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Custom
Size: 356
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0 viewsNaN secs ago
Custom
Size: 356
No deck tags
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Artifact

Qty: 13 Price: $138.03
Bloodstone Cameo
: Add
or
.
Artifact
Bloodstone Cameo (inv) 298
Chromatic Sphere
,
, Sacrifice this artifact: Add one mana of any color. Draw a card.
Artifact
Chromatic Sphere (inv) 299
Drake-Skull Cameo
: Add
or
.
Artifact
Drake-Skull Cameo (inv) 302
Juntu Stakes
Creatures with power 1 or less don't untap during their controllers' untap steps.
Artifact
Juntu Stakes (inv) 304
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (inv) 306
Phyrexian Lens
, Pay 1 life: Add one mana of any color.
Artifact
Phyrexian Lens (inv) 307
Planar Portal
,
: Search your library for a card, put that card into your hand, then shuffle.
Artifact
Planar Portal (inv) 308
Power Armor
Domain —
,
: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Artifact
Power Armor (inv) 309
Seashell Cameo
: Add
or
.
Artifact
Seashell Cameo (inv) 311
Tigereye Cameo
: Add
or
.
Artifact
Tigereye Cameo (inv) 314
Troll-Horn Cameo
: Add
or
.
Artifact
Troll-Horn Cameo (inv) 316
Tsabo's Web
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Artifact
Tsabo's Web (inv) 317
Urza's Filter
Multicolored spells cost
less to cast.
Artifact
Urza's Filter (inv) 318

Artifact

(CTRL to add secondary)

