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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.49
Nine-Fingers Keene
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rogue
Nine-Fingers Keene (clb) 546

Commander

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Copy

Qty: 2 Price: $5.28
Copy Land
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Land (m3c) 99
Felix Five-Boots
Menace, ward

If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Ooze Rogue
Felix Five-Boots (otc) 6

Copy

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Draw

Qty: 6 Price: $19.42
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210
Gretchen Titchwillow
: Draw a card. You may put a land card from your hand onto the battlefield.
Legendary Creature - Druid Halfling
Gretchen Titchwillow (afr) 223
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Tireless Tracker
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature - Human Scout
Tireless Tracker (eoc) 110
Villainous Wealth
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Sorcery
Villainous Wealth (otc) 249

Draw

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Evasion

Qty: 2 Price: $2.58
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Vorrac Battlehorns
Equipped creature has trample and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vorrac Battlehorns (mrd) 271

Evasion

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Land

Qty: 37 Price: $53.33
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (m3c) 320
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (fdn) 688
Echoing Deeps
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
Land - Cave
Echoing Deeps (lci) 271
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (fdn) 689
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (fdn) 727
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (plst) RNA-254
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (fdn) 695
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 80
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 259

Land

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Landfall

Qty: 3 Price: $15.47
Ob Nixilis, the Fallen
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Legendary Creature - Demon
Ob Nixilis, the Fallen (tdc) 192
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197

Landfall

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Protection

Qty: 4 Price: $9.62
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (msc) 151
Way of the Thief
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
Enchantment - Aura
Way of the Thief (gtc) 56
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Protection

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Pump

Qty: 4 Price: $5.54
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Gatebreaker Ram
This creature gets +1/+1 for each Gate you control.
As long as you control two or more Gates, this creature has vigilance and trample.
Creature - Sheep
Gatebreaker Ram (rna) 126
Gatekeeper Gargoyle
Flying
This creature enters with a +1/+1 counter on it for each Gate you control.
Creature Artifact - Gargoyle
Gatekeeper Gargoyle (grn) 235
Glaive of the Guildpact
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Glaive of the Guildpact (grn) 236

Pump

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Ramp

Qty: 27 Price: $84.91
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (blc) 250
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (cmm) 888
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 190
Disorienting Choice
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Disorienting Choice (dsc) 32
District Guide
When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
District Guide (grn) 128
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Explore the Underdark
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Sorcery
Explore the Underdark (clb) 232
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Horizon Explorer
Lands you control enter untapped.
Whenever you attack a player, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Scout Insect
Horizon Explorer (eoc) 15
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 106
Navigation Orb
,
, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Artifact
Navigation Orb (clb) 329
Nylea's Intervention
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.
Sorcery
Nylea's Intervention (thb) 188
Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble
Omo, Queen of Vesuva (m3c) 2
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (soc) 280
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Reshape the Earth
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Reshape the Earth (cmr) 249
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222
Wrenn and Seven
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Wrenn
Wrenn and Seven (inr) 226

Ramp

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Recursion

Qty: 5 Price: $12.11
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Gate Colossus
Affinity for Gates (This spell costs
less to cast for each Gate you control.)
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Creature Artifact - Construct
Gate Colossus (fdn) 675
Muldrotha, the Gravetide
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Legendary Creature - Avatar Elemental
Muldrotha, the Gravetide (ecc) 128
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (eoc) 108

Recursion

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Removal

Qty: 8 Price: $11.34
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (ecc) 131
Sultai Charm
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
Instant
Sultai Charm (dmc) 168
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (eoc) 109

Removal

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Tutor

Qty: 1 Price: $6.99
Elvish Reclaimer
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Warrior Elf
Elvish Reclaimer (m20) 169

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
8 mana - 7 cards
19 pips - 18 cards
14 mana - 13 cards
9 pips - 8 cards
15 mana - 14 cards
0 pips - 0 cards
8 mana - 7 cards
56 pips - 46 cards
25 mana - 24 cards
0 pips - 0 cards
9 mana - 9 cards
Card NameQtyOdds
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