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Custom
Size: 54Est cost: $17903.77
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0 viewsNaN secs ago
Custom
Size: 54Est cost: $17903.77
No deck tags
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Banned as compagnon only

Qty: 1 Price: $1.99
Lutri, the Spellchaser
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Flash
When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Legendary Creature - Elemental Otter
Lutri, the Spellchaser (iko) 227

Banned as compagnon only

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Clean tutor

Qty: 12 Price: $1367.39
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (fbb) 105
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (usg) 188
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (chk) 62
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (2x2) 354
Intuition
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Instant
Intuition (tmp) 70
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (mir) 80
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Sorcery
Natural Order (vis) 114
Survival of the Fittest
, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Enchantment
Survival of the Fittest (exo) 129
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (vis) 72
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (mir) 255

Clean tutor

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Draw

Qty: 7 Price: $360.93
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (ala) 63
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (pwar) 79
Consecrated Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Creature - Sphinx
Consecrated Sphinx (mbs) 21
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ice) 154
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451

Draw

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Early ramp

Qty: 10 Price: $9802.90
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (tmp) 315
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (mrd) 152
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (5ed) 388
Mishra's Workshop
: Add
. Spend this mana only to cast artifact spells.
Land
Mishra's Workshop (atq) 81
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (lgn) 138
Serra's Sanctum
: Add
for each enchantment you control.
Legendary Land
Serra's Sanctum (usg) 325
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22

Early ramp

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Easy combo

Qty: 7 Price: $1090.43
Biorhythm
Each player's life total becomes the number of creatures they control.
Sorcery
Biorhythm (ons) 247
Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Coalition Victory (inv) 241
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Lion's Eye Diamond
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Artifact
Lion's Eye Diamond (mir) 307
Panoptic Mirror
Imprint —
,
: You may exile an instant or sorcery card with mana value X from your hand.
At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.
Artifact
Panoptic Mirror (dst) 136
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (pthb) 73p
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (thb) 161

Easy combo

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Hard stax

Qty: 9 Price: $4868.21
Braids, Cabal Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
Legendary Creature - Human Minion
Braids, Cabal Minion (mh2) 273
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Grand Arbiter Augustin IV
White spells you cast cost
less to cast.
Blue spells you cast cost
less to cast.
Spells your opponents cast cost
more to cast.
Legendary Creature - Human Advisor
Grand Arbiter Augustin IV (dis) 112
Humility
All creatures lose all abilities and have base power and toughness 1/1.
Enchantment
Humility (tmp) 24
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker - Narset
Narset, Parter of Veils (war) 61
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (dgm) 88
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue
Opposition Agent (cmr) 141
Tergrid, God of Fright
Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Legendary Creature - God
Tergrid, God of Fright // Tergrid's Lantern (khm) 112Tergrid, God of Fright // Tergrid's Lantern (khm) 112
The Tabernacle at Pendrell Vale
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Legendary Land
The Tabernacle at Pendrell Vale (leg) 307

Hard stax

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Hum...

Qty: 1 Price: $39.99
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247

Hum...

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Powerfull interaction

Qty: 7 Price: $371.93
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (cmd) 182
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (cmm) 84
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (mkc) 64
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 50
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 103
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (sta) 11

