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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.79
Trelasarra, Moon Dancer
Whenever you gain life, put a +1/+1 counter on Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legendary Creature - Cleric Elf
Trelasarra, Moon Dancer (afr) 236

Commander

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Artifact

Qty: 7 Price: $381.43
Ancient Cornucopia
Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.
: Add one mana of any color.
Artifact
Ancient Cornucopia (big) 46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2538
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (sld) 1505
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1604
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (sld) 2096
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (tle) 41
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (ltc) 351

Artifact

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Creature

Qty: 26 Price: $750.43
Aerith Gainsborough
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Legendary Creature - Human Cleric
Aerith Gainsborough (ppro) 2025-3
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (fdn) 293
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (sld) 1337
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 39
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (sld) 805
Essence Channeler
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
Creature - Cleric Bat
Essence Channeler (blb) 356
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plc) 145
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 297
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 289
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God
Heliod, Sun-Crowned (thb) 259
Hinterland Sanctifier
Whenever another creature you control enters, you gain 1 life.
Creature - Cleric Rabbit
Hinterland Sanctifier (j25) 5
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 383
Kindly Customer
When this creature enters, draw a card.
Creature - Human Citizen
Kindly Customer (tle) 79
Lathiel, the Bounteous Dawn
Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
Legendary Creature - Unicorn
Lathiel, the Bounteous Dawn (mul) 50
Leonardo, Cutting Edge
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
Legendary Creature - Mutant Ninja Turtle
Leonardo, Cutting Edge (tmc) 9999
Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat
Ocelot Pride (mh3) 322
Prosperous Innkeeper
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
Creature - Citizen Halfling
Prosperous Innkeeper (ltc) 256
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (pl25) 4
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (sld) 1708
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (ltc) 520
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (neo) 508
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Dragon
Sunscorch Regent (fic) 255
The Gaffer
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Legendary Creature - Peasant Halfling
The Gaffer (ltc) 414
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (ltc) 262
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 406
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140

Creature

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Enchantment

Qty: 8 Price: $54.73
Angelic Accord
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Enchantment
Angelic Accord (ima) 7
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (pfdn) 137p
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (fic) 307
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (ulg) 110
Sheltered by Ghosts
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
.
Enchantment - Aura
Sheltered by Ghosts (pjsc) 2026-1
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 312
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211

Enchantment

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Instant

Qty: 10 Price: $86.36
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (fic) 236
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (sld) 2387
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1872
Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Lifestream's Blessing (fic) 122
Lumaret's Favor
Infusion — When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy.
Target creature gets +2/+4 until end of turn.
Instant
Lumaret's Favor (sos) 153
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (tle) 44
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (blc) 151
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (fic) 256
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (sld) 2320

Instant

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Land

Qty: 36 Price: $189.61
Adventurer's Inn
When this land enters, you gain 2 life.
: Add
.
Land - Town
Adventurer's Inn (fin) 271
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (prm) 98135
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 601
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 806
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (fic) 396
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 267
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 663
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (sld) 2652
Sapseep Forest
(
: Add
.)
This land enters tapped.
,
: You gain 1 life. Activate only if you control two or more green permanents.
Land - Forest
Sapseep Forest (c21) 313
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (2x2) 411
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (m11) 228
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (c21) 407
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Protection

Qty: 1 Price: $5.99
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (soa) 60

Protection

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Ramp

Qty: 1 Price: $7.99
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43

Ramp

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Removal

Qty: 2 Price: $6.34
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (sld) 2534
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33

Removal

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Sorcery

Qty: 8 Price: $75.78
Beyond the Quiet
Exile all creatures and Spacecraft.
Sorcery
Beyond the Quiet (eoe) 303
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Germination Practicum (sos) 296
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (sld) 189
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (mat) 73
Restoration Seminar
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Restoration Seminar (sos) 290
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (pw25) 1
Studious First-Year
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bear
Studious First-Year // Rampant Growth (sos) 162
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (inr) 302

Sorcery

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Deck Info

Deck stats

43 pips - 35 cards
22 mana - 22 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
34 pips - 26 cards
27 mana - 26 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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