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Custom
Size: 100Est cost: $152.60
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $152.60
No deck tags
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Commander

Qty: 1 Price: $44.99
Vivi Ornitier
: Add X mana in any combination of
and/or
, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard
Vivi Ornitier (fin) 248

Commander

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Artifact

Qty: 8 Price: $31.74
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (p30m) 1F
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmr) 313
Izzet Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Izzet Cluestone (dgm) 141
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (gpt) 152
Manalith
: Add one mana of any color.
Artifact
Manalith (m12) 212
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Spellbook
You have no maximum hand size.
Artifact - Book
Spellbook (m10) 220

Artifact

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Creature

Qty: 13 Price: $7.41
Academy Loremaster
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost
more to cast.
Creature - Human Wizard
Academy Loremaster (dmu) 40
Balmor, Battlemage Captain
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature - Wizard Bird
Balmor, Battlemage Captain (dmu) 295
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (m13) 52
Hydro-Channeler
: Add
. Spend this mana only to cast an instant or sorcery spell.
,
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Creature - Wizard Merfolk
Hydro-Channeler (sos) 54
Keldon Flamesage
Enlist
Whenever this creature attacks, look at the top X cards of your library, where X is this creature's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Creature - Human Shaman
Keldon Flamesage (dmu) 135
Najal, the Storm Runner
You may cast sorcery spells as though they had flash.
Whenever Najal attacks, you may pay
. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Efreet
Najal, the Storm Runner (dmu) 307
Spellheart Chimera
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Creature - Chimera
Spellheart Chimera (ths) 204
Taigam, Master Opportunist
Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Legendary Creature - Human Monk
Taigam, Master Opportunist (tdm) 60
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (tsr) 91
Thermo-Alchemist
Defender
: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
Creature - Human Shaman
Thermo-Alchemist (jmp) 365
Volshe Tideturner
: Add
. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Creature - Wizard Merfolk
Volshe Tideturner (dmu) 77
Wall of Fire
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Fire (m13) 156
Zaffai and the Tempests
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Legendary Creature - Human Bard Sorcerer
Zaffai and the Tempests (sos) 360

Creature

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Enchantment

Qty: 7 Price: $3.73
Double Vision
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Enchantment
Double Vision (ncc) 267
Font of Magic
Instant and sorcery spells you cast cost
less to cast for each time you've cast a commander from the command zone this game.
Enchantment
Font of Magic (clb) 71
Founding the Third Path
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Enchantment - Saga
Founding the Third Path (dmu) 50
Narcolepsy
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Enchantment - Aura
Narcolepsy (plst) ROE-79
Spider-Man No More
Enchant creature
Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.)
Enchantment - Aura
Spider-Man No More (spm) 45
Stuck in Summoner's Sanctum
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Enchantment - Aura
Stuck in Summoner's Sanctum (fin) 76
Take Possession
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.
Enchantment - Aura
Take Possession (mma) 66

Enchantment

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Instant

Qty: 26 Price: $30.10
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (fdn) 327
Chase Inspiration
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Chase Inspiration (sos) 41
Counterspell
Counter target spell.
Instant
Counterspell (a25) 50
Diminish
Target creature has base power and toughness 1/1 until end of turn.
Instant
Diminish (m11) 52
Ertai's Scorn
This spell costs
less to cast if an opponent cast two or more spells this turn.
Counter target spell.
Instant
Ertai's Scorn (dmu) 48
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Essence Capture (neo) 52
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (dmr) 285
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmu) 55
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (dmu) 137
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of
equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Instant
Mana Sculpt (sos) 57
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Prismari Charm
Choose one —
• Surveil 2, then draw a card.
• Prismari Charm deals 1 damage to each of one or two targets.
• Return target nonland permanent to its owner's hand.
Instant
Prismari Charm (sos) 211
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (2x2) 62
Quick Study
Draw two cards.
Instant
Quick Study (sos) 65
Send to Sleep
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Instant
Send to Sleep (plst) ORI-71
Shock
Shock deals 2 damage to any target.
Instant
Shock (m21) 159
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (dmu) 64
Spell Snare
Counter target spell with mana value 2.
Instant
Spell Snare (ecl) 71
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Spell Swindle (xln) 82
Stress Dream
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Instant
Stress Dream (sos) 235
Sunder
Return all lands to their owners' hands.
Instant
Sunder (plst) USG-101
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 351
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (m21) 165
Whirlwind Denial
For each spell and ability your opponents control, counter it unless its controller pays
.
Instant
Whirlwind Denial (sta) 23

Instant

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Land

Qty: 36 Price: $13.92
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (dtk) 248
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (mh1) 239
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (soc) 387
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (khc) 117
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (plg20) 1
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (c20) 302
Shimmering Grotto
: Add
.
,
: Add one mana of any color.
Land
Shimmering Grotto (isd) 246
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (drc) 170
Spectacle Summit
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Spectacle Summit (sos) 262
Teetering Peaks
This land enters tapped.
When this land enters, target creature gets +2/+0 until end of turn.
: Add
.
Land
Teetering Peaks (zen) 226
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (m20) 253
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (cmm) 429

Land

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Sorcery

Qty: 9 Price: $20.71
Cosmic Epiphany
Draw cards equal to the number of instant and sorcery cards in your graveyard.
Sorcery
Cosmic Epiphany (dmu) 283
Crackle with Power
Crackle with Power deals five times X damage to each of up to X targets.
Sorcery
Crackle with Power (soa) 42
Divination
Draw two cards.
Sorcery
Divination (m13) 47
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (cmr) 61
Impede Momentum
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Impede Momentum (dmu) 54
Index
Look at the top five cards of your library, then put them back in any order.
Sorcery
Index (m13) 55
Mathemagics
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Sorcery
Mathemagics (sos) 58
Procrastinate
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Procrastinate (sos) 64
Sleep
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Sorcery
Sleep (m13) 67

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
8 mana - 8 cards
63 pips - 47 cards
31 mana - 30 cards
0 pips - 0 cards
8 mana - 8 cards
19 pips - 16 cards
28 mana - 28 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
6 mana - 5 cards
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