Creature

Qty: 156 Price: $153.92
Alabaster Leech
White spells you cast cost
more to cast.
Creature - Leech
Alabaster Leech (inv) 1
Alloy Golem
As this creature enters, choose a color.
This creature is the chosen color. (It's still an artifact.)
Creature Artifact - Golem
Alloy Golem (inv) 297
Ancient Kavu
: This creature becomes colorless until end of turn.
Creature - Kavu
Ancient Kavu (inv) 136
Andradite Leech
Black spells you cast cost
more to cast.
: This creature gets +1/+1 until end of turn.
Creature - Leech
Andradite Leech (inv) 93
Angel of Mercy
Flying
When this creature enters, you gain 3 life.
Creature - Angel
Angel of Mercy (inv) 2
Ardent Soldier
Kicker
(You may pay an additional
as you cast this spell.)
Vigilance
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Human Soldier
Ardent Soldier (inv) 3
Armored Guardian
: Target creature you control gains protection from the color of your choice until end of turn.
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Soldier Cat
Armored Guardian (inv) 230
Atalya, Samite Master
,
: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
Legendary Creature - Human Cleric
Atalya, Samite Master (inv) 4
Benalish Emissary
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target land.
Creature - Human Wizard
Benalish Emissary (inv) 5
Benalish Heralds
,
: Draw a card.
Creature - Human Soldier
Benalish Heralds (inv) 6
Benalish Lancer
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
Creature - Human Knight
Benalish Lancer (inv) 7
Benalish Trapper
,
: Tap target creature.
Creature - Human Soldier
Benalish Trapper (inv) 8
Blazing Specter
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
Creature - Specter
Blazing Specter (inv) 236
Blind Seer
: Target spell or permanent becomes the color of your choice until end of turn.
Legendary Creature - Human Wizard
Blind Seer (inv) 47
Blurred Mongoose
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
Creature - Mongoose
Blurred Mongoose (inv) 183
Bog Initiate
: Add
.
Creature - Human Wizard
Bog Initiate (inv) 95
Callous Giant
If a source would deal 3 or less damage to this creature, prevent that damage.
Creature - Giant
Callous Giant (inv) 139
Capashen Unicorn
,
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Unicorn
Capashen Unicorn (inv) 10
Captain Sisay
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Legendary Creature - Human Soldier
Captain Sisay (inv) 237
Charging Troll
Vigilance
: Regenerate this creature.
Creature - Troll
Charging Troll (inv) 239
Cinder Shade
: This creature gets +1/+1 until end of turn.
, Sacrifice this creature: It deals damage equal to its power to target creature.
Creature - Shade
Cinder Shade (inv) 240
Crimson Acolyte
Protection from red
: Target creature gains protection from red until end of turn.
Creature - Human Cleric
Crimson Acolyte (inv) 11
Crosis, the Purger
Flying
Whenever Crosis deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Legendary Creature - Dragon
Crosis, the Purger (inv) 242
Crosis's Attendant
, Sacrifice this creature: Add
.
Creature Artifact - Golem
Crosis's Attendant (inv) 300
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Crypt Angel
Flying, protection from white
When this creature enters, return target blue or red creature card from your graveyard to your hand.
Creature - Angel
Crypt Angel (inv) 97
Darigaaz, the Igniter
Flying
Whenever Darigaaz deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
Legendary Creature - Dragon
Darigaaz, the Igniter (inv) 243
Darigaaz's Attendant
, Sacrifice this creature: Add
.
Creature Artifact - Golem
Darigaaz's Attendant (inv) 301
Devouring Strossus
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate this creature.
Creature - Horror Phyrexian
Devouring Strossus (inv) 101
Dream Thrush
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature - Bird
Dream Thrush (inv) 53
Dromar, the Banisher
Flying
Whenever Dromar deals combat damage to a player, you may pay
. If you do, choose a color, then return all creatures of that color to their owners' hands.
Legendary Creature - Dragon
Dromar, the Banisher (inv) 244
Dromar's Attendant
, Sacrifice this creature: Add
.
Creature Artifact - Golem
Dromar's Attendant (inv) 303
Duskwalker
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Human Minion
Duskwalker (inv) 104
Elvish Champion
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature - Elf
Elvish Champion (inv) 186
Empress Galina
,
: Gain control of target legendary permanent. (This effect lasts indefinitely.)
Legendary Creature - Merfolk Noble
Empress Galina (inv) 54
Faerie Squadron
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with flying.
Creature - Faerie
Faerie Squadron (inv) 58
Firebrand Ranger
,
: You may put a basic land card from your hand onto the battlefield.
Creature - Human Soldier Ranger
Firebrand Ranger (inv) 143
Firescreamer
: This creature gets +1/+0 until end of turn.
Creature - Kavu
Firescreamer (inv) 106
Galina's Knight
Protection from red
Creature - Knight Merfolk
Galina's Knight (inv) 248
Glimmering Angel
Flying
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Angel
