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Custom
Size: 100Est cost: $404.80
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $404.80
No deck tags
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Commander

Qty: 1 Price: $5.99
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (cmm) 673

Commander

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Artifact

Qty: 2 Price: $18.48
Lithoform Engine
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
: Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact
Lithoform Engine (pznr) 245p
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (cmm) 407

Artifact

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Creature

Qty: 2 Price: $16.78
Auton Soldier
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Soldier Alien
Auton Soldier (who) 36
Haughty Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost
less to cast.
Creature - Djinn
Haughty Djinn (dmu) 394

Creature

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Enchantment

Qty: 4 Price: $98.96
Font of Magic
Instant and sorcery spells you cast cost
less to cast for each time you've cast a commander from the command zone this game.
Enchantment
Font of Magic (clb) 562
Jace's Sanctum
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Enchantment
Jace's Sanctum (c19) 88
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (lcc) 159
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45

Enchantment

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Instant

Qty: 39 Price: $89.15
Annul
Counter target artifact or enchantment spell.
Instant
Annul (khm) 42
Anticognition
Counter target creature or planeswalker spell unless its controller pays
. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Instant
Anticognition (znr) 45
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22a
Bar the Gate
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Instant
Bar the Gate (afr) 47
Befuddle
Target creature gets -4/-0 until end of turn.
Draw a card.
Instant
Befuddle (m20) 47
Bewilder
Target creature gets -3/-0 until end of turn.
Draw a card.
Instant
Bewilder (tsr) 53
Bone to Ash
Counter target creature spell.
Draw a card.
Instant
Bone to Ash (ori) 47
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (plst) A25-46
Call to Heel
Return target creature to its owner's hand. Its controller draws a card.
Instant
Call to Heel (plst) BBD-114
Chain to Memory
Target creature gets -4/-0 until end of turn. Scry 2.
Instant
Chain to Memory (thb) 46
Chilling Trap
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Chilling Trap (znr) 50
Convolute
Counter target spell unless its controller pays
.
Instant
Convolute (iko) 45
Counterspell
Counter target spell.
Instant
Counterspell (ice) 64
Crush Dissent
Counter target spell unless its controller pays
.
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Crush Dissent (plst) WAR-47
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (mm3) 35
Dazzling Lights
Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Dazzling Lights (plst) GRN-34
Depart the Realm
Return target nonland permanent to its owner's hand.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Depart the Realm (khm) 53
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (snc) 39
Dissipate
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Dissipate (mid) 49
Even the Score
This spell costs
less to cast if an opponent has drawn four or more cards this turn.
Draw X cards.
Instant
Even the Score (snc) 42
Everdream
Draw a card.
Splice onto instant or sorcery
(As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Everdream (plst) MH1-47
Flip the Switch
Counter target spell unless its controller pays
. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Instant
Flip the Switch (mid) 54
Forceful Denial
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Counter target spell.
Instant
Forceful Denial (cmr) 69
Galestrike
Return target tapped creature to its owner's hand.
Draw a card.
Instant
Galestrike (cmr) 70
Griptide
Put target creature on top of its owner's library.
Instant
Griptide (ths) 50
Lose Focus
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays
.
Instant
Lose Focus (mh2) 49
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory Deluge (mid) 62
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (mir) 80
Oona's Grace
Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Oona's Grace (c19) 91
Predict
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Instant
Predict (ody) 94
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (2x2) 62
Recalibrate
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Instant
Recalibrate (mh2) 57
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (cmr) 87
Scatter to the Winds
Counter target spell.
Awaken 3—
(If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
Scatter to the Winds (bfz) 85
Shell Shield
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Shell Shield (znr) 79
Shocking Grasp
Target creature gets -2/-0 until end of turn.
Draw a card.
Instant
Shocking Grasp (afr) 72
Startle
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Draw a card.
Instant
Startle (mid) 78
String of Disappearances
Return target creature to its owner's hand. Then that creature's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
String of Disappearances (mh1) 72
Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant - Trap
Whiplash Trap (zen) 77

Instant

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Land

Qty: 36 Price: $89.64
Island
(
: Add
.)
Basic Land - Island
Island (dmu) 278

Land

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Sorcery

Qty: 16 Price: $63.32
Acquire
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Acquire (5dn) 21
Divination
Draw two cards.
Sorcery
Divination (dom) 52
Field Research
Kicker
(You may pay an additional
as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Field Research (znr) 58
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (cmr) 61
Flood of Tears
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Sorcery
Flood of Tears (voc) 104
Gust of Wind
This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Sorcery
Gust of Wind (iko) 54
Irenicus's Vile Duplication
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Irenicus's Vile Duplication (clb) 78
Mentor's Guidance
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.
Sorcery
Mentor's Guidance (stx) 46
Modify Memory
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Sorcery
Modify Memory (clb) 83
Muse Vortex
Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.
Sorcery
Muse Vortex (c21) 28
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (lrw) 79
Serpentine Curve
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Sorcery
Serpentine Curve (stx) 52
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (cmr) 101
Talrand's Invocation
Create two 2/2 blue Drake creature tokens with flying.
Sorcery
Talrand's Invocation (jmp) 182
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (tmp) 97
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (p30a) 6

Sorcery

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Sideboard

Qty: 2 Price: $22.48
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (c19) 82
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "
: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue
Sakashima the Impostor (plst) SOK-53

Sideboard

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Deck Info

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82 pips - 62 cards
36 mana - 36 cards
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