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Size: 100
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Custom
Size: 100
No deck tags
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Artifact

Qty: 10 Price: $44.26
Ancestral Blade
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Blade (cmr) 5
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (voc) 159
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (voc) 163
Darksteel Pendant
Indestructible (Effects that say "destroy" don't destroy this artifact.)
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
Darksteel Pendant (dst) 113
Implement of Improvement
, Sacrifice this artifact: You gain 2 life.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Implement of Improvement (aer) 158
Jalum Tome
,
: Draw a card, then discard a card.
Artifact - Book
Jalum Tome (cmr) 318
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (plst) TMP-294
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (afc) 211
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (c21) 258
Sisay's Ring
: Add
.
Artifact
Sisay's Ring (cmr) 340

Artifact

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Creature

Qty: 19 Price: $17.37
Ampryn Tactician
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Ampryn Tactician (ori) 2
Angel of the Dawn
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature - Angel
Angel of the Dawn (cmr) 6
Anointer Priest
Whenever a creature token you control enters, you gain 1 life.
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Creature - Human Cleric
Anointer Priest (plst) AKH-3
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (mm3) 1
Cathodion
When this creature dies, add
.
Creature Artifact - Construct
Cathodion (2xm) 237
Confessor
Whenever a player discards a card, you may gain 1 life.
Creature - Human Cleric
Confessor (ody) 15
Court Street Denizen
Whenever another white creature you control enters, tap target creature an opponent controls.
Creature - Human Soldier
Court Street Denizen (cmr) 17
Daysquad Marshal
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Daysquad Marshal (iko) 8
Devout Harpist
: Destroy target Aura attached to a creature.
Creature - Human
Devout Harpist (ulg) 6
Hunted Witness
When this creature dies, create a 1/1 white Soldier creature token with lifelink.
Creature - Human
Hunted Witness (grn) 15
Lieutenants of the Guard
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
Creature - Human Soldier
Lieutenants of the Guard (plst) CN2-16
Loyal Sentry
When this creature blocks a creature, destroy that creature and this creature.
Creature - Human Soldier
Loyal Sentry (plst) A25-22
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (mh2) 232
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (nph) 25
Thraben Standard Bearer
,
, Discard a card: Create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Thraben Standard Bearer (plst) EMN-48
Veteran Armorsmith
Other Soldier creatures you control get +0/+1.
Creature - Human Soldier
Veteran Armorsmith (ddo) 27
Veteran Swordsmith
Other Soldier creatures you control get +1/+0.
Creature - Human Soldier
Veteran Swordsmith (plst) DDO-28
War Falcon
Flying
This creature can't attack unless you control a Knight or a Soldier.
Creature - Bird
War Falcon (m13) 38

Creature

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Enchantment

Qty: 3 Price: $1.05
Ajani's Mantra
At the beginning of your upkeep, you may gain 1 life.
Enchantment
Ajani's Mantra (ddh) 22
Answered Prayers
Whenever a creature you control enters, you gain 1 life. If this enchantment isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Enchantment
Answered Prayers (mh1) 2
Pentarch Ward
Enchant creature
As this Aura enters, choose a color.
When this Aura enters, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Pentarch Ward (plst) IMA-27

Enchantment

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Instant

Qty: 30 Price: $11.30
Ajani's Presence
Strive — This spell costs
more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Ajani's Presence (jou) 2
Apostle's Blessing
(
can be paid with either
or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Instant
Apostle's Blessing (plst) MM2-8
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Blessed Breath
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Blessed Breath (chk) 1
Break of Day
Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Break of Day (dka) 3
Charge
Creatures you control get +1/+1 until end of turn.
Instant
Charge (plst) DOM-10
Dauntless Unity
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Instant
Dauntless Unity (znr) 9
Decommission
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
Instant
Decommission (plst) AER-16
Defend the Campus
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Defend the Campus (stx) 12
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (sta) 66
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (cmr) 372
Expose to Daylight
Destroy target artifact or enchantment. Scry 1.
Instant
Expose to Daylight (plst) RNA-8
Eyes in the Skies
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Eyes in the Skies (plst) MM3-5
Glorious Charge
Creatures you control get +1/+1 until end of turn.
Instant
Glorious Charge (m13) 15
Heal
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Heal (5ed) 32
Inquisitor's Snare
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Instant
Inquisitor's Snare (shm) 8
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (jmp) 110
Invoke the Divine
Destroy target artifact or enchantment. You gain 4 life.
Instant
Invoke the Divine (khm) 16
Just Fate
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Just Fate (p02) 17
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (cn2) 94
Piety Charm
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Instant
Piety Charm (ons) 49
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (cmr) 41
Rebuke
Destroy target attacking creature.
Instant
Rebuke (bbd) 103
Recruit the Worthy
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Soldier creature token.
Instant
Recruit the Worthy (mh1) 22
Renewed Faith
You gain 6 life.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may gain 2 life.
Instant
Renewed Faith (plst) A25-31
Restrain
Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.
Instant
Restrain (inv) 30
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (plst) MM3-21
Sanctified Charge
Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Instant
Sanctified Charge (m15) 30
Trostani's Judgment
Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Trostani's Judgment (c19) 77
Unified Strike
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Unified Strike (ons) 58

Instant

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Land

Qty: 30 Price: $24.70
Plains
(
: Add
.)
Basic Land - Plains
Plains (unf) 235
Remote Farm
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Remote Farm (mmq) 323

Land

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Sorcery

Qty: 8 Price: $3.03
Battle Screech
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Battle Screech (mh1) 4
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (cmr) 15
Healing Hands
Target player gains 4 life.
Draw a card.
Sorcery
Healing Hands (plst) ORI-17
Righteous Charge
Creatures you control get +2/+2 until end of turn.
Sorcery
Righteous Charge (gtc) 23
Sworn Companions
Create two 1/1 white Soldier creature tokens with lifelink.
Sorcery
Sworn Companions (grn) 27
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29
Wake the Reflections
Populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Wake the Reflections (plst) MM3-28
Warrior's Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Warrior's Charge (por) 38†

Sorcery

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Commanda

Qty: 1 Price: $2.79
Daru Warchief
Soldier spells you cast cost
less to cast.
Soldier creatures you control get +1/+2.
Creature - Human Soldier
Daru Warchief (scg) 6

Commanda

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Deck Info

Deck stats

65 pips - 59 cards
35 mana - 34 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
7 mana - 4 cards
Card NameQtyOdds
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