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Commander

Qty: 1 Price: $4.99
Sefris of the Hidden Ways
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead β€” Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Legendary Creature - Human Wizard
Sefris of the Hidden Ways (afc) 326

Commander

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Anthem

Qty: 1 Price: $0.49
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29

Anthem

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Burn

Qty: 1 Price: $37.99
The Destined Black Mage
Deathtouch
,
: Another target creature you control gains deathtouch until end of turn.
Whenever you cast a noncreature spell, The Destined Black Mage deals 1 damage to each opponent. If you have a full party, it deals 3 damage to each opponent instead.
Legendary Creature - Human Wizard
The Destined Black Mage (fic) 447

Burn

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Copy

Qty: 2 Price: $0.84
Echo Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
,
: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
,
: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Creature - Human Wizard
Echo Mage (c13) 43
Hama Pashar, Ruin Seeker
Room abilities of dungeons you own trigger an additional time.
Legendary Creature - Human Wizard
Hama Pashar, Ruin Seeker (afr) 224

Copy

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Counters

Qty: 1 Price: $18.99
Lighthouse Chronologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Creature - Human Wizard
Lighthouse Chronologist (roe) 75

Counters

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Creature

Qty: 3 Price: $1.05
Nirkana Cutthroat
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
Creature - Vampire Warrior
Nirkana Cutthroat (roe) 119
Skywatcher Adept
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
Creature - Wizard Merfolk
Skywatcher Adept (roe) 88
Zulaport Enforcer
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3
LEVEL 3+
5/5
This creature can't be blocked except by black creatures.
Creature - Human Warrior
Zulaport Enforcer (plst) ROE-133

Creature

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Cycling

Qty: 1 Price: $4.49
Radiant Solar
Flying, lifelink
Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.)
, Discard this card: Venture into the dungeon and you gain 3 life.
Creature - Angel
Radiant Solar (afc) 9

Cycling

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Draw

Qty: 10 Price: $21.74
Enclave Cryptologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
: Draw a card, then discard a card.
LEVEL 3+
0/1
: Draw a card.
Creature - Wizard Merfolk
Enclave Cryptologist (roe) 66
Imoen, Mystic Trickster
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Wizard Rogue
Imoen, Mystic Trickster (clb) 77
Nadaar, Selfless Paladin
Vigilance
Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon.
Legendary Creature - Knight Dragon
Nadaar, Selfless Paladin (afr) 27
Nalia de'Arnise
You may look at the top card of your library any time.
You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.
At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.
Legendary Creature - Human Rogue
Nalia de'Arnise (clb) 643
Obsessive Stitcher
: Draw a card, then discard a card.
,
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Creature - Human Wizard
Obsessive Stitcher (afc) 189
Shortcut Seeker
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Human Rogue
Shortcut Seeker (afr) 73
The Destined Thief
The Destined Thief can't be blocked.
,
: Another target creature you control can't be blocked this turn.
Whenever one or more creatures you control deal combat damage to one or more players, draw a card, then discard a card. If you have a full party, instead draw three cards.
Legendary Creature - Human Rogue
The Destined Thief (fic) 446
Triumphant Adventurer
Deathtouch
During your turn, this creature has first strike.
Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Human Knight
Triumphant Adventurer (afr) 237
Underdark Explorer
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you take the initiative.
Creature - Warrior Lizard
Underdark Explorer (clb) 154
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Draw

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Evasion

Qty: 5 Price: $3.67
Archpriest of Iona
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Creature - Human Cleric
Archpriest of Iona (clb) 686
Midnight Pathlighter
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Human Wizard
Midnight Pathlighter (afc) 52
Rilsa Rael, Kingpin
Deathtouch
When Rilsa Rael enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
Legendary Creature - Human Rogue
Rilsa Rael, Kingpin (clb) 293
Yuan-Ti Fang-Blade
Deathtouch
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Rogue Snake
Yuan-Ti Fang-Blade (afr) 128
Yuan-Ti Malison
This creature can't be blocked as long as it's attacking alone.
Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Rogue Snake
Yuan-Ti Malison (afr) 86

Evasion

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Land

Qty: 39 Price: $38.84
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Dungeon Descent
This land enters tapped.
: Add
.
,
, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Land
Dungeon Descent (afr) 255
Eclipsed Steppe
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Swamp
Eclipsed Steppe (soc) 53
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 272
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (tdc) 384
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (vma) 313
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (vma) 322
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (vma) 323

Land

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Lifegain

Qty: 4 Price: $26.32
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Shepherd of Heroes
Flying
When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Cleric Angel
Shepherd of Heroes (znr) 38
The Destined White Mage
Lifelink
,
: Another target creature you control gains lifelink until end of turn.
Whenever you gain life, put a +1/+1 counter on target creature you control. If you have a full party, put three +1/+1 counters on that creature instead.
Legendary Creature - Human Cleric
The Destined White Mage (fic) 444
Transcendent Master
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible
Creature - Human Avatar Cleric
Transcendent Master (roe) 51

Lifegain

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Protection

Qty: 3 Price: $8.17
Linvala, Shield of Sea Gate
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Legendary Creature - Wizard Angel
Linvala, Shield of Sea Gate (znr) 226
Seasoned Dungeoneer
When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Creature - Human Warrior
Seasoned Dungeoneer (clb) 660
Squad Commander
When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
Creature - Warrior Kor
Squad Commander (clb) 709

