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Custom
Size: 100Est cost: $179.11
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $179.11
No deck tags
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Commander

Qty: 1 Price: $0.69
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (mul) 30

Commander

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Counters

Qty: 3 Price: $1.43
Badgermole
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample.
Creature - Mole Badger
Badgermole (tla) 166
Dormant Grove
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment.
Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Experimental Lab
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Experimental Lab // Staff Room (dsc) 33

Counters

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Creature

Qty: 1 Price: $0.35
Lumberknot
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.
Creature - Treefolk
Lumberknot (inr) 206

Creature

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Draw

Qty: 9 Price: $22.36
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Abundant Harvest (cmm) 269
Animal Magnetism
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Sorcery
Animal Magnetism (cmm) 271
Beneath the Sands
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Beneath the Sands (plst) HOU-111
Benefactor's Draught
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.
Instant
Benefactor's Draught (pz2) 36
Commune with Beavers
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Beavers (fin) 182
Leaf-Crowned Elder
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature - Shaman Treefolk
Leaf-Crowned Elder (plst) MOR-128
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (blb) 192
Ulvenwald Observer
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Creature - Treefolk
Ulvenwald Observer (emn) 176

Draw

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Enchantment

Qty: 1 Price: $1.99
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 192

Enchantment

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Finisher

Qty: 4 Price: $5.92
Dauntless Dourbark
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
This creature has trample as long as you control another Treefolk.
Creature - Warrior Treefolk
Dauntless Dourbark (plst) LRW-203
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (plst) M12-171
Kalonian Twingrove
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When this creature enters, create a green Treefolk Warrior creature token with "This token's power and toughness are each equal to the number of Forests you control."
Creature - Warrior Treefolk
Kalonian Twingrove (m15) 182
Yew Spirit
: This creature gets +X/+X until end of turn, where X is its power.
Creature - Spirit Treefolk
Yew Spirit (avr) 207

Finisher

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Land

Qty: 36 Price: $32.70
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Memorial to Unity
This land enters tapped.
: Add
.
,
, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Land
Memorial to Unity (dom) 245
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (soc) 391

Land

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Landfall

Qty: 1 Price: $0.35
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64

Landfall

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Lifegain

Qty: 2 Price: $2.08
Orchard Warden
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Creature - Shaman Treefolk
Orchard Warden (mor) 131
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207

Lifegain

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Protection

Qty: 4 Price: $46.68
Avoid Fate
Counter target instant or Aura spell that targets a permanent you control.
Instant
Avoid Fate (tsb) 73
Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Ghastbark Twins
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature can block an additional creature each combat.
Creature - Treefolk
Ghastbark Twins (m19) 181
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238

Protection

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Ramp

Qty: 19 Price: $37.35
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (soc) 261
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (tdc) 245
Beanstalk Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Creature - Giant
Beanstalk Giant // Fertile Footsteps (dsc) 172
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Bramble Familiar
: Add
.
,
, Discard a card: Return this creature to its owner's hand.
Creature - Elemental Raccoon
Bramble Familiar // Fetch Quest (woe) 164
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (fdn) 250
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (drc) 112
Ezzaroot Channeler
Reach
Creature spells you cast cost
less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.
Creature - Druid Treefolk
Ezzaroot Channeler (c21) 60
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 166
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Jiang Yanggu, Wildcrafter
Each creature you control with a +1/+1 counter on it has "
: Add one mana of any color."
−1: Put a +1/+1 counter on target creature.
Legendary Planeswalker - Yanggu
Jiang Yanggu, Wildcrafter (j25) 677
Nissa, Vastwood Seer
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
Legendary Creature - Elf Scout
Nissa, Vastwood Seer // Nissa, Sage Animist (plst) ORI-189Nissa, Vastwood Seer // Nissa, Sage Animist (plst) ORI-189
Seedguide Ash
When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Druid Treefolk
Seedguide Ash (plst) LRW-235
Shriekwood Devourer
Trample
Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.
Creature - Treefolk
Shriekwood Devourer (dsc) 35
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (soc) 355
Weather Maker
Landfall — Whenever a land you control enters, put a charge counter on this artifact.
: Add one mana of any color.
, Remove two charge counters from this artifact: Add
.
, Remove three charge counters from this artifact: It deals 3 damage to any target.
Artifact
Weather Maker (tmt) 182

Ramp

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Recursion

Qty: 3 Price: $1.05
Deadwood Treefolk
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Creature - Treefolk
Deadwood Treefolk (dmr) 155
Druidic Ritual
You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Druidic Ritual (clb) 227
Tilling Treefolk
When this creature enters, you may return up to two target land cards from your graveyard to your hand.
Creature - Druid Treefolk
Tilling Treefolk (eve) 78

Recursion

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Removal

Qty: 9 Price: $7.15
Aggressive Instinct
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Aggressive Instinct (j25) 623
Ambuscade
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
Ambuscade (2x2) 133
Back to Nature
Destroy all enchantments.
Instant
Back to Nature (m15) 169
Boompile
: Flip a coin. If you win the flip, destroy all nonland permanents.
Artifact
Boompile (cmm) 371
Lignify
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Enchantment Kindred - Aura Treefolk
Lignify (ltc) 252
Perilous Vault
,
, Exile this artifact: Exile all nonland permanents.
Artifact
Perilous Vault (cmm) 968
Rootgrapple
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Instant Kindred - Treefolk
Rootgrapple (lrw) 234
The Great Aurora
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Sorcery
The Great Aurora (plst) ORI-179
Woodfall Primus
Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Shaman Treefolk
Woodfall Primus (ltc) 264

Removal

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Sorcery

Qty: 1 Price: $0.35
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197

Sorcery

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Tokens

Qty: 2 Price: $2.98
Reach of Branches
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
Instant Kindred - Treefolk
Reach of Branches (mma) 158
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (mh2) 172

Tokens

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Tutor

Qty: 2 Price: $6.84
Rootless Yew
When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Treefolk
Rootless Yew (khm) 189
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239

Tutor

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Untap

Qty: 2 Price: $8.84
Awakening
At the beginning of each upkeep, untap all creatures and lands.
Enchantment
Awakening (sth) 101
Great Oak Guardian
Flash (You may cast this spell any time you could cast an instant.)
Reach
When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.
Creature - Treefolk
Great Oak Guardian (ltc) 247

Untap

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
80 pips - 59 cards
44 mana - 42 cards
0 pips - 0 cards
2 mana - 1 card
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