Powerfull interaction

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Ban list

Qty: 39 Price: $83031.92
Ancestral Recall
Target player draws three cards.
Instant
Ancestral Recall (2ed) 48
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Sorcery
Balance (cei) 3
Black Lotus
, Sacrifice this artifact: Add three mana of any one color.
Artifact
Black Lotus (2ed) 233
Channel
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add
.
Sorcery
Channel (cei) 189
Dockside Extortionist
When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Pirate
Dockside Extortionist (2x2) 107
Emrakul, the Aeons Torn
This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi
Emrakul, the Aeons Torn (2x2) 1
Erayo, Soratami Ascendant
Flying
Whenever the fourth spell of a turn is cast, flip Erayo.
Legendary Creature - Monk Moonfolk
Erayo, Soratami Ascendant // Erayo's Essence (sok) 35
Fastbond
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.
Enchantment
Fastbond (3ed) 194
Golos, Tireless Pilgrim
When Golos enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
Legendary Creature Artifact - Scout
Golos, Tireless Pilgrim (m20) 226
Griselbrand
Flying, lifelink
Pay 7 life: Draw seven cards.
Legendary Creature - Demon
Griselbrand (inr) 115
Hullbreacher
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Merfolk Pirate
Hullbreacher (cmr) 74
Iona, Shield of Emeria
Flying
As Iona enters, choose a color.
Your opponents can't cast spells of the chosen color.
Legendary Creature - Angel
Iona, Shield of Emeria (zen) 13
Jeweled Lotus
, Sacrifice this artifact: Add three mana of any one color. Spend this mana only to cast your commander.
Artifact
Jeweled Lotus (cmm) 396
Karakas
: Add
.
: Return target legendary creature to its owner's hand.
Legendary Land
Karakas (leg) 303
Leovold, Emissary of Trest
Each opponent can't draw more than one card each turn.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Legendary Creature - Elf Advisor
Leovold, Emissary of Trest (plst) CN2-77
Library of Alexandria
: Add
.
: Draw a card. Activate only if you have exactly seven cards in hand.
Land
Library of Alexandria (arn) 76
Limited Resources
When this enchantment enters, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
Enchantment
Limited Resources (exo) 10
Mana Crypt
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
: Add
.
Artifact
Mana Crypt (phpr) 5
Mox Emerald
: Add
.
Artifact
Mox Emerald (2ed) 262
Mox Jet
: Add
.
Artifact
Mox Jet (2ed) 263
Mox Pearl
: Add
.
Artifact
Mox Pearl (2ed) 264
Mox Ruby
: Add
.
Artifact
Mox Ruby (2ed) 265
Mox Sapphire
: Add
.
Artifact
Mox Sapphire (2ed) 266
Nadu, Winged Wisdom
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Legendary Creature - Wizard Bird
Nadu, Winged Wisdom (mh3) 193
Paradox Engine
Whenever you cast a spell, untap all nonland permanents you control.
Legendary Artifact
Paradox Engine (aer) 169
Primeval Titan
Trample
Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Creature - Giant
Primeval Titan (ima) 183
Prophet of Kruphix
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
Creature - Human Wizard
Prophet of Kruphix (cp1) 5
Recurring Nightmare
Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Enchantment
Recurring Nightmare (exo) 72
Rofellos, Llanowar Emissary
: Add
for each Forest you control.
Legendary Creature - Elf Druid
Rofellos, Llanowar Emissary (uds) 118
Shahrazad
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
Sorcery
Shahrazad (arn) 10
Sundering Titan
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Creature Artifact - Golem
Sundering Titan (dst) 146
Sylvan Primordial
Reach
When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature - Avatar
Sylvan Primordial (gtc) 136
Time Vault
This artifact enters tapped.
This artifact doesn't untap during your untap step.
If you would begin your turn while this artifact is tapped, you may skip that turn instead. If you do, untap this artifact.
: Take an extra turn after this one.
Artifact
Time Vault (2ed) 275
Time Walk
Take an extra turn after this one.
Sorcery
Time Walk (2ed) 84
Tinker
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Sorcery
Tinker (ulg) 45
Tolarian Academy
: Add
for each artifact you control.
Legendary Land
Tolarian Academy (usg) 330
Trade Secrets
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Sorcery
Trade Secrets (ons) 118
Upheaval
Return all permanents to their owners' hands.
Sorcery
Upheaval (ody) 113
Yawgmoth's Bargain
Skip your draw step.
Pay 1 life: Draw a card.
Enchantment
Yawgmoth's Bargain (uds) 75

Ban list

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Ban list ante

Qty: 9 Price: $9.01
Amulet of Quoz
Remove this card from your deck before playing if you're not playing for ante.
, Sacrifice this artifact: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
Artifact
Amulet of Quoz (ice) 308
Bronze Tablet
Remove this card from your deck before playing if you're not playing for ante.
This artifact enters tapped.
,
: Exile this artifact and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put this card into its owner's graveyard. Otherwise, that player owns this card and you own the other exiled card.
Artifact
Bronze Tablet (4ed) 303
Contract from Below
Remove this card from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Sorcery
Contract from Below (3ed) 97
Darkpact
Remove this card from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Sorcery
Darkpact (3ed) 100
Demonic Attorney
Remove this card from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.
Sorcery
Demonic Attorney (3ed) 103
Jeweled Bird
Remove this card from your deck before playing if you're not playing for ante.
: Ante this artifact. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
Artifact
Jeweled Bird (chr) 102
Rebirth
Remove this card from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Sorcery
Rebirth (4ed) 267
Tempest Efreet
Remove this card from your deck before playing if you're not playing for ante.
, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
Creature - Efreet
Tempest Efreet (4ed) 225
Timmerian Fiends
Remove this card from your deck before playing if you're not playing for ante.
, Sacrifice this creature: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
Creature - Horror
Timmerian Fiends (hml) 58

