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Custom
Size: 100Est cost: $102.06
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $102.06
No deck tags
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Commander

Qty: 1 Price: $15.99
Umbris, Fear Manifest
Umbris gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land card.
Legendary Creature - Horror Nightmare
Umbris, Fear Manifest (voc) 38

Commander

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Bounce

Qty: 1 Price: $0.35
Fear of Isolation
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying
Creature Enchantment - Nightmare
Fear of Isolation (dsk) 58

Bounce

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Counters

Qty: 1 Price: $0.39
Grimdancer
This creature enters with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Creature - Nightmare
Grimdancer (plst) IKO-90

Counters

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Creature

Qty: 11 Price: $4.27
Ashiok's Skulker
: This creature can't be blocked this turn.
Creature - Nightmare
Ashiok's Skulker (war) 40
Gravegouger
When this creature enters, exile up to two target cards from a single graveyard.
When this creature leaves the battlefield, return the exiled cards to their owner's graveyard.
Creature - Horror Nightmare
Gravegouger (tor) 62
Hunted Nightmare
Menace
When this creature enters, target opponent puts a deathtouch counter on a creature they control.
Creature - Nightmare
Hunted Nightmare (iko) 92
Laquatus's Champion
When this creature enters, target player loses 6 life.
When this creature leaves the battlefield, that player gains 6 life.
: Regenerate this creature.
Creature - Horror Nightmare
Laquatus's Champion (a25) 95
Soul Scourge
Flying
When this creature enters, target player loses 3 life.
When this creature leaves the battlefield, that player gains 3 life.
Creature - Horror Nightmare
Soul Scourge (tor) 85
Stallion of Ashmouth
Delirium —
: This creature gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature - Nightmare Horse
Stallion of Ashmouth (plst) SOI-136
Swimmer in Nightmares
This creature gets +3/+0 as long as there are ten or more cards in a single graveyard.
This creature can't be blocked as long as you control an Ashiok planeswalker.
Creature - Merfolk Nightmare
Swimmer in Nightmares (thb) 275
Wormfang Behemoth
When this creature enters, exile all cards from your hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
Creature - Beast Nightmare Fish
Wormfang Behemoth (jud) 55
Wormfang Crab
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Crab Nightmare
Wormfang Crab (jud) 56
Wormfang Newt
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Beast Nightmare Salamander
Wormfang Newt (jud) 59
Wormfang Turtle
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Beast Nightmare Turtle
Wormfang Turtle (jud) 60

Creature

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Cycling

Qty: 2 Price: $0.70
Gloomfang Mauler
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Menace
Creature - Nightmare
Gloomfang Mauler (mom) 108
Void Beckoner
Deathtouch
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a deathtouch counter on target creature you control.
Creature - Horror Nightmare
Void Beckoner (plst) IKO-104

Cycling

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Discard

Qty: 3 Price: $1.29
Hell Mongrel
Discard a card: This creature gets +1/+1 until end of turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Nightmare Dog
Hell Mongrel (mh2) 88
Hopeless Nightmare
When this enchantment enters, each opponent discards a card and loses 2 life.
When this enchantment is put into a graveyard from the battlefield, scry 2.
: Sacrifice this enchantment.
Enchantment
Hopeless Nightmare (woe) 95
Waking Nightmare
Target player discards two cards.
Sorcery - Arcane
Waking Nightmare (mm2) 103

Discard

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Drain

Qty: 2 Price: $0.70
Fear of Lost Teeth
When this creature dies, it deals 1 damage to any target and you gain 1 life.
Creature Enchantment - Nightmare
Fear of Lost Teeth (dsk) 97
Wicked Visitor
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Nightmare
Wicked Visitor (woe) 118

Drain

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Draw

Qty: 7 Price: $12.23
Ashiok's Reaper
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
Creature - Nightmare
Ashiok's Reaper (woe) 79
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (eoc) 82
Dread Presence
Whenever a Swamp you control enters, choose one —
• You draw a card and you lose 1 life.
• This creature deals 2 damage to any target and you gain 2 life.
Creature - Nightmare
Dread Presence (j22) 403
Dreadwing Scavenger
Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Creature - Bird Nightmare
Dreadwing Scavenger (fdn) 118
Fear of Failed Tests
Whenever this creature deals combat damage to a player, draw that many cards.
Creature Enchantment - Nightmare
Fear of Failed Tests (dsk) 55
Foul Watcher
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — This creature gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Creature - Bird Nightmare
Foul Watcher (mh2) 43
Psychic Symbiont
Flying
When this creature enters, target opponent discards a card and you draw a card.
Creature - Horror Nightmare
Psychic Symbiont (2x2) 266

