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Custom
Size: 100Est cost: $162.62
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $162.62
No deck tags
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Commander

Qty: 1 Price: $3.49
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (tsr) 371

Commander

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Artifact

Qty: 5 Price: $4.39
Letter of Acceptance
: Add one mana of any color.
,
, Sacrifice this artifact: Draw a card.
Artifact
Letter of Acceptance (cmm) 397
Obelisk of Bant
: Add
,
, or
.
Artifact
Obelisk of Bant (ala) 212
Shield of the Righteous
Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip
Artifact - Equipment
Shield of the Righteous (arb) 11
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 58
Sunset Pyramid
This artifact enters with three brick counters on it.
,
, Remove a brick counter from this artifact: Draw a card.
,
: Scry 1.
Artifact
Sunset Pyramid (cmr) 345

Artifact

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Creature

Qty: 38 Price: $30.58
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (tdc) 248
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 176
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7
Doorkeeper
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender.
Creature - Homunculus
Doorkeeper (plst) IMA-53
Excavated Wall
Defender
,
: Mill a card. (Put the top card of your library into your graveyard.)
Creature Artifact - Wall
Excavated Wall (stx) 255
Geist of the Archives
Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Spirit
Geist of the Archives (emn) 62
Glacial Wall
Defender (This creature can't attack.)
Creature - Wall
Glacial Wall (ema) 53
Gleaming Barrier
Defender
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Wall
Gleaming Barrier (fdn) 252
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (plst) IMA-67
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (drc) 133
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (tdc) 264
Plagon, Lord of the Beach
When Plagon enters, draw a card for each creature you control with toughness greater than its power.
: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.
Legendary Creature - Wizard Starfish
Plagon, Lord of the Beach (j25) 37
Rasaad yn Bashir
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Monk
Rasaad yn Bashir (clb) 37
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Saruli Caretaker
Defender
, Tap an untapped creature you control: Add one mana of any color.
Creature - Dryad
Saruli Caretaker (rna) 139
Shield-Wall Sentinel
Defender
When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Creature Artifact - Golem
Shield-Wall Sentinel (dmu) 238
Shifting Wall
Defender (This creature can't attack.)
This creature enters with X +1/+1 counters on it.
Creature Artifact - Wall
Shifting Wall (plst) STH-140
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Creature - Human Wizard
Skyward Eye Prophets (plst) CMA-193
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (blc) 177
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Towering Titan
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature - Giant
Towering Titan (tdc) 276
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (tdc) 97
Wall of Brambles
Defender (This creature can't attack.)
: Regenerate this creature.
Creature - Plant Wall
Wall of Brambles (5ed) 338
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (cmm) 939
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (fca) 27
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (tdc) 278
Wall of Shields
Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Creature Artifact - Wall
Wall of Shields (ice) 347
Wall of Spears
Defender (This creature can't attack.)
First strike
Creature Artifact - Wall
Wall of Spears (8ed) 320
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222
Wall of Tears
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Creature - Wall
Wall of Tears (plst) STH-50
Wall of Wood
Defender (This creature can't attack.)
Creature - Wall
Wall of Wood (10e) 309
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (tdc) 141

Creature

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Enchantment

Qty: 7 Price: $28.19
Always Watching
Nontoken creatures you control get +1/+1 and have vigilance.
Enchantment
Always Watching (plst) SOI-1
Angelic Chorus
Whenever a creature you control enters, you gain life equal to its toughness.
Enchantment
Angelic Chorus (bbd) 87
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246
Fortified Area
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment
Fortified Area (4ed) 26
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (plst) RNA-182
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 24

Enchantment

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Instant

Qty: 7 Price: $3.91
Capsize
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Capsize (tmp) 55
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Mental Journey
Draw three cards.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Mental Journey (mh2) 51
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (dsc) 102
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (tdc) 275
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fdn) 599

Instant

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Land

Qty: 37 Price: $88.89
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (ncc) 387
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (fic) 378
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (eoc) 162
Island
(
: Add
.)
Basic Land - Island
Island (sos) 274
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 328
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 272
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (fic) 412
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (soc) 395
Shimmering Grotto
: Add
.
,
: Add one mana of any color.
Land
Shimmering Grotto (ima) 248
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (fic) 432
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (tdm) 269
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (ncc) 444

Land

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Planeswalker

Qty: 1 Price: $0.35
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230

Planeswalker

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Sorcery

Qty: 4 Price: $2.82
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Seek the Horizon
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
Seek the Horizon (plst) DDR-20
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131

Sorcery

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Deck Info

Deck stats

26 pips - 19 cards
25 mana - 25 cards
24 pips - 21 cards
23 mana - 22 cards
0 pips - 0 cards
9 mana - 9 cards
0 pips - 0 cards
9 mana - 9 cards
18 pips - 17 cards
24 mana - 24 cards
0 pips - 0 cards
7 mana - 5 cards
Card NameQtyOdds
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