Glimmering Angel (inv) 17
Goblin Spy
Play with the top card of your library revealed.
Creature - Goblin Rogue
Goblin Spy (inv) 145
Goham Djinn
: Regenerate this creature.
This creature gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.
Creature - Djinn
Goham Djinn (inv) 107
Halam Djinn
Haste
This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Creature - Djinn
Halam Djinn (inv) 146
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (inv) 249
Hate Weaver
: Target blue or red creature gets +1/+0 until end of turn.
Creature - Wizard Zombie
Hate Weaver (inv) 108
Hooded Kavu
: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Kavu
Hooded Kavu (inv) 147
Horned Cheetah
Whenever this creature deals damage, you gain that much life.
Creature - Cat
Horned Cheetah (inv) 251
Hunting Kavu
,
: Exile this creature and target creature without flying that's attacking you.
Creature - Kavu
Hunting Kavu (inv) 252
Jade Leech
Green spells you cast cost
more to cast.
Creature - Leech
Jade Leech (inv) 190
Kangee, Aerie Keeper
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When Kangee enters, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee.
Legendary Creature - Wizard Bird
Kangee, Aerie Keeper (inv) 253
Kavu Aggressor
Kicker
(You may pay an additional
as you cast this spell.)
This creature can't block.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Kavu
Kavu Aggressor (inv) 148
Kavu Chameleon
This spell can't be countered.
: This creature becomes the color of your choice until end of turn.
Creature - Kavu
Kavu Chameleon (inv) 191
Kavu Climber
When this creature enters, draw a card.
Creature - Kavu
Kavu Climber (inv) 192
Kavu Monarch
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
Creature - Kavu
Kavu Monarch (inv) 149
Kavu Runner
This creature has haste as long as no opponent controls a white or blue creature.
Creature - Kavu
Kavu Runner (inv) 150
Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
Creature - Scout Kavu
Kavu Scout (inv) 151
Kavu Titan
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
Creature - Kavu
Kavu Titan (inv) 194
Llanowar Cavalry
: This creature gains vigilance until end of turn.
Creature - Human Soldier
Llanowar Cavalry (inv) 195
Llanowar Elite
Kicker
(You may pay an additional
as you cast this spell.)
Trample
If this creature was kicked, it enters with five +1/+1 counters on it.
Creature - Elf
Llanowar Elite (inv) 196
Llanowar Knight
Protection from black
Creature - Knight Elf
Llanowar Knight (inv) 254
Llanowar Vanguard
: This creature gets +0/+4 until end of turn.
Creature - Dryad
Llanowar Vanguard (inv) 197
Loafing Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
Creature - Giant
Loafing Giant (inv) 153
Lotus Guardian
Flying
: Add one mana of any color.
Creature Artifact - Dragon
Lotus Guardian (inv) 305
Marauding Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
Creature - Knight Zombie Phyrexian
Marauding Knight (inv) 110
Metathran Aerostat
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return this creature to its owner's hand.
Creature - Metathran
Metathran Aerostat (inv) 61
Metathran Transport
Flying
This creature can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Creature - Metathran
Metathran Transport (inv) 62
Metathran Zombie
: Regenerate this creature.
Creature - Zombie Metathran
Metathran Zombie (inv) 63
Might Weaver
: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Wizard
Might Weaver (inv) 198
Molimo, Maro-Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo's power and toughness are each equal to the number of lands you control.
Legendary Creature - Elemental Sorcerer
Molimo, Maro-Sorcerer (inv) 199
Nightscape Apprentice
,
: Put target creature you control on top of its owner's library.
,
: Target creature gains first strike until end of turn.
Creature - Wizard Zombie
Nightscape Apprentice (inv) 112
Nightscape Master
,
: Return target creature to its owner's hand.
,
: This creature deals 2 damage to target creature.
Creature - Wizard Zombie
Nightscape Master (inv) 113
Noble Panther
: This creature gains first strike until end of turn.
Creature - Cat
Noble Panther (inv) 257
Nomadic Elf
: Add one mana of any color.
Creature - Elf Nomad
Nomadic Elf (inv) 200
Obsidian Acolyte
Protection from black
: Target creature gains protection from black until end of turn.
Creature - Human Cleric
Obsidian Acolyte (inv) 22
Phyrexian Battleflies
Flying
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Insect Phyrexian
Phyrexian Battleflies (inv) 114
Phyrexian Delver
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Creature - Zombie Phyrexian
Phyrexian Delver (inv) 115
Phyrexian Infiltrator
: Exchange control of this creature and target creature. (This effect lasts indefinitely.)
Creature - Minion Phyrexian
Phyrexian Infiltrator (inv) 116
Phyrexian Reaper
Whenever this creature becomes blocked by a green creature, destroy that creature. It can't be regenerated.
Creature - Zombie Phyrexian
Phyrexian Reaper (inv) 117
Phyrexian Slayer
Flying
Whenever this creature becomes blocked by a white creature, destroy that creature. It can't be regenerated.
