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Custom
Size: 100Est cost: $4976.75
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $4976.75
No deck tags
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Commander

Qty: 1 Price: $4.99
Nick Fury, Agent of S.H.I.E.L.D.
Power-up —
: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double- faced card, you may transform it. Put the rest on the bottom of your library in a random order. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Spy Hero
Nick Fury, Agent of S.H.I.E.L.D. (msh) 25

Commander

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Anthem

Qty: 2 Price: $11.98
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Leyline of Transformation (dsk) 63

Anthem

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Artifact

Qty: 3 Price: $88.97
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 244
Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy
(A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment
Mjölnir, Hammer of Thor (msh) 146
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21

Artifact

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Copy

Qty: 1 Price: $7.99
Impostor Syndrome
Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.
Enchantment
Impostor Syndrome (spm) 34

Copy

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Counters

Qty: 2 Price: $35.28
Miles Morales
When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.
: Transform Miles Morales. Activate only as a sorcery.
Legendary Creature - Human Hero Citizen
Miles Morales // Ultimate Spider-Man (spm) 108Miles Morales // Ultimate Spider-Man (spm) 108
Wolverine, Best There Is
Unrivaled Lethality — Double all damage Wolverine would deal.
At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.
: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
Legendary Creature - Mutant Berserker Hero
Wolverine, Best There Is (mar) 97

Counters

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Creature

Qty: 18 Price: $156.06
Agent Phil Coulson
Vigilance
: Put a +1/+1 counter on each other Hero you control.
Legendary Creature - Human Spy Hero
Agent Phil Coulson (msh) 4
Bruce Banner
,
: Draw X cards. Activate only as a sorcery.
: Transform Bruce Banner. Activate only as a sorcery.
Legendary Creature - Human Scientist Hero
Bruce Banner // The Incredible Hulk (msh) 331Bruce Banner // The Incredible Hulk (msh) 331
Captain America, Living Legend
Vigilance
Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
Legendary Creature - Human Soldier Hero
Captain America, Living Legend (msh) 210
Captain America, Super-Soldier
First strike
Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)
As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
Legendary Creature - Human Soldier Hero
Captain America, Super-Soldier (msh) 316
Daredevil, Man Without Fear
Vigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
Legendary Creature - Human Hero
Daredevil, Man Without Fear (msh) 213
Director Nick Fury
Hero spells you cast cost
less to cast.
Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Spy Hero
Director Nick Fury (msc) 81
Human Torch, Johnny Storm
Flying
Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent.
Power-up —
: Put three +1/+1 counters on Human Torch. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Hero
Human Torch, Johnny Storm (msh) 136
Invisible Woman, Sue Storm
Lifelink
Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender.
Legendary Creature - Human Hero
Invisible Woman, Sue Storm (msh) 17
Jennifer Walters
Your opponents can't cast spells during your turn.
: Transform Jennifer Walters. Activate only as a sorcery.
Legendary Creature - Human Advisor Hero
Jennifer Walters // The Sensational She-Hulk (msh) 18Jennifer Walters // The Sensational She-Hulk (msh) 18
King T'Challa
Flash
Whenever a player draws their second card each turn, you draw a card.
: Transform King T'Challa. Activate only as a sorcery.
Legendary Creature - Human Hero Noble
King T'Challa // Black Panther, Hope Enduring (msh) 219King T'Challa // Black Panther, Hope Enduring (msh) 219
Mister Fantastic, Reed Richards
Reach
Whenever one or more tokens you control enter, you may draw a card.
Legendary Creature - Human Scientist Hero
Mister Fantastic, Reed Richards (msh) 320
Peter Parker
When Peter Parker enters, create a 2/1 green Spider creature token with reach.
: Transform Peter Parker. Activate only as a sorcery.
Legendary Creature - Human Scientist Hero
Peter Parker // Amazing Spider-Man (spm) 10Peter Parker // Amazing Spider-Man (spm) 10
The Thing, Ben Grimm
Trample
Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing.
Legendary Creature - Human Hero
The Thing, Ben Grimm (msh) 190
The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! —
: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero
The Unbeatable Squirrel Girl (msh) 193
Thor Odinson
Flying, vigilance, prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Legendary Creature - Warrior God Hero
Thor Odinson (msh) 234
Thor, God of Thunder
Flying
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
Legendary Creature - Warrior God Hero
Thor, God of Thunder (msh) 156
Tony Stark
,
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Transform Tony Stark. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero
Tony Stark // The Invincible Iron Man (msh) 350Tony Stark // The Invincible Iron Man (msh) 350
Wolverine, Fierce Fighter
Haste
When Wolverine enters, he fights up to one other target creature.
If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed.
Legendary Creature - Mutant Berserker Hero
Wolverine, Fierce Fighter (msh) 240

Creature

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Draw

Qty: 5 Price: $224.45
Buster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Artifact - Equipment
Buster Sword (fin) 255
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (soc) 114
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (tdc) 159
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114

Draw

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Instant

Qty: 1 Price: $0.35
HULK SMASH!
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Destroy target noncreature artifact.
• Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
HULK SMASH! (msh) 135

Instant

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Land

Qty: 34 Price: $3705.75
Avengers Tower
: Add
.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
,
: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Land
Avengers Tower (msh) 260
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Multiversal Passage
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
This land is the chosen type.
Land
Multiversal Passage (spm) 180
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (3ed) 291
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Protection

Qty: 8 Price: $213.42
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (soc) 350
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 217
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32

Protection

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Ramp

Qty: 18 Price: $282.58
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (tor) 51
Channel the Suns
Add
.
Sorcery
Channel the Suns (5dn) 84
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (soc) 265
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (eoc) 50
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (ecc) 52
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Leyline of the Guildpact
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Enchantment
Leyline of the Guildpact (mkm) 217
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (soc) 278
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Human Druid
Noble Hierarch (plst) MM2-151
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (eoc) 107
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66
World War Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Enchantment - Saga
World War Hulk (msh) 197

Ramp

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Removal

Qty: 4 Price: $151.96
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Spider-Sense
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
Instant
Spider-Sense (spm) 46
The Coming of Galactus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Destroy up to one target nonland permanent.
II, III — Each opponent loses 2 life.
IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land."
Enchantment - Saga
The Coming of Galactus (msh) 212

Removal

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Sorcery

Qty: 2 Price: $32.98
Earth's Mightiest Heroes
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.)
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.
Sorcery
Earth's Mightiest Heroes (msh) 165
Multiversal Incursion
For each nontoken creature you control, create a token that's a copy of that creature, except it isn't legendary.
Sorcery
Multiversal Incursion (msh) 300

Sorcery

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Tutor

Qty: 1 Price: $59.99
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Tutor

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Deck Info

Deck stats

24 pips - 18 cards
15 mana - 15 cards
22 pips - 17 cards
15 mana - 15 cards
7 pips - 6 cards
26 mana - 17 cards
20 pips - 18 cards
17 mana - 17 cards
34 pips - 25 cards
17 mana - 17 cards
0 pips - 0 cards
5 mana - 5 cards
Card NameQtyOdds
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