0 viewsNaN secs ago
Custom
Size: 50Est cost: $129.66
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Angel
Angel
(CTRL to add secondary)
Bat Bird Mouse or Rabbit
Lupinflower Village
: Add .
: Add . Spend this mana only to cast a creature spell.
, , Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Add . Spend this mana only to cast a creature spell.
, , Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Land

Bat Bird Mouse or Rabbit
(CTRL to add secondary)
Bird
Chocobo Camp
This land enters tapped unless you control a legendary creature.
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Land

Bird
(CTRL to add secondary)
Elemental
Elemental
(CTRL to add secondary)
Elemental Elf Faerie Giant Goblin Kithkin Merfolk or Treefolk
Elemental Elf Faerie Giant Goblin Kithkin Merfolk or Treefolk
(CTRL to add secondary)
Elf
Elf
(CTRL to add secondary)
Faerie
Faerie
(CTRL to add secondary)
Giant
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Land

Giant
(CTRL to add secondary)
Goblin
Goblin
(CTRL to add secondary)
Human
Human
(CTRL to add secondary)
Skeleton
Spawning Pool
This land enters tapped.
: Add .
: This land becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Add .
: This land becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land

Skeleton
(CTRL to add secondary)
Vampire
Vampire
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
Click charts to focus on cards














































