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Commander

Qty: 1 Price: $0.79
Faramir, Prince of Ithilien
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Prince of Ithilien (ltr) 319

Commander

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Anthem

Qty: 5 Price: $15.67
Beregond of the Guard
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Legendary Creature - Human Soldier
Beregond of the Guard (ltc) 9
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Harbin, Vanguard Aviator
Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Legendary Creature - Human Soldier
Harbin, Vanguard Aviator (bro) 212
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (inr) 29
Sanctuary Lockdown
Humans you control get +1/+1.
, Tap two untapped Humans you control: Tap target creature an opponent controls.
Enchantment
Sanctuary Lockdown (iko) 28

Anthem

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Artifact

Qty: 2 Price: $30.98
Orcrist, Goblin-cleaver
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip
Legendary Artifact - Equipment
Orcrist, Goblin-cleaver (hob) 177
The Arkenstone
Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
Legendary Artifact
The Arkenstone // Seek the Heart (hob) 170

Artifact

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Copy

Qty: 1 Price: $59.99
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258

Copy

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Counters

Qty: 4 Price: $34.68
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Knight
Knights of Dol Amroth (ltr) 432
Lyla, Holographic Assistant
Whenever you draw a card, put a +1/+1 counter on target creature.
Legendary Creature Artifact - Advisor Illusion
Lyla, Holographic Assistant (spe) 7
Stalwarts of Osgiliath
When this creature enters, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Soldier
Stalwarts of Osgiliath (ltr) 33

Counters

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Creature

Qty: 5 Price: $30.48
Bard the Bowman
Reach
Whenever you draw your second card each turn, put a +1/+1 counter on target creature. It gains lifelink until end of turn.
Legendary Creature - Human Archer
Bard the Bowman (hob) 145
Bard, Heir of Girion
Reach, vigilance
Other creatures you control get +1/+1.
Whenever you attack, draw a card.
Legendary Creature - Human Archer
Bard, Heir of Girion (hoc) 101
Bard, King of Dale
Reach, vigilance
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Legendary Creature - Human Archer Noble
Bard, King of Dale (hob) 280
Bard's Company
You may cast this spell as though it had flash if you control a Human.
Other creatures you control get +1/+1.
Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Citizen
Bard's Company (hob) 210
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 217

Creature

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Draw

Qty: 14 Price: $114.76
Archivist of Gondor
When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.
Creature - Human Advisor
Archivist of Gondor (ltc) 420
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (lcc) 146
Boromir, Gondor's Hope
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Boromir, Gondor's Hope (ltc) 49
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (clb) 14
Dawn of a New Age
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Enchantment
Dawn of a New Age (ltr) 5
Goldbug, Humanity's Ally
More Than Meets the Eye
(You may cast this card converted for
.)
Prevent all combat damage that would be dealt to attacking Humans you control.
Whenever you cast your second spell each turn, convert Goldbug.
Legendary Creature Artifact - Robot
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11
Horn of the Mark
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Horn of the Mark (pltr) 241s
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (40k) 242
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Military Intelligence
Whenever you attack with two or more creatures, draw a card.
Enchantment
Military Intelligence (j22) 322
Minas Tirith Garrison
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
Creature - Human Soldier
Minas Tirith Garrison (ltr) 830
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Skystrike Officer
Flying
Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.
Creature - Human Soldier
Skystrike Officer (bro) 62
Smuggler's Share
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Enchantment
Smuggler's Share (mkc) 84

Draw

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Land

Qty: 31 Price: $53.69
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (cmm) 994
Hidden Cataract
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Cataract (m3c) 348
Hidden Courtyard
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Courtyard (lci) 274
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 707
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (40k) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (fic) 413
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (one) 374
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (tdm) 270

Land

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Lifegain

Qty: 2 Price: $7.98
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (pfdn) 137p
Lunarch Veteran
Whenever another creature you control enters, you gain 1 life.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Cleric
Lunarch Veteran // Luminous Phantom (inr) 32Lunarch Veteran // Luminous Phantom (inr) 32

Lifegain

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Protection

Qty: 6 Price: $58.30
Baird, Steward of Argive
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Legendary Creature - Human Soldier
Baird, Steward of Argive (blc) 135
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay
, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier
Champions of Minas Tirith (ltc) 10
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Pippin, Guard of the Citadel
Vigilance, ward

: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling
Pippin, Guard of the Citadel (ltr) 218
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 343

Protection

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Ramp

Qty: 5 Price: $11.75
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 164
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (soc) 353
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128

Ramp

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Recursion

Qty: 4 Price: $70.66
Angel of Indemnity
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Warrior Angel
Angel of Indemnity (soc) 133
Court of Ardenvale
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Enchantment
Court of Ardenvale (woc) 21
Luminous Broodmoth
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Creature - Insect
Luminous Broodmoth (iko) 371
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (soc) 170

Recursion

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Removal

Qty: 10 Price: $16.38
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 15
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (pip) 160
Hindering Light
Counter target spell that targets you or a permanent you control.
Draw a card.
Instant
Hindering Light (otp) 46
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pip) 169
Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (soc) 161
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (otj) 26
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 172
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173
The Wanderer
Prevent all noncombat damage that would be dealt to you and other permanents you control.
−2: Exile target creature with power 4 or greater.
Legendary Planeswalker
The Wanderer (cmm) 843
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (plst) MH1-37

Removal

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Tokens

Qty: 9 Price: $59.17
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (pip) 157
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (blc) 97
Faramir, Steward of Gondor
Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Steward of Gondor (ltc) 54
Horn of Gondor
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
,
: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Legendary Artifact
Horn of Gondor (ltr) 240
Lossarnach Captain
First strike
Whenever this creature or another Human you control enters, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Lossarnach Captain (ltc) 16
Ojer Taq, Deepest Foundation
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 431
SOLDIER Military Program
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
• Create a 1/1 white Soldier creature token.
• Put a +1/+1 counter on each of up to two Soldiers you control.
Enchantment
SOLDIER Military Program (fic) 25

Tokens

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Sideboard

Qty: 2 Price: $1.98
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (blc) 146
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 73

Sideboard

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Tokens & Extras

Qty: 5 Price: $3.08
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (plst) LCI-1
Human Soldier
Creature Token - Human Soldier
Human Soldier (tltr) 15
Soldier
Creature Artifact Token - Soldier
Soldier (tbro) 8
Soldier
Creature Token - Soldier
Soldier (tblc) 8
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (trex) 2

Tokens & Extras

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Deck Info

Deck stats

60 pips - 51 cards
22 mana - 22 cards
21 pips - 20 cards
19 mana - 19 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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