Creature - Minion Phyrexian
Phyrexian Slayer (inv) 118
Pincer Spider
Kicker
(You may pay an additional
as you cast this spell.)
Reach (This creature can block creatures with flying.)
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Spider
Pincer Spider (inv) 201
Plague Spitter
At the beginning of your upkeep, this creature deals 1 damage to each creature and each player.
When this creature dies, it deals 1 damage to each creature and each player.
Creature - Horror Phyrexian
Plague Spitter (inv) 119
Pouncing Kavu
Kicker
(You may pay an additional
as you cast this spell.)
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
Creature - Kavu
Pouncing Kavu (inv) 158
Prison Barricade
Defender (This creature can't attack.)
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."
Creature - Wall
Prison Barricade (inv) 25
Pyre Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay
. If you do, return it to your hand.
, Sacrifice this creature: It deals 2 damage to any target.
Creature - Zombie
Pyre Zombie (inv) 261
Quirion Elves
As this creature enters, choose a color.
: Add
.
: Add one mana of the chosen color.
Creature - Elf Druid
Quirion Elves (inv) 203
Quirion Sentinel
When this creature enters, add one mana of any color.
Creature - Elf Druid
Quirion Sentinel (inv) 204
Quirion Trailblazer
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Elf Scout
Quirion Trailblazer (inv) 205
Rage Weaver
: Target black or green creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Human Wizard
Rage Weaver (inv) 159
Raging Kavu
Flash
Haste
Creature - Kavu
Raging Kavu (inv) 262
Rainbow Crow
Flying
: This creature becomes the color of your choice until end of turn.
Creature - Bird
Rainbow Crow (inv) 69
Rampant Elephant
: Target creature blocks this creature this turn if able.
Creature - Elephant
Rampant Elephant (inv) 28
Ravenous Rats
When this creature enters, target opponent discards a card.
Creature - Rat
Ravenous Rats (inv) 120
Razorfoot Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Griffin
Razorfoot Griffin (inv) 29
Reya Dawnbringer
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Legendary Creature - Angel
Reya Dawnbringer (inv) 33
Riptide Crab
Vigilance
When this creature dies, draw a card.
Creature - Crab
Riptide Crab (inv) 266
Rith, the Awakener
Flying
Whenever Rith deals combat damage to a player, you may pay
. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Legendary Creature - Dragon
Rith, the Awakener (inv) 267
Rith's Attendant
, Sacrifice this creature: Add
.
Creature Artifact - Golem
Rith's Attendant (inv) 310
Rogue Kavu
Whenever this creature attacks alone, it gets +2/+0 until end of turn.
Creature - Kavu
Rogue Kavu (inv) 160
Rooting Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Creature - Kavu
Rooting Kavu (inv) 207
Ruby Leech
First strike
Red spells you cast cost
more to cast.
Creature - Leech
Ruby Leech (inv) 161
Ruham Djinn
First strike
This creature gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.
Creature - Djinn
Ruham Djinn (inv) 35
Sabertooth Nishoba
Trample, protection from blue and from red
Creature - Beast Warrior Cat
Sabertooth Nishoba (inv) 268
Samite Archer
: Prevent the next 1 damage that would be dealt to any target this turn.
: This creature deals 1 damage to any target.
Creature - Human Cleric Archer
Samite Archer (inv) 269
Sapphire Leech
Flying
Blue spells you cast cost
more to cast.
Creature - Leech
Sapphire Leech (inv) 71
Scarred Puma
This creature can't attack unless a black or green creature also attacks.
Creature - Cat
Scarred Puma (inv) 163
Serpentine Kavu
: This creature gains haste until end of turn.
Creature - Kavu
Serpentine Kavu (inv) 211
Shivan Emissary
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
Creature - Human Wizard
Shivan Emissary (inv) 166
Shivan Zombie
Protection from white
Creature - Zombie Barbarian Phyrexian
Shivan Zombie (inv) 271
Shoreline Raider
Protection from Kavu
Creature - Merfolk
Shoreline Raider (inv) 73
Skittish Kavu
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
Creature - Kavu
Skittish Kavu (inv) 168
Skizzik
Kicker
(You may pay an additional
as you cast this spell.)
Trample, haste
At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
Creature - Elemental
Skizzik (inv) 169
Sky Weaver
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature - Wizard Metathran
Sky Weaver (inv) 74
Slimy Kavu
: Target land becomes a Swamp until end of turn.
Creature - Kavu
Slimy Kavu (inv) 170
Slinking Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Serpent
Slinking Serpent (inv) 274
Sparring Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature Artifact - Golem
Sparring Golem (inv) 312
Spirit Weaver
: Target green or blue creature gets +0/+1 until end of turn.
Creature - Human Wizard
Spirit Weaver (inv) 39
Stalking Assassin
,
: Tap target creature.
,
: Destroy target tapped creature.
Creature - Human Assassin
Stalking Assassin (inv) 277
Stormscape Apprentice
,
: Tap target creature.
,
: Target player loses 1 life.
Creature - Human Wizard
Stormscape Apprentice (inv) 75
Stormscape Master
,