Protection

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Pump

Qty: 1 Price: $0.35
Allied Assault
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Allied Assault (znr) 1

Pump

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Ramp

Qty: 7 Price: $23.85
Aarakocra Sneak
Flying
When this creature enters, you take the initiative.
Creature - Bird Rogue
Aarakocra Sneak (clb) 54
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Burakos, Party Leader
Burakos is also a Cleric, Rogue, Warrior, and Wizard.
Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Orc
Burakos, Party Leader (clb) 653
Monk Class
(Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs
less to cast.
: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
Enchantment - Class
Monk Class (afr) 228
Safana, Calimport Cutthroat
Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Rogue
Safana, Calimport Cutthroat (clb) 143
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
The Destined Warrior
First strike, vigilance, menace
Cleric, Rogue, Warrior, and Wizard spells you cast cost
less to cast.
At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead.
Legendary Creature - Human Warrior
The Destined Warrior (fic) 443

Ramp

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Recursion

Qty: 7 Price: $44.39
Barrowin of Clan Undurr
When Barrowin enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Whenever Barrowin attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
Legendary Creature - Cleric Dwarf
Barrowin of Clan Undurr (afr) 218
Grave Researcher
At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Troll Warlock
Grave Researcher // Reanimate (sos) 85
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (soc) 151
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (ltc) 206
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (tdc) 133
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (spg) 23

Recursion

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Removal

Qty: 7 Price: $93.51
Bar the Gate
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Instant
Bar the Gate (afr) 47
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Drana's Silencer
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Rogue
Drana's Silencer (znr) 99
Eccentric Apprentice
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Creature - Wizard Tiefling
Eccentric Apprentice (afr) 57
Emeritus of Truce
When this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Cat
Emeritus of Truce // Swords to Plowshares (sos) 13
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179

Removal

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Theft

Qty: 1 Price: $1.99
Rogue Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
Enchantment - Class
Rogue Class (afr) 230

Theft

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Tokens

Qty: 2 Price: $7.84
Acererak the Archlich
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon.
Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Legendary Creature - Wizard Zombie
Acererak the Archlich (afr) 87
Feywild Caretaker
When this creature enters, you take the initiative.
At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
Creature - Wizard Orc
Feywild Caretaker (clb) 69

Tokens

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Tutor

Qty: 3 Price: $100.47
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Emeritus of Woe
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
Creature - Vampire Warlock
Emeritus of Woe // Demonic Tutor (sos) 80
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (2x2) 51

Tutor

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Untap

Qty: 1 Price: $3.99
White Plume Adventurer
When this creature enters, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
Creature - Cleric Orc
White Plume Adventurer (clb) 49

Untap

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Tokens & Extras

Qty: 13 Price: $10.39
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tdsk) 1
Dungeon of the Mad Mage
Yawning Portal β€” You gain 1 life. (Leads to: Dungeon Level)
Dungeon Level β€” Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)
Goblin Bazaar β€” Create a Treasure token. (Leads to: Lost Level)
Twisted Caverns β€” Target creature can't attack until your next turn. (Leads to: Lost Level)
Lost Level β€” Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)
Runestone Caverns β€” Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)
Muiral's Graveyard β€” Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)
Deep Mines β€” Scry 3. (Leads to: Mad Wizard's Lair)
Mad Wizard's Lair β€” Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Dungeon
Dungeon of the Mad Mage (tafr) 20
Faerie Dragon
Flying
Creature Token - Dragon Faerie
Faerie Dragon (tclb) 6
Goblin
Creature Token - Goblin
Goblin (ttdm) 12
Inkling
Flying
Creature Token - Inkling
Inkling (tsos) 6
Kor Warrior
Creature Token - Warrior Kor
Kor Warrior (tclb) 27
Lost Mine of Phandelver
Cave Entrance β€” Scry 1. (Leads to: Goblin Lair, Mine Tunnels)
Goblin Lair β€” Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)
Mine Tunnels β€” Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)
Storeroom β€” Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)
Dark Pool β€” Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)
Fungi Cavern β€” Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)
Temple of Dumathoin β€” Draw a card.
Dungeon
Lost Mine of Phandelver (tafr) 21
Skeleton
Creature Token - Skeleton
Skeleton (tafr) 6
The Atropal
Deathtouch
Legendary Creature Token - Horror God
The Atropal (tafr) 5
Tomb of Annihilation
Trapped Entry β€” Each player loses 1 life. (Leads to: Veils of Fear, Oubliette)
Veils of Fear β€” Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell)
Sandfall Cell β€” Each player loses 2 life unless they sacrifice a creature, artifact, or land of their choice. (Leads to: Cradle of the Death God)
Oubliette β€” Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God)
Cradle of the Death God β€” Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
Dungeon
Tomb of Annihilation (tafr) 22
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tfin) 23
Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance β€” Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge β€” Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well β€” Scry 2. (Leads to: Arena, Stash)
Trap! β€” Target player loses 5 life. (Leads to: Archives)
Arena β€” Goad target creature. (Leads to: Archives, Catacombs)
Stash β€” Create a Treasure token. (Leads to: Catacombs)
Archives β€” Draw a card. (Leads to: Throne of the Dead Three)
Catacombs β€” Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three β€” Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Dungeon - Undercity
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20
Zombie
Creature Token - Zombie
Zombie (trvr) 6

Tokens & Extras

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Deck Info

Deck stats

30 pips - 25 cards
18 mana - 18 cards
27 pips - 25 cards
16 mana - 16 cards
25 pips - 23 cards
15 mana - 15 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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