Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $158.05
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $158.05
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.79
Cosmic Spider-Man
Flying, first strike, trample, lifelink, haste
At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn.
Legendary Creature - Human Spider Hero
Cosmic Spider-Man (spm) 127

Commander

(CTRL to add secondary)

Artifact

Qty: 4 Price: $16.68
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 244
Falcon's Wing Harness
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has flying and ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Falcon's Wing Harness (msh) 53
S.H.I.E.L.D. Spy Kit
Equipped creature gets +1/+1.
Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
S.H.I.E.L.D. Spy Kit (msh) 36
The Ten Rings
Your maximum hand size is ten.
At the beginning of your end step, if you have fewer than ten cards in hand, draw cards equal to the difference.
Legendary Artifact
The Ten Rings (msh) 251

Artifact

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.59
Silver Sable, Mercenary Leader
When Silver Sable enters, put a +1/+1 counter on another target creature.
Whenever Silver Sable attacks, target modified creature you control gains lifelink until end of turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Human Mercenary Hero
Silver Sable, Mercenary Leader (spm) 13

Counters

(CTRL to add secondary)

Creature

Qty: 30 Price: $74.54
Ant-Man, Reformed Rogue
Whenever you cast a green spell, Ant-Man gets +1/+0 and gains trample until end of turn.
Whenever you cast a blue spell, Ant-Man gets -1/-0 until end of turn and can't be blocked this turn.
Whenever Ant-Man deals combat damage to a player, draw a card.
Legendary Creature - Human Rogue Hero
Ant-Man, Reformed Rogue (msc) 739
Ant-Man, Scott Lang
: Put a +1/+1 counter on Ant-Man.
Legendary Creature - Human Hero
Ant-Man, Scott Lang (msc) 834
Black Widow, Agile Avenger
Menace
Whenever an opponent draws their second card each turn, put a +1/+1 counter on Black Widow and you draw a card.
Legendary Creature - Human Spy Hero
Black Widow, Agile Avenger (msc) 77
Black Widow, Double Agent
Deathtouch
Whenever a creature you control attacks alone, it gains first strike and menace until end of turn. (It can't be blocked except by two or more creatures.)
Legendary Creature - Human Villain Hero
Black Widow, Double Agent (msh) 208
Black Widow, Super Spy
Menace
Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
Legendary Creature - Human Spy Hero
Black Widow, Super Spy (msh) 89
Colleen Wing, Street Samurai
Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Colleen Wing. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legendary Creature - Human Samurai Hero
Colleen Wing, Street Samurai (msh) 13
Contract Hero
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever this creature attacks, you may sacrifice an artifact or discard a card. If you do, this creature gets +2/+0 until end of turn.
Creature - Human Mercenary Hero
Contract Hero (msc) 683
Elektra, Daughter of the Hand
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
When Elektra enters, destroy target creature an opponent controls with power 3 or less.
Legendary Creature - Human Villain Ninja
Elektra, Daughter of the Hand (msh) 97
Elektra, Femme Fatale
When Elektra enters, you may have her deal 2 damage to you. When you do, she deals 4 damage to target creature.
Legendary Creature - Human Assassin Hero
Elektra, Femme Fatale (msc) 687
Falcon and Redwing
Flying
Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
Legendary Creature - Human Bird Hero
Falcon and Redwing (msc) 14
Falcon, Winged Wonder
Flying
Avian Telepathy — When Falcon enters, create Redwing, a legendary 1/1 blue Bird Scout creature token with flying and "Whenever Redwing attacks, surveil 1." (Look at the top card of your library. You may put it into your graveyard.)
Legendary Creature - Human Hero
Falcon, Winged Wonder (msh) 52