: Target creature gains protection from the color of your choice until end of turn.
,
: Target player loses 2 life and you gain 2 life.
Creature - Human Wizard
Stormscape Master (inv) 76
Sulam Djinn
Trample
This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
Creature - Djinn
Sulam Djinn (inv) 212
Sunscape Apprentice
,
: Target creature gets +1/+1 until end of turn.
,
: Put target creature you control on top of its owner's library.
Creature - Human Wizard
Sunscape Apprentice (inv) 41
Sunscape Master
,
: Creatures you control get +2/+2 until end of turn.
,
: Return target creature to its owner's hand.
Creature - Human Wizard
Sunscape Master (inv) 42
Tek
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Creature Artifact - Dragon
Tek (inv) 313
Thicket Elemental
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
Creature - Elemental
Thicket Elemental (inv) 214
Thornscape Apprentice
,
: Target creature gains first strike until end of turn.
,
: Tap target creature.
Creature - Human Wizard
Thornscape Apprentice (inv) 215
Thornscape Master
,
: This creature deals 2 damage to target creature.
,
: Target creature gains protection from the color of your choice until end of turn.
Creature - Human Wizard
Thornscape Master (inv) 216
Thunderscape Apprentice
,
: Target player loses 1 life.
,
: Target creature gets +1/+1 until end of turn.
Creature - Human Wizard
Thunderscape Apprentice (inv) 174
Thunderscape Master
,
: Target player loses 2 life and you gain 2 life.
,
: Creatures you control get +2/+2 until end of turn.
Creature - Human Wizard
Thunderscape Master (inv) 175
Tidal Visionary
: Target creature becomes the color of your choice until end of turn.
Creature - Wizard Merfolk
Tidal Visionary (inv) 80
Tolarian Emissary
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, destroy target enchantment.
Creature - Human Wizard
Tolarian Emissary (inv) 81
Tower Drake
Flying
: This creature gets +0/+1 until end of turn.
Creature - Drake
Tower Drake (inv) 82
Treefolk Healer
,
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Cleric Treefolk
Treefolk Healer (inv) 218
Trench Wurm
,
: Destroy target nonbasic land.
Creature - Wurm
Trench Wurm (inv) 127
Treva, the Renewer
Flying
Whenever Treva deals combat damage to a player, you may pay
. If you do, choose a color, then you gain 1 life for each permanent of that color.
Legendary Creature - Dragon
Treva, the Renewer (inv) 280
Treva's Attendant
, Sacrifice this creature: Add
.
Creature Artifact - Golem
Treva's Attendant (inv) 315
Tsabo Tavoc
First strike, protection from legendary creatures
,
: Destroy target legendary creature. It can't be regenerated.
Legendary Creature - Horror Phyrexian
Tsabo Tavoc (inv) 281
Tsabo's Assassin
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Creature - Zombie Assassin Phyrexian
Tsabo's Assassin (inv) 128
Urborg Drake
Flying
This creature attacks each combat if able.
Creature - Drake
Urborg Drake (inv) 283
Urborg Emissary
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, return target permanent to its owner's hand.
Creature - Human Wizard
Urborg Emissary (inv) 131
Urborg Phantom
This creature can't block.
: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Creature - Spirit Minion
Urborg Phantom (inv) 132
Urborg Shambler
Other black creatures get -1/-1.
Creature - Horror
Urborg Shambler (inv) 133
Urborg Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Skeleton
Urborg Skeleton (inv) 134
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (inv) 219
Verdeloth the Ancient
Kicker
(You may pay an additional
as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Legendary Creature - Treefolk
Verdeloth the Ancient (inv) 220
Verduran Emissary
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
Creature - Human Wizard
Verduran Emissary (inv) 221
Viashino Grappler
: This creature gains trample until end of turn.
Creature - Lizard
Viashino Grappler (inv) 179
Vicious Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.
Creature - Kavu
Vicious Kavu (inv) 284
Vodalian Hypnotist
,
: Target player discards a card. Activate only as a sorcery.
Creature - Wizard Merfolk
Vodalian Hypnotist (inv) 84
Vodalian Merchant
When this creature enters, draw a card, then discard a card.
Creature - Merfolk
Vodalian Merchant (inv) 85
Vodalian Serpent
Kicker
(You may pay an additional
as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
Creature - Serpent
Vodalian Serpent (inv) 86
Vodalian Zombie
Protection from green
Creature - Merfolk Zombie
Vodalian Zombie (inv) 286
Voracious Cobra
First strike
Whenever this creature deals combat damage to a creature, destroy that creature.
Creature - Snake
Voracious Cobra (inv) 288
Wayfaring Giant
Domain — This creature gets +1/+1 for each basic land type among lands you control.
Creature - Giant
Wayfaring Giant (inv) 44
Yavimaya Barbarian
Protection from blue
Creature - Elf Barbarian
Yavimaya Barbarian (inv) 290
Yavimaya Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Creature - Kavu
Yavimaya Kavu (inv) 291
Zanam Djinn
Flying
This creature gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
Creature - Djinn
Zanam Djinn (inv) 90

