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Custom
Size: 109
No deck tags
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Commander

Qty: 1 Price: $0.49
Horde of Notions
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
Legendary Creature - Elemental
Horde of Notions (ecc) 124

Commander

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Copy

Qty: 1 Price: $0.59
The Ever-Changing 'Dane
, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.
Legendary Creature - Shapeshifter
The Ever-Changing 'Dane (dmc) 30

Copy

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Counters

Qty: 8 Price: $2.94
Awakening of Vitu-Ghazi
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Instant
Awakening of Vitu-Ghazi (war) 152
Bloodbriar
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature - Elemental Plant
Bloodbriar (2xm) 154
Botanical Brawler
Trample
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
Creature - Warrior Elemental
Botanical Brawler (mom) 220
Cytoplast Root-Kin
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto this creature.
Creature - Elemental Mutant
Cytoplast Root-Kin (plst) MM2-143
Earthen Arms
Put two +1/+1 counters on target permanent.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Earthen Arms (plst) BFZ-172
Meadowboon
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Meadowboon (mma) 22
Overgrowth Elemental
When this creature enters, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on this creature.
Creature - Elemental
Overgrowth Elemental (m20) 187
Rockslide Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature - Elemental
Rockslide Elemental (hop) 63

Counters

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Creature

Qty: 5 Price: $1.75
Greater Stone Spirit
This creature can't be blocked by creatures with flying.
: Until end of turn, target creature gets +0/+2 and gains "
: This creature gets +1/+0 until end of turn."
Creature - Elemental Spirit
Greater Stone Spirit (ddi) 61
Lavakin Brawler
Whenever this creature attacks, it gets +1/+0 until end of turn for each Elemental you control.
Creature - Warrior Elemental
Lavakin Brawler (m20) 147
Soulsurge Elemental
First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
Creature - Elemental
Soulsurge Elemental (roe) 163
Territorial Maro
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
Creature - Elemental
Territorial Maro (dmu) 184
Woodborn Behemoth
As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Elemental
Woodborn Behemoth (j22) 744

Creature

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Draw

Qty: 10 Price: $6.24
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (j25) 300
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Glimmerburst
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
Instant
Glimmerburst (dsk) 62
Harmonize
Draw three cards.
Sorcery
Harmonize (msc) 175
Hithlain Knots
Tap target creature. Scry 1.
Draw a card.
Instant
Hithlain Knots (ltr) 54
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (msc) 158
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Shroudstomper
Deathtouch
Whenever this creature enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.
Creature - Elemental
Shroudstomper (dsk) 233
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Tectonic Giant
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one —
• This creature deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Creature - Elemental Giant
Tectonic Giant (dsc) 168

Draw

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Evasion

Qty: 3 Price: $1.19
Seismic Elemental
When this creature enters, creatures without flying can't block this turn.
Creature - Elemental
Seismic Elemental (jmp) 362
Thicket Crasher
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other Elementals you control have trample.
Creature - Elemental Rhino
Thicket Crasher (m20) 196
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (tdc) 142

Evasion

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Finisher

Qty: 2 Price: $0.84
Rubblehulk
Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush —
, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Creature - Elemental
Rubblehulk (c18) 189
Wilderness Elemental
Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.
Creature - Elemental
Wilderness Elemental (c16) 230

Finisher

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Land

Qty: 35 Price: $26.01
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Cryptic Spires
As you create your deck, circle two of the colors below.
This land enters tapped.
: Add one mana of either of the circled colors.
Land
Cryptic Spires (2x2) 332
Edgewall Inn
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.
Land
Edgewall Inn (woe) 255
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (msc) 253
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 316
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (fdn) 564
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (ncc) 444
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (ncc) 445