Draw

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Evasion

Qty: 4 Price: $1.74
Faceless Devourer
Shadow (This creature can block or be blocked by only creatures with shadow.)
When this creature enters, exile another target creature with shadow.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Horror Nightmare
Faceless Devourer (tsr) 115
Falthis, Shadowcat Familiar
Commanders you control have menace and deathtouch.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Cat Nightmare
Falthis, Shadowcat Familiar (cmr) 126
Fear of Falling
Flying
Whenever this creature attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.
Creature Enchantment - Nightmare
Fear of Falling (dsk) 56
Fear of the Dark
Whenever this creature attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature Enchantment - Nightmare
Fear of the Dark (dsk) 98

Evasion

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Finisher

Qty: 3 Price: $2.97
Hypnox
Flying
When this creature enters, if you cast it from your hand, exile all cards from target opponent's hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
Creature - Horror Nightmare
Hypnox (tor) 64
Nightmare
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature - Nightmare Horse
Nightmare (plst) W17-17
Wormfang Manta
Flying
When this creature enters, you skip your next turn.
When this creature leaves the battlefield, you take an extra turn after this one.
Creature - Beast Nightmare Fish
Wormfang Manta (jud) 58

Finisher

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Land

Qty: 37 Price: $18.13
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291

Land

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Lifegain

Qty: 1 Price: $0.35
Banehound
Lifelink, haste
Creature - Nightmare Dog
Banehound (war) 77

Lifegain

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Mill

Qty: 8 Price: $26.68
Angel of Suffering
Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.
Creature - Angel Nightmare
Angel of Suffering (snc) 67
Ashiok, Nightmare Muse
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this token attacks or blocks, each opponent exiles the top two cards of their library."
−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Legendary Planeswalker - Ashiok
Ashiok, Nightmare Muse (thb) 208
Ashiok, Nightmare Weaver
+2: Exile the top three cards of target opponent's library.
−X: Put a creature card with mana value X exiled with Ashiok onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
−10: Exile all cards from all opponents' hands and graveyards.
Legendary Planeswalker - Ashiok
Ashiok, Nightmare Weaver (ths) 188
Cruel Somnophage
Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.
Creature - Nightmare
Cruel Somnophage // Can't Wake Up (woe) 222
Devourer of Memory
Whenever one or more cards are put into your graveyard from your library, this creature gets +1/+1 until end of turn and can't be blocked this turn.
: Mill a card.
Creature - Nightmare
Devourer of Memory (thb) 213
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (mkc) 128
Startled Awake
Target opponent mills thirteen cards.
: Put this card from your graveyard onto the battlefield transformed. Activate only as a sorcery.
Sorcery
Startled Awake // Persistent Nightmare (soi) 88Startled Awake // Persistent Nightmare (soi) 88
The Mindskinner
The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
Legendary Creature Enchantment - Nightmare
The Mindskinner (dsk) 66

Mill

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Pump

Qty: 1 Price: $3.49
Nightmare Lash
Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Nightmare Lash (mrd) 219

Pump

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Recursion

Qty: 4 Price: $4.08
Chthonian Nightmare
When this enchantment enters, you get
(three energy counters).
Pay X
, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Enchantment
Chthonian Nightmare (mh3) 406
Fear of Infinity
Flying, lifelink
This creature can't block.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand.
Creature Enchantment - Nightmare
Fear of Infinity (dsk) 214
Nightmare Shepherd
Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
Creature Enchantment - Demon
Nightmare Shepherd (dsc) 149
Underworld Charger
This creature can't block.
Escape—
, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Nightmare Horse
Underworld Charger (thb) 120

Recursion

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Removal

Qty: 13 Price: $8.35
Collective Nightmare
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.
Instant
Collective Nightmare (mom) 95
Dream Eater
Flash
Flying
When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Nightmare Sphinx
Dream Eater (dsc) 116
Elspeth's Nightmare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.
Enchantment - Saga
Elspeth's Nightmare (plst) THB-91
Faceless Butcher
When this creature enters, exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Horror Nightmare
Faceless Butcher (dmr) 84
Fear of Sleep Paralysis
Flying
Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it.
Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)
Creature Enchantment - Nightmare
Fear of Sleep Paralysis (dsc) 12
Mesmeric Fiend
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Horror Nightmare
Mesmeric Fiend (plst) TOR-69
Nightmare Incursion
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Sorcery
Nightmare Incursion (eve) 40
Nightmare Unmaking
Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
Sorcery
Nightmare Unmaking (woc) 114
Nightmare Void
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Nightmare Void (ddj) 73
Nightmare's Thirst
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Instant
Nightmare's Thirst (m19) 111
Plague Mare
This creature can't be blocked by white creatures.
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Creature - Nightmare Horse
Plague Mare (m19) 114
Slithery Stalker
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature enters, exile target green or white creature an opponent controls.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Horror Nightmare
Slithery Stalker (tor) 84
Taken by Nightmares
Exile target creature. If you control an enchantment, scry 2.
Instant
Taken by Nightmares (woe) 112

Removal

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Deck Info

Deck stats

0 pips - 0 cards
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31 pips - 24 cards
12 mana - 12 cards
62 pips - 46 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
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0 mana - 0 cards
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