Creature

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Enchantment

Qty: 55 Price: $127.63
Aether Rift
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Enchantment
Aether Rift (inv) 227
Angelic Shield
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Enchantment
Angelic Shield (inv) 228
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Armadillo Cloak (inv) 229
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (inv) 233
Collapsing Borders
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Enchantment
Collapsing Borders (inv) 141
Collective Restraint
Domain — Creatures can't attack you unless their controller pays
for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Enchantment
Collective Restraint (inv) 49
Crown of Flames
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return this Aura to its owner's hand.
Enchantment - Aura
Crown of Flames (inv) 142
Cursed Flesh
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment - Aura
Cursed Flesh (inv) 98
Divine Presence
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Enchantment
Divine Presence (inv) 15
Dueling Grounds
No more than one creature can attack each combat.
No more than one creature can block each combat.
Enchantment
Dueling Grounds (inv) 245
Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Enchantment
Elfhame Sanctuary (inv) 185
Essence Leak
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Enchantment - Aura
Essence Leak (inv) 55
Exotic Curse
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Enchantment - Aura
Exotic Curse (inv) 105
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (inv) 188
Fight or Flight
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Fight or Flight (inv) 16
Fires of Yavimaya
Creatures you control have haste.
Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Enchantment
Fires of Yavimaya (inv) 246
Harsh Judgment
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Enchantment
Harsh Judgment (inv) 19
Kavu Lair
Whenever a creature with power 4 or greater enters, its controller draws a card.
Enchantment
Kavu Lair (inv) 193
Mana Maze
Players can't cast spells that share a color with the spell most recently cast this turn.
Enchantment
Mana Maze (inv) 59
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchantment - Aura
Maniacal Rage (inv) 155
Meteor Storm
, Discard two cards at random: This enchantment deals 4 damage to any target.
Enchantment
Meteor Storm (inv) 256
Mourning
Enchant creature
Enchanted creature gets -2/-0.
: Return this Aura to its owner's hand.
Enchantment - Aura
Mourning (inv) 111
Overabundance
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.
Enchantment
Overabundance (inv) 259
Phantasmal Terrain
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Enchantment - Aura
Phantasmal Terrain (inv) 65
Pledge of Loyalty
Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove this Aura.
Enchantment - Aura
Pledge of Loyalty (inv) 24
Protective Sphere
, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Enchantment
Protective Sphere (inv) 26
Psychic Battle
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Enchantment
Psychic Battle (inv) 68
Pulse of Llanowar
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Enchantment
Pulse of Llanowar (inv) 202
Pure Reflection
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Enchantment
Pure Reflection (inv) 27
Reckless Assault
, Pay 2 life: This enchantment deals 1 damage to any target.
Enchantment
Reckless Assault (inv) 263
Rewards of Diversity
Whenever an opponent casts a multicolored spell, you gain 4 life.
Enchantment
Rewards of Diversity (inv) 32
Saproling Infestation
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
Enchantment
Saproling Infestation (inv) 208
Scavenged Weaponry
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+1.
Enchantment - Aura
Scavenged Weaponry (inv) 123
Seer's Vision
Your opponents play with their hands revealed.
Sacrifice this enchantment: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
Seer's Vision (inv) 270
Shackles
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return this Aura to its owner's hand.
Enchantment - Aura
Shackles (inv) 37
Shimmering Wings
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Return this Aura to its owner's hand.
Enchantment - Aura
Shimmering Wings (inv) 72
Shivan Harvest
, Sacrifice a creature: Destroy target nonbasic land.
Enchantment
Shivan Harvest (inv) 167
Sleeper's Robe
Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Enchantment - Aura
Sleeper's Robe (inv) 273
Smoldering Tar
At the beginning of your upkeep, target player loses 1 life.
Sacrifice this enchantment: It deals 4 damage to target creature. Activate only as a sorcery.
Enchantment
Smoldering Tar (inv) 275
Spirit of Resistance
As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Enchantment
Spirit of Resistance (inv) 38
Spreading Plague
Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
Enchantment
Spreading Plague (inv) 125
Stand or Fall
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Enchantment
Stand or Fall (inv) 171
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (inv) 278
Strength of Unity
Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Enchantment - Aura
Strength of Unity (inv) 40
Tainted Well
Enchant land
When this Aura enters, draw a card.
Enchanted land is a Swamp.
Enchantment - Aura
Tainted Well (inv) 126
Tectonic Instability
Whenever a land enters, tap all lands its controller controls.
Enchantment
Tectonic Instability (inv) 173
Teferi's Care
, Sacrifice an enchantment: Destroy target enchantment.
: Counter target enchantment spell.
Enchantment
Teferi's Care (inv) 43
Teferi's Moat
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Enchantment
Teferi's Moat (inv) 279
Temporal Distortion
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Enchantment
Temporal Distortion (inv) 79
Traveler's Cloak
Enchant creature
As this Aura enters, choose a land type.
When this Aura enters, draw a card.
Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Enchantment - Aura
Traveler's Cloak (inv) 83
Vile Consumption
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Enchantment
Vile Consumption (inv) 285
Well-Laid Plans
Prevent all damage that would be dealt to a creature by another creature if they share a color.
Enchantment
Well-Laid Plans (inv) 88
Whip Silk
Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
: Return this Aura to its owner's hand.
Enchantment - Aura
Whip Silk (inv) 225
Wings of Hope
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Enchantment - Aura
Wings of Hope (inv) 289
Yawgmoth's Agenda
You can't cast more than one spell each turn.
You may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.
Enchantment
Yawgmoth's Agenda (inv) 135

