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Custom
Size: 100Est cost: $132.10
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $132.10
No deck tags
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Commander

Qty: 1 Price: $1.29
General Kudro of Drannith
Other Humans you control get +1/+1.
Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard.
, Sacrifice two Humans: Destroy target creature with power 4 or greater.
Legendary Creature - Human Soldier
General Kudro of Drannith (iko) 187

Commander

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Artifact

Qty: 6 Price: $6.84
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (6ed) 276
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (6ed) 298
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (ncc) 375
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Thorn of Amethyst
Noncreature spells cost
more to cast.
Artifact
Thorn of Amethyst (brr) 123

Artifact

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Creature

Qty: 34 Price: $56.55
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (j25) 57
Angel of Glory's Rise
Flying
When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Creature - Angel
Angel of Glory's Rise (avr) 1
Bounty Agent
Vigilance
, Sacrifice this creature: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Creature - Human Soldier
Bounty Agent (grn) 2
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 336
Cemetery Protector
Flash
When this creature enters, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Creature - Human Soldier
Cemetery Protector (vow) 6
Champion of the Parish
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier
Champion of the Parish (isd) 6
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 51
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (j25) 114
Dauntless Bodyguard
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
Creature - Human Knight
Dauntless Bodyguard (plst) DOM-14
Demon's Disciple
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Creature - Human Cleric
Demon's Disciple (znr) 97
Devout Chaplain
, Tap two untapped Humans you control: Exile target artifact or enchantment.
Creature - Human Cleric
Devout Chaplain (avr) 17
Elas il-Kor, Sadistic Pilgrim
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Legendary Creature - Cleric Kor Phyrexian
Elas il-Kor, Sadistic Pilgrim (dmu) 297
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 11
General's Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
General's Enforcer (iko) 188
Graveyard Trespasser
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Graveyard Trespasser // Graveyard Glutton (mid) 290Graveyard Trespasser // Graveyard Glutton (mid) 290
Haazda Marshal
Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
Creature - Human Soldier
Haazda Marshal (grn) 13
Hushbringer
Flying, lifelink
Creatures entering or dying don't cause abilities to trigger.
Creature - Faerie
Hushbringer (plst) ELD-18
Jirina, Dauntless General
When Jirina enters, exile target player's graveyard.
Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Soldier
Jirina, Dauntless General (mat) 82
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (mkc) 70
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (tdc) 124
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (plst) MID-113
Odric, Master Tactician
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Legendary Creature - Human Soldier
Odric, Master Tactician (m13) 23
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (rvr) 89
Riders of Gavony
Vigilance
As this creature enters, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
Creature - Human Knight
Riders of Gavony (avr) 33
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (blc) 153
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (hop) 7
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (plst) NCC-210
Syr Vondam, the Lucent
Deathtouch, lifelink
Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn.
Legendary Creature - Human Knight
Syr Vondam, the Lucent (eoe) 232
Thalia, Guardian of Thraben
First strike
Noncreature spells cost
more to cast.
Legendary Creature - Human Soldier
Thalia, Guardian of Thraben (dka) 24
Thalia's Lieutenant
When this creature enters, put a +1/+1 counter on each other Human you control.
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier
Thalia's Lieutenant (c20) 103
Umbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Cleric
Umbral Collar Zealot (eoe) 395
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (lcc) 140
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239
Witch of the Moors
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Creature - Human Warlock
Witch of the Moors (soc) 230

Creature

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Enchantment

Qty: 3 Price: $7.57
Etchings of the Chosen
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Etchings of the Chosen (lcc) 269
Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
, Pay 2 life: Draw a card.
Enchantment
Lunar Convocation (blb) 223
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (fdn) 180

Enchantment

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Instant

Qty: 17 Price: $26.01
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soc) 293
Cast Down
Destroy target nonlegendary creature.
Instant
Cast Down (plst) 2XM-79
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (clu) 109
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (drc) 115
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (4ed) 22
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (soa) 65
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (scd) 23
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (2x2) 76
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (plst) VOW-120
Mortify
Destroy target creature or enchantment.
Instant
Mortify (dmc) 161
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (soc) 159
Repel the Abominable
Prevent all damage that would be dealt this turn by non-Human sources.
Instant
Repel the Abominable (emn) 38
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (xln) 34
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (scd) 37
Vanishing Verse
Exile target monocolored permanent.
Instant
Vanishing Verse (stx) 244
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (j22) 486

Instant

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Land

Qty: 33 (34 w/ MDFC)Price: $23.97
Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (ddj) 78
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (lcc) 320
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (scd) 297
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (tdc) 362
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (mid) 262
Hive of the Eye Tyrant
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land
Hive of the Eye Tyrant (afr) 355
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (lcc) 337
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (clu) 241
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 272
Restless Fortress
This land enters tapped.
: Add
or
.
: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Land
Restless Fortress (woe) 305
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (lcc) 350
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (cmd) 286
Shambling Vent
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Land
Shambling Vent (eos) 38
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (e02) 47
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (m3c) 391
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (m3c) 399
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (lcc) 367
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Sorcery

Qty: 6 Price: $7.34
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (mkc) 56
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (drc) 89
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (dsc) 136
Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Sorcery
Necromantic Selection (scd) 94
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (dsc) 79
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (scd) 107

Sorcery

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Tokens & Extras

Qty: 7 Price: $2.53
Bat
Flying
Creature Token - Bat
Bat (tblb) 10
Elephant
Creature Token - Elephant
Elephant (tdft) 6
Human
Creature Token - Human
Human (ttdc) 5
Human Soldier
Creature Token - Human Soldier
Human Soldier (teoe) 2
Soldier
Lifelink
Creature Token - Soldier
Soldier (tltc) 5
Soldier
Creature Token - Soldier
Soldier (tfic) 2
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tsos) 12

Tokens & Extras

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Deck Info

Deck stats

51 pips - 42 cards
26 mana - 24 cards
0 pips - 0 cards
6 mana - 6 cards
40 pips - 31 cards
28 mana - 26 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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