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Custom
Size: 72
No deck tags
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Commander

Qty: 1 Price: $19.99
Bard, King of Dale
Reach, vigilance
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Legendary Creature - Human Archer Noble
Bard, King of Dale (hob) 244

Commander

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Artifact

Qty: 4 Price: $859.98
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (hoc) 95
Great Gilded Boat
Whenever you attack, recruit.
Crew 2
Artifact - Vehicle
Great Gilded Boat (hob) 291
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 410
The Black Arrow
Flash
When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it.
Equipped creature gets +1/+1 and has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
The Black Arrow (hob) 171

Artifact

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Creature

Qty: 16 Price: $40.02
Bard the Bowman
Reach
Whenever you draw your second card each turn, put a +1/+1 counter on target creature. It gains lifelink until end of turn.
Legendary Creature - Human Archer
Bard the Bowman (hob) 145
Bard, Heir of Girion
Reach, vigilance
Other creatures you control get +1/+1.
Whenever you attack, draw a card.
Legendary Creature - Human Archer
Bard, Heir of Girion (hoc) 101
Bard's Company
You may cast this spell as though it had flash if you control a Human.
Other creatures you control get +1/+1.
Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Citizen
Bard's Company (hob) 146
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay
, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier
Champions of Minas Tirith (ltc) 10
Cosmogrand Zenith
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Cosmogrand Zenith (eoe) 9
Esgaroth Garrison
Esgaroth Garrison's power is equal to the number of creatures you control.
When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Soldier
Esgaroth Garrison (hob) 13
Lake-town Lookout
When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Scout
Lake-town Lookout (hob) 18
Lake-town Mariners
Vigilance
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Citizen
Lake-town Mariners // Gone Fishing (hob) 44
Lake-town Toymaker
At the beginning of combat on your turn, if you've drawn two or more cards this turn, another target creature you control gets +3/+0 and gains first strike until end of turn.
Creature - Human Artificer
Lake-town Toymaker (hob) 19
Lakeshore Apothecary
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Cleric
Lakeshore Apothecary (hob) 43
Long Lake Nuisance
Flying
When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Bird
Long Lake Nuisance (hob) 45
Master's Councillors
Vigilance
This creature gets +2/+0 for each graveyard with seven or more cards in it.
Whenever you draw your second card each turn, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Human Advisor
Master's Councillors (hob) 47
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (hoc) 170
Patient Instructor
Vigilance
When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Citizen
Patient Instructor (hob) 162
Ravenhill Flock
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Bird
Ravenhill Flock (hob) 52
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 217

Creature

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Enchantment

Qty: 2 Price: $0.35
Celebrate the Mountain-king
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield.
When this enchantment enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Enchantment
Celebrate the Mountain-king (hob) 7
The Mountain-king's Return
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
II — Return target creature card with mana value 3 or less from your graveyard to the battlefield.
III — Put a +1/+1 counter on up to one target creature.
Enchantment - Saga
The Mountain-king's Return (hob) 22

Enchantment

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Filling Out

Qty: 10 Price: $6.08
Beregond of the Guard
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Legendary Creature - Human Soldier
Beregond of the Guard (ltc) 9
Boromir, Gondor's Hope
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Boromir, Gondor's Hope (ltc) 49
Faramir, Field Commander
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier
Faramir, Field Commander (ltr) 14
Faramir, Prince of Ithilien
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Prince of Ithilien (ltr) 202
Faramir, Steward of Gondor
Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Steward of Gondor (ltc) 54
Just the Wind
Return target creature to its owner's hand.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Just the Wind (uma) 60
Lossarnach Captain
First strike
Whenever this creature or another Human you control enters, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Lossarnach Captain (ltc) 16
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (soc) 155
Minas Tirith Garrison
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
Creature - Human Soldier
Minas Tirith Garrison (ltr) 825
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 219

Filling Out

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Instant

Qty: 5 Price: $1.34
Plunder the Trollshaws
Draw a card. If this spell was cast from a graveyard, draw two cards instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Plunder the Trollshaws (hob) 51
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (hob) 26
Sound the Trumpets
Counter target spell. If that spell's mana value was 2 or less, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Instant
Sound the Trumpets (hob) 55
The Eagles Are Coming!
Kicker
(You may pay an additional
as you cast this spell.)
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Instant
The Eagles Are Coming! (hob) 12
Uneasy Partings
This spell costs
less to cast if it targets an attacking nontoken creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
Instant
Uneasy Partings (hob) 58

Instant

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Land

Qty: 32 Price: $20.94
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (m3c) 316
Cloudcrest Lake
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Cloudcrest Lake (chk) 274
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (msc) 251
Island
(
: Add
.)
Basic Land - Island
Island (ltr) 275
Island
(
: Add
.)
Basic Land - Island
Island (hob) 190
Lake-town
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery.
Land
Lake-town (hob) 186
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 272
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (msc) 256
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (tdc) 394
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (fdn) 698

Land

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Sorcery

Qty: 2 Price: $1.08
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (tdc) 120
Visions of Glory
Create a 1/1 white Human creature token for each creature you control.
Flashback
. This spell costs
less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Visions of Glory (ltc) 182

Sorcery

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Maybeboard

Qty: 12 Price: $41.24
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Alandra, Sky Dreamer
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Wizard Merfolk
Alandra, Sky Dreamer (mkc) 94
Belladonna Took
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Legendary Creature - Citizen Halfling
Belladonna Took (hob) 4
Emrakul's Messenger
Devoid (This card has no color.)
Flying
Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Creature - Rogue Faerie Eldrazi
Emrakul's Messenger (mh3) 61
Faerie Vandal
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Rogue Faerie
Faerie Vandal (snc) 44
King T'Challa
Flash
Whenever a player draws their second card each turn, you draw a card.
: Transform King T'Challa. Activate only as a sorcery.
Legendary Creature - Human Hero Noble
King T'Challa // Black Panther, Hope Enduring (msh) 219King T'Challa // Black Panther, Hope Enduring (msh) 219
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (soc) 155
Mischievous Mystic
Flying
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Creature - Human Wizard
Mischievous Mystic (fdn) 47
Serra Paragon
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature - Angel
Serra Paragon (soc) 169
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (soc) 170
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (soc) 178
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271

Maybeboard

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Deck Info

Deck stats

29 pips - 26 cards
21 mana - 21 cards
23 pips - 20 cards
21 mana - 21 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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