Ban list ante

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Ban list conspiracy

Qty: 25 Price: $10.73
Adriana's Valor
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name attacks, you may pay
. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Conspiracy
Adriana's Valor (cn2) 1
Advantageous Proclamation
(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.
Conspiracy
Advantageous Proclamation (cns) 1
Assemble the Rank and Vile
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "When this creature dies, you may pay
. If you do, create a tapped 2/2 black Zombie creature token."
Conspiracy
Assemble the Rank and Vile (cn2) 2
Backup Plan
(Start the game with this conspiracy face up in the command zone.)
Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.
Conspiracy
Backup Plan (cns) 2
Brago's Favor
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Spells with the chosen name you cast cost
less to cast.
Conspiracy
Brago's Favor (cns) 3
Double Stroke
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Conspiracy
Double Stroke (cns) 4
Echoing Boon
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
Conspiracy
Echoing Boon (cn2) 3
Emissary's Ploy
(Start the game with this conspiracy face up in the command zone.)
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
Conspiracy
Emissary's Ploy (cn2) 4
Hired Heist
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name deals combat damage to a player, you may pay
. If you do, draw a card.
Conspiracy
Hired Heist (cn2) 5
Hold the Perimeter
(Start the game with this conspiracy face up in the command zone.)
At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.
At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This token can't block."
Conspiracy
Hold the Perimeter (cn2) 6
Hymn of the Wilds
(Start the game with this conspiracy face up in the command zone.)
The first creature spell you cast each turn costs
less to cast.
You can't cast instant or sorcery spells.
Conspiracy
Hymn of the Wilds (plst) CN2-7
Immediate Action
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have haste.
Conspiracy
Immediate Action (cns) 5
Incendiary Dissent
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "
: This creature gets +1/+0 until end of turn."
Conspiracy
Incendiary Dissent (cn2) 8
Iterative Analysis
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Conspiracy
Iterative Analysis (plst) CNS-6
Muzzio's Preparations
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Each creature you control with the chosen name enters with an additional +1/+1 counter on it.
Conspiracy
Muzzio's Preparations (cns) 7
Natural Unity
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay
. If you do, put a +1/+1 counter on this creature."
Conspiracy
Natural Unity (cn2) 9
Power Play
(Start the game with this conspiracy face up in the command zone.)
You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.
Conspiracy
Power Play (cns) 8
Secret Summoning
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name enters, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
Conspiracy
Secret Summoning (cns) 9
Secrets of Paradise
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "
: Add one mana of any color."
Conspiracy
Secrets of Paradise (cns) 10
Sentinel Dispatch
(Start the game with this conspiracy face up in the command zone.)
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.
Conspiracy
Sentinel Dispatch (cns) 11
Sovereign's Realm
(Start the game with this conspiracy face up in the command zone.)
Your starting deck can't have basic land cards and your starting hand size is five.
Exile a card from your hand: This turn, you may play basic lands from outside the game.
Basic lands you control have "
: Add one mana of any color."
Conspiracy
Sovereign's Realm (cn2) 10
Summoner's Bond
Double agenda (Start the game with this conspiracy face down in the command zone and secretly choose two different card names. You may turn this conspiracy face up any time and reveal those names.)
Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle.
Conspiracy
Summoner's Bond (cn2) 11
Unexpected Potential
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
You may spend mana as though it were mana of any color to cast spells with the chosen name.
Conspiracy
Unexpected Potential (cns) 12
Weight Advantage
(Start the game with this conspiracy face up in the command zone.)
Each creature you control assigns combat damage equal to its toughness rather than its power.
Conspiracy
Weight Advantage (cn2) 12
Worldknit
(Start the game with this conspiracy face up in the command zone.)
As long as every card in your card pool started the game in your library or in the command zone, lands you control have "
: Add one mana of any color."
Conspiracy
Worldknit (cns) 13

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Chaos Orb
,
: If this artifact is on the battlefield, flip it onto the battlefield from a height of at least one foot. If this artifact turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy this artifact.
Artifact
Chaos Orb (2ed) 236
Falling Star
Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Sorcery
Falling Star (leg) 145

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Cleanse
Destroy all black creatures.
Sorcery
Crusade
White creatures get +1/+1.
Enchantment
Imprison
Enchant creature
Whenever a player activates an ability of enchanted creature with
in its activation cost that isn't a mana ability, you may pay
. If you do, counter that ability. If you don't, destroy this Aura.
Whenever enchanted creature attacks or blocks, you may pay
. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy this Aura.
Enchantment - Aura
Invoke Prejudice
Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays
, where X is its mana value.
Enchantment
Jihad
As this enchantment enters, choose a color and an opponent.
White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
When the chosen player controls no nontoken permanents of the chosen color, sacrifice this enchantment.
Enchantment
Pradesh Gypsies
,
: Target creature gets -2/-0 until end of turn.
Creature - Human Nomad
Stone-Throwing Devils
First strike
Creature - Devil

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Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (ody) 132
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (j18) 1
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay
, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery
Transmute Artifact (prm) 65644

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Deck Info

Deck stats

11 pips - 9 cards
7 mana - 5 cards
19 pips - 14 cards
6 mana - 4 cards
20 pips - 12 cards
6 mana - 4 cards
6 pips - 5 cards
7 mana - 5 cards
11 pips - 8 cards
7 mana - 5 cards
0 pips - 0 cards
12 mana - 5 cards
Card NameQtyOdds
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