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Size: 100
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Commander

Qty: 1 Price: $8.99
Aragorn, the Uniter
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Legendary Creature - Human Noble
Aragorn, the Uniter (ltr) 192

Commander

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Bounce

Qty: 2 Price: $0.94
Shrieking Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
Creature - Drake
Shrieking Drake (mh3) 272
Whitemane Lion
Flash
When this creature enters, return a creature you control to its owner's hand.
Creature - Cat
Whitemane Lion (ddi) 2

Bounce

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Cheap Trigger

Qty: 7 Price: $10.59
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (fca) 28
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (tle) 157
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (xln) 65
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (who) 217
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Shared Discovery
As an additional cost to cast this spell, tap four untapped creatures you control.
Draw three cards.
Sorcery
Shared Discovery (roe) 87
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (jmp) 185

Cheap Trigger

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Color change

Qty: 10 Price: $13.12
Alter Reality
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Alter Reality (tor) 22
Blind Seer
: Target spell or permanent becomes the color of your choice until end of turn.
Legendary Creature - Human Wizard
Blind Seer (inv) 47
Glamerdye
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Glamerdye (eve) 21
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (plst) MIR-77
Shifting Sky
As this enchantment enters, choose a color.
All nonland permanents are the chosen color.
Enchantment
Shifting Sky (pls) 32
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Instant
Sleight of Mind (5ed) 124
Spectral Shift
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Spectral Shift (5dn) 37
Swirl the Mists
As this enchantment enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.
Enchantment
Swirl the Mists (chk) 94
Trait Doctoring
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Trait Doctoring (dgm) 18
Vodalian Mystic
: Target instant or sorcery spell becomes the color of your choice.
Creature - Wizard Merfolk
Vodalian Mystic (apc) 33

Color change

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Copy

Qty: 2 Price: $7.48
Mirrorweave
Each other creature becomes a copy of target nonlegendary creature until end of turn.
Instant
Mirrorweave (cm2) 162
Ojer Pakpatiq, Deepest Epoch
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
Legendary Creature - God
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 315Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time (lci) 315

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Draw

Qty: 10 Price: $11.63
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (tdc) 145
Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian
Defiler of Dreams (dmu) 46
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (scd) 48
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (soc) 309
Flow of Knowledge
Draw a card for each Island you control, then discard two cards.
Instant
Flow of Knowledge (bro) 49
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 408
Lessons from Life
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Sorcery
Lessons from Life (tmt) 155
Lost Isle Calling
Whenever you scry, put a verse counter on this enchantment.
, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Enchantment
Lost Isle Calling (ltr) 61
Matoya, Archon Elder
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Warlock
Matoya, Archon Elder (fin) 62

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Land

Qty: 37 Price: $20.43
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (plst) CM2-235
Bountiful Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Bountiful Landscape (mh3) 217
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (nec) 167
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (m3c) 338
Forest
(
: Add
.)
Basic Land - Forest
Forest (m14) 247
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (lcc) 336
Island
(
: Add
.)
Basic Land - Island
Island (war) 253
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (plst) WOE-274
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (plst) KTK-236
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (drc) 166
Plains
(
: Add
.)
Basic Land - Plains
Plains (scd) 336
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (fic) 420
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (msc) 269
Tangled Islet
(
: Add
or
.)
This land enters tapped.
Land - Island Forest
Tangled Islet (dmu) 258
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (c21) 322
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (fic) 436
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (mom) 274
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (fic) 440
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (drc) 184

Land

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Protection

Qty: 7 Price: $14.69
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (fdn) 619
Curator's Ward
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Enchantment - Aura
Curator's Ward (dom) 49
Shield of the Oversoul
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchantment - Aura
Shield of the Oversoul (shm) 242
Shielding Plax
(
can be paid with either
or
.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Shielding Plax (dis) 147
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (m12) 219
Tyvar's Stand
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tyvar's Stand (soc) 291
Vanishing
Enchant creature
: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Enchantment - Aura
Vanishing (vis) 48

Protection

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Ramp

Qty: 13 Price: $16.17
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 192
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Case of the Ransacked Lab
Instant and sorcery spells you cast cost
less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Enchantment - Case
Case of the Ransacked Lab (mkm) 45
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (ecc) 138
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (voc) 163
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (dsc) 174
Galadriel of Lothlórien
Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
Legendary Creature - Elf Noble
Galadriel of Lothlórien (ltr) 206
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (m3c) 265
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (fem) 18a
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (plst) MH2-232
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (10e) 288
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (fic) 360

Ramp

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Recursion

Qty: 1 Price: $0.39
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (uma) 45

Recursion

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Removal

Qty: 10 Price: $14.66
Abjure
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Instant
Abjure (wth) 31
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (plst) DDO-36
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (scd) 127
Consuming Tide
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Sorcery
Consuming Tide (vow) 53
Counterspell
Counter target spell.
Instant
Counterspell (tmp) 57
Negate
Counter target noncreature spell.
Instant
Negate (m11) 68
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (cmm) 115
River's Rebuke
Return all nonland permanents target player controls to their owner's hand.
Sorcery
River's Rebuke (fdn) 595

Removal

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Maybeboard

Qty: 8 Price: $29.30
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (sld) 2152
Eight-and-a-Half-Tails
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
Legendary Creature - Cleric Fox
Eight-and-a-Half-Tails (clb) 692
Embrace the Paradox
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Instant
Embrace the Paradox (sos) 186
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (dsc) 216
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (nph) 35
Harsh Judgment
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Enchantment
Harsh Judgment (inv) 19
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (gtc) 204
Whim of Volrath
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Whim of Volrath (tmp) 102

Maybeboard

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Deck Info

Deck stats

6 pips - 5 cards
12 mana - 11 cards
58 pips - 46 cards
32 mana - 31 cards
0 pips - 0 cards
8 mana - 7 cards
4 pips - 4 cards
15 mana - 14 cards
10 pips - 10 cards
21 mana - 20 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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