Enchantment

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Instant

Qty: 55 Price: $102.79
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (inv) 226
Aggressive Urge
Target creature gets +1/+1 until end of turn.
Draw a card.
Instant
Aggressive Urge (inv) 181
Agonizing Demise
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Instant
Agonizing Demise (inv) 92
Annihilate
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Instant
Annihilate (inv) 94
Artifact Mutation
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Instant
Artifact Mutation (inv) 231
Aura Mutation
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Instant
Aura Mutation (inv) 232
Backlash
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Instant
Backlash (inv) 234
Barrin's Unmaking
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Barrin's Unmaking (inv) 46
Bind
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Instant
Bind (inv) 182
Cauldron Dance
Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
Instant
Cauldron Dance (inv) 238
Chaotic Strike
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
Instant
Chaotic Strike (inv) 140
Cremate
Exile target card from a graveyard.
Draw a card.
Instant
Cremate (inv) 96
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Defiling Tears
Until end of turn, target creature becomes black, gets +1/-1, and gains "
: Regenerate this creature."
Instant
Defiling Tears (inv) 99
Dismantling Blow
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Instant
Dismantling Blow (inv) 14
Disrupt
Counter target instant or sorcery spell unless its controller pays
.
Draw a card.
Instant
Disrupt (inv) 51
Dredge
Sacrifice a creature or land.
Draw a card.
Instant
Dredge (inv) 103
Exclude
Counter target creature spell.
Draw a card.
Instant
Exclude (inv) 56
Explosive Growth
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
Instant
Explosive Growth (inv) 187
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (inv) 57
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (inv) 189
Heroes' Reunion
Target player gains 7 life.
Instant
Heroes' Reunion (inv) 250
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (inv) 20
Liberate
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Liberate (inv) 21
Lightning Dart
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Instant
Lightning Dart (inv) 152
Mages' Contest
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Mages' Contest (inv) 154
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (inv) 64
Orim's Touch
Kicker
(You may pay an additional
as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Instant
Orim's Touch (inv) 23
Overload
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Instant
Overload (inv) 157
Prohibit
Kicker
(You may pay an additional
as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Instant
Prohibit (inv) 67
Reckless Spite
Destroy two target nonblack creatures. You lose 5 life.
Instant
Reckless Spite (inv) 121
Recoil
Return target permanent to its owner's hand. Then that player discards a card.
Instant
Recoil (inv) 264
Repulse
Return target creature to its owner's hand.
Draw a card.
Instant
Repulse (inv) 70
Restrain
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
Instant
Restrain (inv) 30
Reviving Dose
You gain 3 life.
Draw a card.
Instant
Reviving Dose (inv) 31
Reviving Vapors
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Instant
Reviving Vapors (inv) 265
Samite Ministration
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Instant
Samite Ministration (inv) 36
Scorching Lava
Kicker
(You may pay an additional
as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
Instant
Scorching Lava (inv) 164
Simoon
Simoon deals 1 damage to each creature target opponent controls.
Instant
Simoon (inv) 272
Spinal Embrace
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Instant
Spinal Embrace (inv) 276
Spite
Counter target noncreature spell.
Instant
Spite // Malice (inv) 293
Stand
Prevent the next 2 damage that would be dealt to target creature this turn.
Instant
Stand // Deliver (inv) 292
Stun
Target creature can't block this turn.
Draw a card.
Instant
Stun (inv) 172
Sway of Illusion
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Instant
Sway of Illusion (inv) 77
Tangle
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Tangle (inv) 213
Teferi's Response
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Instant
Teferi's Response (inv) 78
Tsabo's Decree
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Instant
Tsabo's Decree (inv) 129
Turf Wound
Target player can't play lands this turn.
Draw a card.
Instant
Turf Wound (inv) 177
Undermine
Counter target spell. Its controller loses 3 life.
Instant
Undermine (inv) 282
Urza's Rage
Kicker
(You may pay an additional
as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Instant
Urza's Rage (inv) 178
Vigorous Charge
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Instant
Vigorous Charge (inv) 222
Wax
Target creature gets +2/+2 until end of turn.
Instant
Wax // Wane (inv) 296
Winnow
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Instant
Winnow (inv) 45
Worldly Counsel
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Worldly Counsel (inv) 89
Zap
Zap deals 1 damage to any target.
Draw a card.
Instant
Zap (inv) 180

Instant

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Land

Qty: 32 Price: $22.48
Ancient Spring
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ancient Spring (inv) 319
Archaeological Dig
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Archaeological Dig (inv) 320
Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (inv) 321
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (inv) 322
Forest
(
: Add
.)
Basic Land - Forest
Forest (inv) 347
Forest
(
: Add
.)
Basic Land - Forest
Forest (inv) 348
Forest
(
: Add
.)
Basic Land - Forest
Forest (inv) 349
Forest
(
: Add
.)
Basic Land - Forest
Forest (inv) 350
Geothermal Crevice
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Geothermal Crevice (inv) 323
Irrigation Ditch
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Irrigation Ditch (inv) 324
Island
(
: Add
.)
Basic Land - Island
Island (inv) 335
Island
(
: Add
.)
Basic Land - Island
Island (inv) 336
Island
(
: Add
.)
Basic Land - Island
Island (inv) 337
Island
(
: Add
.)
Basic Land - Island
Island (inv) 338
Keldon Necropolis
: Add
.
,
, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Legendary Land
Keldon Necropolis (inv) 325
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 343
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 344
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 345
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 346
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 331
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 332
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 333
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 334
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (inv) 326
Shivan Oasis
This land enters tapped.
: Add
or
.
Land
Shivan Oasis (inv) 327
Sulfur Vent
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Sulfur Vent (inv) 328
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inv) 339
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inv) 340
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inv) 341
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inv) 342
Tinder Farm
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Tinder Farm (inv) 329
Urborg Volcano
This land enters tapped.
: Add
or
.
Land
Urborg Volcano (inv) 330

