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Size: 100Est cost: $606.48
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COMBO PART A
COMBO PART A
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COMBO PART B
COMBO PART B
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COMBO PART C
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

COMBO PART C
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COMBO PART FINAL
COMBO PART FINAL
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DIGGIN
The Magic Mirror
This spell costs less to cast for each instant and sorcery card in your graveyard.
You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
Legendary Artifact

DIGGIN
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DO NOT COUNTER MY DOPPELGANG
DO NOT COUNTER MY DOPPELGANG
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DON'T HURT MY GIANT CACTUAR
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

DON'T HURT MY GIANT CACTUAR
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DOPPEL TARGETS
DOPPEL TARGETS
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GIVE IT BACK
GIVE IT BACK
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GIVE ME CACTUS
GIVE ME CACTUS
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GIVE ME DOPPELGANG
GIVE ME DOPPELGANG
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GIVE ME SWORDS
GIVE ME SWORDS
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GIVE ME THEM ALL
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment

GIVE ME THEM ALL
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GIVE ME WILL
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

GIVE ME WILL
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HAHAHAHAHAHAHHAHAHAHHAHAHAHA
HAHAHAHAHAHAHHAHAHAHHAHAHAHA
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I DIDN'T HEAR NO BELL
I DIDN'T HEAR NO BELL
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Land
Land
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MO MONEY
MO MONEY
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Deck Info
Deck stats
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