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Custom
Size: 100Est cost: $160.47
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $160.47
No deck tags
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Commander

Qty: 1 Price: $0.79
Arabella, Abandoned Doll
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
Legendary Creature Artifact - Toy
Arabella, Abandoned Doll (dsk) 208

Commander

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Anthem

Qty: 1 Price: $4.99
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (c20) 158

Anthem

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Burn

Qty: 3 Price: $5.43
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (moc) 285
Molten Gatekeeper
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Golem
Molten Gatekeeper (mh3) 128
Raid Bombardment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Raid Bombardment (uma) 142

Burn

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Copy

Qty: 1 Price: $4.49
Windcrag Siege
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Enchantment
Windcrag Siege (ptdm) 235p

Copy

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Draw

Qty: 11 Price: $30.45
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 357
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (mkc) 229
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (fca) 39
Lightning, Security Sergeant
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
Legendary Creature - Human Soldier
Lightning, Security Sergeant (fin) 560
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (voc) 93
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (vow) 174
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (fic) 253
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (dst) 140
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (soc) 181
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (pvow) 46p
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173

Draw

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Land

Qty: 36 Price: $25.14
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (m3c) 321
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (c13) 279
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (plst) DOM-239
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (afc) 230
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (cmm) 993
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (tmc) 67
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (c15) 285
Glittering Massif
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain
Glittering Massif (eoc) 22
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fin) 304
Plains
(
: Add
.)
Basic Land - Plains
Plains (clu) 257
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cn2) 220
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (eoc) 174
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (c21) 314
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (moc) 426
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (psos) 264p
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (fic) 433
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (pip) 315

Land

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Protection

Qty: 4 Price: $13.86
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (c21) 210
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (plst) MM3-21
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (j22) 239
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (cmr) 474

Protection

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Ramp

Qty: 10 Price: $13.00
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (afc) 197
Boros Signet
,
: Add
.
Artifact
Boros Signet (c17) 205
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (ncc) 367
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (clb) 445
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (mrd) 180
Iron Myr
: Add
.
Creature Artifact - Myr
Iron Myr (som) 168
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (khc) 100
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (mh2) 430
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (m3c) 307

Ramp

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Removal

Qty: 11 Price: $22.45
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (fdn) 188
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (c14) 172
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (plst) C17-131
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (c19) 63
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (voc) 85
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (onc) 70
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otc) 85
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (woe) 375
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (gn3) 19
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 346
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (afc) 148

Removal

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Sac Outlet

Qty: 1 Price: $3.49
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (sch) 45

Sac Outlet

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Stax

Qty: 1 Price: $8.99
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (9ed) 293

Stax

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Tokens

Qty: 20 Price: $27.39
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (pca) 40
Dragon Fodder
Create two 1/1 red Goblin creature tokens.
Sorcery
Dragon Fodder (mm3) 93
Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Empty the Warrens (plst) DDS-15
Frontline Rush
Choose one —
• Create two 1/1 red Goblin creature tokens.
• Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Instant
Frontline Rush (tdm) 186
Goblin Assault
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.
Enchantment
Goblin Assault (plst) MM3-95
Goblin Gang Leader
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Goblin Gang Leader (mb2) 144
Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.
Creature - Goblin Rogue
Goblin Instigator (jmp) 327
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (m15) 145
Goblin Surprise
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
Instant
Goblin Surprise (j25) 16
Goblin War Party
Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Goblin War Party (mh1) 131
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (ddt) 51
Howlsquad Heavy
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed —
: Add
for each Goblin you control.
Creature - Goblin Mercenary
Howlsquad Heavy (dft) 134
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (j22) 564
Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Legendary Creature - Goblin
Krenko, Tin Street Kingpin (war) 137
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (j25) 140
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (grn) 109
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (pfdn) 93s
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (onc) 103
Siege-Gang Lieutenant
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: This creature deals 1 damage to any target.
Creature - Goblin
Siege-Gang Lieutenant (plst) M3C-113
You See a Pair of Goblins
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Instant
You See a Pair of Goblins (afr) 170

Tokens

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Deck Info

Deck stats

23 pips - 18 cards
28 mana - 26 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
42 pips - 37 cards
34 mana - 32 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
10 mana - 9 cards
Card NameQtyOdds
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