Land

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Promo/Alt Art

Qty: 3 Price: $11.99
Raging Kavu
Flash
Haste
Creature - Kavu
Raging Kavu (pinv) 262
Urborg Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Skeleton
Urborg Skeleton (inv) 134s
Urborg Skeleton
Kicker
(You may pay an additional
as you cast this spell.)
: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Skeleton
Urborg Skeleton (inv) 134★

Promo/Alt Art

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Sorcery

Qty: 39 Price: $46.19
Addle
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
Sorcery
Addle (inv) 91
Assault
Assault deals 2 damage to any target.
Sorcery
Assault // Battery (inv) 295
Barrin's Spite
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Sorcery
Barrin's Spite (inv) 235
Bend or Break
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Sorcery
Bend or Break (inv) 137
Blinding Light
Tap all nonwhite creatures.
Sorcery
Blinding Light (inv) 9
Breaking Wave
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
Sorcery
Breaking Wave (inv) 48
Breath of Darigaaz
Kicker
(You may pay an additional
as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Breath of Darigaaz (inv) 138
Canopy Surge
Kicker
(You may pay an additional
as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Sorcery
Canopy Surge (inv) 184
Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Coalition Victory (inv) 241
Death or Glory
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Sorcery
Death or Glory (inv) 13
Desperate Research
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Sorcery
Desperate Research (inv) 100
Distorting Wake
Return X target nonland permanents to their owners' hands.
Sorcery
Distorting Wake (inv) 52
Do or Die
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Sorcery
Do or Die (inv) 102
Frenzied Tilling
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Frenzied Tilling (inv) 247
Ghitu Fire
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
Sorcery
Ghitu Fire (inv) 144
Global Ruin
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Sorcery
Global Ruin (inv) 18
Hypnotic Cloud
Kicker
(You may pay an additional
as you cast this spell.)
Target player discards a card. If this spell was kicked, that player discards three cards instead.
Sorcery
Hypnotic Cloud (inv) 109
Lobotomy
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Sorcery
Lobotomy (inv) 255
Manipulate Fate
Search your library for three cards, exile them, then shuffle.
Draw a card.
Sorcery
Manipulate Fate (inv) 60
Obliterate
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Sorcery
Obliterate (inv) 156
Ordered Migration
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Sorcery
Ordered Migration (inv) 258
Pain
Target player discards a card.
Sorcery
Pain // Suffering (inv) 294
Plague Spores
Destroy target nonblack creature and target land. They can't be regenerated.
Sorcery
Plague Spores (inv) 260
Probe
Kicker
(You may pay an additional
as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Sorcery
Probe (inv) 66
Recover
Return target creature card from your graveyard to your hand.
Draw a card.
Sorcery
Recover (inv) 122
Restock
Return two target cards from your graveyard to your hand. Exile Restock.
Sorcery
Restock (inv) 206
Rout
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Rout (inv) 34
Saproling Symbiosis
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.
Sorcery
Saproling Symbiosis (inv) 209
Savage Offensive
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Sorcery
Savage Offensive (inv) 162
Scouting Trek
Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Sorcery
Scouting Trek (inv) 210
Searing Rays
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Sorcery
Searing Rays (inv) 165
Soul Burn
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of
spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Sorcery
Soul Burn (inv) 124
Tranquility
Destroy all enchantments.
Sorcery
Tranquility (inv) 217
Tribal Flames
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Sorcery
Tribal Flames (inv) 176
Twilight's Call
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.
Sorcery
Twilight's Call (inv) 130
Void
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Sorcery
Void (inv) 287
Wallop
Destroy target blue or black creature with flying.
Sorcery
Wallop (inv) 223
Wandering Stream
Domain — You gain 2 life for each basic land type among lands you control.
Sorcery
Wandering Stream (inv) 224
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (inv) 87

Sorcery

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Tokens & Extras

Qty: 3 Price: $152.97
Bird
Flying
Creature Token - Bird
Bird (mpr) 4
Elephant
Creature Token - Elephant
Elephant (mpr) 3
Saproling
Creature Token - Saproling
Saproling (mpr) 2

Tokens & Extras

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Deck Info

Deck stats

82 pips - 75 cards
23 mana - 23 cards
89 pips - 75 cards
23 mana - 23 cards
88 pips - 77 cards
24 mana - 24 cards
81 pips - 76 cards
23 mana - 23 cards
87 pips - 76 cards
24 mana - 23 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)
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