Halo-Charged Skaab (mom) 60
Havengul Skaab
Whenever this creature attacks, return another creature you control to its owner's hand.
Creature - Horror Zombie
Havengul Skaab (avr) 60
Hordewing Skaab
Flying
Other Zombies you control have flying.
Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
Creature - Horror Zombie
Hordewing Skaab (mic) 15
Karfell Harbinger
: Add
. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
Creature - Wizard Zombie
Karfell Harbinger (khm) 65
Larder Zombie
Defender
Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Zombie
Larder Zombie (mid) 58
Overcharged Amalgam
Flash
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, counter target spell, activated ability, or triggered ability.
Creature - Horror Zombie
Overcharged Amalgam (vow) 363
Prophet of the Scarab
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
Creature - Wizard Zombie
Prophet of the Scarab (drc) 9
Repository Skaab
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, return target instant or sorcery card from your graveyard to your hand.
Creature - Zombie
Repository Skaab (vow) 73
Spellweaver Eternal
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Creature - Wizard Zombie Snake
Spellweaver Eternal (hou) 46
The Flood of Mars
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.
Creature - Horror Zombie Alien
The Flood of Mars (who) 360
Undead Alchemist
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Creature - Zombie
Undead Alchemist (mic) 105
Vizier of Many Faces
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
Creature - Cleric Shapeshifter
Vizier of Many Faces (drc) 84

Zombie

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Deck Info

Deck stats

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73 pips - 58 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 0 cards
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12 mana - 9 cards
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