Land

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Landfall

Qty: 9 Price: $3.53
Brushfire Elemental
Haste
This creature can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Brushfire Elemental (znr) 221
Glyph Elemental
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Creature Enchantment - Elemental
Glyph Elemental (mh3) 27
Grove Rumbler
Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Grove Rumbler (bfz) 211
Living Twister
, Discard a land card: This creature deals 2 damage to any target.
: Return a tapped land you control to its owner's hand.
Creature - Elemental
Living Twister (znc) 93
Molimo, Maro-Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo's power and toughness are each equal to the number of lands you control.
Legendary Creature - Elemental Sorcerer
Molimo, Maro-Sorcerer (cmm) 305
Phylath, World Sculptor
When Phylath enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Legendary Creature - Elemental
Phylath, World Sculptor (znr) 234
Remnant Elemental
Reach
Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn.
Creature - Elemental
Remnant Elemental (eoe) 155
Valakut Predator
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Valakut Predator (plst) BFZ-160
Zendikar Incarnate
Zendikar Incarnate's power is equal to the number of lands you control.
Creature - Elemental
Zendikar Incarnate (plst) ORI-219

Landfall

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Lifegain

Qty: 2 Price: $0.84
Elderwood Scion
Trample, lifelink
Spells you cast that target this creature cost
less to cast.
Spells your opponents cast that target this creature cost
more to cast.
Creature - Elemental
Elderwood Scion (c18) 177
Jaddi Lifestrider
When this creature enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Creature - Elemental
Jaddi Lifestrider (ddr) 12

Lifegain

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Protection

Qty: 3 Price: $5.69
Encircling Fissure
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—
(If you cast this spell for
, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
Encircling Fissure (plst) BFZ-23
Shielding Plax
(
can be paid with either
or
.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Shielding Plax (afc) 192
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

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Pump

Qty: 1 Price: $0.35
Flame-Kin Zealot
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Creature - Elemental Berserker
Flame-Kin Zealot (plst) EMA-201

Pump

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Ramp

Qty: 14 Price: $8.50
Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Attune with Aether
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get
(two energy counters).
Sorcery
Attune with Aether (drc) 109
Cycle of Renewal
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant - Lesson
Cycle of Renewal (tla) 170
Dance of the Tumbleweeds
Spree (Choose one or more additional costs.)
+
— Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
+
— Create an X/X green Elemental creature token, where X is the number of lands you control.
Sorcery
Dance of the Tumbleweeds (otj) 160
Hithlain Rope
This artifact can't be sacrificed.
,
: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
,
: Draw a card. The player to your right gains control of this artifact.
Artifact
Hithlain Rope (ltc) 76
Lay of the Land
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Lay of the Land (plst) CN2-185
Leafkin Avenger
: Add
for each creature with power 4 or greater you control.
: This creature deals damage equal to its power to target player or planeswalker.
Creature - Elemental Druid
Leafkin Avenger (m21) 220
Leafkin Druid
: Add
. If you control four or more creatures, add
instead.
Creature - Elemental Druid
Leafkin Druid (scd) 196
Many Partings
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Many Partings (tle) 169
Smokebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Creature - Elemental Shaman
Smokebraider (ecc) 96
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212
Soulbright Flamekin
: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add
.
Creature - Elemental Shaman
Soulbright Flamekin (a25) 151
Thryx, the Sudden Storm
Flash (You may cast this spell any time you could cast an instant.)
Flying
Spells you cast with mana value 5 or greater cost
less to cast and can't be countered.
Legendary Creature - Elemental Giant
Thryx, the Sudden Storm (j25) 65

Ramp

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Recursion

Qty: 3 Price: $2.87
Heartmender
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elemental
Heartmender (shm) 228
Relive the Past
Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.
Sorcery
Relive the Past (mkm) 226
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (2x2) 26

Recursion

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Removal

Qty: 3 Price: $1.83
Airbending Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Draw a card.
Instant - Lesson
Airbending Lesson (tla) 8
Foundry Champion
When this creature enters, it deals damage to any target equal to the number of creatures you control.
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+1 until end of turn.
Creature - Soldier Elemental
Foundry Champion (gtc) 165
Mythos of Snapdax
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If
was spent to cast this spell, you choose the permanents for each player instead.
Sorcery
Mythos of Snapdax (iko) 24

Removal

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Sac Outlet

Qty: 1 Price: $0.49
Doomgape
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Creature - Elemental
Doomgape (plst) DDJ-65

Sac Outlet

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Sorcery

Qty: 1 Price: $0.49
Elemental Spectacle
Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.
Sorcery
Elemental Spectacle (ecc) 15

