Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 60Est cost: $31.97
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 60Est cost: $31.97
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Creature

Qty: 16 Price: $7.80
Fertilid
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature - Elemental
Fertilid (moc) 296
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (soc) 267
Greater Sandwurm
This creature can't be blocked by creatures with power 2 or less.
Cycling
(
, Discard this card: Draw a card.)
Creature - Wurm
Greater Sandwurm (plst) AKH-168
Initiate's Companion
Whenever this creature deals combat damage to a player, untap target creature or land.
Creature - Cat
Initiate's Companion (jmp) 403
Oran-Rief Hydra
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Creature - Hydra
Oran-Rief Hydra (e01) 69
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Reckless Scholar
: Target player draws a card, then discards a card.
Creature - Human Wizard
Reckless Scholar (inr) 81
Scaled Behemoth
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Crocodile
Scaled Behemoth (cmr) 251
Scute Mob
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
Creature - Insect
Scute Mob (c18) 161
Thragtusk
When this creature enters, you gain 5 life.
When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Creature - Beast
Thragtusk (ncc) 316
Turntimber Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able.
Creature - Basilisk
Turntimber Basilisk (j22) 736
Windrider Eel
Flying
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Fish
Windrider Eel (plst) E01-30
Woodborn Behemoth
As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Elemental
Woodborn Behemoth (j22) 744

Creature

(CTRL to add secondary)

Enchantment

Qty: 7 Price: $2.67
Ior Ruin Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
Enchantment
Ior Ruin Expedition (cmr) 398
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (cmm) 899
Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (j25) 707
Sixth Sense
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Enchantment - Aura
Sixth Sense (akh) 187
Vastwood Zendikon
Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Vastwood Zendikon (jmp) 440
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (m15) 206

Enchantment

(CTRL to add secondary)

Instant

Qty: 6 Price: $3.98
Press the Advantage
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Press the Advantage (e01) 70
Sylvan Bounty
Target player gains 8 life.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Sylvan Bounty (plst) E01-74
Vines of the Recluse
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Instant
Vines of the Recluse (clu) 178
Vision Skeins
Each player draws two cards.
Instant
Vision Skeins (e01) 29

Instant

(CTRL to add secondary)

Land

Qty: 24 Price: $7.77
Forest
(
: Add
.)
Basic Land - Forest
Forest (e01) 101
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Woodland Stream
This land enters tapped.
: Add
or
.
Land
Woodland Stream (akh) 287

Land

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $5.49
Nissa, Worldwaker
+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
+1: Untap up to four target Forests.
−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
Legendary Planeswalker - Nissa
Nissa, Worldwaker (e01) 68

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $4.26
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (tdc) 147
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (soc) 265
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (scd) 192

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
8 pips - 8 cards
11 mana - 11 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
37 pips - 28 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards