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Custom
Size: 100Est cost: $290.14
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Custom
Size: 100Est cost: $290.14
No deck tags
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Commander

Qty: 2 Price: $1.04
Scion of Halaster
Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
Legendary Enchantment - Background
Scion of Halaster (clb) 145
Wyll, Blade of Frontiers
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warlock
Wyll, Blade of Frontiers (clb) 405

Commander

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Attraction Synergy

Qty: 6 Price: $6.46
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 79
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 69
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Quick Fixer
Menace
Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Azra Employee
Quick Fixer (unf) 85
Rad Rascal
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Devil Employee
Rad Rascal (unf) 121
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 380

Attraction Synergy

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Dice Rolls

Qty: 27 Price: $92.51
Barbarian Class
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
Enchantment - Class
Barbarian Class (afr) 131
Berserker's Frenzy
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Berserker's Frenzy (afc) 29
Brazen Dwarf
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
Creature - Shaman Dwarf
Brazen Dwarf (afr) 134
Bucknard's Everfull Purse
,
: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Artifact
Bucknard's Everfull Purse (afc) 57
Chaos Channeler
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Creature - Human Shaman
Chaos Channeler (afr) 136
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Critical Hit
Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Critical Hit (afr) 137
Danse Macabre
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Sorcery
Danse Macabre (afc) 22
Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman
Delina, Wild Mage (afr) 138
Grave Endeavor
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Instant
Grave Endeavor (afc) 24
Hoarding Ogre
Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
Creature - Ogre
Hoarding Ogre (clb) 181
Maddening Hex
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Enchantment - Aura Curse
Maddening Hex (afc) 32
Myrkul's Edict
Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature of their choice.
10—19 | Each opponent sacrifices a creature of their choice.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Sorcery
Myrkul's Edict (clb) 135
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 81
Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Enchantment
Priority Boarding (unf) 119
Reckless Endeavor
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Sorcery
Reckless Endeavor (afc) 33
Six-Sided Die
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
Instant
Six-Sided Die (unf) 92
Slight Malfunction
Choose one —
• Destroy target artifact.
• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Sorcery
Slight Malfunction (unf) 123
Spiked Pit Trap
Flash
,
, Sacrifice this artifact: Choose target creature, then roll a d20.
1—9 | This artifact deals 5 damage to that creature.
10—20 | This artifact deals 5 damage to that creature. Create a Treasure token.
Artifact
Spiked Pit Trap (afr) 251
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193
Sword of Hours
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sword of Hours (afc) 61
The Deck of Many Things
,
: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Legendary Artifact
The Deck of Many Things (afr) 241
Thunderwave
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sorcery
Thunderwave (clb) 201
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 252
Vexing Puzzlebox
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Artifact
Vexing Puzzlebox (clb) 343
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 209

Dice Rolls

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Graveyard

Qty: 8 Price: $30.98
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (soa) 25
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (soc) 235
Filth
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature - Incarnation
Filth (plst) JUD-66
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (soc) 219
Necrologia
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Instant
Necrologia (exo) 68
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (wot) 37
Warlock Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment - Class
Warlock Class (afr) 125

Graveyard

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Land

Qty: 30 Price: $34.86
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (jmp) 491
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (ecc) 145
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (tdc) 357
Dungeon Descent
This land enters tapped.
: Add
.
,
, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Land
Dungeon Descent (afr) 255
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (eoc) 157
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (otc) 293
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (scd) 300
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (znr) 277
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (mkc) 276
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ima) 245
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 425
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (lcc) 353
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (znr) 274
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (voc) 186
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (drc) 180
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62

Land

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Removal

Qty: 10 Price: $19.82
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ecc) 89
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (cm2) 89
Dismember
(
can be paid with either
or 2 life.)
Target creature gets -5/-5 until end of turn.
Instant
Dismember (soa) 28
Extract the Truth
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment of their choice.
Sorcery
Extract the Truth (snc) 78
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (otc) 134
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (msc) 189
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (soc) 120
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (otc) 183