Sorcery

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Tokens

Qty: 5 Price: $5.89
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (inr) 213
Soul of Migration
Flying
When this creature enters, create two 1/1 white Bird creature tokens with flying.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Soul of Migration (mh2) 33
Tumbleweed Rising
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Tumbleweed Rising (otj) 187
Walker of the Grove
When this creature leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Walker of the Grove (uma) 191
Wayfaring Temple
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
Creature - Elemental
Wayfaring Temple (plst) MM3-202

Tokens

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Tutor

Qty: 1 Price: $1.99
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (plst) ODY-129

Tutor

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Sideboard

Qty: 71 Price: $29.36
Akoum Hellhound
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental Dog
Akoum Hellhound (znr) 133
Arwen's Gift
This spell costs
less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
Sorcery
Arwen's Gift (ltr) 39
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Belonging
When this creature enters, create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Belonging (ecc) 5
Coastal Discovery
Draw two cards.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Coastal Discovery (bfz) 73
Creeping Trailblazer
Other Elementals you control get +1/+0.
: This creature gets +1/+1 until end of turn for each Elemental you control.
Creature - Elemental
Creeping Trailblazer (m20) 207
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant Kindred - Shapeshifter
Crib Swap (ecl) 11
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elemental Scout
Eclipsed Flamekin (ecl) 219
Embodiment of Fury
Trample
Land creatures you control have trample.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Fury (ogw) 107
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Embodiment of Spring
,
, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elemental
Embodiment of Spring (plst) KTK-39
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 815
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Fusion Elemental
Creature - Elemental
Fusion Elemental (j25) 745
Galewind Moose
Flash
Vigilance, reach, trample
Creature - Elemental Elk
Galewind Moose (blb) 173
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Guardian of Vitu-Ghazi
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Elemental
Guardian of Vitu-Ghazi (rav) 212
Heartlash Cinder
Haste
Chroma — When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Creature - Warrior Elemental
Heartlash Cinder (eve) 56
Hivespine Wolverine
When this creature enters, choose one —
• Put a +1/+1 counter on target creature you control.
• This creature fights target creature token.
• Destroy target artifact or enchantment.
Creature - Elemental Wolverine
Hivespine Wolverine (blb) 177
Hostility
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Hostility (cm2) 105
Huskburster Swarm
This spell costs
less to cast for each creature card you own in exile and in your graveyard.
Menace, deathtouch
Creature - Elemental Insect
Huskburster Swarm (blb) 98
Icewrought Sentry
Vigilance
Whenever this creature attacks, you may pay
. When you do, tap target creature an opponent controls.
Whenever you tap an untapped creature an opponent controls, this creature gets +2/+1 until end of turn.
Creature - Soldier Elemental
Icewrought Sentry (woe) 55
Incandescent Soulstoke
Other Elemental creatures you control get +1/+1.
,
: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Creature - Elemental Shaman
Incandescent Soulstoke (ecc) 94
Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk
Jegantha, the Wellspring (ecc) 125
Luminollusk
Deathtouch
Vivid — When this creature enters, you gain life equal to the number of colors among permanents you control.
Creature - Elemental
Luminollusk (ecl) 179
Magmaroth
At the beginning of your upkeep, put a -1/-1 counter on this creature.
Whenever you cast a noncreature spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Magmaroth (hou) 102
Maze Behemoth
Trample
Multicolored creatures you control have trample.
Creature - Elemental
Maze Behemoth (dgm) 43
Maze Rusher
Haste
Multicolored creatures you control have haste.
Creature - Elemental
Maze Rusher (dgm) 33
Maze Sentinel
Vigilance
Multicolored creatures you control have vigilance.
Creature - Elemental
Maze Sentinel (dgm) 4
Miner's Bane
: This creature gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Elemental
Miner's Bane (plst) M15-157
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (ecc) 67
Multani, Yavimaya's Avatar
Reach, trample
Multani gets +1/+1 for each land you control and each land card in your graveyard.
, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Legendary Creature - Avatar Elemental
Multani, Yavimaya's Avatar (eoc) 100
Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature - Elemental
Omnath, Locus of Rage (ecc) 129
Phase Dolphin