Hercules, Prince of Power
Power-up —
: Put a +1/+1 counter on Hercules. He gains vigilance, indestructible, and haste until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Warrior Hero Demigod
Hercules, Prince of Power (msh) 171
Hulk, Gamma Goliath
Reach, trample
Power-up abilities of other creatures you control cost
less to activate.
Power-up —
: Put five +1/+1 counters on Hulk. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Berserker Hero Gamma
Hulk, Gamma Goliath (msh) 215
Iron Fist, Hero for Hire
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power-up —
: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Mercenary Hero
Iron Fist, Hero for Hire (msc) 692
Iron Fist, Living Weapon
Whenever you cast a spell that targets a creature you control, Iron Fist gains "
: Iron Fist deals damage equal to his power to any other target" until end of turn.
Legendary Creature - Human Warrior Hero
Iron Fist, Living Weapon (msh) 138
Jennifer Walters
Your opponents can't cast spells during your turn.
: Transform Jennifer Walters. Activate only as a sorcery.
Legendary Creature - Human Advisor Hero
Jennifer Walters // The Sensational She-Hulk (msh) 18Jennifer Walters // The Sensational She-Hulk (msh) 18
Luke Cage, Hero for Hire
Trample
At the beginning of combat on your turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Mercenary Hero
Luke Cage, Hero for Hire (msc) 696
Luke Cage, Power Man
Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Legendary Creature - Human Hero
Luke Cage, Power Man (msh) 20
Misty Knight, Hero for Hire
,
, Discard a card: Draw a card for each card you've discarded this turn.
Legendary Creature - Human Hero Detective
Misty Knight, Hero for Hire (msh) 145
Shang-Chi and the Ten Rings
First strike
Whenever you draw a card, put a +1/+1 counter on Shang-Chi.
When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.
Legendary Creature - Human Warrior Hero
Shang-Chi and the Ten Rings (msc) 94
Shang-Chi, Martial Mentor
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Power-up —
: Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Warrior Hero
Shang-Chi, Martial Mentor (msc) 732
Shang-Chi, Master of Kung Fu
You may activate abilities of creatures you control as though those creatures had haste.
: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Legendary Creature - Human Warrior Hero
Shang-Chi, Master of Kung Fu (msh) 187
She-Hulk, Attorney-at-Law
Vigilance
Power-up —
: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Advisor Hero Gamma
She-Hulk, Attorney-at-Law (msc) 745
She-Hulk, Jade Defender
Reach, trample
Power-up —
: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Hero Gamma
She-Hulk, Jade Defender (msh) 188
She-Hulk, Jennifer Walters
Trample (This creature can deal excess combat damage to the player she's attacking.)
, Sacrifice a land: Draw a card and put a +1/+1 counter on She-Hulk.
Legendary Creature - Berserker Hero Gamma
She-Hulk, Jennifer Walters (msc) 554
She-Hulk, Wallbreaker
Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
Legendary Creature - Hero Gamma
She-Hulk, Wallbreaker (msc) 60
Spider-Man, To the Rescue
Flash
Vigilance, reach
No One Dies! — When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature - Human Spider Hero
Spider-Man, To the Rescue (msh) 228
Spider-Woman, Secret Agent
Flash
When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman.
Legendary Creature - Human Spider Spy Hero
Spider-Woman, Secret Agent (msh) 229
Tiger Shark, Abyssal Hunter
Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Tiger Shark can't be blocked this turn.
Legendary Creature - Human Villain Shark
Tiger Shark, Abyssal Hunter (msc) 747
White Tiger, Ava Ayala
Power-up —
: Put a +1/+1 counter on White Tiger and create The Tiger God, a legendary 4/4 green Cat God creature token with "The Tiger God can't be blocked by more than one creature." (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature - Human Hero
White Tiger, Ava Ayala (msh) 196