Removal

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Treasure

Qty: 17 Price: $86.95
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (blc) 264
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (plst) LCC-181
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (tdc) 209
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (j25) 115
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (clb) 169
Disciple of the Vault
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Creature - Human Cleric
Disciple of the Vault (2xm) 86
Enterprising Scallywag
At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature - Goblin Pirate
Enterprising Scallywag (lci) 148
Grim Hireling
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Creature - Rogue Tiefling
Grim Hireling (clb) 755
Hit the Mother Lode
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Hit the Mother Lode (lci) 153
Magda, the Hoardmaster
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
Legendary Creature - Berserker Dwarf
Magda, the Hoardmaster (otj) 133
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (m3c) 216
Rain of Riches
When this enchantment enters, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchantment
Rain of Riches (blc) 200
Reckless Fireweaver
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
Creature - Human Artificer
Reckless Fireweaver (drc) 106
Skullport Merchant
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
, Sacrifice another creature or a Treasure: Draw a card.
Creature - Dwarf Citizen
Skullport Merchant (clb) 149
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (snc) 124

Treasure

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Attraction

Qty: 20 Price: $17.52
Balloon Stand
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Artifact - Attraction
Balloon Stand (unf) 200d
Bounce Chamber
Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)
Artifact - Attraction
Bounce Chamber (unf) 201d
Clown Extruder
Visit — Create a 1/1 white Clown Robot artifact creature token.
Artifact - Attraction
Clown Extruder (unf) 204d
Concession Stand
Visit — Create a Food token. (It's an artifact with "
,
, Sacrifice this artifact: You gain 3 life.")
Artifact - Attraction
Concession Stand (unf) 205d
Drop Tower
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Artifact - Attraction
Drop Tower (unf) 209f
Ferris Wheel
Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
Artifact - Attraction
Ferris Wheel (unf) 210
Foam Weapons Kiosk
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Artifact - Attraction
Foam Weapons Kiosk (unf) 211d
Fortune Teller
Visit — Scry 1.
Artifact - Attraction
Fortune Teller (unf) 212f
Haunted House
Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
Artifact - Attraction
Haunted House (unf) 217b
Information Booth
Visit — Draw a card.
Artifact - Attraction
Information Booth (unf) 218d
Kiddie Coaster
Visit — Creatures you control get +1/+0 until end of turn.
Artifact - Attraction
Kiddie Coaster (unf) 219f
Log Flume
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Artifact - Attraction
Log Flume (unf) 220b
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222b
Pick-a-Beeble
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Artifact - Attraction
Pick-a-Beeble (unf) 223f
Push Your Luck
Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize Shuffle the revealed cards into your library.
Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Push Your Luck (unf) 224b
Roller Coaster
Visit — Creatures you control get +2/+0 until end of turn.
Artifact - Attraction
Roller Coaster (unf) 225d
Spinny Ride
Visit — Tap target creature an opponent controls.
Artifact - Attraction
Spinny Ride (unf) 227f
Storybook Ride
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Artifact - Attraction
Storybook Ride (unf) 229a
Swinging Ship
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Artifact - Attraction
Swinging Ship (unf) 231b
Trash Bin
Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)
Artifact - Attraction
Trash Bin (unf) 232d