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature - Elemental Whale
Phase Dolphin (iko) 62
Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Primal Beyond (ecc) 159
Quaketusk Boar
Reach, trample, haste
Creature - Elemental Boar
Quaketusk Boar (blb) 146
Rakdos Ragemutt
Lifelink, haste
Creature - Elemental Dog
Rakdos Ragemutt (rtr) 185
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elemental
Rimekin Recluse (ecl) 66
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
Risen Sanctuary
Vigilance
Creature - Elemental
Risen Sanctuary (rtr) 190
Root Elemental
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
Creature - Elemental
Root Elemental (mkc) 182
Seek the Wilds
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Seek the Wilds (plst) BFZ-189
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Shinestriker
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Creature - Elemental
Shinestriker (ecl) 68
Skizzik
Kicker
(You may pay an additional
as you cast this spell.)
Trample, haste
At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
Creature - Elemental
Skizzik (dom) 145
Slithermuse
When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Slithermuse (ecc) 69
Smog Elemental
Flying
Creatures with flying your opponents control get -1/-1.
Creature - Elemental
Smog Elemental (gtc) 79
Soul of the Rapids
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Elemental
Soul of the Rapids (rix) 56
Soulbright Seeker
As an additional cost to cast this spell, behold an Elemental or pay
. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add
.
Creature - Elemental Sorcerer
Soulbright Seeker (ecl) 157
Spark Trooper
Trample, lifelink, haste
At the beginning of the end step, sacrifice this creature.
Creature - Soldier Elemental
Spark Trooper (gtc) 199
Spitebellows
When this creature leaves the battlefield, it deals 6 damage to target creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Spitebellows (cmm) 257
Squawkroaster
Double strike
Vivid — Squawkroaster's power is equal to the number of colors among permanents you control.
Creature - Elemental
Squawkroaster (ecl) 160
Sturdy Hatchling
This creature enters with four -1/-1 counters on it.
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Sturdy Hatchling (eve) 163
Summit Sentinel
When this creature dies, draw a card.
Creature - Soldier Elemental
Summit Sentinel (ecl) 73
Tatyova, Steward of Tides
Land creatures you control have flying.
Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Legendary Creature - Druid Merfolk
Tatyova, Steward of Tides (dmu) 222
Tempest Hart
Trample
Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on this creature.
Creature - Elemental Elk
Tempest Hart // Scan the Clouds (woe) 238
Thicket Elemental
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
Creature - Elemental
Thicket Elemental (ddr) 21
Thorn Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Thorn Elemental (dom) 185
Thunder Drake
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Creature - Elemental Drake
Thunder Drake (clu) 102
Tidal Force
At the beginning of each upkeep, you may tap or untap target permanent.
Creature - Elemental
Tidal Force (c13) 62
Tidewalker
This creature enters with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)
Tidewalker's power and toughness are each equal to the number of time counters on it.
Creature - Elemental
Tidewalker (plc) 49
Tornado Elemental
When this creature enters, it deals 6 damage to each creature with flying.
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Tornado Elemental (plst) 5DN-97
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Creature - Elemental Sorcerer
Twinflame Travelers (ecl) 248
Valakut Fireboar
Whenever this creature attacks, switch its power and toughness until end of turn.
Creature - Elemental Boar
Valakut Fireboar (roe) 170
Vengeful Creeper
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature - Elemental Plant
Vengeful Creeper (mkm) 182
Voracious Hatchling
Lifelink
This creature enters with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Whenever you cast a black spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Voracious Hatchling (eve) 97
Wavesifter
Flying
When this creature enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Wavesifter (mkc) 220
Wispmare
Flying
When this creature enters, destroy target enchantment.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Wispmare (lrw) 48
Woodwraith Corrupter
,
: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Creature - Elemental Horror
Woodwraith Corrupter (rav) 240
Zephyr Winder
Flying
Whenever this creature deals combat damage to a player, untap up to one target creature.
Creature - Elemental
Zephyr Winder (mom) 328

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Deck Info

Deck stats

26 pips - 19 cards
19 mana - 18 cards
8 pips - 7 cards
21 mana - 19 cards
13 pips - 8 cards
17 mana - 16 cards
26 pips - 21 cards
27 mana - 19 cards
49 pips - 38 cards
31 mana - 27 cards
0 pips - 0 cards
4 mana - 2 cards
Card NameQtyOdds
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