Creature

(CTRL to add secondary)

Draw

Qty: 1 Price: $1.49
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (msc) 802

Draw

(CTRL to add secondary)

Enchantment

Qty: 6 Price: $3.08
Advancing the Spirit
When this enchantment enters, draw a card.
You may pay
rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Enchantment
Advancing the Spirit (msc) 712
Claim the Kingdom
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on target creature you control.
Enchantment - Plan
Claim the Kingdom (msh) 163
Heroes for Hire
When this enchantment enters, create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Exile the top card of your library. You may play it this turn.
Enchantment
Heroes for Hire (msc) 688
Political Triumph
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Enchantment - Plan
Political Triumph (msh) 31
Super Strength
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enchantment - Aura
Super Strength (msh) 189
Training Regimen
Creatures you control with +1/+1 counters on them have trample.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Enchantment
Training Regimen (msh) 192

Enchantment

(CTRL to add secondary)

Evasion

Qty: 1 Price: $1.99
Bedlam
Creatures can't block.
Enchantment
Bedlam (mar) 74

Evasion

(CTRL to add secondary)

Instant

Qty: 6 Price: $2.10
Dark Deed
Target creature gets -4/-4 until end of turn.
Instant
Dark Deed (msh) 93
Depower
This spell costs
less to cast if it targets an attacking creature.
Target creature gets -4/-0 until end of turn.
Draw a card.
Instant
Depower (msh) 50
HULK SMASH!
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Destroy target noncreature artifact.
• Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
HULK SMASH! (msh) 135
Punishing Punch
This spell costs
less to cast if there are two or more creature cards in your graveyard.
Target creature you control deals damage equal to twice its power to target creature an opponent controls.
Instant
Punishing Punch (msh) 180
Team Tactics
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.)
Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn.
Instant
Team Tactics (msh) 155
Widow's Bite
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Target creature gains deathtouch until end of turn.
• Target creature gets -2/-2 until end of turn.
Instant
Widow's Bite (msh) 122

Instant

(CTRL to add secondary)

Land

Qty: 36 Price: $15.47
A.I.M. Labs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
A.I.M. Labs (msh) 257
Asgardian Citadel
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Asgardian Citadel (msh) 258
Avengers Hangar
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Avengers Hangar (msh) 259
Avengers Tower
: Add
.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
,
: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Land
Avengers Tower (msh) 260
Baxter Building
: Add
.
,
: Add four mana in any combination of colors.
,
: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Land
Baxter Building (msh) 261
Birnin Zana Plaza
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Birnin Zana Plaza (msh) 262
Fisk Tower
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Fisk Tower (msh) 265
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 286
Hell's Kitchen
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Hell's Kitchen (msh) 268
Island
(
: Add
.)
Basic Land - Island
Island (msh) 280
Los Diablos Missile Base
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Los Diablos Missile Base (msh) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 277
Pym Technologies
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Pym Technologies (msh) 271
Stark Industries
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Stark Industries (msh) 272
Subterranean Cavern
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Subterranean Cavern (msh) 273
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 282
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (spm) 188

Land

(CTRL to add secondary)

Protection

Qty: 1 Price: $0.35
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (msh) 39

Protection

(CTRL to add secondary)

Pump

Qty: 1 Price: $0.35
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (msh) 167

Pump

(CTRL to add secondary)

Ramp

Qty: 2 Price: $4.48
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211

Ramp

(CTRL to add secondary)

Removal

Qty: 1 Price: $18.99
Deadpool, Trading Card
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
Legendary Creature - Mutant Mercenary Hero
Deadpool, Trading Card (sld) 1753

Removal

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $2.58
Bionic Blow
Target creature you control gets +X/+0 until end of turn. Then it deals damage equal to its power to up to one other target creature.
Sorcery
Bionic Blow (msc) 680
Borough Backup
Create two 3/2 white Hero creature tokens with vigilance.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Borough Backup (msh) 7
Call Damage Control
Choose up to two. Return those cards from your graveyard to your hand.
• Target artifact card.
• Target creature card.
• Target enchantment card.
• Target land card.
Sorcery
Call Damage Control (msh) 162
Evil's Thrall
Gain control of target creature until end of turn. If you control a Villain with greater mana value than that creature, gain control of that creature until the end of your next turn instead. Untap that creature. It gains haste until end of turn.
Sorcery
Evil's Thrall (msh) 128
Restorative Technique
Target player gains 2 life, then searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put a +1/+1 counter on up to one target creature.
Sorcery
Restorative Technique (msh) 183
Worlds Within Worlds
Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds.
Sorcery
Worlds Within Worlds (msh) 241

Sorcery

(CTRL to add secondary)

Stax

Qty: 1 Price: $1.79
Spider-Woman, Stunning Savior
Flying
Venom Blast — Artifacts and creatures your opponents control enter tapped.
Legendary Creature - Human Spider Hero
Spider-Woman, Stunning Savior (spm) 152

Stax

(CTRL to add secondary)

Theft

Qty: 1 Price: $0.79
Black Cat, Cunning Thief
When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way.
Legendary Creature - Human Rogue Villain
Black Cat, Cunning Thief (spm) 52

Theft

(CTRL to add secondary)

Tutor

Qty: 1 Price: $9.99
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (mar) 76

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

20 pips - 18 cards
21 mana - 17 cards
11 pips - 10 cards
20 mana - 16 cards
12 pips - 9 cards
19 mana - 15 cards
23 pips - 19 cards
21 mana - 17 cards
22 pips - 21 cards
22 mana - 18 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards