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Custom
Size: 100Est cost: $326.90
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $326.90
No deck tags
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Commander

Qty: 1 Price: $17.99
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612

Commander

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Anthem

Qty: 10 Price: $43.52
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (sld) 1609
Breakneck Rider
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Scout Werewolf
Breakneck Rider // Neck Breaker (soi) 147Breakneck Rider // Neck Breaker (soi) 147
Hound Tamer
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hound Tamer // Untamed Pup (mid) 302Hound Tamer // Untamed Pup (mid) 302
Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (inr) 204
Immerwolf
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
Creature - Wolf
Immerwolf (sld) 809
Kruin Outlaw
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Kruin Outlaw // Terror of Kruin Pass (inr) 161Kruin Outlaw // Terror of Kruin Pass (inr) 161
Mayor of Avabruck
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Advisor Werewolf
Mayor of Avabruck // Howlpack Alpha (inr) 207Mayor of Avabruck // Howlpack Alpha (inr) 207
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (pm20) 185
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (lcc) 231
Village Watch
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Village Watch // Village Reavers (mid) 297Village Watch // Village Reavers (mid) 297

Anthem

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Counters

Qty: 2 Price: $2.08
Ascendant Packleader
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature - Wolf
Ascendant Packleader (vow) 383
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (dbl) 480

Counters

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Draw

Qty: 11 Price: $17.51
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (inr) 323Duskwatch Recruiter // Krallenhorde Howler (inr) 323
Hermit of the Natterknolls
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Into the Night
It becomes night. Discard any number of cards, then draw that many cards plus one.
Sorcery
Into the Night (dbl) 430
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (afr) 202
Sage of Ancient Lore
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225Sage of Ancient Lore // Werewolf of Ancient Hunger (soi) 225
Storm the Festival
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Storm the Festival (dbl) 200
Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unnatural Moonrise (mid) 247
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (lcc) 316
Vivien, Champion of the Wilds
You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Legendary Planeswalker - Vivien
Vivien, Champion of the Wilds (war) 180★
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (afr) 387
Wolfkin Outcast
This spell costs
less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Wolfkin Outcast // Wedding Crasher (dbl) 496Wolfkin Outcast // Wedding Crasher (dbl) 496

Draw

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Finisher

Qty: 2 Price: $10.98
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (ltc) 254

Finisher

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Land

Qty: 30 Price: $89.56
Castle Embereth
This land enters tapped unless you control a Mountain.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.
Land
Castle Embereth (tdc) 347
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (clb) 887
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 276
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (clb) 894
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (clb) 895
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (tdc) 375
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mid) 275
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (tdc) 388
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (mom) 271
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (lcc) 350
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (ddl) 73
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (tdc) 400
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (ltc) 377

Land

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Protection

Qty: 5 Price: $41.15
Avabruck Caretaker
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608
Full Moon's Rise
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Enchantment
Full Moon's Rise (isd) 180
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (ltc) 249
Moonmist
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Instant
Moonmist (plst) ISD-195
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (sld) 1740

Protection

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Pump

Qty: 6 Price: $9.16
Arlinn Kord
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
Legendary Planeswalker - Arlinn
Arlinn Kord // Arlinn, Embraced by the Moon (inr) 324Arlinn Kord // Arlinn, Embraced by the Moon (inr) 324
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (mid) 188
Neglected Heirloom
Equipped creature gets +1/+1.
When equipped creature transforms, transform this Equipment.
Equip
Artifact - Equipment
Neglected Heirloom // Ashmouth Blade (inr) 473Neglected Heirloom // Ashmouth Blade (inr) 473
Reckless Stormseeker
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Reckless Stormseeker // Storm-Charged Slasher (mid) 294Reckless Stormseeker // Storm-Charged Slasher (mid) 294
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (wot) 62
Waxing Moon
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Instant
Waxing Moon (emn) 177

Pump

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Ramp

Qty: 11 Price: $43.23
Arlinn, the Pack's Hope
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.
Legendary Planeswalker - Arlinn
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 307Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 307
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (dbl) 458
Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (emn) 124Conduit of Storms // Conduit of Emrakul (emn) 124
Dire-Strain Rampage
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback
Sorcery
Dire-Strain Rampage (dbl) 219
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (dbl) 472Howlpack Piper // Wildsong Howler (dbl) 472
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 310Kessig Naturalist // Lord of the Ulvenwald (mid) 310
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Scorned Villager
: Add
.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Scorned Villager // Moonscarred Werewolf (inr) 468Scorned Villager // Moonscarred Werewolf (inr) 468
The Celestus
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
,
: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Legendary Artifact
The Celestus (mid) 252
Ulvenwald Captive
Defender
: Add
.
: Transform this creature.
Creature - Horror Werewolf
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175