Attraction

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Maybeboard

Qty: 52 Price: $353.38
Advanced Reconstruction
(Gain the next level as a sorcery to add its ability.)
At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.
: Level 2
Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.
: Level 3
Spells you cast from anywhere other than your hand cost
less to cast.
Enchantment - Class
Advanced Reconstruction (soc) 30
Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon
Ancient Brass Dragon (clb) 111
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature - Elder Dragon
Ancient Copper Dragon (clb) 161
Attempted Murder
Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Sorcery
Attempted Murder (unf) 66
Bag of Devouring
Whenever you sacrifice another nontoken artifact or creature, exile it.
,
, Sacrifice another artifact or creature: Draw a card.
,
, Sacrifice this artifact: Roll a d10. Return up to X cards from among cards exiled with this artifact to their owners' hands, where X is the result.
Artifact
Bag of Devouring (afc) 21
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (tdc) 206
Black Hole
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Black Hole (unf) 67
Bumper Cars
Visit — Target creature must be blocked this turn if able.
Artifact - Attraction
Bumper Cars (unf) 202f
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (tor) 51
Centrifuge
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.
Artifact - Attraction
Centrifuge (unf) 203a
Circuits Act
Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Sorcery
Circuits Act (unf) 103
Clown Car
When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle.
Crew 2
Artifact - Vehicle
Clown Car (unf) 186
Dark Ritual
Add
.
Instant
Dark Ritual (mmq) 129
Darkness
Prevent all combat damage that would be dealt this turn.
Instant
Darkness (tsb) 40
Dart Throw
Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches this Attraction, claim the prize!
Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice this Attraction, then open an Attraction.
Artifact - Attraction
Dart Throw (unf) 208a
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Down for Repairs
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
Sorcery
Down for Repairs (unf) 73
Draconian Gate-Bot
When this creature enters, choose one —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Destroy target Attraction. (It's put into its owner's junkyard.)
Creature Artifact - Robot
Draconian Gate-Bot (unf) 188
Dying to Serve
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Enchantment
Dying to Serve (vow) 109
Earth-Cult Elemental
Siege Monster — When this creature enters, roll a d20.
1—9 | Each player sacrifices a permanent of their choice.
10—19 | Each opponent sacrifices a permanent of their choice.
20 | Each opponent sacrifices two permanents of their choice.
Creature - Elemental
Earth-Cult Elemental (afr) 141
Ebony Fly
This artifact enters tapped.
: Add
.
: Roll a d6. Until end of turn, you may have this artifact become an X/X Insect artifact creature with flying, where X is the result.
Whenever this artifact attacks, another target attacking creature gains flying until end of turn.
Artifact
Ebony Fly (afc) 60
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Farideh's Fireball
Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent.
Instant
Farideh's Fireball (afr) 142
Font of Agonies
Whenever you pay life, put that many blood counters on this enchantment.
, Remove four blood counters from this enchantment: Destroy target creature.
Enchantment
Font of Agonies (rna) 74
Gallery of Legends
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Artifact - Attraction
Gallery of Legends (unf) 213a
Goblin Blastronauts
When this creature enters, open an Attraction.
Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
Creature - Goblin Employee
Goblin Blastronauts (unf) 109
Goblin Morningstar
Equipped creature gets +1/+0 and has trample.
Equip

When this Equipment enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.
Artifact - Equipment
Goblin Morningstar (afr) 145
Guess Your Fate
Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize!
Prize — Reveal the card, put it into your hand, then sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Guess Your Fate (unf) 215a
Hall of Mirrors
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
Artifact - Attraction
Hall of Mirrors (unf) 216b
Infernal Tribute
, Sacrifice a nontoken permanent: Draw a card.
Enchantment
Infernal Tribute (wth) 73
Inspired Tinkering
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Inspired Tinkering (clb) 183
Lightfoot Rogue
Sneak Attack — Whenever this creature attacks, roll a d20.
1—9 | This creature gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Creature - Rogue Halfling
Lightfoot Rogue (afr) 111
Line Cutter
When this creature enters, roll to visit your Attractions.
Creature - Human Rogue Guest
Line Cutter (unf) 80
Memory Test
When this Attraction enters, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down.
Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize!
Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Memory Test (unf) 221a
Mutilate
All creatures get -1/-1 until end of turn for each Swamp you control.
Sorcery
Mutilate (c14) 150
Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature - Warrior Elf
Nadier's Nightblade (blc) 184
Necrodominance
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Legendary Enchantment
Necrodominance (mh3) 102
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 31
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (eoc) 85
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (plst) CN2-144
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (soc) 224
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Rose, Cutthroat Raider
First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add
.
Legendary Creature Artifact - Robot
Rose, Cutthroat Raider (pip) 594
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Skeletal Scrying
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Instant
Skeletal Scrying (plst) C14-162
Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee
Soul Swindler (unf) 93
Squirrel Stack
Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Squirrel Stack (unf) 228a
Swarming Goblins
When this creature enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
Creature - Goblin
Swarming Goblins (afr) 162
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (moc) 439
Tunnel of Love
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Artifact - Attraction
Tunnel of Love (unf) 234a
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (afr) 164
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137

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0 pips - 0 cards
11 mana - 10 cards
0 pips - 0 cards
11 mana - 10 cards
36 pips - 30 cards
24 mana - 23 cards
40 pips - 33 cards
23 mana - 22 cards
0 pips - 0 cards
11 mana - 10 cards
0 pips - 0 cards
8 mana - 8 cards
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