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Custom
Size: 100Est cost: $72.80
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $72.80
No deck tags
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Commander

Qty: 1 Price: $0.35
Viashino Slaughtermaster
Double strike
: This creature gets +1/+1 until end of turn. Activate only once each turn.
Creature - Warrior Lizard
Viashino Slaughtermaster (con) 73

Commander

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Draw

Qty: 10 Price: $22.06
Accelerate
Target creature gains haste until end of turn.
Draw a card.
Instant
Accelerate (tor) 90
Altar's Reap
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Altar's Reap (cma) 45
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (sos) 106
Blood Pact
Target player draws two cards and loses 2 life.
Instant
Blood Pact (dsc) 76
Crash Through
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crash Through (fdn) 620
Crimson Wisps
Target creature becomes red and gains haste until end of turn. (It can attack and
this turn.)
Draw a card.
Instant
Crimson Wisps (shm) 88
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (tdc) 177
Manamorphose
Add two mana in any combination of colors.
Draw a card.
Instant
Manamorphose (plst) SHM-211
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (afc) 136
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (afr) 164

Draw

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Evasion

Qty: 2 Price: $2.34
Breach
Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Breach (usg) 120
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (2x2) 156

Evasion

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Finisher

Qty: 1 Price: $2.49
Flaring Pain
Damage can't be prevented this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Flaring Pain (jud) 89

Finisher

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Land

Qty: 38 Price: $4.32
Archway Commons
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Archway Commons (stx) 263
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (war) 246
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tmc) 79
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499

Land

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Protection

Qty: 10 Price: $13.04
Abnormal Endurance
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Abnormal Endurance (m19) 85
Ashnod's Intervention
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Instant
Ashnod's Intervention (bro) 85
Boon of Erebos
Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
Instant
Boon of Erebos (ths) 80
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (fdn) 174
Feign Death
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Feign Death (afr) 103
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (tdm) 159
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmm) 188
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
Undying Evil
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Undying Evil (dka) 77
Vines of Vastwood
Kicker
(You may pay an additional
as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Vines of Vastwood (mm2) 168

Protection

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Pump

Qty: 31 Price: $15.31
Ancestors' Aid
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Ancestors' Aid (lci) 132
Antagonize
Target creature gets +4/+3 until end of turn.
Instant
Antagonize (snc) 100
Auger Spree
Target creature gets +4/-4 until end of turn.
Instant
Auger Spree (2x2) 178
Awaken the Bear
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Awaken the Bear (ktk) 129
Balduvian Rage
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Balduvian Rage (2xm) 115
Barge In
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Instant
Barge In (eld) 112
Bestow Greatness
Target creature gets +4/+4 and gains trample until end of turn.
Instant
Bestow Greatness (dft) 155
Big Play
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. (A creature with reach can block creatures with flying.)
Instant
Big Play (stx) 122
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (one) 123
Blessing of Belzenlok
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Instant
Blessing of Belzenlok (dom) 77
Blitzball Shot
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Blitzball Shot (fin) 176
Blood Frenzy
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Instant
Blood Frenzy (tmp) 164
Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Instant
Blood Lust (5ed) 212
Borrowed Hostility
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Instant
Borrowed Hostility (inr) 146
Brute Force
Target creature gets +3/+3 until end of turn.
Instant
Brute Force (tsr) 157
Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Instant
Built to Smash (kld) 108
Colossal Might
Target creature gets +4/+2 and gains trample until end of turn.
Instant
Colossal Might (cmd) 190
Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Dynacharge (mm3) 94
Fists of Flame
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Fists of Flame (cmm) 223
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (fdn) 223
Groundswell
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Instant
Groundswell (ddp) 15
Howl from Beyond
Target creature gets +X/+0 until end of turn.
Instant
Howl from Beyond (dmr) 88
Invigorate
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Instant
Invigorate (2xm) 172
Mutagenic Growth
(
can be paid with either
or 2 life.)
Target creature gets +2/+2 until end of turn.
Instant
Mutagenic Growth (mm2) 149
Predator's Strike
Target creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Predator's Strike (mrd) 128
Reckless Charge
Target creature gets +3/+0 and gains haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reckless Charge (mh1) 144
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Reckless Ransacking (ecl) 152
Rush of Adrenaline
Target creature gets +2/+1 and gains trample until end of turn.
Instant
Rush of Adrenaline (soi) 177
Sudden Breakthrough
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Sudden Breakthrough (stx) 116
Titan's Strength
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Titan's Strength (2x2) 128
Titanic Growth
Target creature gets +4/+4 until end of turn.
Instant
Titanic Growth (woe) 191

Pump

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Ramp

Qty: 7 Price: $12.89
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (soc) 266
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 200
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (soc) 287

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
14 mana - 13 cards
0 pips - 0 cards
14 mana - 13 cards
14 pips - 14 cards
18 mana - 17 cards
31 pips - 30 cards
34 mana - 33 cards
22 pips - 22 cards
26 mana - 25 cards
0 pips - 0 cards
0 mana - 0 cards
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