Ramp

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Removal

Qty: 11 Price: $9.27
Afflicted Deserter
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Afflicted Deserter // Werewolf Ransacker (dka) 81Afflicted Deserter // Werewolf Ransacker (dka) 81
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (dbl) 184
Ill-Tempered Loner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Ill-Tempered Loner // Howlpack Avenger (dbl) 429Ill-Tempered Loner // Howlpack Avenger (dbl) 429
Kessig Forgemaster
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Kessig Forgemaster // Flameheart Werewolf (soi) 169Kessig Forgemaster // Flameheart Werewolf (soi) 169
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (inr) 209
Outland Liberator
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Outland Liberator // Frenzied Trapbreaker (mid) 303Outland Liberator // Frenzied Trapbreaker (mid) 303
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (j22) 710
Runebound Wolf
,
: This creature deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Creature - Wolf
Runebound Wolf (vow) 176
Ulrich of the Krallenhorde
Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.
Legendary Creature - Human Werewolf
Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha (emn) 191Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha (emn) 191
Volatile Arsonist
Menace, haste
Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Volatile Arsonist // Dire-Strain Anarchist (dbl) 448Volatile Arsonist // Dire-Strain Anarchist (dbl) 448
Wolf Strike
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Instant
Wolf Strike (dbl) 495

Removal

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Tokens

Qty: 11 Price: $42.45
Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (j22) 85
Cult of the Waxing Moon
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
Creature - Human Shaman
Cult of the Waxing Moon (plst) SOI-201
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 74
Howl of the Night Pack
Create a 2/2 green Wolf creature token for each Forest you control.
Sorcery
Howl of the Night Pack (sld) 1610
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (dbl) 471
Huntmaster of the Fells
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Huntmaster of the Fells // Ravager of the Fells (inr) 325Huntmaster of the Fells // Ravager of the Fells (inr) 325
Primal Adversary
Trample
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature - Wolf
Primal Adversary (mid) 194
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (sld) 1611
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Wolfcaller's Howl
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Enchantment
Wolfcaller's Howl (plst) C14-52

Tokens

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Maybeboard

Qty: 27 Price: $153.03
Berserkers' Onslaught
Attacking creatures you control have double strike.
Enchantment
Berserkers' Onslaught (blc) 192
Bird Admirer
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Archer Werewolf
Bird Admirer // Wing Shredder (mid) 298Bird Admirer // Wing Shredder (mid) 298
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (clb) 780
Burly Breaker
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Burly Breaker // Dire-Strain Demolisher (mid) 299Burly Breaker // Dire-Strain Demolisher (mid) 299
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 345
Child of the Pack
: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Child of the Pack // Savage Packmate (dbl) 501Child of the Pack // Savage Packmate (dbl) 501
Daybreak Ranger
: This creature deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Archer Werewolf Ranger
Daybreak Ranger // Nightfall Predator (isd) 176Daybreak Ranger // Nightfall Predator (isd) 176
Fangblade Brigand
: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fangblade Brigand // Fangblade Eviscerator (mid) 292Fangblade Brigand // Fangblade Eviscerator (mid) 292
Fearful Villager
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fearful Villager // Fearsome Werewolf (vow) 157Fearful Villager // Fearsome Werewolf (vow) 157
Geier Reach Bandit
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Geier Reach Bandit // Vildin-Pack Alpha (inr) 464Geier Reach Bandit // Vildin-Pack Alpha (inr) 464
Huntmaster of the Fells
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Huntmaster of the Fells // Ravager of the Fells (lmar) 3Huntmaster of the Fells // Ravager of the Fells (lmar) 3
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (lcc) 305
Instigator Gang
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Instigator Gang // Wildblood Pack (isd) 149Instigator Gang // Wildblood Pack (isd) 149
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (c17) 32
Lunar Frenzy
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Lunar Frenzy (dbl) 147
Mondronen Shaman
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Shaman Werewolf
Mondronen Shaman // Tovolar's Magehunter (dka) 98Mondronen Shaman // Tovolar's Magehunter (dka) 98
Moonrager's Slash
This spell costs
less to cast if it's night.
Moonrager's Slash deals 3 damage to any target.
Instant
Moonrager's Slash (dbl) 148
Pack's Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Pack's Betrayal (dbl) 153
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (mar) 25
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (clb) 831
Spellrune Painter
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Shaman Werewolf
Spellrune Painter // Spellrune Howler (mid) 295Spellrune Painter // Spellrune Howler (mid) 295
Tavern Ruffian
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Warrior Werewolf
Tavern Ruffian // Tavern Smasher (mid) 296Tavern Ruffian // Tavern Smasher (mid) 296
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 337
Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
Legendary Creature - Wolf
Torgal, A Fine Hound (fin) 345
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 311Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (mid) 311
Village Messenger
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Village Messenger // Moonrise Intruder (soi) 190Village Messenger // Moonrise Intruder (soi) 190
Weaver of Blossoms
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226

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Deck stats

0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
27 pips - 23 cards
21 mana - 20 cards
66 pips - 52 cards
30 mana - 27 cards
0 pips - 0 cards
9 mana - 7 cards
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